curt
730c454320
- Test a different approach for assigning land cover attributes to "default'
...
cover" areas. Rather than artificially cut in polygon areas, just lookup
a land cover type for unassigned triangles. I think this has potential, but
it needs more work to eliminate some odd artifacts.
- Revove --min-angle= option.
- Don't re-fit() triangle array to try to achieve a particular range of
node quantities ... this is all pre-computed with a much smarter, much
more efficient algorithm.
2003-08-19 02:35:35 +00:00
curt
f5f961b8c0
Remove support for a "minimum triangle angle" quality constraint when
...
triangulating a tile. A better strategy is to have better input that doesn't
need to hide behind this trick.
2003-08-19 02:32:11 +00:00
curt
eb3a3a4fa2
Update examples.
2003-08-19 02:30:05 +00:00
curt
efbe6af104
calc_tex_coords() -> sgCalcTexCoords()
2003-08-19 02:29:44 +00:00
curt
0b4b91c90f
Unraise the verbosity level.
2003-08-19 02:27:08 +00:00
curt
b2d808f214
Tweak an output message.
2003-08-19 02:26:43 +00:00
curt
39222a737e
Handle .zip'd SRTM data files directly.
2003-08-19 02:25:48 +00:00
curt
aec29df1c8
Working towards completely depricating the previous insanely stupid array fit
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algorithm.
2003-08-19 02:24:38 +00:00
curt
af6dc9bb0d
Various parameter tweaks.
2003-08-19 02:23:25 +00:00
curt
d0f17a2cd7
Fix for properly handling SRTM voids ... terrafit.py rescales the data range
...
so that all the values are positive this make things a little trickier inside
terra.
2003-08-16 16:28:55 +00:00
curt
9ab16521f4
Minor tweaks for better debugging/monitoring
2003-08-16 15:39:59 +00:00
curt
ad75df026d
Ignore SRTM "void" values.
2003-08-16 14:53:00 +00:00
curt
a20d85ac0d
Picky, picky :-)
2003-08-16 02:09:06 +00:00
curt
eb04a8771d
Initial revision.
2003-08-16 01:59:37 +00:00
curt
bf32c9e447
Fix a compile error.
2003-08-16 01:58:15 +00:00
curt
df54cff836
The TerraGear version of Michael Garland's "Terra" program now supports
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minnodes directly, so I have slightly tweaked the python wrapper script
in light of this.
2003-08-16 01:57:28 +00:00
curt
9e38f10dc6
Add src/Prep/Terra and src/Prep/TerraFit
2003-08-16 01:48:38 +00:00
curt
37d4e6f738
- Various tweaks to make the code build with gcc-2.95 under linux.
...
- added a -n <num> option to specify a minimum number of nodes to emit
irregardless of the error threshold.
2003-08-16 01:38:22 +00:00
curt
1a3c24506b
Original version of Michael Garlands terra program version 0.7 (public domain)
2003-08-16 01:35:54 +00:00
curt
d309a52bee
Intial revision.
2003-08-16 01:18:39 +00:00
curt
170783ea73
The terrafit stuff is getting a much deserved and belated promotion ...
2003-08-16 01:18:01 +00:00
curt
533db6e82d
Initial revision.
2003-06-12 20:05:01 +00:00
curt
c148689adc
Fixes to match changes in SimGear-0.3.3
2003-06-12 20:02:08 +00:00
curt
05c765b397
- Make the bucket/dem coverage check slightly fuzzy in case of slight
...
numerical rounding errors.
- Convert several usages of int = 0 or 1 to bool = false or true
2003-06-12 20:01:34 +00:00
curt
f7a4a8bfa0
Rainer Emrich:
...
Updates to DEM parser to make it more compliant with the spec.
2003-04-02 17:39:46 +00:00
david
3169a0255f
Roll out the last changes, since they were making far too narrow
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polygons out of roads.
2003-04-02 16:39:52 +00:00
curt
07d17d2536
Initial revision of a scipt that leverages the "terra" utility to
...
impliment essentially the same thing as "ArrayFit". Requires the terra
program, but the terrafit.py script should take care of the pre/post
processing.
