Updated from JSBSim cvs.
This commit is contained in:
parent
626969d0cc
commit
7c81992a2d
16 changed files with 344 additions and 164 deletions
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@ -39,18 +39,16 @@ INCLUDES
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#include "FGDeadBand.h"
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static const char *IdSrc = "$Header$";
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static const char *IdSrc = "$Id$";
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static const char *IdHdr = ID_DEADBAND;
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extern short debug_lvl;
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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CLASS IMPLEMENTATION
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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// *****************************************************************************
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// Function: Run
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// Purpose:
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// Parameters: void
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// Comments:
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGDeadBand::FGDeadBand(FGFCS* fcs, FGConfigFile* AC_cfg) : FGFCSComponent(fcs),
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AC_cfg(AC_cfg)
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@ -60,7 +58,7 @@ FGDeadBand::FGDeadBand(FGFCS* fcs, FGConfigFile* AC_cfg) : FGFCSComponent(fcs),
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AC_cfg->GetNextConfigLine();
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string token;
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while ((token = AC_cfg->GetValue()) != "/COMPONENT") {
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while ((token = AC_cfg->GetValue()) != string("/COMPONENT")) {
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*AC_cfg >> token;
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if (token == "ID") {
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*AC_cfg >> ID;
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@ -70,13 +68,18 @@ FGDeadBand::FGDeadBand(FGFCS* fcs, FGConfigFile* AC_cfg) : FGFCSComponent(fcs),
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*AC_cfg >> token;
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}
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}
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if (debug_lvl & 2) cout << "Instantiated: FGDeadBand" << endl;
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}
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// *****************************************************************************
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// Function: Run
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// Purpose:
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// Parameters: void
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// Comments:
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGDeadBand::~FGDeadBand()
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{
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if (debug_lvl & 2) cout << "Destroyed: FGDeadBand" << endl;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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bool FGDeadBand::Run(void )
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{
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@ -85,3 +88,10 @@ bool FGDeadBand::Run(void )
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return true;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGDeadBand::Debug(void)
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{
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//TODO: Add your source code here
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}
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@ -44,7 +44,7 @@ INCLUDES
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DEFINITIONS
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#define ID_DEADBAND "$Header"
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#define ID_DEADBAND "$Id$"
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FORWARD DECLARATIONS
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@ -72,13 +72,16 @@ CLASS DECLARATION
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class FGDeadBand : public FGFCSComponent
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{
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FGConfigFile* AC_cfg;
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public:
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FGDeadBand(FGFCS* fcs, FGConfigFile* AC_cfg);
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~ FGDeadBand ( ) { } //Destructor
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~FGDeadBand();
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bool Run (void ) ;
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bool Run(void);
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private:
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FGConfigFile* AC_cfg;
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void Debug(void);
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};
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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@ -37,11 +37,13 @@ COMMENTS, REFERENCES, and NOTES
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INCLUDES
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#include "FGFCSComponent.h"
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#include "FGFCSComponent.h"
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static const char *IdSrc = "$Header$";
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static const char *IdSrc = "$Id$";
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static const char *IdHdr = ID_FCSCOMPONENT;
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extern short debug_lvl;
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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CLASS IMPLEMENTATION
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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@ -56,14 +58,25 @@ FGFCSComponent::FGFCSComponent(FGFCS* _fcs) : fcs(_fcs)
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sOutputIdx = "";
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OutputIdx = FG_UNDEF;
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IsOutput = false;
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if (debug_lvl & 2) cout << "Instantiated: FGFCSComponent" << endl;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGFCSComponent::~FGFCSComponent()
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{
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if (debug_lvl & 2) cout << "Destroyed: FGFCSComponent" << endl;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGFCSComponent::SetOutput(void)
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{
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fcs->GetState()->SetParameter(OutputIdx, Output);
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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bool FGFCSComponent::Run(void)
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{
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return true;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGFCSComponent::Debug(void)
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{
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//TODO: Add your source code here
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}
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@ -48,7 +48,7 @@ INCLUDES
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DEFINITIONS
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#define ID_FCSCOMPONENT "$Header"
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#define ID_FCSCOMPONENT "$Id$"
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using std::string;
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@ -91,14 +91,23 @@ CLASS DECLARATION
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class FGFCSComponent
