XML-configurable menu support from Erik Hofman.
[dpm: removed an attempt to free a pointer to a function]
This commit is contained in:
parent
47b4dcd65f
commit
f0e40fa3f8
3 changed files with 1038 additions and 866 deletions
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@ -8,7 +8,7 @@ endif
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libGUI_a_SOURCES = \
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apt_dlg.cxx apt_dlg.hxx \
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gui.cxx gui.h \
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gui.cxx gui.h gui_funcs.cxx \
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gui_local.cxx gui_local.hxx \
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mouse.cxx \
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$(NETWORK_SRCS) \
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1040
src/GUI/gui.cxx
1040
src/GUI/gui.cxx
File diff suppressed because it is too large
Load diff
862
src/GUI/gui_funcs.cxx
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862
src/GUI/gui_funcs.cxx
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@ -0,0 +1,862 @@
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/**************************************************************************
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* gui_funcs.cxx
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*
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* Based on gui.cxx and renamed on 2002/08/13 by Erik Hofman.
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*
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* Written 1998 by Durk Talsma, started Juni, 1998. For the flight gear
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* project.
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*
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* Additional mouse supported added by David Megginson, 1999.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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* $Id$
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**************************************************************************/
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <simgear/compiler.h>
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#ifdef SG_MATH_EXCEPTION_CLASH
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# include <math.h>
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#endif
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#ifdef HAVE_WINDOWS_H
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# include <windows.h>
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#endif
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#include <GL/glut.h>
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#include <GL/gl.h>
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#if defined(FX) && defined(XMESA)
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# include <GL/xmesa.h>
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#endif
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#include STL_FSTREAM
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#include STL_STRING
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#include <stdlib.h>
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#include <string.h>
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#include <simgear/constants.h>
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#include <simgear/debug/logstream.hxx>
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#include <simgear/misc/sg_path.hxx>
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#include <simgear/screen/screen-dump.hxx>
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#include <Include/general.hxx>
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#include <Aircraft/aircraft.hxx>
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#include <Airports/simple.hxx>
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#include <Autopilot/auto_gui.hxx>
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#include <Autopilot/newauto.hxx>
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#include <Cockpit/panel.hxx>
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#include <Controls/controls.hxx>
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#include <FDM/flight.hxx>
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#include <Main/fg_init.hxx>
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#include <Main/fg_io.hxx>
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#include <Main/globals.hxx>
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#include <Main/fg_props.hxx>
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#include <Main/viewmgr.hxx>
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#ifdef FG_NETWORK_OLK
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#include <NetworkOLK/network.h>
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#endif
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#if defined( WIN32 ) && !defined( __CYGWIN__ ) && !defined(__MINGW32__)
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# include <simgear/screen/win32-printer.h>
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# include <simgear/screen/GlBitmaps.h>
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#endif
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#include "gui.h"
