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89 commits

Author SHA1 Message Date
Erik Hofman
47a910bccc Make sure _avionics is enabled before calling suspend, this fixes a crash caused by the way AI models are handled now. 2012-03-31 11:45:28 +02:00
ThorstenB
bc9331fc3f No avionics sound group for aimodels. 2012-03-22 23:53:18 +01:00
ThorstenB
7d37f6af58 Don't crash on start-up when avionics sound is disabled.
FGFX::init/soundfx::init use "_avionics" unconditionally, so it has to be
valid, even when avionics sound is disabled. Also allow to properly
enable/disable avioncis sound at run-time.
2012-03-22 23:36:39 +01:00
Erik Hofman
babe714de7 reaneble ai modeul sound effects 2011-12-12 10:49:09 +01:00
ThorstenB
7f5dfe1421 Provide error message when file isn't found. 2011-12-11 14:06:17 +01:00
Erik Hofman
61e60484c8 make the sound of the base model work again. this also gives an indication where things start to go wrong. 2011-12-03 15:29:04 +01:00
Erik Hofman
831f81d97c Properly construct a string from another string and an integer, use a relative path for sound construction, allow enable/disable aimodel sounds using /sim/sound/aimodels/enabled 2011-12-03 14:40:48 +01:00
Erik Hofman
ebcc6359b9 Initials sound support for AI models. 2011-11-25 13:39:10 +01:00
Erik Hofman
04395fa9a5 Postpone initialization of the avionics soundgroup until avionics are enabled. This prevents AI classes from creating new and unnecessary avionics sample groups. 2011-11-20 15:31:58 +01:00
Erik Hofman
64102d0da9 Allow for a different property root location besides '/' 2011-11-20 15:03:48 +01:00
ThorstenB
e9a9f8c96d Use some more logging class variety.
Stop using SG_GENERAL and SG_ALL everywhere. Using different
classes makes switching the classes really useful...
2011-08-12 00:09:26 +02:00
James Turner
6c52a5ac85 Fixes for include-file flattening - condition.hxx no longer pulls in props or props_io 2011-07-30 10:47:28 +01:00
ThorstenB
4b74636d04 Avoid nuisance sound effects after sim-reset. 2011-03-19 14:51:39 +01:00
James Turner
8330449c5f Pass current-dir into XMLSound
(and update to revised SGSoundSample ctor)
2010-09-06 09:28:28 +01:00
James Turner
ab495d1370 Add --fg-aircraft option, and aircraft dir path list. Partial support in places that load files, for respecting the setting.
Add helper to look for an aircraft branch path in multiple candidate locations.
Update the main subsystems to use the helper, and hence load from any aircraft dir.
2010-07-28 22:03:10 +01:00
ehofman
641f000860 Activate external-view checkbox for avionics 2009-12-09 08:16:48 +01:00
ehofman
c7ef67df80 add avionics enable/disable and volume control to the sound fx class. 2009-12-03 06:43:40 +01:00
ehofman
3a4892cede New Property layout:
/sim/sound/enabled		enable/disable the use of OpenAL
/sin/sound/pause		master mute, effects all SampleGroups
/sim/sound/volume		master volume
/sim/sound/effects/enabled	enable/disable (mute) sound fx
/sim/sound/effects/volume	effects volume
/sim/sound/chatter/enabled	enable/disable (mute) atc chatter
/sim/sound/chatter/volume	chatter (sample queue) volume
2009-11-29 15:57:37 +01:00
ehofman
934ce52a23 Tie samplegroup 'avionics' to the listener, just in case no other device is created that does it. 2009-11-19 23:09:49 +01:00
ehofman
2bc7dc685b allow sound effects in the configuration file to be added to the 'avionics' sample group by setting '<type>avionics</type>'. 2009-11-10 06:55:46 +01:00
ehofman
b25940e1ea Fix a number of small bugs; eg test if SoundMgr::load fails and return false in that case. 2009-10-20 00:00:08 +02:00
ehofman
1b08051597 SoundManager fixes 2009-10-17 14:02:46 +02:00
ehofman
b582c118bd Correct (and verrified) position, orientation and velocity vector. Todo: proper sound orientation (the all face forward using the airplane orientation now) and disabling doppler effect when tied to the listener 2009-10-12 07:58:11 +02:00
ehofman
33e816abb9 Split up FGFX into a dedicated effects class (FGFX) and a sample queue class. Register the sample queue cass as 'queue' at the SoundManager and tie it to the listener position. 2009-10-08 10:38:10 +02:00
ehofman
86f462933d Initial commit of the new sound system, expect more updates to follow 2009-10-06 10:22:09 +02:00
jmt
0dbf2de0b6 Remove audio update from main.cxx, back to FGFX (but keep the timing-dependent piece done artificially late) 2009-09-20 00:20:17 +02:00
jmt
3c84e07a25 FGFX clean-ups, conversion of one more sgVec user. 2009-09-19 12:10:17 +02:00
ehofman
e8db3a514a Dont execute code in case the soundmanager isn't properly initialized 2009-09-09 08:56:32 +02:00
frohlich
8676c2bbd8 Replace the SGVec*::sg() methods with the equivalent SGVec*::data() calls.
