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Author SHA1 Message Date
curt
d96dd611b1 Tweaks. 2001-09-14 20:54:46 +00:00
curt
bfc56f9d17 More changes in support of UIUCModel. 2001-09-14 20:47:27 +00:00
curt
19e7e93787 /FDM/UIUCModel/uiuc_aircraft.h
Added variables necessary for new abilities.
/FDM/UIUCModel/uiuc_coefficients.cpp
/FDM/UIUCModel/uiuc_coefficients.h
/FDM/UIUCModel/uiuc_coef_lift.cpp
	Added CZfa.
/FDM/UIUCModel/uiuc_controlInput.cpp
	Added aileron and rudder inputs.
/FDM/UIUCModel/uiuc_engine.cpp
	Added throttle input.
/FDM/UIUCModel/uiuc_engine.h
/FDM/UIUCModel/uiuc_map_CL.cpp
/FDM/UIUCModel/uiuc_map_engine.cpp
/FDM/UIUCModel/uiuc_map_init.cpp
/FDM/UIUCModel/uiuc_menu.cpp
/FDM/UIUCModel/uiuc_wrapper.cpp
	Added a few new functions.
/FDM/UIUCModel/uiuc_wrapper.h
/FDM/UIUCModel/uiuc_map_controlSurface.cpp
/FDM/UIUCModel/uiuc_initializemaps.cpp
/FDM/UIUCModel/uiuc_initializemaps.h
/FDM/UIUCModel/uiuc_map_keyword.cpp
/FDM/UIUCModel/Makefile.am
/Main/Makefile.am