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#include "gui_local.hxx"
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#include "apt_dlg.hxx"
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#include "net_dlg.hxx"
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#include "sgVec3Slider.hxx"
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#include "prop_picker.hxx"
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SG_USING_STD(string);
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#ifndef SG_HAVE_NATIVE_SGI_COMPILERS
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SG_USING_STD(cout);
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#endif
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// main.cxx hack, should come from an include someplace
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extern void fgInitVisuals( void );
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extern void fgReshape( int width, int height );
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extern void fgRenderFrame( void );
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extern FGInterface cur_view_fdm;
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extern void fgHUDalphaAdjust( puObject * );
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// from cockpit.cxx
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extern void fgLatLonFormatToggle( puObject *);
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#ifdef FG_NETWORK_OLK
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extern void net_fgd_scan(puObject *cb);
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#endif // #ifdef FG_NETWORK_OLK
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#define TR_HIRES_SNAP 1
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#if defined( TR_HIRES_SNAP)
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#include <simgear/screen/tr.h>
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extern void trRenderFrame( void );
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extern void fgUpdateHUD( GLfloat x_start, GLfloat y_start,
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GLfloat x_end, GLfloat y_end );
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#endif
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extern puMenuBar *mainMenuBar;
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puDialogBox *dialogBox = 0;
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puFrame *dialogFrame = 0;
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puText *dialogBoxMessage = 0;
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puOneShot *dialogBoxOkButton = 0;
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puDialogBox *YNdialogBox = 0;
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puFrame *YNdialogFrame = 0;
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puText *YNdialogBoxMessage = 0;
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puOneShot *YNdialogBoxOkButton = 0;
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puOneShot *YNdialogBoxNoButton = 0;
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char *gui_msg_OK; // "OK"
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char *gui_msg_NO; // "NO"
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char *gui_msg_YES; // "YES"
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char *gui_msg_CANCEL; // "CANCEL"
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char *gui_msg_RESET; // "RESET"
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char msg_OK[] = "OK";
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char msg_NO[] = "NO";
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char msg_YES[] = "YES";
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char msg_CANCEL[] = "Cancel";
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char msg_RESET[] = "Reset";
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char global_dialog_string[256];
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/* ================ General Purpose Functions ================ */
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void initDialog(void) {
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// Initialize our GLOBAL GUI STRINGS
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gui_msg_OK = msg_OK; // "OK"
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gui_msg_NO = msg_NO; // "NO"
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gui_msg_YES = msg_YES; // "YES"
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gui_msg_CANCEL = msg_CANCEL; // "CANCEL"
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gui_msg_RESET = msg_RESET; // "RESET"
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}
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// General Purpose Message Box
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void mkDialog (const char *txt)
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{
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strncpy(global_dialog_string, txt, 256);
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dialogBoxMessage->setLabel(global_dialog_string);
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FG_PUSH_PUI_DIALOG( dialogBox );
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}
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// Message Box to report an error.
