- make certain UVW velocities don't overright airspeed-kt at startup
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c5c5a83ab2
commit
98b90a2a37
2 changed files with 22 additions and 5 deletions
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@ -301,7 +301,8 @@ FGInterface::bind ()
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// Calibrated airspeed
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fgTie("/velocities/airspeed-kt", this,
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&FGInterface::get_V_calibrated_kts,
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&FGInterface::set_V_calibrated_kts);
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&FGInterface::set_V_calibrated_kts,
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false);
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// Local velocities
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// fgTie("/velocities/speed-north-fps", this,
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@ -332,15 +333,18 @@ FGInterface::bind ()
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// the NED problem is fixed.
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fgTie("/velocities/uBody-fps", this,
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&FGInterface::get_uBody,
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&FGInterface::set_uBody);
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&FGInterface::set_uBody,
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false);
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fgSetArchivable("/velocities/uBody-fps");
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fgTie("/velocities/vBody-fps", this,
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&FGInterface::get_vBody,
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&FGInterface::set_vBody);
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&FGInterface::set_vBody,
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false);
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fgSetArchivable("/velocities/vBody-fps");
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fgTie("/velocities/wBody-fps", this,
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&FGInterface::get_wBody,
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&FGInterface::set_wBody);
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&FGInterface::set_wBody,
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false);
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fgSetArchivable("/velocities/wBody-fps");
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// Climb and slip (read-only)
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@ -274,7 +274,11 @@ private:
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double altitude_agl;
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double Tank1Fuel; // Gals
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double Tank2Fuel; // Gals
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double daux[16]; // auxilliary doubles
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float faux[16]; // auxilliary floats
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int iaux[16]; // auxilliary ints
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// Engine list
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engine_list engines;
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@ -442,6 +446,10 @@ protected:
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cos_latitude = cos(parm);
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}
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inline void _set_daux( int n, double value ) { daux[n] = value; }
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inline void _set_faux( int n, float value ) { faux[n] = value; }
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inline void _set_iaux( int n, int value ) { iaux[n] = value; }
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public:
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FGInterface();
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@ -1119,6 +1127,11 @@ public:
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return cos_latitude;
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}
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// Auxilliary variables
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inline double get_daux( int n ) const { return daux[n]; }
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inline float get_faux( int n ) const { return faux[n]; }
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inline int get_iaux( int n ) const { return iaux[n]; }
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// Consumables
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inline double get_Tank1Fuel() const { return Tank1Fuel; }
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inline double get_Tank2Fuel() const { return Tank2Fuel; }
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