added files
/FDM/UIUCModel/uiuc_map_fog.cpp
	For the visibility ability.
/FDM/UIUCModel/uiuc_map_fog.h
/FDM/UIUCModel/uiuc_fog.cpp
/FDM/UIUCModel/uiuc_fog.h
2001-09-14 20:36:34 +00:00
curt
a691a3a3f6 Changes to better support arbitrary external flight models. 2001-09-04 14:38:15 +00:00
curt
019b6d29fe Fixed [simple] terrain following altitude hold mode to work again. 2001-08-31 18:07:23 +00:00
curt
59ccf90a60 Misc tweaks. 2001-08-14 19:47:40 +00:00
curt
45904a45eb Various MSVC tweaks and warning fixes. 2001-07-30 22:53:53 +00:00
curt
5796b95988 Updates. 2001-07-26 17:17:11 +00:00
curt
43cf7b07fd Tweaks. 2001-07-24 01:02:59 +00:00
curt
d76c92df5e Initial revision. 2001-07-23 22:17:47 +00:00
curt
a40a60a213 Multi-engine throttle fixes. 2001-07-23 20:32:31 +00:00
curt
97067e62a2 Added recent ground effect modeling changes. 2001-07-23 20:31:59 +00:00
curt
96b88e539f Move FGControls declaration to globals.hxx 2001-07-22 19:51:16 +00:00
curt
98b90a2a37 - make certain UVW velocities don't overright airspeed-kt at startup 2001-07-16 04:34:46 +00:00
curt
3cca0caced Use throw to report config file load errors. 2001-07-16 04:14:34 +00:00
curt
f2515f709e Updated so load/save will work. 2001-07-13 21:45:48 +00:00
curt
26d12e4b69 Synced with latest JSBSim. 2001-07-13 16:41:23 +00:00
curt
a9289994b0 Most recent changes blew up LaRCsim so we are reverting to a previous
version.
2001-07-13 05:13:29 +00:00
curt
4e74c02688 Fix a comment. 2001-07-13 05:12:53 +00:00
curt
e4044e469f We check if the ptr is NULL before deleting it, so set it to NULL after
deleting it.
2001-07-13 05:12:30 +00:00
curt
0ff9311948 Just being a tad more careful with setting the ptr to NULL after deleting
it.
2001-07-13 05:11:46 +00:00
curt
5daff6705a - modified set_V_(north|east|down) to use set_Velocities_Local, so
that overrides in JSBSim will work (i.e. properties can be set)
- modified set_(u|v|w)Body to use set_Velocities_Wind_Body, so
  that overrides in JSBSim will work (i.e. properties can be set)
2001-07-12 23:35:36 +00:00
curt
ac1342de59 Made the following properties archivable:
- /position/latitude-deg
- /position/longitude-deg
- /position/altitude-ft
- /orientation/roll-deg
- /orientation/pitch-deg
- /orientation/heading-deg
- /velocities/speed-north-fps
- /velocities/speed-east-fps
- /velocities/speed-down-fps
(TODO: add rotational velocities)
2001-07-12 23:35:18 +00:00
curt
1cdcaef13d sync with latest JSBSim ... 2001-07-12 17:55:27 +00:00
curt
7b917bbd5c Removed FGControls.{cpp,h} 2001-07-11 23:53:45 +00:00
curt
96eff71a13 20010710 sync with JSBSim. 2001-07-10 15:56:38 +00:00
curt
72a95d570c ** Properties Renamed
- /autopilot/locks/nav1 => /autopilot/locks/nav[0]
- /autopilot/settings/altitude += "-ft"
- /autopilot/settings/climb-rate += "-fpm"
- /autopilot/settings/heading-bug += "-deg"
- /consumables/fuel/tank1/level => /consumables/fuel/tank[0]/level-gal_us
- /consumables/fuel/tank2/level => /consumables/fuel/tank[1]/level-gal_us
- /engines/engine0/cht => /engines/engine[0]/cht-degf
- /engines/engine0/egt => /engines/engine[0]/egt-degf
- /engines/engine0/fuel-flow => /engines/engine[0]/fuel-flow-gph
- /engines/engine0/mp => /engines/engine[0]/mp-osi
- /engines/engine0/rpm => /engines/engine[0]/rpm
- /environment/clouds/altitude += "-ft"
- /environment/magnetic-dip += "-deg"
- /environment/magnetic-varation += "-deg"
- /environment/visibility += "-m"
- /environment/wind-down += "-fps"
- /environment/wind-east += "-fps"
- /environment/wind-north += "-fps"
- /orientation/heading += "-deg"
- /orientation/heading-magnetic += "-deg"
- /orientation/pitch += "-deg"
- /orientation/roll += "-deg"
- /position/altitude += "-ft"
- /position/altitude-agl += "-ft"
- /position/latitude += "-deg"
- /position/longitude += "-deg"
- /radios/adf/frequencies/selected += "-khz"
- /radios/adf/frequencies/standby += "-khz"
- /radios/adf/rotation += "-deg"
- /radios/nav1/* => /radios/nav[0]/*
- /radios/nav2/* => /radios/nav[1]/*
- /radios/nav[*]/dme/distance += "-nm"
- /radios/nav[*]/frequencies/selected += "-mhz"
- /radios/nav[*]/frequencies/standby += "-mhz"
- /radios/nav[*]/radials/actual += "-deg"
- /radios/nav[*]/radials/selected += "-deg"
- /sim/view/goal-offset += "-deg"
- /sim/view/offset += "-deg"
- /steam/adf += "-deg"
- /steam/airspeed += "-kt"
- /steam/altitude += "-ft"
- /steam/gyro-compass += "-deg"
- /steam/gyro-compass-error += "-deg"
- /steam/mag-compass += "-deg"
- /steam/vertical-speed += "-fpm"
- /velocities/airspeed += "-kt"
- /velocities/side-slip += "-rad"
- /velocities/speed-down += "-fps"
- /velocities/speed-east += "-fps"
- /velocities/speed-north += "-fps"
- /velocities/uBody += "-fps"
- /velocities/vBody += "-fps"
- /velocities/wBody += "-fps"
- /velocities/vertical-speed += "-fps"
2001-07-02 22:27:24 +00:00
curt
9ff7217961 Fix a JSBSim airport elevation bug. 2001-06-26 22:16:02 +00:00
curt
d99b8fb2ba Synced to latest version of JSBSim which [hopefully] includes all of Erik's
Irix patches.
2001-06-20 22:29:31 +00:00
curt
c086f3e0e5 Property node patches by David Megginson. 2001-06-12 05:18:43 +00:00
curt
c64e284c51 More property node optimizations. 2001-06-06 19:12:24 +00:00
curt
70cfe7e606 Debugging output. 2001-06-06 17:11:35 +00:00
curt
5cf0bae003 JSBSim tweaks. 2001-06-05 22:12:57 +00:00
curt
9c0925744d Synced with latest JSBSim as of June 5, 2001. 2001-06-05 20:58:48 +00:00
curt
29d540901c Tile pager tweaks.
MSVC++ tweaks.
2001-05-21 20:44:59 +00:00
curt
74b473ca36 Don't build ls_trim.c, but keep it in EXTRA_DIST. 2001-05-18 20:29:57 +00:00
curt
aea664cd15 MSVC++ changes contributed by Geoff McLane. 2001-05-17 21:55:22 +00:00
curt
f3ca9b2e05 Synced with latest JSBSim. X15 works for me, but C172 segfaults. 2001-04-17 21:19:54 +00:00
curt
f117bc201f Oops missed one updated file. 2001-04-13 21:16:16 +00:00
curt
fc7e234d3d Irix MipsPRO fixes. 2001-04-13 21:00:07 +00:00
curt
b0b6c34249 Initial stab at a threaded tile loader contributed by Bernie Bright.
He writes:

Here are the final changes to add threads to the tile loading.  All the
thread related code is in the new FGTileLoader class.