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void guiErrorMessage (const char *txt)
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{
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SG_LOG(SG_GENERAL, SG_ALERT, txt);
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if (dialogBox != 0)
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mkDialog(txt);
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}
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// Message Box to report a throwable (usually an exception).
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void guiErrorMessage (const char *txt, const sg_throwable &throwable)
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{
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string msg = txt;
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msg += '\n';
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msg += throwable.getFormattedMessage();
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if (!throwable.getOrigin().empty()) {
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msg += "\n (reported by ";
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msg += throwable.getOrigin();
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msg += ')';
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}
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SG_LOG(SG_GENERAL, SG_ALERT, msg);
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if (dialogBox != 0)
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mkDialog(msg.c_str());
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}
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// Toggle the Menu and Mouse display state
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void guiToggleMenu(void)
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{
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if( gui_menu_on ) {
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// printf("Hiding Menu\n");
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mainMenuBar->hide ();
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#if defined(WIN32_CURSOR_TWEAKS_OFF)
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if( mouse_mode == MOUSE_POINTER )
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TurnCursorOff();
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#endif // WIN32_CURSOR_TWEAKS_OFF
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} else {
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// printf("Showing Menu\n");
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mainMenuBar->reveal();
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#ifdef WIN32
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TurnCursorOn();
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#endif // WIN32
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}
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gui_menu_on = ~gui_menu_on;
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}
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// Intercept the Escape Key
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void ConfirmExitDialog(void)
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{
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FG_PUSH_PUI_DIALOG( YNdialogBox );
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}
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/* -----------------------------------------------------------------------
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the Gui callback functions
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____________________________________________________________________*/
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// Hier Neu :-) This is my newly added code
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// Added by David Findlay <nedz@bigpond.com>
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// on Sunday 3rd of December
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// Start new Save Dialog Box
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puDialogBox *SaveDialog = 0;
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puFrame *SaveDialogFrame = 0;
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puText *SaveDialogMessage = 0;
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puInput *SaveDialogInput = 0;
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puOneShot *SaveDialogOkButton = 0;
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puOneShot *SaveDialogCancelButton = 0;
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// static puOneShot *SaveDialogResetButton = 0;
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// Default save filename
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char saveFile[256] = "fgfs.sav";
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// Cancel Button
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void SaveDialogCancel(puObject *) {
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FG_POP_PUI_DIALOG( SaveDialog );
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}
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// If press OK do this
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void SaveDialogOk(puObject*) {
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FG_POP_PUI_DIALOG( SaveDialog );
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char *s;
