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Major property-manager rewrite, using const char * throughout

interface instead of string.  This will result in a lot more
efficiency later, once I add in a simple hash table for caching
lookups, since it will avoid creating a lot of temporary string
objects.  The major considerations for users will be that they cannot
use

  node->getName() == "foo";

any more, and will have to use c_str() when setting a string value
from a C++ string.
This commit is contained in:
david 2002-03-19 17:12:13 +00:00
parent 47b2307356
commit 0cc3bed841
20 changed files with 269 additions and 238 deletions

View file

@ -664,7 +664,7 @@ void TgtAptDialog_OK (puObject *)
void TgtAptDialog_Reset(puObject *)
{
sprintf( NewTgtAirportId, "%s", fgGetString("/sim/startup/airport-id").c_str() );
sprintf( NewTgtAirportId, "%s", fgGetString("/sim/startup/airport-id") );
TgtAptDialogInput->setValue ( NewTgtAirportId );
TgtAptDialogInput->setCursor( 0 ) ;
}
@ -705,7 +705,7 @@ void TgtAptDialog_HandleArrow( puObject *arrow )
void AddWayPoint(puObject *cb)
{
sprintf( NewTgtAirportId, "%s", fgGetString("/sim/startup/airport-id").c_str() );
sprintf( NewTgtAirportId, "%s", fgGetString("/sim/startup/airport-id") );
TgtAptDialogInput->setValue( NewTgtAirportId );
/* refresh waypoint list */
@ -776,8 +776,7 @@ void ClearRoute(puObject *cb)
void NewTgtAirportInit()
{
SG_LOG( SG_AUTOPILOT, SG_INFO, " enter NewTgtAirportInit()" );
sprintf( NewTgtAirportId, "%s",
fgGetString("/sim/startup/airport-id").c_str() );
sprintf( NewTgtAirportId, "%s", fgGetString("/sim/startup/airport-id") );
SG_LOG( SG_AUTOPILOT, SG_INFO, " NewTgtAirportId " << NewTgtAirportId );
int len = 150
- puGetDefaultLabelFont().getStringWidth( NewTgtAirportLabel ) / 2;

View file

@ -376,7 +376,7 @@ void FGAutopilot::reset() {
update_old_control_values();
sprintf( NewTgtAirportId, "%s", fgGetString("/sim/startup/airport-id").c_str() );
sprintf( NewTgtAirportId, "%s", fgGetString("/sim/startup/airport-id") );
MakeTargetLatLonStr( get_TargetLatitude(), get_TargetLongitude() );
}

View file

@ -183,7 +183,7 @@ float get_altitude( void )
float altitude;
if ( startup_units_node->getStringValue() == "feet" ) {
if ( string(startup_units_node->getStringValue()) == "feet" ) {
altitude = current_aircraft.fdm_state->get_Altitude();
} else {
altitude = (current_aircraft.fdm_state->get_Altitude()

View file

@ -1102,7 +1102,7 @@ FGTextLayer::Chunk::getValue () const
sprintf(_buf, _fmt.c_str(), _text.c_str());
return _buf;
case TEXT_VALUE:
sprintf(_buf, _fmt.c_str(), _node->getStringValue().c_str());
sprintf(_buf, _fmt.c_str(), _node->getStringValue());
break;
case DOUBLE_VALUE:
sprintf(_buf, _fmt.c_str(), _node->getFloatValue() * _mult);

View file

@ -295,8 +295,8 @@ readTransformation (const SGPropertyNode * node, float w_scale, float h_scale)
type = "rotation";
}
if (propName != (string)"") {
target = fgGetNode(propName, true);
if (propName != "") {
target = fgGetNode(propName.c_str(), true);
}
t->node = target;
@ -313,7 +313,7 @@ readTransformation (const SGPropertyNode * node, float w_scale, float h_scale)
t->table = new SGInterpTable();
for(int i = 0; i < trans_table->nChildren(); i++) {
const SGPropertyNode * node = trans_table->getChild(i);
if (node->getName() == "entry") {
if (string(node->getName()) == "entry") {
double ind = node->getDoubleValue("ind", 0.0);
double dep = node->getDoubleValue("dep", 0.0);
SG_LOG( SG_COCKPIT, SG_INFO, "Adding interpolation entry "
@ -413,7 +413,7 @@ readTextChunk (const SGPropertyNode * node)
else if (type == "number-value") {
string propName = node->getStringValue("property");
float scale = node->getFloatValue("scale", 1.0);
SGPropertyNode * target = fgGetNode(propName, true);
SGPropertyNode * target = fgGetNode(propName.c_str(), true);
chunk = new FGTextLayer::Chunk(FGTextLayer::DOUBLE_VALUE, target,
format, scale);
}
@ -485,7 +485,7 @@ readLayer (const SGPropertyNode * node, float w_scale, float h_scale)
for (int i = 0; i < node->nChildren(); i++) {
const SGPropertyNode * child = node->getChild(i);
cerr << "Trying child " << child->getName() << endl;
if (child->getName() == "layer") {
if (string(child->getName()) == "layer") {
cerr << "succeeded!" << endl;
((FGGroupLayer *)layer)->addLayer(readLayer(child, w_scale, h_scale));
}
@ -516,7 +516,7 @@ readLayer (const SGPropertyNode * node, float w_scale, float h_scale)
int nChunks = chunk_group->nChildren();
for (int i = 0; i < nChunks; i++) {
const SGPropertyNode * node = chunk_group->getChild(i);
if (node->getName() == "chunk") {
if (string(node->getName()) == "chunk") {
FGTextLayer::Chunk * chunk = readTextChunk(node);
if (chunk != 0)
tlayer->addChunk(chunk);
@ -576,7 +576,7 @@ readLayer (const SGPropertyNode * node, float w_scale, float h_scale)
int nTransformations = trans_group->nChildren();
for (int i = 0; i < nTransformations; i++) {
const SGPropertyNode * node = trans_group->getChild(i);
if (node->getName() == "transformation") {
if (string(node->getName()) == "transformation") {
FGPanelTransformation * t = readTransformation(node, w_scale, h_scale);
if (t != 0)
layer->addTransformation(t);
@ -645,7 +645,7 @@ readInstrument (const SGPropertyNode * node)
int nActions = action_group->nChildren();
for (int i = 0; i < nActions; i++) {
const SGPropertyNode * node = action_group->getChild(i);
if (node->getName() == "action") {
if (string(node->getName()) == "action") {
FGPanelAction * action = readAction(node, w_scale, h_scale);
if (action != 0)
instrument->addAction(action);
@ -664,7 +664,7 @@ readInstrument (const SGPropertyNode * node)
int nLayers = layer_group->nChildren();
for (int i = 0; i < nLayers; i++) {
const SGPropertyNode * node = layer_group->getChild(i);
if (node->getName() == "layer") {
if (string(node->getName()) == "layer") {
FGInstrumentLayer * layer = readLayer(node, w_scale, h_scale);
if (layer != 0)
instrument->addLayer(layer);
@ -783,7 +783,7 @@ readPanel (const SGPropertyNode * root)
int nInstruments = instrument_group->nChildren();
for (int i = 0; i < nInstruments; i++) {
const SGPropertyNode * node = instrument_group->getChild(i);
if (node->getName() == "instrument") {
if (string(node->getName()) == "instrument") {
FGPanelInstrument * instrument = readInstrument(node);
if (instrument != 0)
panel->addInstrument(instrument);

View file

@ -45,10 +45,10 @@ FGLaRCsim::FGLaRCsim( double dt ) {
speed_up = fgGetNode("/sim/speed-up", true);
aero = fgGetNode("/sim/aero", true);
ls_toplevel_init( 0.0, (char *)(aero->getStringValue().c_str()) );
ls_toplevel_init( 0.0, (char *)(aero->getStringValue()) );
lsic=new LaRCsimIC; //this needs to be brought up after LaRCsim is
if ( aero->getStringValue() == "c172" ) {
if ( string(aero->getStringValue()) == "c172" ) {
copy_to_LaRCsim(); // initialize all of LaRCsim's vars
//this should go away someday -- formerly done in fg_init.cxx
@ -85,7 +85,7 @@ void FGLaRCsim::init() {
// Run an iteration of the EOM (equations of motion)
void FGLaRCsim::update( int multiloop ) {
if ( aero->getStringValue() == "c172" ) {
if ( string(aero->getStringValue()) == "c172" ) {
// set control inputs
// cout << "V_calibrated_kts = " << V_calibrated_kts << '\n';
eng.set_IAS( V_calibrated_kts );
@ -169,7 +169,7 @@ void FGLaRCsim::update( int multiloop ) {
speed_up->getIntValue();
Flap_handle = 30.0 * globals->get_controls()->get_flaps();
if ( aero->getStringValue() == "c172" ) {
if ( string(aero->getStringValue()) == "c172" ) {
Use_External_Engine = 1;
} else {
Use_External_Engine = 0;
@ -539,7 +539,7 @@ bool FGLaRCsim::copy_from_LaRCsim() {
_set_Climb_Rate( -1 * V_down );
// cout << "climb rate = " << -V_down * 60 << endl;
if ( aero->getStringValue() == "uiuc" ) {
if ( string(aero->getStringValue()) == "uiuc" ) {
if (pilot_elev_no) {
globals->get_controls()->set_elevator(Long_control);
globals->get_controls()->set_elevator_trim(Long_trim);

View file

@ -117,7 +117,7 @@ void AptDialog_OK (puObject *)
void AptDialog_Reset(puObject *)
{
// strncpy( NewAirportId, fgGetString("/sim/startup/airport-id").c_str(), 16 );
sprintf( NewAirportId, "%s", fgGetString("/sim/startup/airport-id").c_str() );
sprintf( NewAirportId, "%s", fgGetString("/sim/startup/airport-id") );
AptDialogInput->setValue ( NewAirportId );
AptDialogInput->setCursor( 0 ) ;
}
@ -125,7 +125,7 @@ void AptDialog_Reset(puObject *)
void NewAirport(puObject *cb)
{
// strncpy( NewAirportId, fgGetString("/sim/startup/airport-id").c_str(), 16 );
sprintf( NewAirportId, "%s", fgGetString("/sim/startup/airport-id").c_str() );
sprintf( NewAirportId, "%s", fgGetString("/sim/startup/airport-id") );
// cout << "NewAirport " << NewAirportId << endl;
AptDialogInput->setValue( NewAirportId );
@ -134,7 +134,7 @@ void NewAirport(puObject *cb)
void NewAirportInit(void)
{
sprintf( NewAirportId, "%s", fgGetString("/sim/startup/airport-id").c_str() );
sprintf( NewAirportId, "%s", fgGetString("/sim/startup/airport-id") );
int len = 150
- puGetDefaultLabelFont().getStringWidth( NewAirportLabel ) / 2;

View file

@ -98,7 +98,7 @@ void NetIdDialog_OK (puObject *)
void NewCallSign(puObject *cb)
{
sprintf( NewNetId, "%s", fgGetString("/sim/networking/call-sign").c_str() );
sprintf( NewNetId, "%s", fgGetString("/sim/networking/call-sign") );
// sprintf( NewNetId, "%s", fgd_callsign );
NetIdDialogInput->setValue( NewNetId );
@ -107,7 +107,7 @@ void NewCallSign(puObject *cb)
void NewNetIdInit(void)
{
sprintf( NewNetId, "%s", fgGetString("/sim/networking/call-sign").c_str() );
sprintf( NewNetId, "%s", fgGetString("/sim/networking/call-sign") );
// sprintf( NewNetId, "%s", fgd_callsign );
int len = 150 - puGetDefaultLabelFont().getStringWidth( NewNetIdLabel ) / 2;

View file

@ -471,7 +471,7 @@ void fgPropPicker::find_props ()
for (i = 0; i < (int)node->nChildren(); i++) {
SGPropertyNode * child = node->getChild(i);
name = child->getName();
if ( node->getChild(name, 1) != 0 ) {
if ( node->getChild(name.c_str(), 1) != 0 ) {
iindex = child->getIndex();
sprintf(sindex, "[%d]", iindex);
name += sindex;
@ -487,11 +487,11 @@ void fgPropPicker::find_props ()
values[ pi ] = new char[ 2 ] ;
} else {
dflag[ pi ] = 0 ;
value = node->getStringValue ( name, "" );
value = node->getStringValue ( name.c_str(), "" );
values[ pi ] = new char[ strlen(value.c_str())+2 ] ;
strcpy ( values [pi], value.c_str() );
line += " = '" + value + "' " + "(";
line += getValueTypeString( node->getNode( name ) );
line += getValueTypeString( node->getNode( name.c_str() ) );
line += ")";
files[ pi ] = new char[ strlen(line.c_str())+2 ] ;
strcpy ( files [ pi ], line.c_str() ) ;

View file

@ -517,7 +517,7 @@ do_property_swap (const SGPropertyNode * arg, SGCommandState ** state)
// FIXME: inefficient
const string & tmp = prop1->getStringValue();
return (prop1->setUnspecifiedValue(prop2->getStringValue()) &&
prop2->setUnspecifiedValue(tmp));
prop2->setUnspecifiedValue(tmp.c_str()));
}

View file

@ -98,7 +98,7 @@ LogClassMapping log_class_mappings [] = {
/**
* Get the logging classes.
*/
static string
static const char *
getLoggingClasses ()
{
sgDebugClass classes = logbuf::get_log_classes();
@ -110,11 +110,12 @@ getLoggingClasses ()
result += log_class_mappings[i].name;
}
}
return result;
return result.c_str();
}
static void addLoggingClass (const string &name)
static void
addLoggingClass (const string &name)
{
sgDebugClass classes = logbuf::get_log_classes();
for (int i = 0; log_class_mappings[i].c != SG_UNDEFD; i++) {
@ -131,8 +132,9 @@ static void addLoggingClass (const string &name)
* Set the logging classes.
*/
static void
setLoggingClasses (string classes)
setLoggingClasses (const char * c)
{
string classes = c;
logbuf::set_log_classes(SG_NONE);
if (classes == "none") {
@ -165,7 +167,7 @@ setLoggingClasses (string classes)
/**
* Get the logging priority.
*/
static string
static const char *
getLoggingPriority ()
{
switch (logbuf::get_log_priority()) {
@ -191,8 +193,9 @@ getLoggingPriority ()
* Set the logging priority.
*/
static void
setLoggingPriority (string priority)
setLoggingPriority (const char * p)
{
string priority = p;
if (priority == "bulk") {
logbuf::set_log_priority(SG_BULK);
} else if (priority == "debug") {
@ -210,42 +213,13 @@ setLoggingPriority (string priority)
}
#if 0
/**
* Get the pause state of the sim.
*/
static bool
getFreeze ()
{
return globals->get_freeze();
}
/**
* Set the pause state of the sim.
*/
static void
setFreeze (bool freeze)
{
globals->set_freeze(freeze);
if ( freeze ) {
// BusyCursor( 0 );
current_atcdisplay->CancelRepeatingMessage();
current_atcdisplay->RegisterRepeatingMessage("**** SIM IS FROZEN **** SIM IS FROZEN ****");
} else {
// BusyCursor( 1 );
current_atcdisplay->CancelRepeatingMessage();
}
}
#endif
/**
* Return the current aircraft directory (UIUC) as a string.
*/
static string
static const char *
getAircraftDir ()
{
return aircraft_dir;
return aircraft_dir.c_str();
}
@ -253,12 +227,9 @@ getAircraftDir ()
* Set the current aircraft directory (UIUC).
*/
static void
setAircraftDir (string dir)
setAircraftDir (const char * dir)
{
if (getAircraftDir() != dir) {
aircraft_dir = dir;
// needReinit(); FIXME!!
}
aircraft_dir = dir;
}
@ -275,7 +246,7 @@ getElapsedTime_ms ()
/**
* Return the current Zulu time.
*/
static string
static const char *
getDateString ()
{
string out;
@ -285,7 +256,7 @@ getDateString ()
t->tm_year + 1900, t->tm_mon + 1, t->tm_mday,
t->tm_hour, t->tm_min, t->tm_sec);
out = buf;
return out;
return out.c_str();
}
@ -293,7 +264,7 @@ getDateString ()
* Set the current Zulu time.
*/
static void
setDateString (string date_string)
setDateString (const char * date_string)
{
static const SGPropertyNode *cur_time_override
= fgGetNode("/sim/time/cur-time-override", true);
@ -304,7 +275,7 @@ setDateString (string date_string)
// Scan for basic ISO format
// YYYY-MM-DDTHH:MM:SS
int ret = sscanf(date_string.c_str(), "%d-%d-%dT%d:%d:%d",
int ret = sscanf(date_string, "%d-%d-%dT%d:%d:%d",
&(new_time.tm_year), &(new_time.tm_mon),
&(new_time.tm_mday), &(new_time.tm_hour),
&(new_time.tm_min), &(new_time.tm_sec));
@ -339,7 +310,7 @@ setDateString (string date_string)
/**
* Return the GMT as a string.
*/
static string
static const char *
getGMTString ()
{
string out;
@ -349,7 +320,7 @@ getGMTString ()
t->tm_hour, t->tm_min, t->tm_sec);
// cout << t << " " << buf << endl;
out = buf;
return out;
return out.c_str();
}
@ -682,6 +653,146 @@ fgLoadFlight (istream &input)
}
////////////////////////////////////////////////////////////////////////
// Property convenience functions.
////////////////////////////////////////////////////////////////////////
SGPropertyNode *
fgGetNode (const char * path, bool create)
{
return globals->get_props()->getNode(path, create);
}
SGPropertyNode *
fgGetNode (const char * path, int index, bool create)
{
return globals->get_props()->getNode(path, index, create);
}
bool
fgHasNode (const char * path)
{
return (fgGetNode(path, false) != 0);
}
bool
fgGetBool (const char * name, bool defaultValue)
{
return globals->get_props()->getBoolValue(name, defaultValue);
}
int
fgGetInt (const char * name, int defaultValue)
{
return globals->get_props()->getIntValue(name, defaultValue);
}
int
fgGetLong (const char * name, long defaultValue)
{
return globals->get_props()->getLongValue(name, defaultValue);
}
float
fgGetFloat (const char * name, float defaultValue)
{
return globals->get_props()->getFloatValue(name, defaultValue);
}
double
fgGetDouble (const char * name, double defaultValue)
{
return globals->get_props()->getDoubleValue(name, defaultValue);
}
const char *
fgGetString (const char * name, const char * defaultValue)
{
return globals->get_props()->getStringValue(name, defaultValue);
}
bool
fgSetBool (const char * name, bool val)
{
return globals->get_props()->setBoolValue(name, val);
}
bool
fgSetInt (const char * name, int val)
{
return globals->get_props()->setIntValue(name, val);
}
bool
fgSetLong (const char * name, long val)
{
return globals->get_props()->setLongValue(name, val);
}
bool
fgSetFloat (const char * name, float val)
{
return globals->get_props()->setFloatValue(name, val);
}
bool
fgSetDouble (const char * name, double val)
{
return globals->get_props()->setDoubleValue(name, val);
}
bool
fgSetString (const char * name, const char * val)
{
return globals->get_props()->setStringValue(name, val);
}
void
fgSetArchivable (const char * name, bool state)
{
SGPropertyNode * node = globals->get_props()->getNode(name);
if (node == 0)
SG_LOG(SG_GENERAL, SG_ALERT,
"Attempt to set archive flag for non-existant property "
<< name);
else
node->setAttribute(SGPropertyNode::ARCHIVE, state);
}
void
fgSetReadable (const char * name, bool state)
{
SGPropertyNode * node = globals->get_props()->getNode(name);
if (node == 0)
SG_LOG(SG_GENERAL, SG_ALERT,
"Attempt to set read flag for non-existant property "
<< name);
else
node->setAttribute(SGPropertyNode::READ, state);
}
void
fgSetWritable (const char * name, bool state)
{
SGPropertyNode * node = globals->get_props()->getNode(name);
if (node == 0)
SG_LOG(SG_GENERAL, SG_ALERT,
"Attempt to set write flag for non-existant property "
<< name);
else
node->setAttribute(SGPropertyNode::WRITE, state);
}
void
fgUntie (const char * name)
{
if (!globals->get_props()->untie(name))
SG_LOG(SG_GENERAL, SG_WARN, "Failed to untie property " << name);
}
////////////////////////////////////////////////////////////////////////
// Implementation of FGCondition.
@ -701,7 +812,7 @@ FGCondition::~FGCondition ()
// Implementation of FGPropertyCondition.
////////////////////////////////////////////////////////////////////////
FGPropertyCondition::FGPropertyCondition (const string &propname)
FGPropertyCondition::FGPropertyCondition (const char * propname)
: _node(fgGetNode(propname, true))
{
}
@ -915,13 +1026,13 @@ FGComparisonCondition::test () const
}
void
FGComparisonCondition::setLeftProperty (const string &propname)
FGComparisonCondition::setLeftProperty (const char * propname)
{
_left_property = fgGetNode(propname, true);
}
void
FGComparisonCondition::setRightProperty (const string &propname)
FGComparisonCondition::setRightProperty (const char * propname)
{
delete _right_value;
_right_value = 0;

View file

@ -69,7 +69,6 @@ extern bool fgLoadFlight (istream &input);
// Convenience functions for getting property values.
////////////////////////////////////////////////////////////////////////
/**
* Get a property node.
*
@ -77,11 +76,7 @@ extern bool fgLoadFlight (istream &input);
* @param create true to create the node if it doesn't exist.
* @return The node, or 0 if none exists and none was created.
*/
inline SGPropertyNode *
fgGetNode (const string &path, bool create = false)
{
return globals->get_props()->getNode(path, create);
}
extern SGPropertyNode * fgGetNode (const char * path, bool create = false);
/**
@ -98,11 +93,8 @@ fgGetNode (const string &path, bool create = false)
* @param create true to create the node if it doesn't exist.
* @return The node, or 0 if none exists and none was created.
*/
inline SGPropertyNode *
fgGetNode (const string &path, int index, bool create = false)
{
return globals->get_props()->getNode(path, index, create);
}
extern SGPropertyNode * fgGetNode (const char * path,
int index, bool create = false);
/**
@ -111,11 +103,7 @@ fgGetNode (const string &path, int index, bool create = false)
* @param path The path of the node, relative to root.
* @return true if the node exists, false otherwise.
*/
inline bool
fgHasNode (const string &path)
{
return (fgGetNode(path, false) != 0);
}
extern bool fgHasNode (const char * path);
/**
@ -132,10 +120,7 @@ fgHasNode (const string &path)
* does not exist.
* @return The property's value as a bool, or the default value provided.
*/
inline bool fgGetBool (const string &name, bool defaultValue = false)
{
return globals->get_props()->getBoolValue(name, defaultValue);
}
extern bool fgGetBool (const char * name, bool defaultValue = false);
/**
@ -152,10 +137,7 @@ inline bool fgGetBool (const string &name, bool defaultValue = false)
* does not exist.
* @return The property's value as an int, or the default value provided.
*/
inline int fgGetInt (const string &name, int defaultValue = 0)
{
return globals->get_props()->getIntValue(name, defaultValue);
}
extern int fgGetInt (const char * name, int defaultValue = 0);
/**
@ -172,10 +154,7 @@ inline int fgGetInt (const string &name, int defaultValue = 0)
* does not exist.
* @return The property's value as a long, or the default value provided.
*/
inline int fgGetLong (const string &name, long defaultValue = 0L)
{
return globals->get_props()->getLongValue(name, defaultValue);
}
extern int fgGetLong (const char * name, long defaultValue = 0L);
/**
@ -192,10 +171,7 @@ inline int fgGetLong (const string &name, long defaultValue = 0L)
* does not exist.
* @return The property's value as a float, or the default value provided.
*/
inline float fgGetFloat (const string &name, float defaultValue = 0.0)
{
return globals->get_props()->getFloatValue(name, defaultValue);
}
extern float fgGetFloat (const char * name, float defaultValue = 0.0);
/**
@ -212,10 +188,7 @@ inline float fgGetFloat (const string &name, float defaultValue = 0.0)
* does not exist.
* @return The property's value as a double, or the default value provided.
*/
inline double fgGetDouble (const string &name, double defaultValue = 0.0)
{
return globals->get_props()->getDoubleValue(name, defaultValue);
}
extern double fgGetDouble (const char * name, double defaultValue = 0.0);
/**
@ -232,10 +205,8 @@ inline double fgGetDouble (const string &name, double defaultValue = 0.0)
* does not exist.
* @return The property's value as a string, or the default value provided.
*/
inline string fgGetString (const string &name, string defaultValue = "")
{
return globals->get_props()->getStringValue(name, defaultValue);
}
extern const char * fgGetString (const char * name,
const char * defaultValue = "");
/**
@ -251,10 +222,7 @@ inline string fgGetString (const string &name, string defaultValue = "")
* @param val The new value for the property.
* @return true if the assignment succeeded, false otherwise.
*/
inline bool fgSetBool (const string &name, bool val)
{
return globals->get_props()->setBoolValue(name, val);
}
extern bool fgSetBool (const char * name, bool val);
/**
@ -270,10 +238,7 @@ inline bool fgSetBool (const string &name, bool val)
* @param val The new value for the property.
* @return true if the assignment succeeded, false otherwise.
*/
inline bool fgSetInt (const string &name, int val)
{
return globals->get_props()->setIntValue(name, val);
}
extern bool fgSetInt (const char * name, int val);
/**
@ -289,10 +254,7 @@ inline bool fgSetInt (const string &name, int val)
* @param val The new value for the property.
* @return true if the assignment succeeded, false otherwise.
*/
inline bool fgSetLong (const string &name, long val)
{
return globals->get_props()->setLongValue(name, val);
}
extern bool fgSetLong (const char * name, long val);
/**
@ -308,10 +270,7 @@ inline bool fgSetLong (const string &name, long val)
* @param val The new value for the property.
* @return true if the assignment succeeded, false otherwise.
*/
inline bool fgSetFloat (const string &name, float val)
{
return globals->get_props()->setFloatValue(name, val);
}
extern bool fgSetFloat (const char * name, float val);
/**
@ -327,10 +286,7 @@ inline bool fgSetFloat (const string &name, float val)
* @param val The new value for the property.
* @return true if the assignment succeeded, false otherwise.
*/
inline bool fgSetDouble (const string &name, double val)
{
return globals->get_props()->setDoubleValue(name, val);
}
extern bool fgSetDouble (const char * name, double val);
/**
@ -346,10 +302,7 @@ inline bool fgSetDouble (const string &name, double val)
* @param val The new value for the property.
* @return true if the assignment succeeded, false otherwise.
*/
inline bool fgSetString (const string &name, const string &val)
{
return globals->get_props()->setStringValue(name, val);
}
extern bool fgSetString (const char * name, const char * val);
@ -370,17 +323,7 @@ inline bool fgSetString (const string &name, const string &val)
* @param name The property name.
* @param state The state of the archive attribute (defaults to true).
*/
inline void
fgSetArchivable (const string &name, bool state = true)
{
SGPropertyNode * node = globals->get_props()->getNode(name);
if (node == 0)
SG_LOG(SG_GENERAL, SG_ALERT,
"Attempt to set archive flag for non-existant property "
<< name);
else
node->setAttribute(SGPropertyNode::ARCHIVE, state);
}
extern void fgSetArchivable (const char * name, bool state = true);
/**
@ -395,17 +338,7 @@ fgSetArchivable (const string &name, bool state = true)
* @param name The property name.
* @param state The state of the read attribute (defaults to true).
*/
inline void
fgSetReadable (const string &name, bool state = true)
{
SGPropertyNode * node = globals->get_props()->getNode(name);
if (node == 0)
SG_LOG(SG_GENERAL, SG_ALERT,
"Attempt to set read flag for non-existant property "
<< name);
else
node->setAttribute(SGPropertyNode::READ, state);
}
extern void fgSetReadable (const char * name, bool state = true);
/**
@ -420,17 +353,7 @@ fgSetReadable (const string &name, bool state = true)
* @param name The property name.
* @param state The state of the write attribute (defaults to true).
*/
inline void
fgSetWritable (const string &name, bool state = true)
{
SGPropertyNode * node = globals->get_props()->getNode(name);
if (node == 0)
SG_LOG(SG_GENERAL, SG_ALERT,
"Attempt to set write flag for non-existant property "
<< name);
else
node->setAttribute(SGPropertyNode::WRITE, state);
}
extern void fgSetWritable (const char * name, bool state = true);
@ -445,12 +368,7 @@ fgSetWritable (const string &name, bool state = true)
* Classes should use this function to release control of any
* properties they are managing.
*/
inline void
fgUntie (const string &name)
{
if (!globals->get_props()->untie(name))
SG_LOG(SG_GENERAL, SG_WARN, "Failed to untie property " << name);
}
extern void fgUntie (const char * name);
/**
@ -471,7 +389,7 @@ fgUntie (const string &name)
*/
template <class V>
inline void
fgTie (const string &name, V (*getter)(), void (*setter)(V) = 0,
fgTie (const char * name, V (*getter)(), void (*setter)(V) = 0,
bool useDefault = true)
{
if (!globals->get_props()->tie(name, SGRawValueFunctions<V>(getter, setter),
@ -501,7 +419,7 @@ fgTie (const string &name, V (*getter)(), void (*setter)(V) = 0,
*/
template <class V>
inline void
fgTie (const string &name, int index, V (*getter)(int),
fgTie (const char * name, int index, V (*getter)(int),
void (*setter)(int, V) = 0, bool useDefault = true)
{
if (!globals->get_props()->tie(name,
@ -535,7 +453,7 @@ fgTie (const string &name, int index, V (*getter)(int),
*/
template <class T, class V>
inline void
fgTie (const string &name, T * obj, V (T::*getter)() const,
fgTie (const char * name, T * obj, V (T::*getter)() const,
void (T::*setter)(V) = 0, bool useDefault = true)
{
if (!globals->get_props()->tie(name,
@ -567,7 +485,7 @@ fgTie (const string &name, T * obj, V (T::*getter)() const,
*/
template <class T, class V>
inline void
fgTie (const string &name, T * obj, int index,
fgTie (const char * name, T * obj, int index,
V (T::*getter)(int) const, void (T::*setter)(int, V) = 0,
bool useDefault = true)
{
@ -614,7 +532,7 @@ public:
class FGPropertyCondition : public FGCondition
{
public:
FGPropertyCondition (const string &propname);
FGPropertyCondition (const char * propname);
virtual ~FGPropertyCondition ();
virtual bool test () const { return _node->getBoolValue(); }
private:
@ -691,8 +609,8 @@ public:
FGComparisonCondition (Type type, bool reverse = false);
virtual ~FGComparisonCondition ();
virtual bool test () const;
virtual void setLeftProperty (const string &propname);
virtual void setRightProperty (const string &propname);
virtual void setLeftProperty (const char * propname);
virtual void setRightProperty (const char * propname);
// will make a local copy
virtual void setRightValue (const SGPropertyNode * value);
private:

View file

@ -1405,7 +1405,7 @@ int mainLoop( int argc, char **argv ) {
// set current_options lon/lat if an airport id is specified
// cout << "3. airport_id = " << fgGetString("/sim/startup/airport-id") << endl;
if ( fgGetString("/sim/startup/airport-id").length() ) {
if ( fgGetString("/sim/startup/airport-id")[0] != '\0' ) {
// fgSetPosFromAirportID( fgGetString("/sim/startup/airport-id") );
fgSetPosFromAirportIDandHdg( fgGetString("/sim/startup/airport-id"),
fgGetDouble("/orientation/heading-deg") );

View file

@ -574,13 +574,13 @@ parse_option (const string& arg)
} else if ( arg == "--enable-anti-alias-hud" ) {
fgSetBool("/sim/hud/antialiased", true);
} else if ( arg.find( "--control=") == 0 ) {
fgSetString("/sim/control-mode", arg.substr(10));
fgSetString("/sim/control-mode", arg.substr(10).c_str());
} else if ( arg == "--disable-auto-coordination" ) {
fgSetBool("/sim/auto-coordination", false);
} else if ( arg == "--enable-auto-coordination" ) {
fgSetBool("/sim/auto-coordination", true);
} else if ( arg.find( "--browser-app=") == 0 ) {
fgSetString("/sim/startup/browser-app", arg.substr(14));
fgSetString("/sim/startup/browser-app", arg.substr(14).c_str());
} else if ( arg == "--disable-hud" ) {
fgSetBool("/sim/hud/visibility", false);
} else if ( arg == "--enable-hud" ) {
@ -595,7 +595,7 @@ parse_option (const string& arg)
fgSetBool("/sim/sound/audible", true);
} else if ( arg.find( "--airport-id=") == 0 ) {
// NB: changed property name!!!
fgSetString("/sim/startup/airport-id", arg.substr(13));
fgSetString("/sim/startup/airport-id", arg.substr(13).c_str());
} else if ( arg.find( "--offset-distance=") == 0 ) {
fgSetDouble("/sim/startup/offset-distance", atof(arg.substr(18)));
} else if ( arg.find( "--offset-azimuth=") == 0 ) {
@ -679,11 +679,11 @@ parse_option (const string& arg)
} else if ( arg.find( "--fg-scenery=" ) == 0 ) {
globals->set_fg_scenery(arg.substr( 13 ));
} else if ( arg.find( "--fdm=" ) == 0 ) {
fgSetString("/sim/flight-model", arg.substr(6));
fgSetString("/sim/flight-model", arg.substr(6).c_str());
} else if ( arg.find( "--aero=" ) == 0 ) {
fgSetString("/sim/aero", arg.substr(7));
fgSetString("/sim/aero", arg.substr(7).c_str());
} else if ( arg.find( "--aircraft-dir=" ) == 0 ) {
fgSetString("/sim/aircraft-dir", arg.substr(15));
fgSetString("/sim/aircraft-dir", arg.substr(15).c_str());
} else if ( arg.find( "--model-hz=" ) == 0 ) {
fgSetInt("/sim/model-hz", atoi(arg.substr(11)));
} else if ( arg.find( "--speed=" ) == 0 ) {
@ -844,7 +844,7 @@ parse_option (const string& arg)
fgSetBool("/sim/hud/net-display", true);
net_hud_display = 1; // FIXME
} else if ( arg.find( "--net-id=") == 0 ) {
fgSetString("sim/networking/call-sign", arg.substr(9));
fgSetString("sim/networking/call-sign", arg.substr(9).c_str());
#endif
} else if ( arg.find( "--prop:" ) == 0 ) {
string assign = arg.substr(7);
@ -855,17 +855,19 @@ parse_option (const string& arg)
}
string name = assign.substr(0, pos);
string value = assign.substr(pos + 1);
fgSetString(name.c_str(), value);
fgSetString(name.c_str(), value.c_str());
// SG_LOG(SG_GENERAL, SG_INFO, "Setting default value of property "
// << name << " to \"" << value << '"');
} else if ( arg.find("--trace-read=") == 0) {
string name = arg.substr(13);
SG_LOG(SG_GENERAL, SG_INFO, "Tracing reads for property " << name);
fgGetNode(name, true)->setAttribute(SGPropertyNode::TRACE_READ, true);
fgGetNode(name.c_str(), true)
->setAttribute(SGPropertyNode::TRACE_READ, true);
} else if ( arg.find("--trace-write=") == 0) {
string name = arg.substr(14);
SG_LOG(SG_GENERAL, SG_INFO, "Tracing writes for property " << name);
fgGetNode(name, true)->setAttribute(SGPropertyNode::TRACE_WRITE, true);
fgGetNode(name.c_str(), true)
->setAttribute(SGPropertyNode::TRACE_WRITE, true);
} else if ( arg.find( "--view-offset=" ) == 0 ) {
// $$$ begin - added VS Renganathan, 14 Oct 2K
// for multi-window outside window imagery

View file

@ -133,7 +133,7 @@ void HttpdChannel::foundTerminator (void) {
string b = arg.substr( apos + 1 );
printf(" a = %s b = %s\n", a.c_str(), b.c_str() );
if ( a == "value" ) {
fgSetString( request, urlDecode(b) );
fgSetString( request.c_str(), urlDecode(b).c_str() );
}
}
}
@ -141,7 +141,7 @@ void HttpdChannel::foundTerminator (void) {
request = urlDecode(request);
}
node = globals->get_props()->getNode(request);
node = globals->get_props()->getNode(request.c_str());
string response = "";
response += "<HTML LANG=\"en\">";
@ -179,7 +179,7 @@ void HttpdChannel::foundTerminator (void) {
for (int i = 0; i < node->nChildren(); i++) {
SGPropertyNode *child = node->getChild(i);
string name = child->getName();
if ( node->getChild(name, 1) ) {
if ( node->getChild(name.c_str(), 1) ) {
char buf[16];
sprintf(buf, "[%d]", child->getIndex());
name += buf;
@ -197,7 +197,7 @@ void HttpdChannel::foundTerminator (void) {
line += "</A></B>";
line += "/<BR>";
} else {
string value = node->getStringValue ( name, "" );
string value = node->getStringValue ( name.c_str(), "" );
line += "<B>";
line += name;
line += "</B> <A HREF=\"";

View file

@ -130,15 +130,15 @@ bool FGProps::process_command( const char *cmd ) {
string command = tokens[0];
SGPropertyNode * node = globals->get_props()->getNode(path);
SGPropertyNode * node = globals->get_props()->getNode(path.c_str());
if ( command == "ls" ) {
SGPropertyNode * dir = node;
if ( tokens.size() > 2 ) {
if ( tokens[1][0] == '/' ) {
dir = globals->get_props()->getNode(tokens[1]);
dir = globals->get_props()->getNode(tokens[1].c_str());
} else {
dir = globals->get_props()->getNode(path + "/" + tokens[1]);
dir = globals->get_props()->getNode((path + "/" + tokens[1]).c_str());
}
if ( dir == 0 ) {
tokens[1] = "ERR Node \"" + tokens[1] + "\" not found.\n";
@ -151,7 +151,7 @@ bool FGProps::process_command( const char *cmd ) {
SGPropertyNode * child = dir->getChild(i);
string name = child->getName();
string line = name;
if ( dir->getChild(name, 1) ) {
if ( dir->getChild(name.c_str(), 1) ) {
char buf[16];
sprintf(buf, "[%d]", child->getIndex());
line += buf;
@ -160,9 +160,9 @@ bool FGProps::process_command( const char *cmd ) {
line += "/";
} else {
if ( mode == PROMPT ) {
string value = dir->getStringValue ( name, "" );
string value = dir->getStringValue ( name.c_str(), "" );
line += " =\t'" + value + "'\t(";
line += getValueTypeString( dir->getNode( name ) );
line += getValueTypeString( dir->getNode( name.c_str() ) );
line += ")";
}
}
@ -176,7 +176,7 @@ bool FGProps::process_command( const char *cmd ) {
io->writestring( buf.str() );
}
else {
SGPropertyNode *child = node->getNode(tokens[1]);
SGPropertyNode *child = node->getNode(tokens[1].c_str());
if ( child ) {
writeProperties ( buf, child );
io->writestring( buf.str() );
@ -192,7 +192,7 @@ bool FGProps::process_command( const char *cmd ) {
if ( tokens.size() <= 1 ) {
// do nothing
} else {
SGPropertyNode *child = node->getNode(tokens[1]);
SGPropertyNode *child = node->getNode(tokens[1].c_str());
if ( child ) {
node = child;
path = node->getPath();
@ -213,13 +213,13 @@ bool FGProps::process_command( const char *cmd ) {
// do nothing
} else {
string tmp;
string value = node->getStringValue ( tokens[1], "" );
string value = node->getStringValue ( tokens[1].c_str(), "" );
if ( mode == PROMPT ) {
//string ttt = "debug = '" + tokens[1] + "'\n";
//io->writestring( ttt.c_str() );
tmp = tokens[1] + " = '" + value + "' (";
tmp += getValueTypeString( node->getNode( tokens[1] ) );
tmp += getValueTypeString( node->getNode( tokens[1].c_str() ) );
tmp += ")\n";
} else {
tmp = value + "\n";
@ -230,13 +230,13 @@ bool FGProps::process_command( const char *cmd ) {
if ( tokens.size() <= 2 ) {
// do nothing
} else {
node->getNode( tokens[1], true )->setStringValue(tokens[2]);
node->getNode( tokens[1].c_str(), true )->setStringValue(tokens[2].c_str());
// now fetch and write out the new value as confirmation
// of the change
string value = node->getStringValue ( tokens[1], "" );
string value = node->getStringValue ( tokens[1].c_str(), "" );
string tmp = tokens[1] + " = '" + value + "' (";
tmp += getValueTypeString( node->getNode( tokens[1] ) );
tmp += getValueTypeString( node->getNode( tokens[1].c_str() ) );
tmp += ")\n";
io->writestring( tmp.c_str() );

View file

@ -82,7 +82,7 @@ char *fg_net_init( ssgRoot *orig_scene ){
// We enable display of netinfos only if user wishes it via cmd-line param
net_hud_display = (net_hud_display == 0) ? 0 : 1;
// Get pilot's name from options, can be modified at runtime via menu
net_callsign = (char *)(fgGetString("/sim/networking/call-sign").c_str());
net_callsign = (char *)(fgGetString("/sim/networking/call-sign"));
// Disable Blast Mode -1 = Disable, 0 = Enable
net_blast_toggle = -1;
// We start unregistered, we reg. later via menu to fgd

View file

@ -82,13 +82,15 @@ bool FGMaterialLib::load( const string& mpath ) {
int nMaterials = materials.nChildren();
for (int i = 0; i < nMaterials; i++) {
const SGPropertyNode * node = materials.getChild(i);
if (node->getName() == "material") {
if (string(node->getName()) == "material") {
FGNewMat * m = new FGNewMat(node);
vector<const SGPropertyNode *>names = node->getChildren("name");
for (unsigned int j = 0; j < names.size(); j++) {
string name = names[j]->getStringValue();
m->ref();
matlib[names[j]->getStringValue()] = m;
std::cerr << "Material " << name << endl;
matlib[name] = m;
SG_LOG( SG_TERRAIN, SG_INFO, " Loading material "
<< names[j]->getStringValue());
}

View file

@ -51,15 +51,16 @@ FGFX::init()
const SGPropertyNode * node = fgGetNode("/sim/sound", true);
int i;
string path_str = node->getStringValue("path");
SGPath path( globals->get_fg_root() );
if (node->getStringValue("path") == "") {
SG_LOG(SG_GENERAL, SG_ALERT, "Incorect path in configuration file.");
if (path_str == "") {
SG_LOG(SG_GENERAL, SG_ALERT, "Incorrect path in configuration file.");
return;
}
path.append(node->getStringValue("path"));
path.append(path_str.c_str());
SG_LOG(SG_GENERAL, SG_INFO, "Reading Instrument " << node->getName()
<< " from " << path.str());
<< " from " << path.str());
SGPropertyNode root;
try {

View file

@ -99,29 +99,27 @@ FGSound::init()
SG_LOG(SG_GENERAL, SG_INFO,
"Loading sound information for: " << _name );
if (_node->getStringValue("mode") == "looped") {
string mode_str = _node->getStringValue("mode");
if (mode_str == "looped") {
_mode = FGSound::LOOPED;
} else {
_mode = FGSound::ONCE;
if (_node->getStringValue("mode") != (string)"once")
if (mode_str != (string)"once")
SG_LOG( SG_GENERAL, SG_INFO, "Unknown sound mode, default to 'once'");
}
if (_node->getStringValue("type") == "flipflop") {
string type_str = _node->getStringValue("type");
if (type_str == "flipflop") {
_type = FGSound::FLIPFLOP;
} else if (_node->getStringValue("type") == "inverted") {
} else if (type_str== "inverted") {
_type = FGSound::INVERTED;
} else if (_node->getStringValue("type") == "raise") {
} else if (type_str == "raise") {
_type = FGSound::RAISE;
} else if (_node->getStringValue("type") == "fall") {
} else if (type_str == "fall") {
_type = FGSound::FALL;
} else {
_type = FGSound::LEVEL;
if (_node->getStringValue("type") != (string)"level")
if (type_str != (string)"level")
SG_LOG( SG_GENERAL, SG_INFO, "Unknown sound type, default to 'level'");
}