./configure.in
./acconfig.h
Added --with-threads option and corresponding ENABLE_THREADS
definition.  The default is no threads.

./src/Scenery/tilemgr
Removed load_queue and associated references.  This has been replaced by
a new class FGTileLoader in FGNewCache.
Made the global variable global_tile_cache a member.
schedule_needed(): removed global_tile_cache.exists() tests since
sched_tile() effectively repeats the test.
initialize_queue(): removed code that loads tiles since this is now
performed by FGTileLoader.
update(): ditto

./src/Scenery/newcache
Added new class FGTileLoader to manage tile queuing and loading.
tile_map typedefs are private.
exists() is a const member function.
fill_in(): deleted
load_tile(): added.

./src/Scenery/FGTileLoader
The new threaded tile loader.  Maintains a queue of tiles waiting to be
loaded and an array of one or more threads to load the tiles.  Currently
only a single thread is created.  The queue is guarded by a mutex to
synchronize access.  A condition variable signals the thread when the
queue is non-empty.

CLO: I made a few tweaks to address a couple issues, hopefully what we
have is solid, but now we kick it out to the general public to see. :-)
2001-04-11 02:47:15 +00:00
curt
a2049b110f More JSBSim updates. 2001-04-06 22:59:31 +00:00
curt
4b6e8102a7 Synced with latest JSBSim cvs.
reinit fix from Norman.
2001-04-05 21:14:37 +00:00
curt
65f6e343ab From David Megginson:
The files in the attached tarball make the following changes to
FlightGear:

- rename the existing FGInterface::init() method to
FGInterface::_setup to get it out of the way

- move *all* FDM initialization code out of src/Main/fg_init.cxx and
into FGInterface::init(), and clean up fg_init.cxx a little
(especially by removing the zillions of attempts to place the plane on
the ground at various locations in the code)

- modify FGInterface::bind() so that no values are picked up
automatically at bind time (they are set previously by init() instead)

- modify the init() methods of the classes derived from FGInterface
(i.e. larcsim, jsbsim, balloon, magic, and ada) to invoke
FGInterface::init() explicitly before doing their own setup

I don't claim that the code in FGInterface::init() is optimal (or even
correct), but it seems to work for on-ground starts with both LaRCSim
and JSBSim on runways pointing various directions from near sea level
to about 700' ASL (the range I happened to test).  I expect that Jon
and Tony will want to look at the code and refactor and correct it now
that they can see what's going on in one place.

Here's a quick outline of what is invoked:

  cur_fdm_state = new <whatever>(dt);
  cur_fdm_state->init();
  cur_fdm_state->bind();

The constructor allocates memory and sets default values only (with
the help of the FGInterface::_setup() method).  The init() method pull
any required properties out of the property tree and sets up the
initial state of the FDM.  The bind() method takes ownership of
FDM-related properties so that the FDM can publish them to the rest of
the sim.

Note that bind() and init() are virtual, so any implementation in a
subclass will hide the implementation in FGInterface; that's why
subclass implementations of init() and bind() have to invoke
FGInterface::init() and FGInterface::bind() explicitly, probably at
the start, so that they get the basic initialization.
2001-04-05 20:20:44 +00:00
curt
397a83d69f Data logging patches from Jon Berndt
Fix for model loading under plib-1.2.x in main.cxx
2001-04-05 15:39:37 +00:00
curt
4f7ac699e3 Patches to flight.cxx to make things work better with JSBSim. 2001-04-02 20:14:04 +00:00
curt
20fb555364 Updates to fix c172 throttle. 2001-04-02 03:18:44 +00:00
curt
94034c3081 Latest jsbsim updates. 2001-04-02 03:12:38 +00:00
curt
2aca8ca2cf Irix MipsPro patches and fixes. 2001-04-02 02:59:31 +00:00
curt
7c81992a2d Updated from JSBSim cvs. 2001-04-02 02:27:45 +00:00