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SaveDialogInput->getValue(&s);
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ofstream output(s);
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cout << saveFile << endl;
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if (output.good() && fgSaveFlight(output)) {
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output.close();
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mkDialog("Saved flight");
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SG_LOG(SG_INPUT, SG_INFO, "Saved flight");
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} else {
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mkDialog("Cannot save flight");
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SG_LOG(SG_INPUT, SG_ALERT, "Cannot save flight");
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}
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}
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// Create Dialog
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void saveFlight(puObject *cv) {
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SaveDialog = new puDialogBox (150, 50);
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{
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SaveDialogFrame = new puFrame (0,0,350, 150);
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SaveDialogMessage
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= new puText( (150 - puGetDefaultLabelFont().getStringWidth( "File Name:" ) / 2), 110 );
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SaveDialogMessage -> setLabel ("File Name:");
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SaveDialogInput = new puInput (50, 70, 300, 100);
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SaveDialogInput -> setValue (saveFile);
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SaveDialogInput -> acceptInput();
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SaveDialogOkButton = new puOneShot (50, 10, 110, 50);
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SaveDialogOkButton -> setLegend (gui_msg_OK);
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SaveDialogOkButton -> setCallback ( SaveDialogOk );
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SaveDialogOkButton -> makeReturnDefault(TRUE);
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SaveDialogCancelButton = new puOneShot (140, 10, 210, 50);
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SaveDialogCancelButton -> setLegend (gui_msg_CANCEL);
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SaveDialogCancelButton -> setCallback ( SaveDialogCancel );
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}
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FG_FINALIZE_PUI_DIALOG( SaveDialog );
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SaveDialog -> reveal();
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}
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// Load Dialog Start
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puDialogBox *LoadDialog = 0;
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puFrame *LoadDialogFrame = 0;
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puText *LoadDialogMessage = 0;
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puInput *LoadDialogInput = 0;
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puOneShot *LoadDialogOkButton = 0;
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puOneShot *LoadDialogCancelButton = 0;
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// static puOneShot *LoadDialogResetButton = 0;
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// Default load filename
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char loadFile[256] = "fgfs.sav";
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// Do this if the person click okay
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void LoadDialogOk(puObject *) {
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FG_POP_PUI_DIALOG( LoadDialog );
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char *l;
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LoadDialogInput->getValue(&l);
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ifstream input(l);
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if (input.good() && fgLoadFlight(input)) {
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input.close();
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mkDialog("Loaded flight");
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SG_LOG(SG_INPUT, SG_INFO, "Restored flight");
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} else {
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mkDialog("Failed to load flight");
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SG_LOG(SG_INPUT, SG_ALERT, "Cannot load flight");
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}
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}
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// Do this if the person presses cancel
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void LoadDialogCancel(puObject *) {
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FG_POP_PUI_DIALOG( LoadDialog );
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}
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// Create Load Dialog
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void loadFlight(puObject *cb)