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{
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private:
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public:
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/// Constructor
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FGFCSComponent(FGFCS*);
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/// Destructor
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virtual ~FGFCSComponent();
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virtual bool Run(void);
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virtual void SetOutput(void);
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inline float GetOutput (void) {return Output;}
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inline string GetName(void) {return Name;}
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protected:
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/// Pilot/Aircraft, FCS, Autopilot inputs
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enum eInputType {itPilotAC, itFCS, itAP} InputType;
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FGFCS* fcs;
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string Type;
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string Name;
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/// Pilot/Aircraft, FCS, Autopilot inputs
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enum eInputType {itPilotAC, itFCS, itAP} InputType;
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int ID;
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eParam InputIdx;
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float Input;
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eParam OutputIdx;
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float Output;
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bool IsOutput;
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public:
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/// Constructor
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FGFCSComponent(FGFCS*);
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/// Destructor
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virtual ~FGFCSComponent ( ) { } //Destructor
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virtual bool Run (void);
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virtual void SetOutput(void);
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inline float GetOutput (void) {return Output;}
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inline string GetName(void) {return Name;}
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void Debug(void);
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};
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#include "../FGFCS.h"
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@ -39,9 +39,11 @@ INCLUDES
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#include "FGFilter.h"
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static const char *IdSrc = "$Header$";
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static const char *IdSrc = "$Id$";
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static const char *IdHdr = ID_FILTER;
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extern short debug_lvl;
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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CLASS IMPLEMENTATION
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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@ -50,25 +52,27 @@ FGFilter::FGFilter(FGFCS* fcs, FGConfigFile* AC_cfg) : FGFCSComponent(fcs),
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AC_cfg(AC_cfg)
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{
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string token;
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float denom;
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Type = AC_cfg->GetValue("TYPE");
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Name = AC_cfg->GetValue("NAME");
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AC_cfg->GetNextConfigLine();
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dt = fcs->GetState()->Getdt();
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C1 = C2 = C3 = C4 = C5 = C6 = 0.0;
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if (Type == "LAG_FILTER") FilterType = eLag ;
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else if (Type == "RECT_LAG_FILTER") FilterType = eRectLag ;
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else if (Type == "LEAD_LAG_FILTER") FilterType = eLeadLag ;
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else if (Type == "SECOND_ORDER_FILTER") FilterType = eOrder2 ;
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else if (Type == "WASHOUT_FILTER") FilterType = eWashout ;
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else if (Type == "INTEGRATOR") FilterType = eIntegrator ;
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else FilterType = eUnknown ;
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while ((token = AC_cfg->GetValue()) != "/COMPONENT") {
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while ((token = AC_cfg->GetValue()) != string("/COMPONENT")) {
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*AC_cfg >> token;
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if (token == "ID") {
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*AC_cfg >> ID;
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cout << " ID: " << ID << endl;
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} else if (token == "INPUT") {
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token = AC_cfg->GetValue("INPUT");
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if (token.find("FG_") != token.npos) {
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*AC_cfg >> InputIdx;
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InputType = itFCS;
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}
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cout << " INPUT: " << token << endl;
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} else if (token == "C1") {
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*AC_cfg >> C1;
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cout << " C1: " << C1 << endl;
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} else if (token == "C2") {
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*AC_cfg >> C2;
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cout << " C2: " << C2 << endl;
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} else if (token == "C3") {
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*AC_cfg >> C3;
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cout << " C3: " << C3 << endl;
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} else if (token == "C4") {
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*AC_cfg >> C4;
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cout << " C4: " << C4 << endl;
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} else if (token == "C5") {
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*AC_cfg >> C5;
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cout << " C5: " << C5 << endl;
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} else if (token == "C6") {
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*AC_cfg >> C6;
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cout << " C6: " << C6 << endl;
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} else if (token == "OUTPUT") {
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IsOutput = true;
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*AC_cfg >> sOutputIdx;
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OutputIdx = fcs->GetState()->GetParameterIndex(sOutputIdx);
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cout << " OUTPUT: " << sOutputIdx << endl;
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}
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}
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Initialize = true;
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switch (FilterType) {
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case eLag:
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ca = dt*C1 / (2.00 + dt*C1);
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cb = (2.00 - dt*C1) / (2.00 + dt*C1);
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break;
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case eRectLag:
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denom = 2.00 + dt*C1;
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ca = dt*C1 / denom;
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cb = (2.00 - dt*C1) / denom;
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break;
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case eLeadLag:
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denom = 2.00*C3 + dt*C4;
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ca = (2.00*C1 + dt*C2) / denom;
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cb = (dt*C2 - 2.00*C1) / denom;
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cc = (2.00*C3 - dt*C2) / denom;
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break;
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case eOrder2:
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break;
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case eWashout:
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denom = 2.00 + dt*C1;
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ca = 2.00 / denom;
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cb = (2.00 - dt*C1) / denom;
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break;
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case eIntegrator:
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ca = dt*C1 / 2.00;
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break;
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}
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if (debug_lvl & 2) cout << "Instantiated: FGFilter" << endl;
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}
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// *****************************************************************************
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// Function: Run
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// Purpose:
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// Parameters: void
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// Comments:
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGFilter::~FGFilter()
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{
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if (debug_lvl & 2) cout << "Destroyed: FGFilter" << endl;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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bool FGFilter::Run(void)
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{
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FGFCSComponent::Run(); // call the base class for initialization of Input
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switch (FilterType) {
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case eLag:
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break;
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case eRectLag:
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break;
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case eLeadLag:
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break;
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case eOrder2:
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break;
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case eWashout:
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break;
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case eIntegrator:
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break;
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if (Initialize) {
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PreviousOutput1 = PreviousInput1 = Output = Input;
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Initialize = false;
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} else {
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switch (FilterType) {
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case eLag:
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Output = Input * ca + PreviousInput1 * ca + PreviousOutput1 * cb;
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// Output = Input * ca + PreviousOutput1 * cb;
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break;
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case eLeadLag:
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Output = Input * ca + PreviousInput1 * cb + PreviousOutput1 * cc;
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break;
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case eOrder2:
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break;
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case eWashout:
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Output = Input * ca - PreviousInput1 * ca + PreviousOutput1 * cb;
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break;
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case eIntegrator:
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Output = Input * ca + PreviousInput1 * ca + PreviousOutput1;
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break;
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}
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}
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PreviousOutput2 = PreviousOutput1;
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PreviousInput2 = PreviousInput1;
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PreviousInput1 = Input;
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if (IsOutput) SetOutput();
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return true;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGFilter::Debug(void)
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{
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//TODO: Add your source code here
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}
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@ -1,8 +1,8 @@
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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Header: FGFilter.h
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Author:
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Date started:
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Author: Jon S. Berndt
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Date started: 4/2000
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------------- Copyright (C) -------------
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@ -26,10 +26,6 @@
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HISTORY
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--------------------------------------------------------------------------------
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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COMMENTS, REFERENCES, and NOTES
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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SENTRY
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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@ -45,17 +41,63 @@ INCLUDES
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#include "../FGConfigFile.h"
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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DEFINES
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DEFINITIONS
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#define ID_FILTER "$Header"
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#define ID_FILTER "$Id$"
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FORWARD DECLARATIONS
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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COMMENTS, REFERENCES, and NOTES [use "class documentation" below for API docs]
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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CLASS DOCUMENTATION
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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/** Encapsulates a filter for the flight control system.
