Roll out change that required CVS version of plib.
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2 changed files with 115 additions and 113 deletions
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@ -41,15 +41,11 @@
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#include <simgear/compiler.h>
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#include <simgear/misc/props.hxx>
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#include STL_STRING
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SG_USING_STD(string);
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// A local alternative name, for use when a variable called "string" is in scope - e.g. in classes derived from puInput.
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typedef string stdString;
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#define DOTDOTSLASH "../"
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#define SLASH "/"
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string name, line, value;
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static puObject *PP_widget = 0;
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// widget location and size...
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@ -141,17 +137,13 @@ static string getValueTypeString( const SGPropertyNode *node ) {
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void fgPropPicker::fgPropPickerHandleSlider ( puObject * slider )
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{
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puListBox* list_box = (puListBox*) slider -> getUserData () ;
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float val ;
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slider -> getValue ( &val ) ;
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val = 1.0f - val ;
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int scroll_range = list_box->getNumItems () - list_box->getNumVisible () ;
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if ( scroll_range > 0 )
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{
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int index = int ( scroll_range * val + 0.5 ) ;
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list_box -> setTopItem ( index ) ;
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}
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puListBox* list_box = (puListBox*) slider -> getUserData () ;
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int index = int ( list_box -> getNumItems () * val ) ;
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list_box -> setTopItem ( index ) ;
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}
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void fgPropPicker::fgPropPickerHandleArrow ( puObject *arrow )
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@ -168,18 +160,14 @@ void fgPropPicker::fgPropPickerHandleArrow ( puObject *arrow )
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float val ;
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slider -> getValue ( &val ) ;
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val = 1.0f - val ;
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int scroll_range = list_box->getNumItems () - list_box->getNumVisible () ;
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if ( scroll_range > 0 )
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int num_items = list_box->getNumItems () - 1 ;
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if ( num_items > 0 )
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{
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int index = int ( scroll_range * val + 0.5 ) ;
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index += inc ;
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// if ( index > scroll_range ) index = scroll_range ;
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// Allow buttons to scroll further than the slider does
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if ( index > ( list_box->getNumItems () - 1 ) )
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index = ( list_box->getNumItems () - 1 ) ;
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int index = int ( num_items * val + 0.5 ) + inc ;
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if ( index > num_items ) index = num_items ;
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if ( index < 0 ) index = 0 ;
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slider -> setValue ( 1.0f - (float)index / scroll_range ) ;
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slider -> setValue ( 1.0f - (float)index / num_items ) ;
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list_box -> setTopItem ( index ) ;
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}
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}
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@ -308,15 +296,16 @@ void fgPropPicker::fgPropPickerHandleOk ( puObject* b )
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FG_POP_PUI_DIALOG( prop_picker );
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}
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/*
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void fgPropPicker::delete_arrays ()
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fgPropPicker::~fgPropPicker ()
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{
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if ( files )
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{
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for ( int i=0; i<num_files; i++ ) {
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delete[] files[i];
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delete[] names[i];
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delete[] values[i];
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delete files[i];
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delete names[i];
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delete values[i];
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}
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delete[] files;
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@ -324,13 +313,6 @@ void fgPropPicker::delete_arrays ()
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delete[] values;
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delete[] dflag;
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}
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}
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/*
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fgPropPicker::~fgPropPicker ()
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{
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delete_arrays();
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if ( this == puActiveWidget () )
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puDeactivateWidget () ;
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@ -364,7 +346,10 @@ fgPropPicker::fgPropPicker ( int x, int y, int w, int h, int arrows,
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proppath -> setLabel (startDir);
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slider = new puSlider (w-30,40+20*arrows,h-100-40*arrows,TRUE,20);
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slider->setDelta(0.1f);
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slider->setValue(1.0f);
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slider->setSliderFraction (0.2f) ;
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slider->setCBMode( PUSLIDER_DELTA );
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list_box = new puListBox ( 10, 40, w-40, h-60 ) ;
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list_box -> setLabel ( title );
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@ -390,6 +375,17 @@ fgPropPicker::fgPropPicker ( int x, int y, int w, int h, int arrows,
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up_arrow->setCallback ( fgPropPickerHandleArrow ) ;
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}
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if ( arrows == 2 )
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{
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down_arrow = new puArrowButton ( w-30, 40, w-10, 60, PUARROW_FASTDOWN ) ;
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down_arrow->setUserData ( slider ) ;
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down_arrow->setCallback ( fgPropPickerHandleArrow ) ;
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up_arrow = new puArrowButton ( w-30, h-80, w-10, h-60, PUARROW_FASTUP ) ;
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up_arrow->setUserData ( slider ) ;
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up_arrow->setCallback ( fgPropPickerHandleArrow ) ;
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}
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// after picker is built, load the list box with data...
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find_props () ;
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@ -404,36 +400,43 @@ fgPropPicker::fgPropPicker ( int x, int y, int w, int h, int arrows,
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}
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// Like strcmp, but for sorting property nodes into a suitable display order.
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static int nodeNameCompare(const void *ppNode1, const void *ppNode2)
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{
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const SGPropertyNode_ptr pNode1 = *(const SGPropertyNode_ptr *)ppNode1;
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const SGPropertyNode_ptr pNode2 = *(const SGPropertyNode_ptr *)ppNode2;
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// Compare name first, and then index.
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int diff = strcmp(pNode1->getName(), pNode2->getName());
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if (diff) return diff;
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return pNode1->getIndex() - pNode2->getIndex();
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}
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// Replace the current list of properties with the children of node "startDir".
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void fgPropPicker::find_props ()
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{
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int pi;
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int i;
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delete_arrays();
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int pi;
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if ( files != NULL )
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{
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for ( int i = 0 ; i < num_files ; i++ ) {
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delete files[i] ;
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delete names[i] ;
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delete values[i] ;
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}
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delete [] files ;
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delete [] names ;
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delete [] values ;
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delete [] dflag ;
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}
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num_files = 0 ;
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// printf("dir begin of find_props=%s\n",startDir);
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// printf("len of dir=%i",strlen(startDir));
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SGPropertyNode * node = globals->get_props()->getNode(startDir);
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char dir [ PUSTRING_MAX * 2 ] ;
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num_files = (node) ? (int)node->nChildren() : 0;
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int iindex = 0;
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char sindex [ 20 ];
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strcpy ( dir, startDir ) ;
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int i = 0 ;
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// printf("dir begin of find_props=%s\n",dir);
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// printf("len of dir=%i",strlen(dir));
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SGPropertyNode * node = globals->get_props()->getNode(dir);
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num_files = (int)node->nChildren();
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// instantiate string objects and add [.] and [..] for subdirs
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if (strcmp(startDir,"/") == 0) {
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if (strcmp(dir,"/") == 0) {
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files = new char* [ num_files+1 ] ;
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names = new char* [ num_files+1 ] ;
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values = new char* [ num_files+1 ] ;
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@ -447,7 +450,7 @@ void fgPropPicker::find_props ()
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names = new char* [ num_files+1 ] ;
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values = new char* [ num_files+1 ] ;
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dflag = new char [ num_files+1 ] ;
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stdString line = ".";
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line = ".";
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files [ 0 ] = new char[ strlen(line.c_str())+2 ];
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strcpy ( files [ 0 ], line.c_str() );
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names [ 0 ] = new char[ 2 ];
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@ -465,86 +468,87 @@ void fgPropPicker::find_props ()
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};
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if (node) {
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// Get the list of children
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int nChildren = node->nChildren();
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SGPropertyNode_ptr * children = new SGPropertyNode_ptr[nChildren];
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for (i = 0; i < nChildren; i++) {
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children[i] = node->getChild(i);
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}
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#if 1
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// Sort the children into display order
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qsort(children, nChildren, sizeof(children[0]), nodeNameCompare);
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#else
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// Sort the entries. This is a simple N^2 extraction sort. More
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// elaborate algorithms aren't necessary for the few dozen
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// properties we're going to sort.
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for (i = 0; i < nChildren; i++) {
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int j, min = i;
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for (j = i+1; j < nChildren; j++)
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if (nodeNameCompare(&children[j], &children[min]) < 0)
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min = j;
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if (i != min) {
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SGPropertyNode_ptr tmp = children[min];
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children[min] = children[i];
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children[i] = tmp;
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}
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}
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#endif
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// Make lists of the children's names, values, etc.
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for (i = 0; i < nChildren; i++) {
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SGPropertyNode * child = children[i];
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stdString name = child->getDisplayName(true);
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names[ pi ] = new char[ strlen(name.c_str())+2 ] ;
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strcpy ( names [ pi ], name.c_str() ) ;
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for (i = 0; i < (int)node->nChildren(); i++) {
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SGPropertyNode * child = node->getChild(i);
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name = child->getName();
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if ( node->getChild(name.c_str(), 1) != 0 ) {
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iindex = child->getIndex();
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sprintf(sindex, "[%d]", iindex);
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name += sindex;
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}
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line = name;
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names[ pi ] = new char[ strlen(line.c_str())+2 ] ;
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strcpy ( names [ pi ], line.c_str() ) ;
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if ( child->nChildren() > 0 ) {
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dflag[ pi ] = 1 ;
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files[ pi ] = new char[ strlen(name.c_str())+2 ] ;
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strcpy ( files [ pi ], name.c_str() ) ;
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files[ pi ] = new char[ strlen(line.c_str())+strlen(sindex)+4 ] ;
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strcpy ( files [ pi ], line.c_str() ) ;
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strcat ( files [ pi ], "/" ) ;
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values[ pi ] = new char[ 2 ] ;
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} else {
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dflag[ pi ] = 0 ;
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stdString value = child->getStringValue();
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value = node->getStringValue ( name.c_str(), "" );
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values[ pi ] = new char[ strlen(value.c_str())+2 ] ;
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strcpy ( values [pi], value.c_str() );
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stdString line = name + " = '" + value + "' " + "(";
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line += getValueTypeString( child );
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line += " = '" + value + "' " + "(";
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line += getValueTypeString( node->getNode( name.c_str() ) );
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line += ")";
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// truncate entries to plib pui limit
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if (line.length() > (PUSTRING_MAX-1)) line[PUSTRING_MAX-1] = '\0';
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files[ pi ] = new char[ strlen(line.c_str())+2 ] ;
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strcpy ( files [ pi ], line.c_str() ) ;
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}
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// printf("files->%i of %i %s\n",pi, node->nChildren(), files [pi]);
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++pi;
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}
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}
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delete [] children;
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// truncate entries to 80 characters (plib pui limit)
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for (i = 0; i < num_files; i++) {
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if (strlen(files[i]) > 80) files[i][79] = '\0';
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}
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files [ num_files ] = NULL ;
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// leave the . and .. alone...
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int ii = ( strcmp(files [0], "." ) == 0 ) ? 2 : 0;
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// Sort the entries. This is a simple N^2 extraction sort. More
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// elaborate algorithms aren't necessary for the few dozen
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// properties we're going to sort.
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for(i=ii; i<num_files; i++) {
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int j, min = i;
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char df, *tmp;
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for(j=i+1; j<num_files; j++)
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if(strcmp(names[j], names[min]) < 0)
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min = j;
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if(i != min) {
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tmp = names[min]; names[min] = names[i]; names[i] = tmp;
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tmp = files[min]; files[min] = files[i]; files[i] = tmp;
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tmp = values[min]; values[min] = values[i]; values[i] = tmp;
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df = dflag[min]; dflag[min] = dflag[i]; dflag[i] = df;
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}
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}
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// printf("files pointer=%i/%i\n", files, num_files);
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proppath -> setLabel (startDir);
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list_box -> newList ( files ) ;
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// adjust the size of the slider...
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if (num_files > list_box->getNumVisible()) {
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slider->setSliderFraction((float)list_box->getNumVisible() / num_files);
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slider->setValue(1.0f);
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slider->reveal();
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up_arrow->reveal();
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down_arrow->reveal();
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} else {
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slider->hide();
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up_arrow->hide();
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down_arrow->hide();
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// if non-empty list, adjust the size of the slider...
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if (num_files > 1) {
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if ((11.0f/(num_files)) < 1) {
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slider->setSliderFraction (11.0f/(num_files)) ;
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slider->reveal();
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up_arrow->reveal();
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down_arrow->reveal();
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}
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else {
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slider->setSliderFraction (0.9999f) ;
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slider->hide();
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up_arrow->hide();
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down_arrow->hide();
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}
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}
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}
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void fgPropEdit::fgPropEditHandleCancel ( puObject* b )
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@ -26,8 +26,6 @@ class fgPropPicker : public puDialogBox
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static void fgPropPickerHandleArrow ( puObject *arrow );
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static void fgPropPickerHandleOk ( puObject* b );
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void delete_arrays () ;
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char** files ;
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char** names ;
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char** values ;
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