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{
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LoadDialog = new puDialogBox (150, 50);
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{
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LoadDialogFrame = new puFrame (0,0,350, 150);
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LoadDialogMessage
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= new puText( (150 - puGetDefaultLabelFont().getStringWidth( "File Name:" ) / 2), 110 );
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LoadDialogMessage -> setLabel ("File Name:");
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LoadDialogInput = new puInput (50, 70, 300, 100);
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LoadDialogInput -> setValue (loadFile);
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LoadDialogInput -> acceptInput();
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LoadDialogOkButton = new puOneShot (50, 10, 110, 50);
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LoadDialogOkButton -> setLegend (gui_msg_OK);
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LoadDialogOkButton -> setCallback ( LoadDialogOk );
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LoadDialogOkButton -> makeReturnDefault(TRUE);
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LoadDialogCancelButton = new puOneShot (140, 10, 210, 50);
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LoadDialogCancelButton -> setLegend (gui_msg_CANCEL);
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LoadDialogCancelButton -> setCallback ( LoadDialogCancel );
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}
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FG_FINALIZE_PUI_DIALOG( LoadDialog );
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LoadDialog -> reveal();
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}
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// This is the accessor function
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void guiTogglePanel(puObject *cb)
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{
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if (fgGetBool("/sim/panel/visibility"))
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fgSetBool("/sim/panel/visibility", false);
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else
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fgSetBool("/sim/panel/visibility", true);
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fgReshape(fgGetInt("/sim/startup/xsize"),
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fgGetInt("/sim/startup/ysize"));
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}
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//void MenuHideMenuCb(puObject *cb)
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void hideMenuCb (puObject *cb)
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{
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guiToggleMenu();
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}
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void goodBye(puObject *)
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{
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// SG_LOG( SG_INPUT, SG_ALERT,
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// "Program exiting normally at user request." );
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cout << "Program exiting normally at user request." << endl;
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#ifdef FG_NETWORK_OLK
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if ( fgGetBool("/sim/networking/network-olk") ) {
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if ( net_is_registered == 0 ) fgd_send_com( "8", FGFS_host);
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}
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#endif
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// close all external I/O connections
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fgIOShutdownAll();
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exit(0);
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}
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void goAwayCb (puObject *me)
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{
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FG_POP_PUI_DIALOG( dialogBox );
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}
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void mkDialogInit (void)
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{
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// printf("mkDialogInit\n");
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int x = (fgGetInt("/sim/startup/xsize")/2 - 400/2);
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int y = (fgGetInt("/sim/startup/ysize")/2 - 100/2);
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dialogBox = new puDialogBox (x, y); // 150, 50
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{
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dialogFrame = new puFrame (0,0,400,100);
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dialogBoxMessage = new puText (10, 70);
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dialogBoxMessage -> setLabel ("");
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dialogBoxOkButton = new puOneShot (180, 10, 240, 50);
