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322
src/FDM/JSBSim/FGColumnVector3.cpp
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322
src/FDM/JSBSim/FGColumnVector3.cpp
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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Module: FGMatrix33.cpp
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Author: Originally by Tony Peden [formatted here (and broken??) by JSB]
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Date started: 1998
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Purpose: FGMatrix33 class
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Called by: Various
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FUNCTIONAL DESCRIPTION
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--------------------------------------------------------------------------------
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HISTORY
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--------------------------------------------------------------------------------
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??/??/?? TP Created
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03/16/2000 JSB Added exception throwing
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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INCLUDES
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#include "FGColumnVector3.h"
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#include "FGMatrix33.h"
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static const char *IdSrc = "$Id$";
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static const char *IdHdr = ID_COLUMNVECTOR3;
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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CLASS IMPLEMENTATION
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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FGColumnVector3::FGColumnVector3(void)
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{
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data = new double[4];
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rowCtr = 1;
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//cout << "Allocated: " << data << endl;
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//if (debug_lvl & 2) cout << "Instantiated: FGColumnVector3" << endl;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGColumnVector3::FGColumnVector3(int m)
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{
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data = new double[4];
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rowCtr = 1;
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data[1]=0;data[2]=0;data[3]=0;
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//cout << "Allocated: " << data << endl;
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//if (debug_lvl & 2) cout << "Instantiated: FGColumnVector3" << endl;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGColumnVector3::~FGColumnVector3(void)
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{
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//cout << "Freed: " << data << endl;
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delete[] data;
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data = NULL;
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if (debug_lvl & 2) cout << "Destroyed: FGColumnVector3" << endl;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGColumnVector3::FGColumnVector3(const FGColumnVector3& b)
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{
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data = new double[4];
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data[1] = b.data[1];
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data[2] = b.data[2];
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data[3] = b.data[3];
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rowCtr = 1;
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if (debug_lvl & 2) cout << "Instantiated: FGColumnVector3" << endl;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGColumnVector3 FGColumnVector3::operator=(const FGColumnVector3& b)
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{
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data = new double[4];
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data[1] = b.data[1];
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data[2] = b.data[2];
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data[3] = b.data[3];
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rowCtr = 1;
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if (debug_lvl & 2) cout << "Instantiated: FGColumnVector3" << endl;
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return *this;
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}
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/* //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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double& FGColumnVector3::operator()(int m) const
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{
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return data[m];
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}
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*/
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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/* FGColumnVector3 operator*(const FGMatrix33& Mat, FGColumnVector3& Col)
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{
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FGColumnVector3 Product;
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Product(1) = Col(1)*Mat(1,1) + Col(2)*Mat(1,2) + Col(3)*Mat(1,3);
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Product(2) = Col(1)*Mat(2,1) + Col(2)*Mat(2,2) + Col(3)*Mat(2,3);
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Product(3) = Col(1)*Mat(3,1) + Col(2)*Mat(3,2) + Col(3)*Mat(3,3);
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return Product;
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}
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*/
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGColumnVector3 FGColumnVector3::operator+(const FGColumnVector3& C)
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{
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FGColumnVector3 Sum;
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Sum(1) = C(1) + data[1];
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Sum(2) = C(2) + data[2];
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Sum(3) = C(3) + data[3];
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return Sum;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGColumnVector3::operator+=(const FGColumnVector3& C)
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{
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data[1] += C(1);
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data[2] += C(2);
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data[3] += C(3);
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGColumnVector3 FGColumnVector3::operator*(const double scalar)
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{
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FGColumnVector3 Product;
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Product(1) = scalar * data[1];
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Product(2) = scalar * data[2];
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Product(3) = scalar * data[3];
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return Product;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGColumnVector3::operator*=(const double scalar)
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{
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data[1] *= scalar;
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data[2] *= scalar;
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data[3] *= scalar;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGColumnVector3 FGColumnVector3::operator-(const FGColumnVector3& V)
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{
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FGColumnVector3 Diff;
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Diff(1) = data[1] - V(1);
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Diff(2) = data[2] - V(2);
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Diff(3) = data[3] - V(3);
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return Diff;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGColumnVector3::operator-=(const FGColumnVector3& V)
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{
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data[1] -= V(1);
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data[2] -= V(2);
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data[3] -= V(3);
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGColumnVector3 FGColumnVector3::operator/(const double scalar)
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{
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FGColumnVector3 Quotient;
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if (scalar != 0) {
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double tmp = 1.0/scalar;
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Quotient(1) = data[1] * tmp;
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Quotient(2) = data[2] * tmp;
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Quotient(3) = data[3] * tmp;
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} else {
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cerr << "Attempt to divide by zero in method FGColumnVector3::operator/(const double scalar), object " << this << endl;
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}
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return Quotient;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGColumnVector3::operator/=(const double scalar)
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{
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FGColumnVector3 Quotient;
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if (scalar != 0) {
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double tmp = 1.0/scalar;
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data[1] *= tmp;
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data[2] *= tmp;
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data[3] *= tmp;
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} else {
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cerr << "Attempt to divide by zero in method FGColumnVector3::operator/=(const double scalar), object " << this << endl;
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}
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGColumnVector3 operator*(const double scalar, const FGColumnVector3& C)
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{
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FGColumnVector3 Product;
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Product(1) = scalar * C(1);
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Product(2) = scalar * C(2);
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Product(3) = scalar * C(3);
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return Product;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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float FGColumnVector3::Magnitude(void)
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{
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double num;
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if ((data[1] == 0.00) &&
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(data[2] == 0.00) &&
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(data[3] == 0.00))
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{
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return 0.00;
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} else {
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num = data[1]*data[1];
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num += data[2]*data[2];
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num += data[3]*data[3];
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return sqrt(num);
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}
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGColumnVector3 FGColumnVector3::Normalize(void)
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{
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double Mag = Magnitude();
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if (Mag != 0) {
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Mag = 1.0/Mag;
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data[1] *= Mag;
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data[2] *= Mag;
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data[3] *= Mag;
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}
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return *this;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGColumnVector3 FGColumnVector3::operator*(const FGColumnVector3& V)
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{
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FGColumnVector3 Product;
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Product(1) = data[2] * V(3) - data[3] * V(2);
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Product(2) = data[3] * V(1) - data[1] * V(3);
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Product(3) = data[1] * V(2) - data[2] * V(1);
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return Product;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGColumnVector3::operator*=(const FGColumnVector3& V)
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{
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double a,b,c;
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a = data[1]; b=data[2]; c=data[3];
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data[1] = b * V(3) - c * V(2);
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data[2] = c * V(1) - a * V(3);
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data[3] = a * V(2) - b * V(1);
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGColumnVector3 FGColumnVector3::multElementWise(const FGColumnVector3& V)
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{
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FGColumnVector3 Product;
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Product(1) = data[1] * V(1);
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Product(2) = data[2] * V(2);
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Product(3) = data[3] * V(3);
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return Product;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGColumnVector3::Debug(void)
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{
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//TODO: Add your source code here
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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ostream& operator<<(ostream& os, const FGColumnVector3& col)
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{
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os << col(1) << " , " << col(2) << " , " << col(3);
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return os;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGColumnVector3& FGColumnVector3::operator<<(const float ff)
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{
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data[rowCtr] = ff;
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if (++rowCtr > 3 )
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rowCtr = 1;
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return *this;
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}
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122
src/FDM/JSBSim/FGColumnVector3.h
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122
src/FDM/JSBSim/FGColumnVector3.h
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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Header: FGMatrix33.h
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Author: Originally by Tony Peden [formatted and adapted here by Jon Berndt]
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Date started: Unknown
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HISTORY
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--------------------------------------------------------------------------------
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??/??/?? TP Created
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03/16/2000 JSB Added exception throwing
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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SENTRY
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#ifndef FGCOLUMNVECTOR3_H
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#define FGCOLUMNVECTOR3_H
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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INCLUDES
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#include <stdlib.h>
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#ifdef FGFS
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# include <math.h>
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# include <simgear/compiler.h>
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# include STL_STRING
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# include STL_FSTREAM
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# include STL_IOSTREAM
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SG_USING_STD(string);
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# if !defined(SG_HAVE_NATIVE_SGI_COMPILERS)
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SG_USING_STD(ostream);
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SG_USING_STD(istream);
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SG_USING_STD(cerr);
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SG_USING_STD(cout);
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SG_USING_STD(endl);
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# endif
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#else
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# include <string>
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# if defined(sgi) && !defined(__GNUC__)
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# include <fstream.h>
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# include <math.h>
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# include <iostream.h>
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# else
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# include <fstream>
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# include <cmath>
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# include <iostream>
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using std::ostream;
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using std::istream;
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using std::cerr;
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using std::cout;
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using std::endl;
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# endif
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using std::string;
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#endif
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#include "FGMatrix33.h"
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#include "FGJSBBase.h"
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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DEFINITIONS
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#define ID_COLUMNVECTOR3 "$Id$"
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FORWARD DECLARATIONS
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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class FGMatrix33;
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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DECLARATION: FGColumnVector3
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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class FGColumnVector3 : public FGJSBBase
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{
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public:
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FGColumnVector3(void);
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FGColumnVector3(int m);
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FGColumnVector3(const FGColumnVector3& b);
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~FGColumnVector3(void);
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FGColumnVector3 operator=(const FGColumnVector3& b);
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FGColumnVector3 operator*(const double scalar);
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FGColumnVector3 operator*(const FGColumnVector3& V); // Cross product operator
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FGColumnVector3 operator/(const double scalar);
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FGColumnVector3 operator+(const FGColumnVector3& B); // must not return reference
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FGColumnVector3 operator-(const FGColumnVector3& B);
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void operator-=(const FGColumnVector3 &B);
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void operator+=(const FGColumnVector3 &B);
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void operator*=(const FGColumnVector3 &B);
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void operator*=(const double scalar);
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void operator/=(const double scalar);
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FGColumnVector3& operator<<(const float ff);
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inline void InitMatrix(void) { data[1]=0; data[2]=0; data[3]=0; }
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inline void InitMatrix(float ff) { data[1]=ff; data[2]=ff; data[3]=ff; }
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float Magnitude(void);
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FGColumnVector3 Normalize(void);
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friend FGColumnVector3 operator*(const double scalar, const FGColumnVector3& A);
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//friend FGColumnVector3 operator*(const FGMatrix33& M, FGColumnVector3& V);
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friend ostream& operator<<(ostream& os, const FGColumnVector3& col);
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inline double& operator()(int m) const { return data[m]; }
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FGColumnVector3 multElementWise(const FGColumnVector3& V);
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private:
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double *data;
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int rowCtr;
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void Debug(void);
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};
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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#endif
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315
src/FDM/JSBSim/FGColumnVector4.cpp
Normal file
315
src/FDM/JSBSim/FGColumnVector4.cpp
Normal file
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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Module: FGMatrix33.cpp
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Author: Originally by Tony Peden [formatted here (and broken??) by JSB]
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Date started: 1998
|
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Purpose: FGMatrix33 class
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Called by: Various
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|
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FUNCTIONAL DESCRIPTION
|
||||
--------------------------------------------------------------------------------
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|
||||
HISTORY
|
||||
--------------------------------------------------------------------------------
|
||||
??/??/?? TP Created
|
||||
03/16/2000 JSB Added exception throwing
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||||
|
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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INCLUDES
|
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#include "FGColumnVector4.h"
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static const char *IdSrc = "$Id$";
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static const char *IdHdr = ID_COLUMNVECTOR4;
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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CLASS IMPLEMENTATION
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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FGColumnVector4::FGColumnVector4(void)
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{
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data = new double[5];
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rowCtr = 1;
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//cout << "Allocated: " << data << endl;
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if (debug_lvl & 2) cout << "Instantiated: FGColumnVector4" << endl;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGColumnVector4::FGColumnVector4(int m)
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{
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data = new double[5];
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rowCtr = 1;
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data[1]=0;data[2]=0;data[3]=0;data[4]=0;
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//cout << "Allocated: " << data << endl;
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if (debug_lvl & 2) cout << "Instantiated: FGColumnVector4" << endl;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGColumnVector4::~FGColumnVector4(void)
|
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{
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//cout << "Freed: " << data << endl;
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||||
delete[] data;
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||||
data = NULL;
|
||||
if (debug_lvl & 2) cout << "Destroyed: FGColumnVector4" << endl;
|
||||
}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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||||
|
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FGColumnVector4::FGColumnVector4(const FGColumnVector4& b)
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{
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data = new double[5];
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data[1] = b.data[1];
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||||
data[2] = b.data[2];
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||||
data[3] = b.data[3];
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||||
data[4] = b.data[4];
|
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||||
rowCtr = 1;
|
||||
|
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if (debug_lvl & 2) cout << "Instantiated: FGColumnVector4" << endl;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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||||
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||||
FGColumnVector4 FGColumnVector4::operator=(const FGColumnVector4& b)
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||||
{
|
||||
data = new double[5];
|
||||
data[1] = b.data[1];
|
||||
data[2] = b.data[2];
|
||||
data[3] = b.data[3];
|
||||
data[4] = b.data[4];
|
||||
rowCtr = 1;
|
||||
|
||||
if (debug_lvl & 2) cout << "Instantiated: FGColumnVector4" << endl;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGColumnVector4 FGColumnVector4::operator+(const FGColumnVector4& C)
|
||||
{
|
||||
FGColumnVector4 Sum;
|
||||
|
||||
Sum(1) = C(1) + data[1];
|
||||
Sum(2) = C(2) + data[2];
|
||||
Sum(3) = C(3) + data[3];
|
||||
Sum(4) = C(4) + data[4];
|
||||
return Sum;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGColumnVector4::operator+=(const FGColumnVector4& C)
|
||||
{
|
||||
data[1] += C(1);
|
||||
data[2] += C(2);
|
||||
data[3] += C(3);
|
||||
data[4] += C(4);
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGColumnVector4 FGColumnVector4::operator*(const double scalar)
|
||||
{
|
||||
FGColumnVector4 Product;
|
||||
|
||||
Product(1) = scalar * data[1];
|
||||
Product(2) = scalar * data[2];
|
||||
Product(3) = scalar * data[3];
|
||||
Product(4) = scalar * data[4];
|
||||
|
||||
return Product;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGColumnVector4::operator*=(const double scalar)
|
||||
{
|
||||
data[1] *= scalar;
|
||||
data[2] *= scalar;
|
||||
data[3] *= scalar;
|
||||
data[4] *= scalar;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGColumnVector4 FGColumnVector4::operator-(const FGColumnVector4& V)
|
||||
{
|
||||
|
||||
FGColumnVector4 Diff;
|
||||
|
||||
Diff(1) = data[1] - V(1);
|
||||
Diff(2) = data[2] - V(2);
|
||||
Diff(3) = data[3] - V(3);
|
||||
Diff(4) = data[4] - V(4);
|
||||
|
||||
return Diff;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGColumnVector4::operator-=(const FGColumnVector4& V)
|
||||
{
|
||||
data[1] -= V(1);
|
||||
data[2] -= V(2);
|
||||
data[3] -= V(3);
|
||||
data[4] -= V(4);
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGColumnVector4 FGColumnVector4::operator/(const double scalar)
|
||||
{
|
||||
FGColumnVector4 Quotient;
|
||||
|
||||
if (scalar != 0) {
|
||||
double tmp = 1.0/scalar;
|
||||
Quotient(1) = data[1] * tmp;
|
||||
Quotient(2) = data[2] * tmp;
|
||||
Quotient(3) = data[3] * tmp;
|
||||
Quotient(4) = data[4] * tmp;
|
||||
} else {
|
||||
cerr << "Attempt to divide by zero in method FGColumnVector4::operator/(const double scalar), object " << this << endl;
|
||||
}
|
||||
return Quotient;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGColumnVector4::operator/=(const double scalar)
|
||||
{
|
||||
FGColumnVector4 Quotient;
|
||||
|
||||
if (scalar != 0) {
|
||||
double tmp = 1.0/scalar;
|
||||
data[1] *= tmp;
|
||||
data[2] *= tmp;
|
||||
data[3] *= tmp;
|
||||
data[4] *= tmp;
|
||||
} else {
|
||||
cerr << "Attempt to divide by zero in method FGColumnVector4::operator/=(const double scalar), object " << this << endl;
|
||||
}
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGColumnVector4 operator*(const double scalar, const FGColumnVector4& C)
|
||||
{
|
||||
FGColumnVector4 Product;
|
||||
|
||||
Product(1) = scalar * C(1);
|
||||
Product(2) = scalar * C(2);
|
||||
Product(3) = scalar * C(3);
|
||||
Product(4) = scalar * C(4);
|
||||
return Product;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
float FGColumnVector4::Magnitude(void)
|
||||
{
|
||||
double num;
|
||||
|
||||
if ((data[1] == 0.00) &&
|
||||
(data[2] == 0.00) &&
|
||||
(data[3] == 0.00) &&
|
||||
(data[4] == 0.00))
|
||||
{
|
||||
return 0.00;
|
||||
} else {
|
||||
num = data[1]*data[1];
|
||||
num += data[2]*data[2];
|
||||
num += data[3]*data[3];
|
||||
num += data[4]*data[4];
|
||||
return sqrt(num);
|
||||
}
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGColumnVector4 FGColumnVector4::Normalize(void)
|
||||
{
|
||||
double Mag = Magnitude();
|
||||
|
||||
if (Mag != 0) {
|
||||
Mag = 1.0/Mag;
|
||||
data[1] *= Mag;
|
||||
data[2] *= Mag;
|
||||
data[3] *= Mag;
|
||||
data[4] *= Mag;
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
/* //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGColumnVector4 FGColumnVector4::operator*(const FGColumnVector4& V)
|
||||
{
|
||||
FGColumnVector4 Product;
|
||||
|
||||
Product(1) = data[2] * V(3) - data[3] * V(2);
|
||||
Product(2) = data[3] * V(1) - data[1] * V(3);
|
||||
Product(3) = data[1] * V(2) - data[2] * V(1);
|
||||
|
||||
return Product;
|
||||
} */
|
||||
|
||||
|
||||
/* //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGColumnVector4::operator*=(const FGColumnVector4& V)
|
||||
{
|
||||
double a,b,c;
|
||||
a = data[1]; b=data[2]; c=data[3];
|
||||
|
||||
data[1] = b * V(3) - c * V(2);
|
||||
data[2] = c * V(1) - a * V(3);
|
||||
data[3] = a * V(2) - b * V(1);
|
||||
|
||||
}
|
||||
*/
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGColumnVector4 FGColumnVector4::multElementWise(const FGColumnVector4& V)
|
||||
{
|
||||
FGColumnVector4 Product;
|
||||
|
||||
Product(1) = data[1] * V(1);
|
||||
Product(2) = data[2] * V(2);
|
||||
Product(3) = data[3] * V(3);
|
||||
Product(4) = data[4] * V(4);
|
||||
|
||||
return Product;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGColumnVector4::Debug(void)
|
||||
{
|
||||
//TODO: Add your source code here
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
ostream& operator<<(ostream& os, FGColumnVector4& col)
|
||||
{
|
||||
os << col(1) << " , " << col(2) << " , " << col(3) << " , " << col(4);
|
||||
return os;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGColumnVector4& FGColumnVector4::operator<<(const float ff)
|
||||
{
|
||||
data[rowCtr] = ff;
|
||||
if (++rowCtr > 4 )
|
||||
rowCtr = 1;
|
||||
return *this;
|
||||
}
|
||||
|
119
src/FDM/JSBSim/FGColumnVector4.h
Normal file
119
src/FDM/JSBSim/FGColumnVector4.h
Normal file
|
@ -0,0 +1,119 @@
|
|||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
Header: FGMatrix33.h
|
||||
Author: Originally by Tony Peden [formatted and adapted here by Jon Berndt]
|
||||
Date started: Unknown
|
||||
|
||||
HISTORY
|
||||
--------------------------------------------------------------------------------
|
||||
??/??/?? TP Created
|
||||
03/16/2000 JSB Added exception throwing
|
||||
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
SENTRY
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#ifndef FGCOLUMNVECTOR4_H
|
||||
#define FGCOLUMNVECTOR4_H
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
INCLUDES
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#ifdef FGFS
|
||||
# include <math.h>
|
||||
# include <simgear/compiler.h>
|
||||
# include STL_STRING
|
||||
# include STL_FSTREAM
|
||||
# include STL_IOSTREAM
|
||||
SG_USING_STD(string);
|
||||
# if !defined(SG_HAVE_NATIVE_SGI_COMPILERS)
|
||||
SG_USING_STD(ostream);
|
||||
SG_USING_STD(istream);
|
||||
SG_USING_STD(cerr);
|
||||
SG_USING_STD(cout);
|
||||
SG_USING_STD(endl);
|
||||
# endif
|
||||
#else
|
||||
# include <string>
|
||||
# if defined (sgi) && !defined(__GNUC__)
|
||||
# include <fstream.h>
|
||||
# include <math.h>
|
||||
# include <iostream.h>
|
||||
# else
|
||||
# include <fstream>
|
||||
# include <cmath>
|
||||
# include <iostream>
|
||||
using std::ostream;
|
||||
using std::istream;
|
||||
using std::cerr;
|
||||
using std::cout;
|
||||
using std::endl;
|
||||
# endif
|
||||
using std::string;
|
||||
#endif
|
||||
|
||||
#include "FGJSBBase.h"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_COLUMNVECTOR4 "$Id$"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
DECLARATION: FGColumnVector4
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
class FGColumnVector4 : public FGJSBBase
|
||||
{
|
||||
public:
|
||||
FGColumnVector4(void);
|
||||
FGColumnVector4(int m);
|
||||
FGColumnVector4(const FGColumnVector4& b);
|
||||
~FGColumnVector4(void);
|
||||
|
||||
FGColumnVector4 operator=(const FGColumnVector4& b);
|
||||
|
||||
FGColumnVector4 operator*(const double scalar);
|
||||
//FGColumnVector4 operator*(const FGColumnVector4& V); // Cross product operator
|
||||
FGColumnVector4 operator/(const double scalar);
|
||||
FGColumnVector4 operator+(const FGColumnVector4& B); // must not return reference
|
||||
FGColumnVector4 operator-(const FGColumnVector4& B);
|
||||
|
||||
void operator-=(const FGColumnVector4 &B);
|
||||
void operator+=(const FGColumnVector4 &B);
|
||||
//void operator*=(const FGColumnVector4 &B);
|
||||
void operator*=(const double scalar);
|
||||
void operator/=(const double scalar);
|
||||
|
||||
inline double& operator()(int m) const { return data[m]; }
|
||||
|
||||
FGColumnVector4& operator<<(const float ff);
|
||||
|
||||
inline void InitMatrix(void) { data[1]=0; data[2]=0; data[3]=0; }
|
||||
inline void InitMatrix(float ff) { data[1]=ff; data[2]=ff; data[3]=ff; }
|
||||
|
||||
float Magnitude(void);
|
||||
FGColumnVector4 Normalize(void);
|
||||
|
||||
friend FGColumnVector4 operator*(const double scalar, const FGColumnVector4& A);
|
||||
|
||||
friend ostream& operator<<(ostream& os, FGColumnVector4& col);
|
||||
|
||||
|
||||
FGColumnVector4 multElementWise(const FGColumnVector4& V);
|
||||
|
||||
private:
|
||||
double *data;
|
||||
int rowCtr;
|
||||
void Debug(void);
|
||||
};
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
#endif
|
60
src/FDM/JSBSim/FGJSBBase.cpp
Normal file
60
src/FDM/JSBSim/FGJSBBase.cpp
Normal file
|
@ -0,0 +1,60 @@
|
|||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
Module: FGJSBBase.cpp
|
||||
Author: Jon S. Berndt
|
||||
Date started: 07/01/01
|
||||
Purpose: Encapsulates the JSBBase object
|
||||
|
||||
------------- Copyright (C) 2001 Jon S. Berndt (jsb@hal-pc.org) -------------
|
||||
|
||||
This program is free software; you can redistribute it and/or modify it under
|
||||
the terms of the GNU General Public License as published by the Free Software
|
||||
Foundation; either version 2 of the License, or (at your option) any later
|
||||
version.
|
||||
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along with
|
||||
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
||||
Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
Further information about the GNU General Public License can also be found on
|
||||
the world wide web at http://www.gnu.org.
|
||||
|
||||
FUNCTIONAL DESCRIPTION
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
HISTORY
|
||||
--------------------------------------------------------------------------------
|
||||
07/01/01 JSB Created
|
||||
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
INCLUDES
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#include "FGJSBBase.h"
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdHdr = ID_JSBBASE;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
CLASS IMPLEMENTATION
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
char FGJSBBase::highint[5] = {27, '[', '1', 'm', '\0' };
|
||||
char FGJSBBase::halfint[5] = {27, '[', '2', 'm', '\0' };
|
||||
char FGJSBBase::normint[6] = {27, '[', '2', '2', 'm', '\0' };
|
||||
char FGJSBBase::reset[5] = {27, '[', '0', 'm', '\0' };
|
||||
char FGJSBBase::underon[5] = {27, '[', '4', 'm', '\0' };
|
||||
char FGJSBBase::underoff[6] = {27, '[', '2', '4', 'm', '\0' };
|
||||
char FGJSBBase::fgblue[6] = {27, '[', '3', '4', 'm', '\0' };
|
||||
char FGJSBBase::fgcyan[6] = {27, '[', '3', '6', 'm', '\0' };
|
||||
char FGJSBBase::fgred[6] = {27, '[', '3', '1', 'm', '\0' };
|
||||
char FGJSBBase::fggreen[6] = {27, '[', '3', '2', 'm', '\0' };
|
||||
char FGJSBBase::fgdef[6] = {27, '[', '3', '9', 'm', '\0' };
|
||||
|
||||
short FGJSBBase::debug_lvl = 0;
|
||||
|
122
src/FDM/JSBSim/FGJSBBase.h
Normal file
122
src/FDM/JSBSim/FGJSBBase.h
Normal file
|
@ -0,0 +1,122 @@
|
|||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
Header: FGJSBBase.h
|
||||
Author: Jon S. Berndt
|
||||
Date started: 07/01/01
|
||||
|
||||
------------- Copyright (C) 2001 Jon S. Berndt (jsb@hal-pc.org) -------------
|
||||
|
||||
This program is free software; you can redistribute it and/or modify it under
|
||||
the terms of the GNU General Public License as published by the Free Software
|
||||
Foundation; either version 2 of the License, or (at your option) any later
|
||||
version.
|
||||
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along with
|
||||
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
||||
Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
Further information about the GNU General Public License can also be found on
|
||||
the world wide web at http://www.gnu.org.
|
||||
|
||||
HISTORY
|
||||
--------------------------------------------------------------------------------
|
||||
07/01/01 JSB Created
|
||||
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
SENTRY
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#ifndef FGJSBBASE_H
|
||||
#define FGJSBBASE_H
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
INCLUDES
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#ifdef FGFS
|
||||
# include <simgear/compiler.h>
|
||||
# include <math.h>
|
||||
#else
|
||||
# if defined(sgi) && !defined(__GNUC__)
|
||||
# include <math.h>
|
||||
# else
|
||||
# include <cmath>
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifndef M_PI
|
||||
# include <simgear/constants.h>
|
||||
# define M_PI SG_PI
|
||||
#endif
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_JSBBASE "$Id$"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
COMMENTS, REFERENCES, and NOTES [use "class documentation" below for API docs]
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
CLASS DOCUMENTATION
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
/** JSBSim Base class.
|
||||
@author Jon S. Berndt
|
||||
@version $Id$
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
CLASS DECLARATION
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
class FGJSBBase {
|
||||
public:
|
||||
/// Constructor for FGJSBBase.
|
||||
FGJSBBase() {};
|
||||
|
||||
/// Destructor for FGJSBBase
|
||||
virtual ~FGJSBBase() {};
|
||||
|
||||
enum {eL = 1, eM, eN };
|
||||
enum {eP = 1, eQ, eR };
|
||||
enum {eU = 1, eV, eW };
|
||||
enum {eX = 1, eY, eZ };
|
||||
enum {ePhi = 1, eTht, ePsi };
|
||||
enum {eDrag = 1, eSide, eLift };
|
||||
enum {eRoll = 1, ePitch, eYaw };
|
||||
enum {eNorth = 1, eEast, eDown };
|
||||
|
||||
static char highint[5];
|
||||
static char halfint[5];
|
||||
static char normint[6];
|
||||
static char reset[5];
|
||||
static char underon[5];
|
||||
static char underoff[6];
|
||||
static char fgblue[6];
|
||||
static char fgcyan[6];
|
||||
static char fgred[6];
|
||||
static char fggreen[6];
|
||||
static char fgdef[6];
|
||||
|
||||
protected:
|
||||
virtual void Debug(void) {};
|
||||
|
||||
static short debug_lvl;
|
||||
static int frame;
|
||||
};
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
#endif
|
||||
|
481
src/FDM/JSBSim/FGMatrix33.cpp
Normal file
481
src/FDM/JSBSim/FGMatrix33.cpp
Normal file
|
@ -0,0 +1,481 @@
|
|||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
Module: FGMatrix33.cpp
|
||||
Author: Originally by Tony Peden [formatted here (and broken??) by JSB]
|
||||
Date started: 1998
|
||||
Purpose: FGMatrix33 class
|
||||
Called by: Various
|
||||
|
||||
FUNCTIONAL DESCRIPTION
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
HISTORY
|
||||
--------------------------------------------------------------------------------
|
||||
??/??/?? TP Created
|
||||
03/16/2000 JSB Added exception throwing
|
||||
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
INCLUDES
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#include "FGMatrix33.h"
|
||||
#include "FGColumnVector3.h"
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdHdr = ID_MATRIX33;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
CLASS IMPLEMENTATION
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
double** FGalloc(void)
|
||||
{
|
||||
double **A;
|
||||
|
||||
A = new double *[4];
|
||||
if (!A) return NULL;
|
||||
|
||||
double *tmp;
|
||||
tmp = new double [16];
|
||||
|
||||
if (!tmp) {
|
||||
delete A;
|
||||
return NULL;
|
||||
}
|
||||
A[0] = tmp;
|
||||
A[1] = tmp + 4;
|
||||
A[2] = tmp + 8;
|
||||
A[3] = tmp + 12;
|
||||
#if 0
|
||||
A[0] = new double [4];
|
||||
if (!A[0]) return NULL;
|
||||
A[1] = new double [4];
|
||||
if (!A[1]) return NULL;
|
||||
A[2] = new double [4];
|
||||
if (!A[2]) return NULL;
|
||||
A[3] = new double [4];
|
||||
if (!A[3]) return NULL;
|
||||
#endif
|
||||
|
||||
return A;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void dealloc(double **A)
|
||||
{
|
||||
delete[] A[0];
|
||||
delete[] A;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGMatrix33::FGMatrix33(void)
|
||||
{
|
||||
data=FGalloc();
|
||||
InitMatrix();
|
||||
rowCtr = colCtr = 1;
|
||||
|
||||
if (debug_lvl & 2) cout << "Instantiated: FGMatrix33" << endl;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGMatrix33::FGMatrix33(int r, int c)
|
||||
{
|
||||
data=FGalloc();
|
||||
InitMatrix();
|
||||
rowCtr = colCtr = 1;
|
||||
|
||||
if (debug_lvl & 2) cout << "Instantiated: FGMatrix33" << endl;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGMatrix33::FGMatrix33(const FGMatrix33& M)
|
||||
{
|
||||
rowCtr = colCtr = 1;
|
||||
width = M.width;
|
||||
prec = M.prec;
|
||||
delim = M.delim;
|
||||
origin = M.origin;
|
||||
|
||||
data=FGalloc();
|
||||
|
||||
data[1][1] = M.data[1][1];
|
||||
data[1][2] = M.data[1][2];
|
||||
data[1][3] = M.data[1][3];
|
||||
data[2][1] = M.data[2][1];
|
||||
data[2][2] = M.data[2][2];
|
||||
data[2][3] = M.data[2][3];
|
||||
data[3][1] = M.data[3][1];
|
||||
data[3][2] = M.data[3][2];
|
||||
data[3][3] = M.data[3][3];
|
||||
|
||||
if (debug_lvl & 2) cout << "Instantiated: FGMatrix33" << endl;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGMatrix33::~FGMatrix33(void)
|
||||
{
|
||||
dealloc(data);
|
||||
rowCtr = colCtr = 1;
|
||||
|
||||
if (debug_lvl & 2) cout << "Destroyed: FGMatrix33" << endl;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
ostream& operator<<(ostream& os, const FGMatrix33& M)
|
||||
{
|
||||
for (unsigned int i=1; i<=M.Rows(); i++) {
|
||||
for (unsigned int j=1; j<=M.Cols(); j++) {
|
||||
if (i == M.Rows() && j == M.Cols())
|
||||
os << M.data[i][j];
|
||||
else
|
||||
os << M.data[i][j] << ", ";
|
||||
}
|
||||
}
|
||||
return os;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGMatrix33& FGMatrix33::operator<<(const float ff)
|
||||
{
|
||||
data[rowCtr][colCtr] = ff;
|
||||
if (++colCtr > Cols()) {
|
||||
colCtr = 1;
|
||||
if (++rowCtr > Rows())
|
||||
rowCtr = 1;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
istream& operator>>(istream& is, FGMatrix33& M)
|
||||
{
|
||||
for (unsigned int i=1; i<=M.Rows(); i++) {
|
||||
for (unsigned int j=1; j<=M.Cols(); j++) {
|
||||
is >> M.data[i][j];
|
||||
}
|
||||
}
|
||||
return is;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGMatrix33& FGMatrix33::operator=(const FGMatrix33& M)
|
||||
{
|
||||
if (&M != this) {
|
||||
if (data != NULL) dealloc(data);
|
||||
|
||||
width = M.width;
|
||||
prec = M.prec;
|
||||
delim = M.delim;
|
||||
origin = M.origin;
|
||||
|
||||
data=FGalloc();
|
||||
|
||||
data[1][1] = M.data[1][1];
|
||||
data[1][2] = M.data[1][2];
|
||||
data[1][3] = M.data[1][3];
|
||||
data[2][1] = M.data[2][1];
|
||||
data[2][2] = M.data[2][2];
|
||||
data[2][3] = M.data[2][3];
|
||||
data[3][1] = M.data[3][1];
|
||||
data[3][2] = M.data[3][2];
|
||||
data[3][3] = M.data[3][3];
|
||||
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGMatrix33::SetOParams(char delim,int width,int prec,int origin)
|
||||
{
|
||||
FGMatrix33::delim = delim;
|
||||
FGMatrix33::width = width;
|
||||
FGMatrix33::prec = prec;
|
||||
FGMatrix33::origin = origin;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGMatrix33::InitMatrix(double value)
|
||||
{
|
||||
if (data) {
|
||||
data[1][1] = value;
|
||||
data[1][2] = value;
|
||||
data[1][3] = value;
|
||||
data[2][1] = value;
|
||||
data[2][2] = value;
|
||||
data[2][3] = value;
|
||||
data[3][1] = value;
|
||||
data[3][2] = value;
|
||||
data[3][3] = value;
|
||||
}
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGMatrix33::InitMatrix(void)
|
||||
{
|
||||
this->InitMatrix(0);
|
||||
}
|
||||
|
||||
// *****************************************************************************
|
||||
// binary operators ************************************************************
|
||||
// *****************************************************************************
|
||||
|
||||
FGMatrix33 FGMatrix33::operator-(const FGMatrix33& M)
|
||||
{
|
||||
FGMatrix33 Diff;
|
||||
|
||||
Diff(1,1) = data[1][1] - M(1,1);
|
||||
Diff(1,2) = data[1][2] - M(1,2);
|
||||
Diff(1,3) = data[1][3] - M(1,3);
|
||||
Diff(2,1) = data[2][1] - M(2,1);
|
||||
Diff(2,2) = data[2][2] - M(2,2);
|
||||
Diff(2,3) = data[2][3] - M(2,3);
|
||||
Diff(3,1) = data[3][1] - M(3,1);
|
||||
Diff(3,2) = data[3][2] - M(3,2);
|
||||
Diff(3,3) = data[3][3] - M(3,3);
|
||||
|
||||
|
||||
return Diff;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGMatrix33::operator-=(const FGMatrix33 &M)
|
||||
{
|
||||
data[1][1] -= M(1,1);
|
||||
data[1][2] -= M(1,2);
|
||||
data[1][3] -= M(1,3);
|
||||
data[2][1] -= M(2,1);
|
||||
data[2][2] -= M(2,2);
|
||||
data[2][3] -= M(2,3);
|
||||
data[3][1] -= M(3,1);
|
||||
data[3][2] -= M(3,2);
|
||||
data[3][3] -= M(3,3);
|
||||
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGMatrix33 FGMatrix33::operator+(const FGMatrix33& M)
|
||||
{
|
||||
FGMatrix33 Sum;
|
||||
|
||||
Sum(1,1) = data[1][1] + M(1,1);
|
||||
Sum(1,2) = data[1][2] + M(1,2);
|
||||
Sum(1,3) = data[1][3] + M(1,3);
|
||||
Sum(2,1) = data[2][1] + M(2,1);
|
||||
Sum(2,2) = data[2][2] + M(2,2);
|
||||
Sum(2,3) = data[2][3] + M(2,3);
|
||||
Sum(3,1) = data[3][1] + M(3,1);
|
||||
Sum(3,2) = data[3][2] + M(3,2);
|
||||
Sum(3,3) = data[3][3] + M(3,3);
|
||||
|
||||
return Sum;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGMatrix33::operator+=(const FGMatrix33 &M)
|
||||
{
|
||||
data[1][1] += M(1,1);
|
||||
data[1][2] += M(1,2);
|
||||
data[1][3] += M(1,3);
|
||||
data[2][1] += M(2,1);
|
||||
data[2][2] += M(2,2);
|
||||
data[2][3] += M(2,3);
|
||||
data[3][1] += M(3,1);
|
||||
data[3][2] += M(3,2);
|
||||
data[3][3] += M(3,3);
|
||||
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGMatrix33 FGMatrix33::operator*(const double scalar)
|
||||
{
|
||||
FGMatrix33 Product;
|
||||
|
||||
Product(1,1) = data[1][1] * scalar;
|
||||
Product(1,2) = data[1][2] * scalar;
|
||||
Product(1,3) = data[1][3] * scalar;
|
||||
Product(2,1) = data[2][1] * scalar;
|
||||
Product(2,2) = data[2][2] * scalar;
|
||||
Product(2,3) = data[2][3] * scalar;
|
||||
Product(3,1) = data[3][1] * scalar;
|
||||
Product(3,2) = data[3][2] * scalar;
|
||||
Product(3,3) = data[3][3] * scalar;
|
||||
|
||||
return Product;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGMatrix33 operator*(double scalar, FGMatrix33 &M)
|
||||
{
|
||||
FGMatrix33 Product;
|
||||
|
||||
Product(1,1) = M(1,1) * scalar;
|
||||
Product(1,2) = M(1,2) * scalar;
|
||||
Product(1,3) = M(1,3) * scalar;
|
||||
Product(2,1) = M(2,1) * scalar;
|
||||
Product(2,2) = M(2,2) * scalar;
|
||||
Product(2,3) = M(2,3) * scalar;
|
||||
Product(3,1) = M(3,1) * scalar;
|
||||
Product(3,2) = M(3,2) * scalar;
|
||||
Product(3,3) = M(3,3) * scalar;
|
||||
|
||||
return Product;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGMatrix33::operator*=(const double scalar)
|
||||
{
|
||||
|
||||
data[1][1] *= scalar;
|
||||
data[1][2] *= scalar;
|
||||
data[1][3] *= scalar;
|
||||
data[2][1] *= scalar;
|
||||
data[2][2] *= scalar;
|
||||
data[2][3] *= scalar;
|
||||
data[3][1] *= scalar;
|
||||
data[3][2] *= scalar;
|
||||
data[3][3] *= scalar;
|
||||
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGMatrix33 FGMatrix33::operator*(const FGMatrix33& M)
|
||||
{
|
||||
FGMatrix33 Product;
|
||||
|
||||
Product(1,1) = data[1][1]*M(1,1) + data[1][2]*M(2,1) + data[1][3]*M(3,1);
|
||||
Product(1,2) = data[1][1]*M(1,2) + data[1][2]*M(2,2) + data[1][3]*M(3,2);
|
||||
Product(1,3) = data[1][1]*M(1,3) + data[1][2]*M(2,3) + data[1][3]*M(3,3);
|
||||
Product(2,1) = data[2][1]*M(1,1) + data[2][2]*M(2,1) + data[2][3]*M(3,1);
|
||||
Product(2,2) = data[2][1]*M(1,2) + data[2][2]*M(2,2) + data[2][3]*M(3,2);
|
||||
Product(2,3) = data[2][1]*M(1,3) + data[2][2]*M(2,3) + data[2][3]*M(3,3);
|
||||
Product(3,1) = data[3][1]*M(1,1) + data[3][2]*M(2,1) + data[3][3]*M(3,1);
|
||||
Product(3,2) = data[3][1]*M(1,2) + data[3][2]*M(2,2) + data[3][3]*M(3,2);
|
||||
Product(3,3) = data[3][1]*M(1,3) + data[3][2]*M(2,3) + data[3][3]*M(3,3);
|
||||
|
||||
return Product;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGMatrix33::operator*=(const FGMatrix33& M)
|
||||
{
|
||||
float a,b,c;
|
||||
|
||||
a = data[1][1]; b=data[1][2]; c=data[1][3];
|
||||
data[1][1] = a*M(1,1) + b*M(2,1) + c*M(3,1);
|
||||
data[1][2] = a*M(1,2) + b*M(2,2) + c*M(3,2);
|
||||
data[1][3] = a*M(1,3) + b*M(2,3) + c*M(3,3);
|
||||
|
||||
a = data[2][1]; b=data[2][2]; c=data[2][3];
|
||||
data[2][1] = a*M(1,1) + b*M(2,1) + c*M(3,1);
|
||||
data[2][2] = a*M(1,2) + b*M(2,2) + c*M(3,2);
|
||||
data[2][3] = a*M(1,3) + b*M(2,3) + c*M(3,3);
|
||||
|
||||
a = data[3][1]; b=data[3][2]; c=data[3][3];
|
||||
data[3][1] = a*M(1,1) + b*M(2,1) + c*M(3,1);
|
||||
data[3][2] = a*M(1,2) + b*M(2,2) + c*M(3,2);
|
||||
data[3][3] = a*M(1,3) + b*M(2,3) + c*M(3,3);
|
||||
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGMatrix33 FGMatrix33::operator/(const double scalar)
|
||||
{
|
||||
FGMatrix33 Quot;
|
||||
|
||||
if( scalar != 0 ) {
|
||||
double tmp = 1.0/scalar;
|
||||
Quot(1,1) = data[1][1] * tmp;
|
||||
Quot(1,2) = data[1][2] * tmp;
|
||||
Quot(1,3) = data[1][3] * tmp;
|
||||
Quot(2,1) = data[2][1] * tmp;
|
||||
Quot(2,2) = data[2][2] * tmp;
|
||||
Quot(2,3) = data[2][3] * tmp;
|
||||
Quot(3,1) = data[3][1] * tmp;
|
||||
Quot(3,2) = data[3][2] * tmp;
|
||||
Quot(3,3) = data[3][3] * tmp;
|
||||
} else {
|
||||
MatrixException mE;
|
||||
mE.Message = "Attempt to divide by zero in method FGMatrix33::operator/(const double scalar)";
|
||||
throw mE;
|
||||
}
|
||||
return Quot;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGMatrix33::operator/=(const double scalar)
|
||||
{
|
||||
if( scalar != 0 ) {
|
||||
double tmp = 1.0/scalar;
|
||||
data[1][1] *= tmp;
|
||||
data[1][2] *= tmp;
|
||||
data[1][3] *= tmp;
|
||||
data[2][1] *= tmp;
|
||||
data[2][2] *= tmp;
|
||||
data[2][3] *= tmp;
|
||||
data[3][1] *= tmp;
|
||||
data[3][2] *= tmp;
|
||||
data[3][3] *= tmp;
|
||||
} else {
|
||||
MatrixException mE;
|
||||
mE.Message = "Attempt to divide by zero in method FGMatrix33::operator/=(const double scalar)";
|
||||
throw mE;
|
||||
}
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGMatrix33::T(void)
|
||||
{
|
||||
for (unsigned int i=1; i<=3; i++) {
|
||||
for (unsigned int j=i+1; j<=3; j++) {
|
||||
double tmp = data[i][j];
|
||||
data[i][j] = data[j][i];
|
||||
data[j][i] = tmp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGColumnVector3 FGMatrix33::operator*(const FGColumnVector3& Col)
|
||||
{
|
||||
FGColumnVector3 Product;
|
||||
|
||||
Product(1) = data[1][1]*Col(1) + data[1][2]*Col(2) + data[1][3]*Col(3);
|
||||
Product(2) = data[2][1]*Col(1) + data[2][2]*Col(2) + data[2][3]*Col(3);
|
||||
Product(3) = data[3][1]*Col(1) + data[3][2]*Col(2) + data[3][3]*Col(3);
|
||||
|
||||
return Product;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGMatrix33::Debug(void)
|
||||
{
|
||||
//TODO: Add your source code here
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
138
src/FDM/JSBSim/FGMatrix33.h
Normal file
138
src/FDM/JSBSim/FGMatrix33.h
Normal file
|
@ -0,0 +1,138 @@
|
|||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
Header: FGMatrix33.h
|
||||
Author: Originally by Tony Peden [formatted and adapted here by Jon Berndt]
|
||||
Date started: Unknown
|
||||
|
||||
HISTORY
|
||||
--------------------------------------------------------------------------------
|
||||
??/??/?? TP Created
|
||||
03/16/2000 JSB Added exception throwing
|
||||
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
SENTRY
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#ifndef FGMATRIX33_H
|
||||
#define FGMATRIX33_H
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
INCLUDES
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#ifdef FGFS
|
||||
# include <math.h>
|
||||
# include <simgear/compiler.h>
|
||||
# include STL_STRING
|
||||
# include STL_FSTREAM
|
||||
# include STL_IOSTREAM
|
||||
SG_USING_STD(string);
|
||||
# if !defined(SG_HAVE_NATIVE_SGI_COMPILERS)
|
||||
SG_USING_STD(ostream);
|
||||
SG_USING_STD(istream);
|
||||
SG_USING_STD(cerr);
|
||||
SG_USING_STD(cout);
|
||||
SG_USING_STD(endl);
|
||||
# endif
|
||||
#else
|
||||
# include <string>
|
||||
# if defined(sgi) && !defined(__GNUC__)
|
||||
# include <fstream.h>
|
||||
# include <math.h>
|
||||
# include <iostream.h>
|
||||
# else
|
||||
# include <fstream>
|
||||
# include <cmath>
|
||||
# include <iostream>
|
||||
using std::ostream;
|
||||
using std::istream;
|
||||
using std::cerr;
|
||||
using std::cout;
|
||||
using std::endl;
|
||||
# endif
|
||||
using std::string;
|
||||
#endif
|
||||
|
||||
#include "FGColumnVector3.h"
|
||||
#include "FGJSBBase.h"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_MATRIX33 "$Id$"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
class FGColumnVector3;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
DECLARATION: MatrixException
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
class MatrixException : public FGJSBBase
|
||||
{
|
||||
public:
|
||||
string Message;
|
||||
};
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
DECLARATION: FGMatrix33
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
class FGMatrix33 : public FGJSBBase
|
||||
{
|
||||
public:
|
||||
FGMatrix33(void);
|
||||
FGMatrix33(int r, int c);
|
||||
FGMatrix33(const FGMatrix33& A);
|
||||
~FGMatrix33(void);
|
||||
|
||||
FGMatrix33& operator=(const FGMatrix33& A);
|
||||
inline double& operator()(unsigned int row, unsigned int col) const {return data[row][col];}
|
||||
|
||||
FGColumnVector3 operator*(const FGColumnVector3& Col);
|
||||
|
||||
inline unsigned int Rows(void) const { return 3; }
|
||||
inline unsigned int Cols(void) const { return 3; }
|
||||
|
||||
void T(void);
|
||||
void InitMatrix(void);
|
||||
void InitMatrix(double value);
|
||||
|
||||
//friend FGMatrix33 operator*(double scalar,FGMatrix33& A);
|
||||
|
||||
FGMatrix33 operator-(const FGMatrix33& B);
|
||||
FGMatrix33 operator+(const FGMatrix33& B);
|
||||
FGMatrix33 operator*(const FGMatrix33& B);
|
||||
FGMatrix33 operator*(const double scalar);
|
||||
FGMatrix33 operator/(const double scalar);
|
||||
FGMatrix33& operator<<(const float ff);
|
||||
|
||||
friend ostream& operator<<(ostream& os, const FGMatrix33& M);
|
||||
friend istream& operator>>(istream& is, FGMatrix33& M);
|
||||
|
||||
void operator-=(const FGMatrix33 &B);
|
||||
void operator+=(const FGMatrix33 &B);
|
||||
void operator*=(const FGMatrix33 &B);
|
||||
void operator*=(const double scalar);
|
||||
void operator/=(const double scalar);
|
||||
|
||||
|
||||
void SetOParams(char delim,int width,int prec, int origin=0);
|
||||
|
||||
protected:
|
||||
double **data;
|
||||
|
||||
private:
|
||||
char delim;
|
||||
int width,prec,origin;
|
||||
void TransposeSquare(void);
|
||||
unsigned int rowCtr, colCtr;
|
||||
void Debug(void);
|
||||
};
|
||||
|
||||
#endif
|
Loading…
Reference in a new issue