curt
a264f99310
Updated with additional engine parameters.
2001-10-05 22:44:15 +00:00
curt
74fc1387a9
Begin wiring Dave Luff's engine model into JSBSim.
2001-10-05 20:27:33 +00:00
curt
07f5955f8c
Many engine model tweaks, updates, and enhancements.
2001-10-05 20:27:01 +00:00
curt
ba10c133fc
Syncing with the very latest JSBSim development code.
2001-10-05 20:19:59 +00:00
curt
2297c706e8
Initial revision.
2001-10-05 20:16:16 +00:00
curt
646f93e618
Enclosed is the latest engine model update that supercedes the
...
one I sent yesterday. I have re-zipped all four files so you can
neglect the last lot but only io360.cxx has changed if you've
already committed. It's untested since I can't start the engine until
John has committed his update with separate properties. Should
work fine though.
2001-09-19 22:58:29 +00:00
curt
bb785797b9
b) FDM - ada.cxx, ada.hxx have been updated with the faux, daux and iaux arrays that you created in flight.hxx. In Flight.hxx I use the get_V_north_rel_ground() set of functions. Please do not comment them out. If you dont comment them, you dont have to forcibly return zero vale to get_Vx(),get_Vy() & get_Vz() in cockpit.cxx.
2001-09-19 22:25:22 +00:00
curt
d96dd611b1
Tweaks.
2001-09-14 20:54:46 +00:00
curt
bfc56f9d17
More changes in support of UIUCModel.
2001-09-14 20:47:27 +00:00
curt
19e7e93787
/FDM/UIUCModel/uiuc_aircraft.h
...
Added variables necessary for new abilities.
/FDM/UIUCModel/uiuc_coefficients.cpp
/FDM/UIUCModel/uiuc_coefficients.h
/FDM/UIUCModel/uiuc_coef_lift.cpp
Added CZfa.
/FDM/UIUCModel/uiuc_controlInput.cpp
Added aileron and rudder inputs.
/FDM/UIUCModel/uiuc_engine.cpp
Added throttle input.
/FDM/UIUCModel/uiuc_engine.h
/FDM/UIUCModel/uiuc_map_CL.cpp
/FDM/UIUCModel/uiuc_map_engine.cpp
/FDM/UIUCModel/uiuc_map_init.cpp
/FDM/UIUCModel/uiuc_menu.cpp
/FDM/UIUCModel/uiuc_wrapper.cpp
Added a few new functions.
/FDM/UIUCModel/uiuc_wrapper.h
/FDM/UIUCModel/uiuc_map_controlSurface.cpp
/FDM/UIUCModel/uiuc_initializemaps.cpp
/FDM/UIUCModel/uiuc_initializemaps.h
/FDM/UIUCModel/uiuc_map_keyword.cpp
/FDM/UIUCModel/Makefile.am
/Main/Makefile.am
added files
/FDM/UIUCModel/uiuc_map_fog.cpp
For the visibility ability.
/FDM/UIUCModel/uiuc_map_fog.h
/FDM/UIUCModel/uiuc_fog.cpp
/FDM/UIUCModel/uiuc_fog.h
2001-09-14 20:36:34 +00:00
curt
a691a3a3f6
Changes to better support arbitrary external flight models.
2001-09-04 14:38:15 +00:00
curt
019b6d29fe
Fixed [simple] terrain following altitude hold mode to work again.
2001-08-31 18:07:23 +00:00
curt
59ccf90a60
Misc tweaks.
2001-08-14 19:47:40 +00:00
curt
45904a45eb
Various MSVC tweaks and warning fixes.
2001-07-30 22:53:53 +00:00
curt
5796b95988
Updates.
2001-07-26 17:17:11 +00:00
curt
43cf7b07fd
Tweaks.
2001-07-24 01:02:59 +00:00
curt
d76c92df5e
Initial revision.
2001-07-23 22:17:47 +00:00
curt
a40a60a213
Multi-engine throttle fixes.
2001-07-23 20:32:31 +00:00
curt
97067e62a2
Added recent ground effect modeling changes.
2001-07-23 20:31:59 +00:00
curt
96b88e539f
Move FGControls declaration to globals.hxx
2001-07-22 19:51:16 +00:00
curt
98b90a2a37
- make certain UVW velocities don't overright airspeed-kt at startup
2001-07-16 04:34:46 +00:00
curt
3cca0caced
Use throw to report config file load errors.
2001-07-16 04:14:34 +00:00
curt
f2515f709e
Updated so load/save will work.
2001-07-13 21:45:48 +00:00
curt
26d12e4b69
Synced with latest JSBSim.
2001-07-13 16:41:23 +00:00
curt
a9289994b0
Most recent changes blew up LaRCsim so we are reverting to a previous
...
version.
2001-07-13 05:13:29 +00:00
curt
4e74c02688
Fix a comment.
2001-07-13 05:12:53 +00:00
curt
e4044e469f
We check if the ptr is NULL before deleting it, so set it to NULL after
...
deleting it.
2001-07-13 05:12:30 +00:00
curt
0ff9311948
Just being a tad more careful with setting the ptr to NULL after deleting
...
it.
2001-07-13 05:11:46 +00:00
curt
5daff6705a
- modified set_V_(north|east|down) to use set_Velocities_Local, so
...
that overrides in JSBSim will work (i.e. properties can be set)
- modified set_(u|v|w)Body to use set_Velocities_Wind_Body, so
that overrides in JSBSim will work (i.e. properties can be set)
2001-07-12 23:35:36 +00:00
curt
ac1342de59
Made the following properties archivable:
...
- /position/latitude-deg
- /position/longitude-deg
- /position/altitude-ft
- /orientation/roll-deg
- /orientation/pitch-deg
- /orientation/heading-deg
- /velocities/speed-north-fps
- /velocities/speed-east-fps
- /velocities/speed-down-fps
(TODO: add rotational velocities)
2001-07-12 23:35:18 +00:00
curt
1cdcaef13d
sync with latest JSBSim ...
2001-07-12 17:55:27 +00:00
curt
7b917bbd5c
Removed FGControls.{cpp,h}
2001-07-11 23:53:45 +00:00
curt
96eff71a13
20010710 sync with JSBSim.
2001-07-10 15:56:38 +00:00
curt
72a95d570c
** Properties Renamed
...
- /autopilot/locks/nav1 => /autopilot/locks/nav[0]
- /autopilot/settings/altitude += "-ft"
- /autopilot/settings/climb-rate += "-fpm"
- /autopilot/settings/heading-bug += "-deg"
- /consumables/fuel/tank1/level => /consumables/fuel/tank[0]/level-gal_us
- /consumables/fuel/tank2/level => /consumables/fuel/tank[1]/level-gal_us
- /engines/engine0/cht => /engines/engine[0]/cht-degf
- /engines/engine0/egt => /engines/engine[0]/egt-degf
- /engines/engine0/fuel-flow => /engines/engine[0]/fuel-flow-gph
- /engines/engine0/mp => /engines/engine[0]/mp-osi
- /engines/engine0/rpm => /engines/engine[0]/rpm
- /environment/clouds/altitude += "-ft"
- /environment/magnetic-dip += "-deg"
- /environment/magnetic-varation += "-deg"
- /environment/visibility += "-m"
- /environment/wind-down += "-fps"
- /environment/wind-east += "-fps"
- /environment/wind-north += "-fps"
- /orientation/heading += "-deg"
- /orientation/heading-magnetic += "-deg"
- /orientation/pitch += "-deg"
- /orientation/roll += "-deg"
- /position/altitude += "-ft"
- /position/altitude-agl += "-ft"
- /position/latitude += "-deg"
- /position/longitude += "-deg"
- /radios/adf/frequencies/selected += "-khz"
- /radios/adf/frequencies/standby += "-khz"
- /radios/adf/rotation += "-deg"
- /radios/nav1/* => /radios/nav[0]/*
- /radios/nav2/* => /radios/nav[1]/*
- /radios/nav[*]/dme/distance += "-nm"
- /radios/nav[*]/frequencies/selected += "-mhz"
- /radios/nav[*]/frequencies/standby += "-mhz"
- /radios/nav[*]/radials/actual += "-deg"
- /radios/nav[*]/radials/selected += "-deg"
- /sim/view/goal-offset += "-deg"
- /sim/view/offset += "-deg"
- /steam/adf += "-deg"
- /steam/airspeed += "-kt"
- /steam/altitude += "-ft"
- /steam/gyro-compass += "-deg"
- /steam/gyro-compass-error += "-deg"
- /steam/mag-compass += "-deg"
- /steam/vertical-speed += "-fpm"
- /velocities/airspeed += "-kt"
- /velocities/side-slip += "-rad"
- /velocities/speed-down += "-fps"
- /velocities/speed-east += "-fps"
- /velocities/speed-north += "-fps"
- /velocities/uBody += "-fps"
- /velocities/vBody += "-fps"
- /velocities/wBody += "-fps"
- /velocities/vertical-speed += "-fps"
2001-07-02 22:27:24 +00:00
curt
9ff7217961
Fix a JSBSim airport elevation bug.
2001-06-26 22:16:02 +00:00
curt
d99b8fb2ba
Synced to latest version of JSBSim which [hopefully] includes all of Erik's
...
Irix patches.
2001-06-20 22:29:31 +00:00
curt
c086f3e0e5
Property node patches by David Megginson.
2001-06-12 05:18:43 +00:00
curt
c64e284c51
More property node optimizations.
2001-06-06 19:12:24 +00:00
curt
70cfe7e606
Debugging output.
2001-06-06 17:11:35 +00:00
curt
5cf0bae003
JSBSim tweaks.
2001-06-05 22:12:57 +00:00
curt
9c0925744d
Synced with latest JSBSim as of June 5, 2001.
2001-06-05 20:58:48 +00:00
curt
29d540901c
Tile pager tweaks.
...
MSVC++ tweaks.
2001-05-21 20:44:59 +00:00
curt
74b473ca36
Don't build ls_trim.c, but keep it in EXTRA_DIST.
2001-05-18 20:29:57 +00:00
curt
aea664cd15
MSVC++ changes contributed by Geoff McLane.
2001-05-17 21:55:22 +00:00
curt
f3ca9b2e05
Synced with latest JSBSim. X15 works for me, but C172 segfaults.
2001-04-17 21:19:54 +00:00
curt
f117bc201f
Oops missed one updated file.
2001-04-13 21:16:16 +00:00
curt
fc7e234d3d
Irix MipsPRO fixes.
2001-04-13 21:00:07 +00:00
curt
b0b6c34249
Initial stab at a threaded tile loader contributed by Bernie Bright.
...
He writes:
Here are the final changes to add threads to the tile loading. All the
thread related code is in the new FGTileLoader class.
./configure.in
./acconfig.h
Added --with-threads option and corresponding ENABLE_THREADS
definition. The default is no threads.
./src/Scenery/tilemgr
Removed load_queue and associated references. This has been replaced by
a new class FGTileLoader in FGNewCache.
Made the global variable global_tile_cache a member.
schedule_needed(): removed global_tile_cache.exists() tests since
sched_tile() effectively repeats the test.
initialize_queue(): removed code that loads tiles since this is now
performed by FGTileLoader.
update(): ditto
./src/Scenery/newcache
Added new class FGTileLoader to manage tile queuing and loading.
tile_map typedefs are private.
exists() is a const member function.
fill_in(): deleted
load_tile(): added.
./src/Scenery/FGTileLoader
The new threaded tile loader. Maintains a queue of tiles waiting to be
loaded and an array of one or more threads to load the tiles. Currently
only a single thread is created. The queue is guarded by a mutex to
synchronize access. A condition variable signals the thread when the
queue is non-empty.
CLO: I made a few tweaks to address a couple issues, hopefully what we
have is solid, but now we kick it out to the general public to see. :-)
2001-04-11 02:47:15 +00:00
curt
a2049b110f
More JSBSim updates.
2001-04-06 22:59:31 +00:00
curt
4b6e8102a7
Synced with latest JSBSim cvs.
...
reinit fix from Norman.
2001-04-05 21:14:37 +00:00