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dialogBoxOkButton -> setLegend (gui_msg_OK);
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dialogBoxOkButton -> makeReturnDefault (TRUE );
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dialogBoxOkButton -> setCallback (goAwayCb);
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}
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FG_FINALIZE_PUI_DIALOG( dialogBox );
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}
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void MayBeGoodBye(puObject *)
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{
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ConfirmExitDialog();
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}
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void goAwayYesNoCb(puObject *me)
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{
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FG_POP_PUI_DIALOG( YNdialogBox);
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}
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void ConfirmExitDialogInit(void)
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{
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char msg[] = "Really Quit";
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char *s;
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// printf("ConfirmExitDialogInit\n");
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int len = 200 - puGetDefaultLabelFont().getStringWidth ( msg ) / 2;
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int x = (fgGetInt("/sim/startup/xsize")/2 - 400/2);
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int y = (fgGetInt("/sim/startup/ysize")/2 - 100/2);
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YNdialogBox = new puDialogBox (x, y); // 150, 50
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{
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YNdialogFrame = new puFrame (0,0,400, 100);
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YNdialogBoxMessage = new puText (len, 70);
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YNdialogBoxMessage -> setDefaultValue (msg);
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YNdialogBoxMessage -> getDefaultValue (&s);
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YNdialogBoxMessage -> setLabel (s);
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YNdialogBoxOkButton = new puOneShot (100, 10, 160, 50);
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YNdialogBoxOkButton -> setLegend (gui_msg_OK);
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YNdialogBoxOkButton -> makeReturnDefault (TRUE );
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YNdialogBoxOkButton -> setCallback (goodBye);
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YNdialogBoxNoButton = new puOneShot (240, 10, 300, 50);
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YNdialogBoxNoButton -> setLegend (gui_msg_NO);
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YNdialogBoxNoButton -> setCallback (goAwayYesNoCb);
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}
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FG_FINALIZE_PUI_DIALOG( YNdialogBox );
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}
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void notCb (puObject *)
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{
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mkDialog ("This function isn't implemented yet");
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}
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void helpCb (puObject *)
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{
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string command;
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#if defined(FX) && !defined(WIN32)
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# if defined(XMESA_FX_FULLSCREEN) && defined(XMESA_FX_WINDOW)
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if ( globals->get_fullscreen() ) {
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||||
globals->set_fullscreen(false);
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||||
XMesaSetFXmode( XMESA_FX_WINDOW );
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}
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# endif
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#endif
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||||
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SGPath path( globals->get_fg_root() );
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||||
path.append( "Docs/index.html" );
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|
||||
#if !defined(WIN32)
|
||||
string help_app = fgGetString("/sim/startup/browser-app");
|
||||
|
||||
if ( system("xwininfo -name Netscape > /dev/null 2>&1") == 0 ) {
|
||||
command = help_app + " -remote \"openURL(" + path.str() + ")\"";
|
||||
} else {
|
||||
command = help_app + " " + path.str();
|
||||
}
|
||||
command += " &";
|
||||
#else // WIN32
|
||||
command = "start ";
|
||||
command += path.str();
|
||||
#endif
|
||||
|
||||
system( command.c_str() );
|
||||
mkDialog ("Help started in netscape window.");
|
||||
}
|
||||
|
||||
#if defined( TR_HIRES_SNAP)
|
||||
void fgHiResDump()
|
||||
{
|
||||
FILE *f;
|
||||
string message;
|
||||
bool show_pu_cursor = false;
|
||||
