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Author SHA1 Message Date
curt
f8abc6d848 Fixed: When you select Menu->Autopilot->Set Heading nothing happens. 2002-09-11 16:51:23 +00:00
curt
5598d2735a Read the desired menu font from the property system (or default to
typewriter.txf if it's not specified.)
2002-09-07 14:16:06 +00:00
david
7599f0ec8c Patch from Julian Foad:
When the scroll bar slider is dragged, the list scrolls only far
enough to see all items; only the arrow buttons can scroll it so far
that the last item goes to the top of the view.
     Fix scroll bar proportional size: was wrong when the list was only
a little longer than the visible area.
     Minor fixes such as "delete files[i];" -> "delete[] files[i];"
(where the item being deleted is an array of characters) and removal of
global variables.
     Smooth scrolling when dragging the slider: one item at a time,
rather than one tenth of the list at a time.
     Fix a bug that would have occurred if instantiated with arrows=2.
     Sort properties primarily by name and then by numerical index
order, rather than a simple ASCII string order.  E.g. "js[1]", "js[2]",
"js[10]" rather than "js[1]", "js[10]", "js[2]".
     Avoid crashing if the selected property path does not exist;
display an empty list instead.  This cannot happen when the property
picker is working properly, but did happen due to missing indices prior
to this patch, and could happen if the user is allowed to type a
pathname, as in the http and telnet interfaces.
     Fix truncation of strings to PUSTRING_MAX: was wrong when string
length was exactly 80.
     Fix: move the scroll bar to the top each time a new list is
displayed.  It was left at its previous position, while the top of the
new list was displayed, not corresponding to the slider.
     Use getDisplayName instead of duplicated code: gives a better
decision on whether to display the index, and avoids invalid property
paths being generated which would previously crash find_props().
     Replace unnecessary node lookups by name with direct access: tidier
and more efficient.  E.g. "getValueTypeString
(node->getNode(name.c_str()))" -> "getValueTypeString (child)".
2002-09-07 12:35:06 +00:00
curt
6bcef49afc Erik Hofman:
It turned out that pui required the submenu structure to be declared
backwards, which I didn't notice the first time.
2002-09-05 21:58:24 +00:00
david
d4f92d6aff Removed unused cur_view_fdm variable as suggested by Bernie Bright. 2002-08-31 19:48:28 +00:00
curt
66ab510a3e Norman's fix to make the help system start on Win32.
And fixed up some other non-sensical code in the vicinity which
was generating compiler warnings.
2002-08-29 21:00:22 +00:00
curt
21db1e10b2 More tweaks to the automake/conf configuration scripts. 2002-08-28 03:34:31 +00:00
curt
61cf3a8f6d Erik Hofman:
I cleaned up the XML menu code a fair bit, in preparation to C++-ifying it.
2002-08-25 22:53:38 +00:00
curt
df6989a37a Bernie Bright:
Here is a FGIO class derived from FGSubsystem that replaces the fgIOInit()
and fgIOProcess() functions.  The FGIO::update(double delta) doesn't use the
delta argument yet.  I suspect it could be used as a replacement for the
calculated interval value but I'm not familiar enough with that piece of code
just yet.

I've also added two "command properties" to fg_commands.cxx that select the
next or previous view.  Writing any value to these properties triggers the
corresponding action.  As an example I modified my keyboard.xml:

 <key n="118">
  <name>v</name>
  <desc>Next view</desc>
  <binding>
   <command>property-assign</command>
   <property>/command/view/next</property>
   <value type="bool">true</value>
  </binding>
 </key>

 <key n="86">
  <name>V</name>
  <desc>Prev view</desc>
  <binding>
   <command>property-assign</command>
   <property>/command/view/prev</property>
   <value type="bool">true</value>
  </binding>
 </key>

And of course these actions can also be triggered from external scripts via
the props server.
2002-08-25 20:56:16 +00:00
curt
4f00d9a959 Tidy up the autoconf/automake configuration a bit.
- Removed some old cruft.

- Removed some support for older versions of automake which technically was
  correct, but caused the newer automakes to squawk warnings during an
  initial sanity check (which isn't done very intelligently.)

