1
0
Fork 0

Updated so load/save will work.

This commit is contained in:
curt 2001-07-13 21:45:48 +00:00
parent 9fdbdeb702
commit f2515f709e
2 changed files with 42 additions and 15 deletions

View file

@ -304,29 +304,44 @@ FGInterface::bind ()
&FGInterface::set_V_calibrated_kts);
// Local velocities
// fgTie("/velocities/speed-north-fps", this,
// &FGInterface::get_V_north,
// &FGInterface::set_V_north);
// fgSetArchivable("/velocities/speed-north-fps");
// fgTie("/velocities/speed-east-fps", this,
// &FGInterface::get_V_east,
// &FGInterface::set_V_east);
// fgSetArchivable("/velocities/speed-east-fps");
// fgTie("/velocities/speed-down-fps", this,
// &FGInterface::get_V_down,
// &FGInterface::set_V_down);
// fgSetArchivable("/velocities/speed-down-fps");
// FIXME: Temporarily read-only, until the
// incompatibilities between JSBSim and
// LaRCSim are fixed (LaRCSim adds the
// earth's rotation to the east velocity).
fgTie("/velocities/speed-north-fps", this,
&FGInterface::get_V_north,
&FGInterface::set_V_north);
fgSetArchivable("/velocities/speed-north-fps");
&FGInterface::get_V_north);
fgTie("/velocities/speed-east-fps", this,
&FGInterface::get_V_east,
&FGInterface::set_V_east);
fgSetArchivable("/velocities/speed-east-fps");
&FGInterface::get_V_east);
fgTie("/velocities/speed-down-fps", this,
&FGInterface::get_V_down,
&FGInterface::set_V_down);
fgSetArchivable("/velocities/speed-down-fps");
&FGInterface::get_V_down);
// Relative wind
// FIXME: temporarily archivable, until
// the NED problem is fixed.
fgTie("/velocities/uBody-fps", this,
&FGInterface::get_uBody,
&FGInterface::set_uBody);
fgSetArchivable("/velocities/uBody-fps");
fgTie("/velocities/vBody-fps", this,
&FGInterface::get_vBody,
&FGInterface::set_vBody);
fgSetArchivable("/velocities/vBody-fps");
fgTie("/velocities/wBody-fps", this,
&FGInterface::get_wBody,
&FGInterface::set_wBody);
fgSetArchivable("/velocities/wBody-fps");
// Climb and slip (read-only)
fgTie("/velocities/vertical-speed-fps", this,

View file

@ -514,13 +514,25 @@ public:
virtual void set_V_calibrated_kts(double vc);
virtual void set_Mach_number(double mach);
virtual void set_Velocities_Local( double north, double east, double down );
inline void set_V_north (double north) { v_local_v[0] = north; }
inline void set_V_east (double east) { v_local_v[1] = east; }
inline void set_V_down (double down) { v_local_v[2] = down; }
inline void set_V_north (double north) {
set_Velocities_Local(north, v_local_v[1], v_local_v[2]);
}
inline void set_V_east (double east) {
set_Velocities_Local(v_local_v[0], east, v_local_v[2]);
}
inline void set_V_down (double down) {
set_Velocities_Local(v_local_v[0], v_local_v[1], down);
}
virtual void set_Velocities_Wind_Body( double u, double v, double w);
virtual void set_uBody (double uBody) { v_wind_body_v[0] = uBody; }
virtual void set_vBody (double vBody) { v_wind_body_v[1] = vBody; }
virtual void set_wBody (double wBody) { v_wind_body_v[2] = wBody; }
virtual void set_uBody (double uBody) {
set_Velocities_Wind_Body(uBody, v_wind_body_v[1], v_wind_body_v[2]);
}
virtual void set_vBody (double vBody) {
set_Velocities_Wind_Body(v_wind_body_v[0], vBody, v_wind_body_v[2]);
}
virtual void set_wBody (double wBody) {
set_Velocities_Wind_Body(v_wind_body_v[0], v_wind_body_v[1], wBody);
}
// Euler angles
virtual void set_Euler_Angles( double phi, double theta, double psi );