2003-03-31 20:10:27 +00:00
david
51d5fe00ea
Install arrayfit along with the other utilities.
2003-03-20 14:50:54 +00:00
david
67ea97f704
Oops -- the array wasn't being read when there was no *.fit file (my fault).
2003-03-20 14:50:33 +00:00
curt
0cbbe80488
Changes to track libArray api tweaks.
2003-03-19 22:52:04 +00:00
curt
bab9af52b3
Just ignore "void" data points when doing the surface fit. I think this
...
is probably better than guessing at a value and fitting to the guessed value.
For corner points (where we *need* a value to do the fit) use the elevation
of the "closest" euclidean-wise valid point.
2003-03-19 22:51:26 +00:00
curt
869f0412a3
Updates to match libArray api changes.
2003-03-19 22:49:13 +00:00
curt
f526985854
Update counter index names to make the code more explicite.
2003-03-19 22:48:35 +00:00
curt
123fb92d40
Updates to libArray and a few interface tweaks to allow more sensible
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handling of void (non-data) in the original DEM/SRTM.
2003-03-19 22:47:45 +00:00
david
dbdc51696e
Make sure fitted_in is always allocated, to avoid a segfault.
2003-03-19 01:59:02 +00:00
david
a0b4097f5d
Fix iterator assignment.
2003-03-19 00:30:42 +00:00
david
077f32fc60
Ignore generated files.
2003-03-19 00:28:49 +00:00
curt
119d46058b
I wrote arrayfit and it worked.
...
Then I needed to modify libArray code so that other portions of the code
could use the pre-computed fit data.
Today I discovered that arrayfit was messed up. That is now fixed.
2003-03-17 17:25:11 +00:00
curt
3b6e96a06a
Fix a problem for gcc-3.2
2003-03-17 16:31:40 +00:00
curt
06985ebabd
Changes corresponding to API changes in libArray.a
2003-03-17 04:50:40 +00:00
curt
90152df81f
Changes to support also loading a pre-computed best-fit surface to the
...
array data.
2003-03-17 04:49:47 +00:00
curt
b019a7d44a
Initial revision of utility to fit a much reduced size terrain surface
...
to a higher res data set, attempting to preserve the most important
features in the original data set. The user can specify a min and max
number of output nodes as well as a maximum error tolerance that should
not be exceeded (between the original and simplified surfaces.)
2003-03-17 04:48:50 +00:00
curt
6ca738d22d
Add src/Prep/ArrayFit/ directory.
2003-03-17 04:46:36 +00:00
curt
cde416c9f3
Initial revision of a tool that uses Michael Garland's algorithm to fit
...
a simpler TIN surface to a regular array of height values. The algorithm
is described here:
http://graphics.cs.uiuc.edu/~garland/software/terra.html
2003-03-16 21:52:10 +00:00
curt
95df768c84
Initial revision.
2003-03-16 13:46:57 +00:00
curt
68a4ac7956
Added a small test program that builds a simplified surface approximation
...
based on the terrain simplification algorithm in Michael Garlands paper
located here:
http://graphics.cs.uiuc.edu/~garland/software/terra.html
Essentially start with two triangles forming the bounding surface.
Then add the point that has the greatest error. Retriangulate.
Recalcuate errors for each remaining point, add the one with the
greatest error. Lather, rinse, repeat.
2003-03-16 13:33:04 +00:00
curt
9f73338a1f
Minor tweaks for scenery building process.
2003-03-14 22:22:48 +00:00
curt
b286e6f600
Test for newest version of nurbs++ libs (with .h extention)
2003-03-14 16:30:24 +00:00
curt
aa37052182
Check point ...
2003-03-14 01:51:18 +00:00
curt
d05fd4a8ff
Big round of cascading FG -> TG name cleanups (once you get going it's hard
...
to stop.) :-)
Also save elevations of 3d polygons into a separate lookup list when they
are loaded by the clipper.
2003-03-13 21:20:46 +00:00