  NOTE: this fix is technically not correct for older version of automake.
  These older version use the variable "INCLUDES" internally and could have
  them already set to an important value.  That is why we were appending
  our values to them.  However, newer versions of automake don't set this
  value themselves so it is an error to append to a non-existant variable.
  We seem to "get away" with overwriting the value on older versions of
  automake, but if you have problems, consider upgrading to at least
  automake-1.5.
2002-08-25 19:40:04 +00:00
david
f0e40fa3f8 XML-configurable menu support from Erik Hofman.
[dpm: removed an attempt to free a pointer to a function]
2002-08-08 23:25:47 +00:00
david
ff6a2ab520 Roll out change that required CVS version of plib. 2002-07-31 21:51:03 +00:00
david
1d82339fd8 Patch from Julian Foad:
When the scroll bar slider is dragged, the list scrolls only far enough to see all items; only the arrow buttons can scroll it so far that the last item goes to the top of the view.
    Fix scroll bar proportional size: was wrong when the list was only a little longer than the visible area.
    Minor fixes such as "delete files[i];" -> "delete[] files[i];" (where the item being deleted is an array of characters) and removal of global variables.
    Smooth scrolling when dragging the slider: one item at a time, rather than one tenth of the list at a time.
    Fix a bug that would have occurred if instantiated with arrows=2.
    Sort properties primarily by name and then by numerical index order, rather than a simple ASCII string order.  E.g. "js[1]", "js[2]", "js[10]" rather than "js[1]", "js[10]", "js[2]".
    Avoid crashing if the selected property path does not exist; display an empty list instead.  This cannot happen when the property picker is working properly, but did happen due to missing indices prior to this patch, and could happen if the user is allowed to type a pathname, as in the http and telnet interfaces.
    Fix truncation of strings to PUSTRING_MAX: was wrong when string length was exactly 80.
    Fix: move the scroll bar to the top each time a new list is displayed.  It was left at its previous position, while the top of the new list was displayed, not corresponding to the slider.
    Use getDisplayName instead of duplicated code: gives a better decision on whether to display the index, and avoids invalid property paths being generated which would previously crash find_props().
    Replace unnecessary node lookups by name with direct access: tidier and more efficient.  E.g. "getValueTypeString (node->getNode(name.c_str()))" -> "getValueTypeString (child)".
2002-07-31 16:44:27 +00:00
curt
79a7c1c9ce Allow the default GUI font to be set via properties. 2002-06-29 13:07:25 +00:00
curt
fcd6b28e0f Bernie Bright:
I've defined snprintf as _snprintf in compiler.h for MSVC and MINGW
targets and removed duplicate definitions from FG sources.
2002-05-17 16:41:27 +00:00
david
56473dc28d Mac OS X fixes and MSVC warning fixes from Jonathan Polley. 2002-05-10 23:35:06 +00:00
david
26e4ae9fc4 Patch from Jim Wilson:
Turns out it was a problem with a long string, not the font.  Plib is limited
to 80 characters in things like this listbox.  BTW I checked and all the fonts
are missing those characters.  So, no point in changing.

Description:
Fixed segfault caused by long string.
2002-05-09 21:15:01 +00:00
curt
8b3f0ad7cc Jim Wilson:
Also move tower when teleporting to a new airport.
2002-04-19 15:48:27 +00:00
curt
f1d8d554d0 Jim Wilson:
Fix a scrolling problem where last item doesn't show in prop_picker.
Removed include for unreferenced header in viewmgr.
2002-04-19 15:36:51 +00:00
curt
130902f788 Fixed an "==" vs. "=" typo. 2002-04-19 04:11:32 +00:00
curt
71598c12f8 Jim Wilson:
These are the updates for the View manager properties.  Removed the last of
items (within the viewer/viewmgr) hard coded to view number.  Added support
for per view configuration of ground level nearplane value.  Tower views look
very nice with little or no z-buffer problem in the models.  Pilot offset
dialog can be used to move eye in all views.
2002-04-18 16:51:47 +00:00
david
6e5d22789b Patches from Norm Vine to improve framerate and add a new
#ifdef'ed-out mode for syncing fullscreen with user settings in
Windows.
2002-04-07 15:24:32 +00:00
curt
0a035c7f36 Oops, in the latest property manager rewrite, a typo crept in on
somewhat of a global scale.  This commit should fix all these up.
2002-03-26 02:38:11 +00:00
david
825320e8bf Viewer update from Jim Wilson:
This patch renames the "goal" orientation offsets inputs/outputs to
conform with the naming of the new interface.
2002-03-21 20:59:43 +00:00
david
d0d3b2bd7a Use !strcmp for all property string-value comparisons. 2002-03-20 22:15:22 +00:00
curt
e95429572c Converted if ( string == "" ) constructs to if ( string.empty() )
Fixed a warning in soundmgr.cxx.
2002-03-20 19:16:13 +00:00
david
4d4cd16012 Major viewer-code overhaul from Jim Wilson:
Description:

This update includes the new viewer interface as proposed by David M. and
a first pass at cleaning up the viewer/view manager code by Jim W.

Note that I have dropped Main/viewer_lookat.?xx and Main/viewer_rph.?xx and
modified the Makefile.am accordingly.


Detail of work:

Overall:
The code reads a little easier.  There are still some unnecessary bits in
there and I'd like to supplement the comments in the viewer.hxx with a tiny
bit on each interface group and what the groupings mean (similar but briefer
than what you emailed me the other day).  I tried not to mess up the style,
but there is an occasional inconsistency.  In general I wouldn't call it done
(especially since there's no tower yet! :)), but I'd like to get this out
there so others can comment, and test.

In Viewer:
The interface as you suggested has been implemented.  Basically everything
seems to work as it did visually.  There is no difference that I can see in
performance, although some things might be a tiny bit faster.

I've merged the lookat and rph (pilot view) code into the recalc for the
viewer.  There is still some redundancy between the two, but a lot has been
removed.  In some cases I've taken some code that we'd likely want to inline
anyway and left it in there in duplicate.  You'll see that the code for both
looks a little cleaner.  I need to take a closer look at the rotations in
particular.  I've cleaned up a little there, but I suspect more can be done
to streamline this.

The external declaration to the Quat_mat in mouse.cxx has been removed.  IMHO
the quat doesn't serve any intrinsic purpose in mouse.cxx, but I'm not about
to rip it out.  It would seem that there more conventional ways to get
spherical data that are just as fast.  In any case all the viewer was pulling
from the quat matrix was the pitch value so I modified mouse.cxx to output to
our pitchOffset input and that works fine.

I've changed the native values to degrees from radians where appropriate.
This required a conversion from degrees to radians in a couple modules that
access the interface.  Perhaps we should add interface calls that do the
conversion,  e.g. a getHeadingOffset_rad() to go along with the
getHeadingOffset_deg().

On the view_offset (now headingOffset) thing there are two entry points
because of the ability to instantly switch views or to scroll to a new view
angle (by hitting the numeric keys for example).   This leaves an anomaly in
the interface which should be resolved by adding "goal" settings to the
interface, e.g. a setGoalHeadingOffset_deg(), setGoalPitchOffset_deg(), etc.

Other than these two issues, the next step here will be to look at some
further optimizations, and to write support code for a tower view.  That
should be fairly simple at this point.  I was considering creating a
"simulated tower view" or "pedestrian view" that defaulted to a position off
to the right of whereever the plane is at the moment you switch to the tower
view.  This could be a fall back when we don't have an actual tower location
at hand (as would be the case with rural airports).

ViewManager:
Basically all I did here was neaten things up by ripping out excess crap and
made it compatible as is with the new interface.

The result is that viewmanager is now ready to be developed.  The two
preexisting views are still hardcoded into the view manager.  The next step
would be to design configuration xml (eg /sim/view[x]/config/blahblah) that
could be used to set up as many views as we want.  If we want to take the easy
way out, we might want to insist that view[0] be a pilot-view and have
viewmanager check for that.
2002-03-20 17:43:28 +00:00
david
0cc3bed841 Major property-manager rewrite, using const char * throughout
interface instead of string.  This will result in a lot more
efficiency later, once I add in a simple hash table for caching
lookups, since it will avoid creating a lot of temporary string
objects.  The major considerations for users will be that they cannot
use

  node->getName() == "foo";

any more, and will have to use c_str() when setting a string value
from a C++ string.
2002-03-19 17:12:13 +00:00
david
d0eaafb1e1 Patches from Tony Peden to separate property XML I/O operations into a
separate header file.  This change will help integrate properties into
JSBSim.