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Filters are modeled using the Tustin Substitution method. These types of
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filters can currently be modeled:
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<ol><li>Lag</li>
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<li>Lead-Lag</li>
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<li>Washout</li>
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<li>Integrator</li></ol>
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The filter is specified in the config file like this:
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<pre>
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<COMPONENT NAME="Elevator Filter" TYPE="LAG_FILTER">
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ID 16
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INPUT 15
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C1 600
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OUTPUT FG_ELEVATOR_POS
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</COMPONENT>
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</pre>
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@author Jon S. Berndt
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@version $Id$
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*/
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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CLASS DECLARATION
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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class FGFilter : public FGFCSComponent
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{
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public:
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FGFilter(FGFCS* fcs, FGConfigFile* AC_cfg);
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~FGFilter();
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bool Run (void);
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/** When true, causes previous values to be set to current values. This
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is particularly useful for first pass. */
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bool Initialize;
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enum {eLag, eLeadLag, eOrder2, eWashout, eIntegrator, eUnknown} FilterType;
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private:
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float dt;
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float ca;
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float cb;
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@ -72,15 +114,7 @@ class FGFilter : public FGFCSComponent
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float PreviousOutput1;
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float PreviousOutput2;
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FGConfigFile* AC_cfg;
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protected:
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enum {eLag, eRectLag, eLeadLag, eOrder2, eWashout, eIntegrator, eUnknown} FilterType;
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public:
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FGFilter(FGFCS* fcs, FGConfigFile* AC_cfg);
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~FGFilter ( ) { } //Destructor
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bool Run (void);
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void Debug(void);
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};
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#endif
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@ -39,19 +39,15 @@ INCLUDES
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#include "FGFlaps.h"
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static const char *IdSrc = "$Header$";
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static const char *IdSrc = "$Id$";
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static const char *IdHdr = ID_FLAPS;
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extern short debug_lvl;
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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||||
CLASS IMPLEMENTATION
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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// *****************************************************************************
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||||
// Function: Constructor
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||||
// Purpose:
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||||
// Parameters: void
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||||
// Comments:
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||||
|
||||
FGFlaps::FGFlaps(FGFCS* fcs, FGConfigFile* AC_cfg) : FGFCSComponent(fcs),
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AC_cfg(AC_cfg) {
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string token;
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|
@ -65,7 +61,7 @@ AC_cfg(AC_cfg) {
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Name = AC_cfg->GetValue("NAME");
|
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AC_cfg->GetNextConfigLine();
|
||||
|
||||
while ((token = AC_cfg->GetValue()) != "/COMPONENT") {
|
||||
while ((token = AC_cfg->GetValue()) != string("/COMPONENT")) {
|
||||
*AC_cfg >> token;
|
||||
if (token == "ID") {
|
||||
*AC_cfg >> ID;
|
||||
|
@ -96,13 +92,18 @@ AC_cfg(AC_cfg) {
|
|||
OutputIdx = fcs->GetState()->GetParameterIndex(sOutputIdx);
|
||||
}
|
||||
}
|
||||
|
||||
if (debug_lvl & 2) cout << "Instantiated: FGFlaps" << endl;
|
||||
}
|
||||
|
||||
// *****************************************************************************
|
||||
// Function: Run
|
||||
// Purpose:
|
||||
// Parameters: void
|
||||
// Comments:
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGFlaps::~FGFlaps()
|
||||
{
|
||||
if (debug_lvl & 2) cout << "Destroyed: FGFlaps" << endl;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
bool FGFlaps::Run(void ) {
|
||||
float dt=fcs->GetState()->Getdt();
|
||||
|
@ -171,3 +172,10 @@ bool FGFlaps::Run(void ) {
|
|||
return true;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGFlaps::Debug(void)
|
||||
{
|
||||
//TODO: Add your source code here
|
||||
}
|
||||
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
Header: FGFlap.h
|
||||
|
@ -44,7 +43,7 @@ INCLUDES
|
|||
|
||||
#ifdef FGFS
|
||||
# include <simgear/compiler.h>
|
||||
# ifdef SG_HAVE_STD_INCLUDES
|
||||
# ifdef FG_HAVE_STD_INCLUDES
|
||||
# include <vector>
|
||||
# else
|
||||
# include <vector.h>
|
||||
|
@ -61,7 +60,7 @@ INCLUDES
|
|||
DEFINES
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_FLAPS "$Header"
|
||||
#define ID_FLAPS "$Id$"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
CLASS DECLARATION
|
||||
|
@ -79,11 +78,11 @@ class FGFlaps : public FGFCSComponent {
|
|||
|
||||
public:
|
||||
FGFlaps(FGFCS* fcs, FGConfigFile* AC_cfg);
|
||||
~FGFlaps ( ) { } //Destructor
|
||||
|
||||
|
||||
|
||||
~FGFlaps();
|
||||
bool Run (void );
|
||||
|
||||
private:
|
||||
void Debug(void);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -39,18 +39,15 @@ INCLUDES
|
|||
|
||||
#include "FGGain.h"
|
||||
|
||||
static const char *IdSrc = "$Header$";
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdHdr = ID_GAIN;
|
||||
|
||||
extern short debug_lvl;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
CLASS IMPLEMENTATION
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
// *****************************************************************************
|
||||
// Function: Constructor
|
||||
// Purpose: Builds a Gain-type of FCS component.