bool show_menu = false;
|
||||
char *filename = new char [24];
|
||||
static int count = 1;
|
||||
|
||||
static const SGPropertyNode *master_freeze
|
||||
= fgGetNode("/sim/freeze/master");
|
||||
|
||||
bool freeze = master_freeze->getBoolValue();
|
||||
if ( !freeze ) {
|
||||
fgSetBool("/sim/freeze/master", true);
|
||||
}
|
||||
|
||||
if(gui_menu_on) {
|
||||
show_menu = true;
|
||||
guiToggleMenu();
|
||||
}
|
||||
|
||||
if ( !puCursorIsHidden() ) {
|
||||
show_pu_cursor = true;
|
||||
puHideCursor();
|
||||
}
|
||||
|
||||
fgInitVisuals();
|
||||
fgReshape( fgGetInt("/sim/startup/xsize"),
|
||||
fgGetInt("/sim/startup/ysize") );
|
||||
|
||||
// we need two render frames here to clear the menu and cursor
|
||||
// ... not sure why but doing an extra fgRenderFrame() shouldn't
|
||||
// hurt anything
|
||||
fgRenderFrame();
|
||||
fgRenderFrame();
|
||||
|
||||
// Make sure we have SSG projection primed for current view
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
ssgSetCamera( (sgVec4 *)globals->get_current_view()->get_VIEW() );
|
||||
ssgSetFOV( globals->get_current_view()->get_h_fov(),
|
||||
globals->get_current_view()->get_v_fov() );
|
||||
// ssgSetNearFar( 10.0f, 120000.0f );
|
||||
ssgSetNearFar( 0.5f, 1200000.0f );
|
||||
|
||||
|
||||
// This ImageSize stuff is a temporary hack
|
||||
// should probably use 128x128 tile size and
|
||||
// support any image size
|
||||
|
||||
// This should be a requester to get multiplier from user
|
||||
int multiplier = 3;
|
||||
int width = fgGetInt("/sim/startup/xsize");
|
||||
int height = fgGetInt("/sim/startup/ysize");
|
||||
|
||||
/* allocate buffer large enough to store one tile */
|
||||
GLubyte *tile = (GLubyte *)malloc(width * height * 3 * sizeof(GLubyte));
|
||||
if (!tile) {
|
||||
printf("Malloc of tile buffer failed!\n");
|
||||
return;
|
||||
}
|
||||
|
||||
int imageWidth = multiplier*width;
|
||||
int imageHeight = multiplier*height;
|
||||
|
||||
/* allocate buffer to hold a row of tiles */
|
||||
GLubyte *buffer
|
||||
= (GLubyte *)malloc(imageWidth * height * 3 * sizeof(GLubyte));
|
||||
if (!buffer) {
|
||||
free(tile);
|
||||
printf("Malloc of tile row buffer failed!\n");
|
||||
return;
|
||||
}
|
||||
TRcontext *tr = trNew();
|
||||
trTileSize(tr, width, height, 0);
|
||||
trTileBuffer(tr, GL_RGB, GL_UNSIGNED_BYTE, tile);
|
||||
trImageSize(tr, imageWidth, imageHeight);
|
||||
trRowOrder(tr, TR_TOP_TO_BOTTOM);
|
||||
sgFrustum *frustum = ssgGetFrustum();
|
||||
trFrustum(tr,
|
||||
frustum->getLeft(), frustum->getRight(),
|
||||
frustum->getBot(), frustum->getTop(),
|
||||
frustum->getNear(), frustum->getFar());
|
||||
|
||||
/* Prepare ppm output file */
|
||||
while (count < 1000) {
|
||||
snprintf(filename, 24, "fgfs-screen-%03d.ppm", count++);
|
||||
if ( (f = fopen(filename, "r")) == NULL )
|
||||
break;
|
||||
fclose(f);
|
||||
}
|
||||
f = fopen(filename, "wb");
|
||||
if (!f) {
|
||||
printf("Couldn't open image file: %s\n", filename);
|
||||
free(buffer);
|
||||
free(tile);
|
||||
return;
|
||||
}
|
||||
fprintf(f,"P6\n");
|
||||
fprintf(f,"# ppm-file created by %s\n", "trdemo2");
|
||||
fprintf(f,"%i %i\n", imageWidth, imageHeight);
|
||||
fprintf(f,"255\n");
|
||||
|
||||
/* just to be safe... */
|
||||
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
||||
|
||||
/* Because the HUD and Panel change the ViewPort we will
|
||||
* need to handle some lowlevel stuff ourselves */
|
||||
int ncols = trGet(tr, TR_COLUMNS);
|
||||
int nrows = trGet(tr, TR_ROWS);
|
||||
|
||||
bool do_hud = fgGetBool("/sim/hud/visibility");
|
||||
GLfloat hud_col_step = 640.0 / ncols;
|
||||
GLfloat hud_row_step = 480.0 / nrows;
|
||||
|
||||
bool do_panel = fgPanelVisible();
|
||||
GLfloat panel_col_step = current_panel->getWidth() / ncols;
|
||||
GLfloat panel_row_step = current_panel->getHeight() / nrows;
|
||||
|
||||
/* Draw tiles */
|
||||
int more = 1;
|
||||
while (more) {
|
||||
trBeginTile(tr);
|
||||
int curColumn = trGet(tr, TR_CURRENT_COLUMN);
|
||||
int curRow = trGet(tr, TR_CURRENT_ROW);
|
||||
trRenderFrame();
|
||||
if ( do_hud )
|
||||
fgUpdateHUD( curColumn*hud_col_step, curRow*hud_row_step,
|
||||
(curColumn+1)*hud_col_step, (curRow+1)*hud_row_step );
|
||||
if (do_panel)
|
||||
current_panel->update( curColumn*panel_col_step, panel_col_step,
|
||||
curRow*panel_row_step, panel_row_step );
|
||||
more = trEndTile(tr);
|
||||
|
||||
/* save tile into tile row buffer*/
|
||||
int curTileWidth = trGet(tr, TR_CURRENT_TILE_WIDTH);
|
||||
int bytesPerImageRow = imageWidth * 3*sizeof(GLubyte);
|
||||
int bytesPerTileRow = (width) * 3*sizeof(GLubyte);
|
||||
int xOffset = curColumn * bytesPerTileRow;
|
||||
int bytesPerCurrentTileRow = (curTileWidth) * 3*sizeof(GLubyte);
|
||||
int i;
|
||||
for (i=0;i<height;i++) {
|
||||
memcpy(buffer + i*bytesPerImageRow + xOffset, /* Dest */
|
||||
tile + i*bytesPerTileRow, /* Src */
|
||||
bytesPerCurrentTileRow); /* Byte count*/
|
||||
}
|
||||
|
||||
if (curColumn == trGet(tr, TR_COLUMNS)-1) {
|
||||
/* write this buffered row of tiles to the file */
|
||||
int curTileHeight = trGet(tr, TR_CURRENT_TILE_HEIGHT);
|
||||
int bytesPerImageRow = imageWidth * 3*sizeof(GLubyte);
|
||||
int i;
|
||||
for (i=0;i<curTileHeight;i++) {
|
||||
/* Remember, OpenGL images are bottom to top. Have to reverse. */
|
||||
GLubyte *rowPtr = buffer + (curTileHeight-1-i) * bytesPerImageRow;
|
||||
fwrite(rowPtr, 1, imageWidth*3, f);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
