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Patch from Julian Foad:

When the scroll bar slider is dragged, the list scrolls only far
enough to see all items; only the arrow buttons can scroll it so far
that the last item goes to the top of the view.
     Fix scroll bar proportional size: was wrong when the list was only
a little longer than the visible area.
     Minor fixes such as "delete files[i];" -> "delete[] files[i];"
(where the item being deleted is an array of characters) and removal of
global variables.
     Smooth scrolling when dragging the slider: one item at a time,
rather than one tenth of the list at a time.
     Fix a bug that would have occurred if instantiated with arrows=2.
     Sort properties primarily by name and then by numerical index
order, rather than a simple ASCII string order.  E.g. "js[1]", "js[2]",
"js[10]" rather than "js[1]", "js[10]", "js[2]".
     Avoid crashing if the selected property path does not exist;
display an empty list instead.  This cannot happen when the property
picker is working properly, but did happen due to missing indices prior
to this patch, and could happen if the user is allowed to type a
pathname, as in the http and telnet interfaces.
     Fix truncation of strings to PUSTRING_MAX: was wrong when string
length was exactly 80.
     Fix: move the scroll bar to the top each time a new list is
displayed.  It was left at its previous position, while the top of the
new list was displayed, not corresponding to the slider.
     Use getDisplayName instead of duplicated code: gives a better
decision on whether to display the index, and avoids invalid property
paths being generated which would previously crash find_props().
     Replace unnecessary node lookups by name with direct access: tidier
and more efficient.  E.g. "getValueTypeString
(node->getNode(name.c_str()))" -> "getValueTypeString (child)".
This commit is contained in:
david 2002-09-07 12:35:06 +00:00
parent 30e0a956c3
commit 7599f0ec8c
2 changed files with 95 additions and 114 deletions

View file

@ -41,11 +41,15 @@
#include <simgear/compiler.h>
#include <simgear/misc/props.hxx>
#include STL_STRING
SG_USING_STD(string);
// A local alternative name, for use when a variable called "string" is in scope - e.g. in classes derived from puInput.
typedef string stdString;
#define DOTDOTSLASH "../"
#define SLASH "/"
string name, line, value;
static puObject *PP_widget = 0;
// widget location and size...
@ -137,13 +141,17 @@ static string getValueTypeString( const SGPropertyNode *node ) {
void fgPropPicker::fgPropPickerHandleSlider ( puObject * slider )
{
puListBox* list_box = (puListBox*) slider -> getUserData () ;
float val ;
slider -> getValue ( &val ) ;
val = 1.0f - val ;
puListBox* list_box = (puListBox*) slider -> getUserData () ;
int index = int ( list_box -> getNumItems () * val ) ;
list_box -> setTopItem ( index ) ;
int scroll_range = list_box->getNumItems () - list_box->getNumVisible() ;
if ( scroll_range > 0 )
{
int index = int ( scroll_range * val + 0.5 ) ;
list_box -> setTopItem ( index ) ;
}
}
void fgPropPicker::fgPropPickerHandleArrow ( puObject *arrow )
@ -160,14 +168,18 @@ void fgPropPicker::fgPropPickerHandleArrow ( puObject *arrow )
float val ;
slider -> getValue ( &val ) ;
val = 1.0f - val ;
int num_items = list_box->getNumItems () - 1 ;
if ( num_items > 0 )
int scroll_range = list_box->getNumItems () - list_box->getNumVisible() ;
if ( scroll_range > 0 )
{
int index = int ( num_items * val + 0.5 ) + inc ;
if ( index > num_items ) index = num_items ;
int index = int ( scroll_range * val + 0.5 ) ;
index += inc ;
// if ( index > scroll_range ) index = scroll_range ;
// Allow buttons to scroll further than the slider does
if ( index > ( list_box->getNumItems () - 1 ) )
index = ( list_box->getNumItems () - 1 ) ;
if ( index < 0 ) index = 0 ;
slider -> setValue ( 1.0f - (float)index / num_items ) ;
slider -> setValue ( 1.0f - (float)index / scroll_range ) ;
list_box -> setTopItem ( index ) ;
}
}
@ -296,16 +308,15 @@ void fgPropPicker::fgPropPickerHandleOk ( puObject* b )
FG_POP_PUI_DIALOG( prop_picker );
}
/*
fgPropPicker::~fgPropPicker ()
void fgPropPicker::delete_arrays ()
{
if ( files )
{
for ( int i=0; i<num_files; i++ ) {
delete files[i];
delete names[i];
delete values[i];
delete[] files[i];
delete[] names[i];
delete[] values[i];
}
delete[] files;
@ -313,6 +324,13 @@ fgPropPicker::~fgPropPicker ()
delete[] values;
delete[] dflag;
}
}
/*
fgPropPicker::~fgPropPicker ()
{
delete_arrays();
if ( this == puActiveWidget () )
puDeactivateWidget () ;
@ -346,10 +364,7 @@ fgPropPicker::fgPropPicker ( int x, int y, int w, int h, int arrows,
proppath -> setLabel (startDir);
slider = new puSlider (w-30,40+20*arrows,h-100-40*arrows,TRUE,20);
slider->setDelta(0.1f);
slider->setValue(1.0f);
slider->setSliderFraction (0.2f) ;
slider->setCBMode( PUSLIDER_DELTA );
list_box = new puListBox ( 10, 40, w-40, h-60 ) ;
list_box -> setLabel ( title );
@ -375,17 +390,6 @@ fgPropPicker::fgPropPicker ( int x, int y, int w, int h, int arrows,
up_arrow->setCallback ( fgPropPickerHandleArrow ) ;
}
if ( arrows == 2 )
{
down_arrow = new puArrowButton ( w-30, 40, w-10, 60, PUARROW_FASTDOWN ) ;
down_arrow->setUserData ( slider ) ;
down_arrow->setCallback ( fgPropPickerHandleArrow ) ;
up_arrow = new puArrowButton ( w-30, h-80, w-10, h-60, PUARROW_FASTUP ) ;
up_arrow->setUserData ( slider ) ;
up_arrow->setCallback ( fgPropPickerHandleArrow ) ;
}
// after picker is built, load the list box with data...
find_props () ;
@ -400,43 +404,36 @@ fgPropPicker::fgPropPicker ( int x, int y, int w, int h, int arrows,
}
// Like strcmp, but for sorting property nodes into a suitable display order.
static int nodeNameCompare(const void *ppNode1, const void *ppNode2)
{
const SGPropertyNode_ptr pNode1 = *(const SGPropertyNode_ptr *)ppNode1;
const SGPropertyNode_ptr pNode2 = *(const SGPropertyNode_ptr *)ppNode2;
// Compare name first, and then index.
int diff = strcmp(pNode1->getName(), pNode2->getName());
if (diff) return diff;
return pNode1->getIndex() - pNode2->getIndex();
}
// Replace the current list of properties with the children of node "startDir".
void fgPropPicker::find_props ()
{
int pi;
int i;
if ( files != NULL )
{
for ( int i = 0 ; i < num_files ; i++ ) {
delete files[i] ;
delete names[i] ;
delete values[i] ;
}
delete [] files ;
delete [] names ;
delete [] values ;
delete [] dflag ;
}
delete_arrays();
num_files = 0 ;
char dir [ PUSTRING_MAX * 2 ] ;
// printf("dir begin of find_props=%s\n",startDir);
// printf("len of dir=%i",strlen(startDir));
SGPropertyNode * node = globals->get_props()->getNode(startDir);
int iindex = 0;
char sindex [ 20 ];
strcpy ( dir, startDir ) ;
int i = 0 ;
// printf("dir begin of find_props=%s\n",dir);
// printf("len of dir=%i",strlen(dir));
SGPropertyNode * node = globals->get_props()->getNode(dir);
num_files = (int)node->nChildren();
num_files = (node) ? (int)node->nChildren() : 0;
// instantiate string objects and add [.] and [..] for subdirs
if (strcmp(dir,"/") == 0) {
if (strcmp(startDir,"/") == 0) {
files = new char* [ num_files+1 ] ;
names = new char* [ num_files+1 ] ;
values = new char* [ num_files+1 ] ;
@ -450,7 +447,7 @@ void fgPropPicker::find_props ()
names = new char* [ num_files+1 ] ;
values = new char* [ num_files+1 ] ;
dflag = new char [ num_files+1 ] ;
line = ".";
stdString line = ".";
files [ 0 ] = new char[ strlen(line.c_str())+2 ];
strcpy ( files [ 0 ], line.c_str() );
names [ 0 ] = new char[ 2 ];
@ -468,87 +465,69 @@ void fgPropPicker::find_props ()
};
for (i = 0; i < (int)node->nChildren(); i++) {
SGPropertyNode * child = node->getChild(i);
name = child->getName();
if ( node->getChild(name.c_str(), 1) != 0 ) {
iindex = child->getIndex();
sprintf(sindex, "[%d]", iindex);
name += sindex;
}
line = name;
names[ pi ] = new char[ strlen(line.c_str())+2 ] ;
strcpy ( names [ pi ], line.c_str() ) ;
if (node) {
// Get the list of children
int nChildren = node->nChildren();
SGPropertyNode_ptr * children = new SGPropertyNode_ptr[nChildren];
for (i = 0; i < nChildren; i++) {
children[i] = node->getChild(i);
}
// Sort the children into display order
qsort(children, nChildren, sizeof(children[0]), nodeNameCompare);
// Make lists of the children's names, values, etc.
for (i = 0; i < nChildren; i++) {
SGPropertyNode * child = children[i];
stdString name = child->getDisplayName(true);
names[ pi ] = new char[ strlen(name.c_str())+2 ] ;
strcpy ( names [ pi ], name.c_str() ) ;
if ( child->nChildren() > 0 ) {
dflag[ pi ] = 1 ;
files[ pi ] = new char[ strlen(line.c_str())+strlen(sindex)+4 ] ;
strcpy ( files [ pi ], line.c_str() ) ;
files[ pi ] = new char[ strlen(name.c_str())+2 ] ;
strcpy ( files [ pi ], name.c_str() ) ;
strcat ( files [ pi ], "/" ) ;
values[ pi ] = new char[ 2 ] ;
} else {
dflag[ pi ] = 0 ;
value = node->getStringValue ( name.c_str(), "" );
stdString value = child->getStringValue();
values[ pi ] = new char[ strlen(value.c_str())+2 ] ;
strcpy ( values [pi], value.c_str() );
line += " = '" + value + "' " + "(";
line += getValueTypeString( node->getNode( name.c_str() ) );
stdString line = name + " = '" + value + "' " + "(";
line += getValueTypeString( child );
line += ")";
// truncate entries to plib pui limit
if (line.length() > (PUSTRING_MAX-1)) line[PUSTRING_MAX-1] = '\0';
files[ pi ] = new char[ strlen(line.c_str())+2 ] ;
strcpy ( files [ pi ], line.c_str() ) ;
}
// printf("files->%i of %i %s\n",pi, node->nChildren(), files [pi]);
++pi;
}
}
// truncate entries to 80 characters (plib pui limit)
for (i = 0; i < num_files; i++) {
if (strlen(files[i]) > 80) files[i][79] = '\0';
delete [] children;
}
files [ num_files ] = NULL ;
// leave the . and .. alone...
int ii = ( strcmp(files [0], "." ) == 0 ) ? 2 : 0;
// Sort the entries. This is a simple N^2 extraction sort. More
// elaborate algorithms aren't necessary for the few dozen
// properties we're going to sort.
for(i=ii; i<num_files; i++) {
int j, min = i;
char df, *tmp;
for(j=i+1; j<num_files; j++)
if(strcmp(names[j], names[min]) < 0)
min = j;
if(i != min) {
tmp = names[min]; names[min] = names[i]; names[i] = tmp;
tmp = files[min]; files[min] = files[i]; files[i] = tmp;
tmp = values[min]; values[min] = values[i]; values[i] = tmp;
df = dflag[min]; dflag[min] = dflag[i]; dflag[i] = df;
}
}
// printf("files pointer=%i/%i\n", files, num_files);
proppath -> setLabel (startDir);
list_box -> newList ( files ) ;
// if non-empty list, adjust the size of the slider...
if (num_files > 1) {
if ((11.0f/(num_files)) < 1) {
slider->setSliderFraction (11.0f/(num_files)) ;
slider->reveal();
up_arrow->reveal();
down_arrow->reveal();
}
else {
slider->setSliderFraction (0.9999f) ;
slider->hide();
up_arrow->hide();
down_arrow->hide();
}
// adjust the size of the slider...
if (num_files > list_box->getNumVisible()) {
slider->setSliderFraction((float)list_box->getNumVisible() / num_files);
slider->setValue(1.0f);
slider->reveal();
up_arrow->reveal();
down_arrow->reveal();
} else {
slider->hide();
up_arrow->hide();
down_arrow->hide();
}
}
void fgPropEdit::fgPropEditHandleCancel ( puObject* b )

View file

@ -26,6 +26,8 @@ class fgPropPicker : public puDialogBox
static void fgPropPickerHandleArrow ( puObject *arrow );
static void fgPropPickerHandleOk ( puObject* b );
void delete_arrays () ;
char** files ;
char** names ;
char** values ;