|
||||
// Parameters: void
|
||||
// Comments: Types are PURE_GAIN, SCHEDULED_GAIN, and AEROSURFACE_SCALE
|
||||
|
||||
FGGain::FGGain(FGFCS* fcs, FGConfigFile* AC_cfg) : FGFCSComponent(fcs),
|
||||
AC_cfg(AC_cfg)
|
||||
|
@ -68,7 +65,7 @@ FGGain::FGGain(FGFCS* fcs, FGConfigFile* AC_cfg) : FGFCSComponent(fcs),
|
|||
Name = AC_cfg->GetValue("NAME");
|
||||
AC_cfg->GetNextConfigLine();
|
||||
|
||||
while ((token = AC_cfg->GetValue()) != "/COMPONENT") {
|
||||
while ((token = AC_cfg->GetValue()) != string("/COMPONENT")) {
|
||||
*AC_cfg >> token;
|
||||
if (token == "ID") {
|
||||
*AC_cfg >> ID;
|
||||
|
@ -116,15 +113,20 @@ FGGain::FGGain(FGFCS* fcs, FGConfigFile* AC_cfg) : FGFCSComponent(fcs),
|
|||
Schedule.push_back(lookup);
|
||||
}
|
||||
}
|
||||
|
||||
if (debug_lvl & 2) cout << "Instantiated: FGGain" << endl;
|
||||
}
|
||||
|
||||
// *****************************************************************************
|
||||
// Function: Run
|
||||
// Purpose:
|
||||
// Parameters: void
|
||||
// Comments:
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
bool FGGain::Run(void )
|
||||
FGGain::~FGGain()
|
||||
{
|
||||
if (debug_lvl & 2) cout << "Destroyed: FGGain" << endl;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
bool FGGain::Run(void )
|
||||
{
|
||||
float SchedGain = 1.0;
|
||||
|
||||
|
@ -169,3 +171,10 @@ bool FGGain::Run(void )
|
|||
return true;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGGain::Debug(void)
|
||||
{
|
||||
//TODO: Add your source code here
|
||||
}
|
||||
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
Header: FGGain.h
|
||||
|
@ -44,7 +43,7 @@ INCLUDES
|
|||
|
||||
#ifdef FGFS
|
||||
# include <simgear/compiler.h>
|
||||
# ifdef SG_HAVE_STD_INCLUDES
|
||||
# ifdef FG_HAVE_STD_INCLUDES
|
||||
# include <vector>
|
||||
# else
|
||||
# include <vector.h>
|
||||
|
@ -61,7 +60,7 @@ INCLUDES
|
|||
DEFINES
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_GAIN "$Header"
|
||||
#define ID_GAIN "$Id$"
|
||||
|
||||
class FGFCS;
|
||||
|
||||
|
@ -69,8 +68,15 @@ class FGFCS;
|
|||
CLASS DECLARATION
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
class FGGain : public FGFCSComponent
|
||||
class FGGain : public FGFCSComponent
|
||||
{
|
||||
public:
|
||||
FGGain(FGFCS* fcs, FGConfigFile* AC_cfg);
|
||||
~FGGain();
|
||||
|
||||
bool Run (void);
|
||||
|
||||
private:
|
||||
FGConfigFile* AC_cfg;
|
||||
float Gain;
|
||||
float* lookup;
|
||||
|
@ -78,11 +84,7 @@ class FGGain : public FGFCSComponent
|
|||
float Min, Max;
|
||||
eParam ScheduledBy;
|
||||
|
||||
public:
|
||||
FGGain(FGFCS* fcs, FGConfigFile* AC_cfg);
|
||||
~FGGain ( ) { } //Destructor
|
||||
|
||||
bool Run (void);
|
||||
void Debug(void);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -37,28 +37,35 @@ COMMENTS, REFERENCES, and NOTES
|
|||
INCLUDES
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#include "FGGradient.h"
|
||||
#include "FGGradient.h"
|
||||
|
||||
static const char *IdSrc = "$Header$";
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdHdr = ID_GRADIENT;
|
||||
|
||||
extern short debug_lvl;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
CLASS IMPLEMENTATION
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
|
||||
FGGradient::FGGradient(FGFCS* fcs, FGConfigFile* AC_cfg) : FGFCSComponent(fcs),
|
||||