fgReshape( width, height );
|
||||
|
||||
trDelete(tr);
|
||||
|
||||
fclose(f);
|
||||
|
||||
message = "Snap shot saved to ";
|
||||
message += filename;
|
||||
mkDialog (message.c_str());
|
||||
|
||||
free(tile);
|
||||
free(buffer);
|
||||
|
||||
// message = "Snap shot saved to ";
|
||||
// message += filename;
|
||||
// mkDialog (message.c_str());
|
||||
|
||||
delete [] filename;
|
||||
|
||||
if( show_menu )
|
||||
guiToggleMenu();
|
||||
|
||||
if ( show_pu_cursor ) {
|
||||
puShowCursor();
|
||||
}
|
||||
|
||||
if ( !freeze ) {
|
||||
fgSetBool("/sim/freeze/master", false);
|
||||
}
|
||||
}
|
||||
#endif // #if defined( TR_HIRES_SNAP)
|
||||
|
||||
|
||||
#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__)
|
||||
|
||||
void rotateView( double roll, double pitch, double yaw )
|
||||
{
|
||||
// rotate view
|
||||
}
|
||||
|
||||
GlBitmap *b1 = NULL;
|
||||
GLubyte *hiResScreenCapture( int multiplier )
|
||||
{
|
||||
float oldfov = fgGetDouble("/sim/current-view/field-of-view");
|
||||
float fov = oldfov / multiplier;
|
||||
FGViewer *v = globals->get_current_view();
|
||||
fgSetDouble("/sim/current-view/field-of-view", fov);
|
||||
fgInitVisuals();
|
||||
int cur_width = fgGetInt("/sim/startup/xsize");
|
||||
int cur_height = fgGetInt("/sim/startup/ysize");
|
||||
if (b1) delete( b1 );
|
||||
// New empty (mostly) bitmap
|
||||
b1 = new GlBitmap( GL_RGB, 1, 1, (unsigned char *)"123" );
|
||||
int x,y;
|
||||
for ( y = 0; y < multiplier; y++ ) {
|
||||
for ( x = 0; x < multiplier; x++ ) {
|
||||
fgReshape( cur_width, cur_height );
|
||||
// pan to tile
|
||||
rotateView( 0, (y*fov)-((multiplier-1)*fov/2), (x*fov)-((multiplier-1)*fov/2) );
|
||||
fgRenderFrame();
|
||||
// restore view
|
||||
GlBitmap b2;
|
||||
b1->copyBitmap( &b2, cur_width*x, cur_height*y );
|
||||
}
|
||||
}
|
||||
fgSetDouble("/sim/current-view/field-of-view", oldfov);
|
||||
return b1->getBitmap();
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__)
|
||||
// win32 print screen function
|
||||
void printScreen ( puObject *obj ) {
|
||||
bool show_pu_cursor = false;
|
||||
TurnCursorOff();
|
||||
if ( !puCursorIsHidden() ) {
|
||||
show_pu_cursor = true;
|
||||
puHideCursor();
|
||||
}
|
||||
// BusyCursor( 0 );
|
||||
mainMenuBar->hide();
|
||||
|
||||
CGlPrinter p( CGlPrinter::PRINT_BITMAP );
|
||||
int cur_width = fgGetInt("/sim/startup/xsize");
|
||||
int cur_height = fgGetInt("/sim/startup/ysize");
|
||||
p.Begin( "FlightGear", cur_width*3, cur_height*3 );
|
||||
p.End( hiResScreenCapture(3) );
|
||||
|
||||
if( gui_menu_on ) {
|
||||
mainMenuBar->reveal();
|
||||
}
|
||||
// BusyCursor(1);
|
||||
if ( show_pu_cursor ) {
|
||||
puShowCursor();
|
||||
}
|
||||
TurnCursorOn();
|
||||
}
|
||||
#endif // #ifdef WIN32
|
||||
|
||||
|
||||
void dumpSnapShot ( puObject *obj ) {
|
||||
fgDumpSnapShot();
|
||||
}
|
||||
|
||||
|
||||
void dumpHiResSnapShot ( puObject *obj ) {
|
||||
fgHiResDump();
|
||||
}
|
||||
|
||||
|
||||
// do a screen snap shot
|
||||
void fgDumpSnapShot () {
|
||||
bool show_pu_cursor = false;
|
||||
char *filename = new char [24];
|
||||
string message;
|
||||
static int count = 1;
|
||||
|
||||
static const SGPropertyNode *master_freeze
|
||||
= fgGetNode("/sim/freeze/master");
|
||||
|
||||
bool freeze = master_freeze->getBoolValue();
|
||||
if ( !freeze ) {
|
||||
fgSetBool("/sim/freeze/master", true);
|
||||
}
|
||||
|
||||
mainMenuBar->hide();
|
||||
TurnCursorOff();
|
||||
if ( !puCursorIsHidden() ) {
|
||||
show_pu_cursor = true;
|
||||
puHideCursor();
|
||||
}
|
||||
|
||||
fgInitVisuals();
|
||||
fgReshape( fgGetInt("/sim/startup/xsize"),
|
||||
fgGetInt("/sim/startup/ysize") );
|
||||
|
||||
// we need two render frames here to clear the menu and cursor
|
||||
// ... not sure why but doing an extra fgRenderFrame() shouldn't
|
||||
// hurt anything
|
||||
fgRenderFrame();
|
||||
fgRenderFrame();
|
||||
|
||||
while (count < 1000) {
|
||||
FILE *fp;
|
||||
snprintf(filename, 24, "fgfs-screen-%03d.ppm", count++);
|
||||
if ( (fp = fopen(filename, "r")) == NULL )
|
||||
break;
|
||||
fclose(fp);
|
||||
}
|
||||
|
||||
if ( sg_glDumpWindow( filename,
|
||||
fgGetInt("/sim/startup/xsize"),
|
||||
fgGetInt("/sim/startup/ysize")) ) {
|
||||
message = "Snap shot saved to ";
|
||||
message += filename;
|
||||
} else {
|
||||
message = "Failed to save to ";
|
||||
message += filename;
|
||||
}
|
||||
|
||||
mkDialog (message.c_str());
|
||||
|
||||
delete [] filename;
|
||||
|
||||
if ( show_pu_cursor ) {
|
||||
puShowCursor();
|
||||
}
|
||||
|
||||
TurnCursorOn();
|
||||
if( gui_menu_on ) {
|
||||
mainMenuBar->reveal();
|
||||
}
|
||||
|
||||
if ( !freeze ) {
|
||||
fgSetBool("/sim/freeze/master", false);
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef FG_NETWORK_OLK
|
||||
void net_display_toggle( puObject *cb)
|
||||
{
|
||||
net_hud_display = (net_hud_display) ? 0 : 1;
|
||||
printf("Toggle net_hud_display : %d\n", net_hud_display);
|
||||
}
|
||||
|
||||
void net_register( puObject *cb)
|
||||
{
|
||||
fgd_send_com( "1", FGFS_host );
|
||||
net_is_registered = 0;
|
||||
printf("Registering to deamon\n");
|
||||
}
|
||||
|
||||
void net_unregister( puObject *cb)
|
||||
{
|
||||
fgd_send_com( "8", FGFS_host );
|
||||
net_is_registered = -1;
|
||||
printf("Unregistering from deamon\n");
|
||||
}
|
||||
|
||||
#endif // #ifdef FG_NETWORK_OLK
|
Loading…
Add table
Reference in a new issue