Also, I (David Megginson) removed most of the SimGear include
statements from globals.hxx, reducing the amount of recompilation
every time SimGear changes.  This required making minor changes to a
lot of files that were depending on the side-effects of the inclusions
in globals.hxx.
2002-03-16 00:18:38 +00:00
david
36876decf3 Autopilot cleanup:
- implement the standard FGSubsystem interface, for consistency
- eliminate current_autopilot and add get/set_autopilot to FGGlobals,
  for consistency
- use private methods rather than static functions for tying
  properties

There should be no change in functionality.
2002-03-13 16:31:21 +00:00
david
51b2aeb872 Temporarily rolled out last change, pending a restructuring of the
view infrastructure: vertical mouse panning wasn't working.
2002-03-06 15:54:25 +00:00
david
9ae5ad236e Patch from Andy Ross to allow virtual panel to tilt with mouse view:
OK, attached is a replacement for mouse.cxx that works the view using
the view-offset/tilt interface, rather than the (kinda odd) GuiQuat
stuff.  It's kind of a hack job, as I left the hooks to GuiQuat in in
other places for fear of breaking something.  Still, it removed more
code from mouse.cxx than it added, which has to count for some
elegance points.
2002-03-06 13:53:18 +00:00
david
b4eb6324aa Patch from Jim Wilson:
Property sort now leaves "." and ".." at top of subdirectory list in their
expected sequence.
2002-03-04 01:05:59 +00:00
david
123f8b083d Patch from Andy Ross to sort properties in browser. 2002-02-27 14:58:18 +00:00
curt
c06aad31b3 Fix a potential mouse freeze. 2002-02-08 17:18:50 +00:00
david
e1843e15d4 Patch from Melchior Franz:
- add indices to ambiguous property names
2002-02-08 13:31:22 +00:00
curt
7cd113fa2f Some follow up patches from Norman Vine. 2002-02-06 23:31:33 +00:00
david
fb5d5960a9 Patch from Melchior Franz:
- don't show redundant indices
2002-02-06 16:53:01 +00:00
curt
5586d12e26 Fixes for default chase view values. 2002-02-05 23:02:16 +00:00
curt
abc6f642a2 Fix the not showing the last item bug. Also I cleaned up a
few things and made the scroll bar look right.
2002-02-05 22:32:29 +00:00
curt
08bbb83b8e A grab bag of tweaks and patches from Norman Vine.
- Better mingwin/cygwin support
- Various gui tweaks and code clean ups
- Initialization clean ups
- Hitlist/scenery tweaks
- other misc. stuff.
2002-02-05 20:54:08 +00:00
curt
f149bcba97 1. Tidies up h-FOV/v-FOV handling and makes window scale depend on
max(width, height) by default (easily changeable) rather than just width.
(src/GUI/gui.cxx, src/Main/main.cxx, src/Main/viewer.cxx, src/Main/viewer.hxx)
2002-02-05 05:51:11 +00:00
david
abbedea3bc Fixes from Cameron Moore:
I've attached 3 diffs against files in FlightGear to fix some printf
format strings.  The changes are pretty straight forward.  Let me know
if you have any questions.  (BTW, I'm using gcc 2.95.4)
2002-01-30 16:17:26 +00:00
curt
dea7284cc7 Restructured the 'freeze' property a bit. We now have
/sim/freeze/master      (implimented)
  /sim/freeze/fuel        (implimented)
  /sim/freeze/position    (not implimented)
  /sim/freeze/time-of-day (not implimented)

/sim/freeze/master is bound to the 'p' key via keyboard.xml, however,
/sim/freeze/fuel is not bound to anything at the moment so you must
change it via the external property interface, or specify an initial
value on the command line.
2002-01-20 03:52:36 +00:00
david
f29978fb42 Added fullscreen to globals, and fixed compile bug for 3DFX cards. 2002-01-06 16:51:31 +00:00
david
e09ea2243f Removed stale include of options.hxx. 2002-01-04 20:55:36 +00:00
curt
1fa4c88d0e Updates to build system to better support automake-1.5
- automake-1.4 sets default values for INCLUDES which we can't
  overwrite.
- automake-1.5 renames this to DEFAULT_INCLUDES and leaves INCLUDES
  open for the developer to use.