AC_cfg(AC_cfg)
|
||||
{
|
||||
Type = AC_cfg->GetValue("TYPE");
|
||||
Name = AC_cfg->GetValue("NAME");
|
||||
|
||||
|
||||
if (debug_lvl & 2) cout << "Instantiated: FGGradient" << endl;
|
||||
}
|
||||
|
||||
// *****************************************************************************
|
||||
// Function: Run
|
||||
// Purpose:
|
||||
// Parameters: void
|
||||
// Comments:
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGGradient::~FGGradient()
|
||||
{
|
||||
if (debug_lvl & 2) cout << "Destroyed: FGGradient" << endl;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
bool FGGradient::Run(void )
|
||||
{
|
||||
|
@ -67,3 +74,10 @@ bool FGGradient::Run(void )
|
|||
return true;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGGradient::Debug(void)
|
||||
{
|
||||
//TODO: Add your source code here
|
||||
}
|
||||
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
Header: FGGradient.h
|
||||
|
@ -49,7 +48,7 @@ INCLUDES
|
|||
DEFINES
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_GRADIENT "$Header"
|
||||
#define ID_GRADIENT "$Id$"
|
||||
|
||||
class FGFCS;
|
||||
|
||||
|
@ -59,13 +58,15 @@ CLASS DECLARATION
|
|||
|
||||
class FGGradient : public FGFCSComponent
|
||||
{
|
||||
FGConfigFile* AC_cfg;
|
||||
|
||||
public:
|
||||
FGGradient(FGFCS* fcs, FGConfigFile* AC_cfg);
|
||||
~ FGGradient ( ) { } //Destructor
|
||||
~FGGradient();
|
||||
|
||||
bool Run (void ) ;
|
||||
bool Run (void);
|
||||
|
||||
private:
|
||||
FGConfigFile* AC_cfg;
|
||||
void Debug(void);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -39,13 +39,16 @@ INCLUDES
|
|||
|
||||
#include "FGSummer.h"
|
||||
|
||||
static const char *IdSrc = "$Header$";
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdHdr = ID_SUMMER;
|
||||
|
||||
extern short debug_lvl;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
CLASS IMPLEMENTATION
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
|
||||
FGSummer::FGSummer(FGFCS* fcs, FGConfigFile* AC_cfg) : FGFCSComponent(fcs),
|
||||
AC_cfg(AC_cfg)
|
||||
{
|
||||
|
@ -60,7 +63,7 @@ FGSummer::FGSummer(FGFCS* fcs, FGConfigFile* AC_cfg) : FGFCSComponent(fcs),
|
|||
Name = AC_cfg->GetValue("NAME");
|
||||
AC_cfg->GetNextConfigLine();
|
||||
|
||||
while ((token = AC_cfg->GetValue()) != "/COMPONENT") {
|
||||
while ((token = AC_cfg->GetValue()) != string("/COMPONENT")) {
|
||||
*AC_cfg >> token;
|
||||
|
||||
if (token == "ID") {
|
||||
|
@ -99,13 +102,18 @@ FGSummer::FGSummer(FGFCS* fcs, FGConfigFile* AC_cfg) : FGFCSComponent(fcs),
|
|||
OutputIdx = fcs->GetState()->GetParameterIndex(sOutputIdx);
|
||||
}
|
||||
}
|
||||
|
||||
if (debug_lvl & 2) cout << "Instantiated: FGSummer" << endl;
|
||||
}
|
||||
|
||||
// *****************************************************************************
|
||||
// Function: Run
|
||||
// Purpose:
|
||||
// Parameters: void
|
||||
// Comments:
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGSummer::~FGSummer()
|
||||
{
|
||||
if (debug_lvl & 2) cout << "Destroyed: FGSummer" << endl;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
bool FGSummer::Run(void )
|
||||
{
|
||||
|
@ -137,3 +145,10 @@ bool FGSummer::Run(void )
|
|||
return true;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGSummer::Debug(void)
|
||||
{
|
||||
//TODO: Add your source code here
|
||||
}
|
||||
