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sync with latest JSBSim ...

This commit is contained in:
curt 2001-07-12 17:55:27 +00:00
parent 68a9746afe
commit 1cdcaef13d
2 changed files with 5 additions and 2 deletions

View file

@ -185,7 +185,6 @@ string FGAerodynamics::GetCoefficientStrings(void)
CoeffStrings += Coeff[axis][sd]->Getname();
}
}
return CoeffStrings;
}

View file

@ -152,6 +152,7 @@ bool FGPropulsion::Load(FGConfigFile* AC_cfg)
string enginePath = FDMExec->GetEnginePath();
float xLoc, yLoc, zLoc, Pitch, Yaw;
int Feed;
bool ThrottleAdded = false;
# ifndef macintosh
fullpath = enginePath + "/";
@ -176,6 +177,7 @@ bool FGPropulsion::Load(FGConfigFile* AC_cfg)
engType = Eng_cfg.GetValue();
FCS->AddThrottle();
ThrottleAdded = true;
if (engType == "FG_ROCKET") {
Engines.push_back(new FGRocket(FDMExec, &Eng_cfg));
@ -213,7 +215,7 @@ bool FGPropulsion::Load(FGConfigFile* AC_cfg)
cout << " Z = " << zLoc << endl;
cout << " Pitch = " << Pitch << endl;
cout << " Yaw = " << Yaw << endl;
}
}
Engines[numEngines]->SetPlacement(xLoc, yLoc, zLoc, Pitch, Yaw);
numEngines++;
@ -288,6 +290,8 @@ bool FGPropulsion::Load(FGConfigFile* AC_cfg)
AC_cfg->GetNextConfigLine();
}
if (!ThrottleAdded) FCS->AddThrottle(); // need to have at least one throttle
return true;
}