Thus for automake-1.4 we are forced to 'append' to INCLUDES and in
automake-1.5 we can just set the value to whatever we like.
Unfortunately, the behaviors of the two versions are mutually
incompatible.

The solution I am committing now works for both versions but
automake-1.5 generates a lot of spurious warning messages that are
annoying, but not fatal.
2001-12-28 22:29:59 +00:00
david
4f5d70144a -Removed .cvsignore from itself, since .cvsignore is now in the CVS 2001-12-12 04:15:23 +00:00
curt
f82b717c8b Norman's changes to display a scrolling "PAUSE" message when the simulation
is paused.
2001-12-11 22:40:14 +00:00
curt
4cc5cee885 David Megginson writes:
Here's an unusual patch for FlightGear -- I've created .cvsignore
files for every source directory, to make CVS output more informative.
This is especially nice when using cvs-examine from (X)Emacs to look
for changes.
2001-12-09 05:43:40 +00:00
curt
dcf937e39f From Christian Mayer fixing some array allocation/overrun errors. 2001-12-09 04:29:27 +00:00
curt
e27a88756c Changes from Norman Vine that 'almost' get 'reset' and 'goto apt' working.
Note there is still a problem when doing a 'reset' after doing
a 'goto'.   Curt says: I also see that doing two subsequent reset's on a
JSBSim model results in a segfault in a deconstructor deep inside JSBSim.
2001-12-07 22:38:19 +00:00
curt
e35fffa035 David Luff writes:
Heres an update to the ATIS stuff.  In brief:

The possible buffer overflow in the display with wind should
hopefully be fixed.

Temperature is taken from the global temperature property instead
of being hardwired.

The display class now includes an implementation of the member
function to change the repeating message.

The message callsign is no longer hardwired.  The first message
from each station is generated with a random callsign.
Subsequent messages from the same station have the callsign
incremented every hour.  A map of airport-id vs. last callsign and
transmission time is kept for each station that has transmitted for
the duration of the FlightGear session.  The logic might be flaky if
FlightGear is run for more than 24 hours at a stretch between
visiting the same ATIS station though!  (ie I don't check the day.)
This map is kept in the atislist class.  This might not be the best
long-term place for it (in an ATC class of some sort might be
better), but it works for now.
2001-11-19 23:53:36 +00:00
curt
36de63366b I just nailed an especially annoying tile cache scheduling bug.
What was happening was that we screwed up and scheduled tiles for
(lon,lon) rather than (lon,lat) ... note the typo.  This generated
bogus tile id's which the system happily accepted, put into the tile
cache system, and attempted to load.  The problem was that these bogus
tile id's were negative where as all valid tile id's should be >= 0.

These negative tile id's up the logic used to remove tiles from the
cache.  When identifying tiles for removal, we look for the furthest
tile away from us by starting out the furthest id at -1 and if we find
something further, we update the furthest tile id.  Then at the end we
check if the furthest tile id >= 0 to see if we found anything we
could remove.  However, the furthest tile id was these bogus tiles
with negative tile id's so the system always assumed there was nothing
appropriate for removal.  This made it impossible to ever remove a
tile from the cache meaning it quickly filled up and no more tiles
could be loaded.

I fixed the one instance of scheduling tiles for a bogus location, and
added a sanity check so if it ever happens again we'll bomb with an
appropriate error message.
2001-11-12 22:05:47 +00:00
curt
a3bce2f219 Updated mouse gui tweaks and Jim's nifty new external view controls. 2001-11-12 20:57:08 +00:00
curt
d227398525 Norman Vine's mouse cursor tweaks fixes. 2001-11-12 19:37:23 +00:00
curt
2b056c8452 This set of changes touches a *lot* of files. The main goal here is to
fix startup sequence problems where we initialize the FDM before we know
the desired starting altitude.

These changes delay fdm initialization until the local tile has been loaded
and we can do a real intersection and find the true ground elevation.

In order to do this, I depend more on the property manager as glue, rather
than the FGInterface.

There are some glitches still when switching to a new airport or reseting
the sim.  I will work on addressing these, but I need to commit the changes
so far to keep in sync with other developers.
2001-10-28 16:16:30 +00:00
curt
111f2b7b86 Addition Irix tweaks. 2001-10-24 22:06:47 +00:00
curt
33854d9f6a Fixes to remove dependencies on depricated plib code (that just happened to
be removed in the latest plib CVS.)
2001-10-24 21:24:53 +00:00
curt
b6a259dc90 Fixes for win_ratio/aspect_ratio confusion. It was due to confusion in the
meaning of "win_ratio".  I've removed win_ratio and added fov_ratio and
aspect_ratio, as it seems both are needed.

n.b. The multi-line changes in fgReshape comprise:
  extracting common code,
  removing an apparently arbitrary "+1" on the view height,
  changing "set_win_ratio" to "set_aspect_ratio".
2001-10-24 20:28:28 +00:00
curt
2653a8dc7e Patch to fix wrong case crash. 2001-10-10 18:15:07 +00:00
curt
b991f8fd96 Turn hud off by default for ADA fdm. 2001-09-19 22:26:01 +00:00
curt
0d76618950 Various tweaks for mingwin32. 2001-08-14 22:18:19 +00:00
curt
c5d7944b17 - added guiErrorMessage 2001-07-24 23:50:44 +00:00
curt
f636a6ce6d - added guiErrorMessage (sends both to log and dialog, if GUI active) 2001-07-24 23:50:34 +00:00
curt
96b88e539f Move FGControls declaration to globals.hxx 2001-07-22 19:51:16 +00:00
curt
ef5037fe42 Center display upon leaving mouse mode until we can come up with a more
comprehensive solution.
2001-07-16 04:44:49 +00:00
curt
361fa84d18 More work on the external view panning. 2001-07-13 16:50:35 +00:00
curt
0fa4b9a154 Leave view as is when leaving mouse pans view mode. 2001-07-12 23:36:31 +00:00
curt
4c281f0c65 Fix a dialog box cancel problem. 2001-07-11 23:51:31 +00:00
curt
df793e6763 Fixed a typo ... 2001-07-09 12:58:08 +00:00
curt
4fe4a14ab8 Added "/sim/startup/browser-app" as a property. 2001-07-08 23:29:48 +00:00
curt
72a95d570c ** Properties Renamed
- /autopilot/locks/nav1 => /autopilot/locks/nav[0]
- /autopilot/settings/altitude += "-ft"
- /autopilot/settings/climb-rate += "-fpm"
- /autopilot/settings/heading-bug += "-deg"
- /consumables/fuel/tank1/level => /consumables/fuel/tank[0]/level-gal_us
- /consumables/fuel/tank2/level => /consumables/fuel/tank[1]/level-gal_us
- /engines/engine0/cht => /engines/engine[0]/cht-degf
- /engines/engine0/egt => /engines/engine[0]/egt-degf
- /engines/engine0/fuel-flow => /engines/engine[0]/fuel-flow-gph
- /engines/engine0/mp => /engines/engine[0]/mp-osi
- /engines/engine0/rpm => /engines/engine[0]/rpm
- /environment/clouds/altitude += "-ft"
- /environment/magnetic-dip += "-deg"
- /environment/magnetic-varation += "-deg"
- /environment/visibility += "-m"
- /environment/wind-down += "-fps"
- /environment/wind-east += "-fps"
- /environment/wind-north += "-fps"
- /orientation/heading += "-deg"
- /orientation/heading-magnetic += "-deg"
- /orientation/pitch += "-deg"
- /orientation/roll += "-deg"
- /position/altitude += "-ft"
- /position/altitude-agl += "-ft"
- /position/latitude += "-deg"
- /position/longitude += "-deg"
- /radios/adf/frequencies/selected += "-khz"
- /radios/adf/frequencies/standby += "-khz"
- /radios/adf/rotation += "-deg"
- /radios/nav1/* => /radios/nav[0]/*
- /radios/nav2/* => /radios/nav[1]/*
- /radios/nav[*]/dme/distance += "-nm"
- /radios/nav[*]/frequencies/selected += "-mhz"
- /radios/nav[*]/frequencies/standby += "-mhz"
- /radios/nav[*]/radials/actual += "-deg"
- /radios/nav[*]/radials/selected += "-deg"
- /sim/view/goal-offset += "-deg"
- /sim/view/offset += "-deg"
- /steam/adf += "-deg"
- /steam/airspeed += "-kt"
- /steam/altitude += "-ft"
- /steam/gyro-compass += "-deg"
- /steam/gyro-compass-error += "-deg"
- /steam/mag-compass += "-deg"
- /steam/vertical-speed += "-fpm"
- /velocities/airspeed += "-kt"
- /velocities/side-slip += "-rad"
- /velocities/speed-down += "-fps"
- /velocities/speed-east += "-fps"
- /velocities/speed-north += "-fps"
- /velocities/uBody += "-fps"
- /velocities/vBody += "-fps"
- /velocities/wBody += "-fps"
- /velocities/vertical-speed += "-fps"
2001-07-02 22:27:24 +00:00
curt
af2a0da64c Patches contributed by Norman Vine to do ultra-hires tiled screen dumps. 2001-06-26 18:23:07 +00:00
curt
60553b64d1 Cleaned up various warning messages. 2001-06-14 22:02:38 +00:00
curt
6420088452 Check for a NULL current_panel before shelling out mouse actions to a panel
method.
2001-06-13 16:41:02 +00:00
curt
c086f3e0e5 Property node patches by David Megginson. 2001-06-12 05:18:43 +00:00
curt
149ddd450b - removed unused reference to bfi.hxx 2001-06-05 22:11:00 +00:00
curt
31c8d67333 Push external eye point a bit further away from the aircraft. 2001-05-18 20:30:18 +00:00
curt
aea664cd15 MSVC++ changes contributed by Geoff McLane. 2001-05-17 21:55:22 +00:00
curt
a0d50000ba Modifications to coordinate with recent changes in simgear. 2001-05-15 22:30:39 +00:00
curt
4c4d17631f Screenshot tweaks from Cameron Moore. 2001-04-22 22:04:25 +00:00
curt
ffe70e3221 Fix various compiler warnings contributed by Norman Princeton. 2001-04-22 17:00:08 +00:00
curt
9bc25d9ce3 Fix for reinit after user resizes screen. 2001-04-16 20:31:26 +00:00
curt
96fbc75b7c Bug fix from Norman Vine. 2001-04-02 21:28:35 +00:00
curt
f1b1077d93 More fg -> sg namespace changes in simgear. 2001-03-25 14:20:12 +00:00
curt
182fd42b40 SG-ified logstream. 2001-03-24 06:03:11 +00:00
curt
17c96ae69e SG_ namespace 2001-03-24 04:48:44 +00:00
curt
92443d36a4 FG_ to SG_ namespace changes. 2001-03-24 03:10:40 +00:00
curt
17f3d48e03 FG_ to SG_ namespace changes. 2001-03-24 02:36:45 +00:00
curt
1bf3001749 FG_ to SG_ namespace changes. 2001-03-24 00:18:01 +00:00
curt
5958389026 FG_ to SG_ namespace changes. 2001-03-23 22:59:18 +00:00
curt
8497f9b1ac FG_ to SG_ name changes. 2001-03-23 22:42:49 +00:00
curt
cdd3082998 MSVC fixes. 2001-03-21 23:10:15 +00:00
curt
eccd695f91 Fixed some problems with marker beacon range:
a) I was compairing feet vs. meter (making the range 3x too. big)
b) I was using the diameter in place of the radius (making the range an
   additional 2x too big.)
c) Updated the equation for calculating range to model the weak transmitter
   not being picked up at upper altitudes.

We still might need some additional tweaking, but I think we are starting to
get in the right ball park.
2001-03-19 13:56:19 +00:00
curt
5978b6967d Fixes to not hide mouse in win32 (current implimentation caused too much
confusion.)
2001-03-16 23:58:31 +00:00
curt
bdde4e0581 Removed ios::binary on file open. 2001-03-14 23:35:46 +00:00
curt
8395ac8852 Open C++ iostreams as ios::binary. 2001-03-08 02:34:27 +00:00
curt
d1a50b5667 Fixes to get back support for Voodoo-1/2 cards and the voodoo-in-a-window
hack.
2001-02-02 22:39:13 +00:00
curt
97f526f7a6 Added a GUI vec3 pilot offset control contributed by Norman Vine. 2001-01-29 05:08:00 +00:00