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
Header: FGSummer.h
|
||||
|
@ -44,7 +43,7 @@ INCLUDES
|
|||
|
||||
#ifdef FGFS
|
||||
# include <simgear/compiler.h>
|
||||
# ifdef SG_HAVE_STD_INCLUDES
|
||||
# ifdef FG_HAVE_STD_INCLUDES
|
||||
# include <vector>
|
||||
# else
|
||||
# include <vector.h>
|
||||
|
@ -61,7 +60,7 @@ INCLUDES
|
|||
DEFINES
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_SUMMER "$Header"
|
||||
#define ID_SUMMER "$Id$"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
CLASS DECLARATION
|
||||
|
@ -69,18 +68,19 @@ CLASS DECLARATION
|
|||
|
||||
class FGSummer : public FGFCSComponent
|
||||
{
|
||||
public:
|
||||
FGSummer(FGFCS* fcs, FGConfigFile* AC_cfg);
|
||||
~FGSummer();
|
||||
|
||||
bool Run(void);
|
||||
|
||||
private:
|
||||
FGConfigFile* AC_cfg;
|
||||
vector <eParam> InputIndices;
|
||||
vector <int> InputTypes;
|
||||
bool clip;
|
||||
float clipmin,clipmax;
|
||||
|
||||
|
||||
public:
|
||||
FGSummer(FGFCS* fcs, FGConfigFile* AC_cfg);
|
||||
~FGSummer ( ) { } //Destructor
|
||||
|
||||
bool Run (void );
|
||||
void Debug(void);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
Module: FGSwitch.cpp
|
||||
|
@ -38,27 +37,35 @@ COMMENTS, REFERENCES, and NOTES
|
|||
INCLUDES
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#include "FGSwitch.h"
|
||||
#include "FGSwitch.h"
|
||||
|
||||
static const char *IdSrc = "$Header$";
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdHdr = ID_SWITCH;
|
||||
|
||||
extern short debug_lvl;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
CLASS IMPLEMENTATION
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
|
||||
FGSwitch::FGSwitch(FGFCS* fcs, FGConfigFile* AC_cfg) : FGFCSComponent(fcs),
|
||||
AC_cfg(AC_cfg)
|
||||
{
|
||||
Type = AC_cfg->GetValue("TYPE");
|
||||
Name = AC_cfg->GetValue("NAME");
|
||||
|
||||
if (debug_lvl & 2) cout << "Instantiated: FGSwitch" << endl;
|
||||
}
|
||||
|
||||
// *****************************************************************************
|
||||
// Function: Run
|
||||
// Purpose:
|
||||
// Parameters: void
|
||||
// Comments:
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGSwitch::~FGSwitch()
|
||||
{
|
||||
if (debug_lvl & 2) cout << "Destroyed: FGSwitch" << endl;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
bool FGSwitch::Run(void )
|
||||
{
|
||||
|
@ -67,3 +74,10 @@ bool FGSwitch::Run(void )
|
|||
return true;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGSwitch::Debug(void)
|
||||
{
|
||||
//TODO: Add your source code here
|
||||
}
|
||||
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
Header: FGSwitch.h
|
||||
|
@ -49,7 +48,7 @@ INCLUDES
|
|||
DEFINES
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_SWITCH "$Header"
|
||||
#define ID_SWITCH "$Id$"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
CLASS DECLARATION
|
||||
|
@ -57,14 +56,16 @@ CLASS DECLARATION
|
|||
|
||||
class FGSwitch : public FGFCSComponent
|
||||
{
|
||||
FGFCS* fcs;
|
||||
FGConfigFile* AC_cfg;
|
||||
|
||||
public:
|
||||
FGSwitch(FGFCS* fcs, FGConfigFile* AC_cfg);
|
||||
~ FGSwitch ( ) { } //Destructor
|
||||
~FGSwitch();
|
||||
|
||||
bool Run (void ) ;
|
||||
bool Run(void);
|
||||
|
||||
private:
|
||||
void Debug(void);
|
||||
FGFCS* fcs;
|
||||
FGConfigFile* AC_cfg;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue