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- make certain UVW velocities don't overright airspeed-kt at startup

This commit is contained in:
curt 2001-07-16 04:34:46 +00:00
parent c5c5a83ab2
commit 98b90a2a37
2 changed files with 22 additions and 5 deletions

View file

@ -301,7 +301,8 @@ FGInterface::bind ()
// Calibrated airspeed
fgTie("/velocities/airspeed-kt", this,
&FGInterface::get_V_calibrated_kts,
&FGInterface::set_V_calibrated_kts);
&FGInterface::set_V_calibrated_kts,
false);
// Local velocities
// fgTie("/velocities/speed-north-fps", this,
@ -332,15 +333,18 @@ FGInterface::bind ()
// the NED problem is fixed.
fgTie("/velocities/uBody-fps", this,
&FGInterface::get_uBody,
&FGInterface::set_uBody);
&FGInterface::set_uBody,
false);
fgSetArchivable("/velocities/uBody-fps");
fgTie("/velocities/vBody-fps", this,
&FGInterface::get_vBody,
&FGInterface::set_vBody);
&FGInterface::set_vBody,
false);
fgSetArchivable("/velocities/vBody-fps");
fgTie("/velocities/wBody-fps", this,
&FGInterface::get_wBody,
&FGInterface::set_wBody);
&FGInterface::set_wBody,
false);
fgSetArchivable("/velocities/wBody-fps");
// Climb and slip (read-only)

View file

@ -274,7 +274,11 @@ private:
double altitude_agl;
double Tank1Fuel; // Gals
double Tank2Fuel; // Gals
double daux[16]; // auxilliary doubles
float faux[16]; // auxilliary floats
int iaux[16]; // auxilliary ints
// Engine list
engine_list engines;
@ -442,6 +446,10 @@ protected:
cos_latitude = cos(parm);
}
inline void _set_daux( int n, double value ) { daux[n] = value; }
inline void _set_faux( int n, float value ) { faux[n] = value; }
inline void _set_iaux( int n, int value ) { iaux[n] = value; }
public:
FGInterface();
@ -1119,6 +1127,11 @@ public:
return cos_latitude;
}
// Auxilliary variables
inline double get_daux( int n ) const { return daux[n]; }
inline float get_faux( int n ) const { return faux[n]; }
inline int get_iaux( int n ) const { return iaux[n]; }
// Consumables
inline double get_Tank1Fuel() const { return Tank1Fuel; }
inline double get_Tank2Fuel() const { return Tank2Fuel; }