Modified Files:
	src/Traffic/Schedule.cxx src/Sound/fg_fx.cxx src/Main/main.cxx
	src/Instrumentation/navradio.cxx
	src/AIModel/AIFlightPlanCreateCruise.cxx
2009-09-09 08:56:30 +02:00
jmt
e1583cb28c Update FGViewer position clients to work with SGGeod directly 2009-06-11 16:05:20 +02:00
frohlich
f14b69f9e6 Use the position from the model placement.
Modified Files:
	src/Sound/fg_fx.cxx
2009-03-11 23:14:33 +01:00
fredb
0dd1c66f95 Really catch sound exceptions, and avoid exiting on this kind of error :
OpenAL error (AL_INVALID_VALUE): constructor (alBufferData)
Failed to buffer data.
2008-12-12 07:35:39 +00:00
ehofman
88b2ae1471 Don't update twice.. 2008-09-05 11:48:08 +00:00
ehofman
a6f885b1fb Move the soundmanager update code back to the main loop, just prior to updating all the SGSubsystems. Hopefuly this silves the sound problem. 2008-09-05 09:18:33 +00:00
ehofman
8d5de1659c fix a last minute typo 2008-08-22 09:57:49 +00:00
ehofman
8bb5bf7c46 Nothing fancy, it all seemed to work properly already... 2008-08-22 09:50:22 +00:00
ehofman
da96156c30 Move SGSoundMgr stuff oevr to FGFX 2008-08-21 14:26:27 +00:00
ehofman
eccddb3dfd Attached patches remove BORLANDC, and hence SG_MATH_EXCEPTION_CLASH and SG_INCOM
PLETE_FUNCTIONAL from SimGear and FlightGear.

As a result, SG_HAVE_STD_INCLUDES is now *always* set, so I will get the boring
fixes for that done, but separately. I'm still auditing the other things in comp
ilers.h - there's a lot that can die now BORLAND is gone.
2008-07-25 10:39:53 +00:00
timoore
fde0f8eb3c segfault in fg_fx.cxx fix
Check for null fx node, submitted by Tiago Gusmão.
2008-01-17 08:28:43 +00:00
curt
c8986567ae Syd Adams:
Patch to enable atc chatter (and any other arbitrary "message" audio file)
to be played at any specified volume.  (Previously these messages were always
played at a hardcoded volume of 1.0)
2007-04-20 18:32:42 +00:00
mfranz
caa83238b8 fix spectacularly useless error messages 2007-03-29 21:26:33 +00:00
frohlich
573fb5a50a Pigeons remaining 'crash on no sound device' fix. 2006-04-25 18:48:59 +00:00
frohlich
1aa1288620 Revert a part of the past patch. It still does not crash
but you can hear again the 737 ...
2006-04-23 18:44:22 +00:00
frohlich
aecfc1a229 Pigeon:
Avoid crashes if there is no sound device.
2006-04-23 15:29:39 +00:00
mfranz
c9813d1b5d new FSF address 2006-02-21 01:16:04 +00:00
fredb
cc27909e6f Catch sound exceptions at the earliest, report problem has an alert, and continue without segfaulting ( hopefully ) 2006-02-12 19:57:57 +00:00
curt
c3cf810562 Another attempt at fixing a cygwin compiler error. 2006-01-10 15:23:10 +00:00
curt
ac5e874523 Fix a compiler warning (member initialization order in constructor.) 2006-01-10 15:06:17 +00:00
curt
311b85a11d Small change to avoid dangling audio resources. 2006-01-10 14:51:12 +00:00
curt
5329ed10a7 Cygwin fix. 2006-01-10 02:49:52 +00:00