add avionics enable/disable and volume control to the sound fx class.
This commit is contained in:
parent
e657a53b32
commit
c7ef67df80
3 changed files with 17 additions and 24 deletions
|
@ -1260,7 +1260,7 @@ do_play_audio_sample (const SGPropertyNode * arg)
|
|||
static FGSampleQueue *queue = 0;
|
||||
if ( !queue ) {
|
||||
SGSoundMgr *smgr = globals->get_soundmgr();
|
||||
queue = new FGSampleQueue(smgr, "queue");
|
||||
queue = new FGSampleQueue(smgr, "chatter");
|
||||
queue->tie_to_listener();
|
||||
}
|
||||
|
||||
|
|
|
@ -39,18 +39,16 @@
|
|||
#include <simgear/sound/xmlsound.hxx>
|
||||
|
||||
FGFX::FGFX ( SGSoundMgr *smgr, const string &refname ) :
|
||||
last_enabled( true ),
|
||||
last_volume( 0.0 ),
|
||||
_enabled( fgGetNode("/sim/sound/effects/enabled", true) ),
|
||||
_volume( fgGetNode("/sim/sound/effects/volume", true) )
|
||||
_volume( fgGetNode("/sim/sound/effects/volume", true) ),
|
||||
_avionics_enabled( fgGetNode("/sim/sound/avionics/enabled", true) ),
|
||||
_avionics_volume( fgGetNode("/sim/sound/avionics/volume", true) )
|
||||
{
|
||||
SGSampleGroup::_smgr = smgr;
|
||||
SGSampleGroup::_refname = refname;
|
||||
SGSampleGroup::_smgr->add(this, refname);
|
||||
_avionics = _smgr->find("avionics", true);
|
||||
_avionics->tie_to_listener();
|
||||
_enabled->setBoolValue(true);
|
||||
_volume->setFloatValue(1.0);
|
||||
}
|
||||
|
||||
|
||||
|
@ -118,22 +116,16 @@ FGFX::reinit()
|
|||
void
|
||||
FGFX::update (double dt)
|
||||
{
|
||||
bool new_enabled = _enabled->getBoolValue();
|
||||
if ( new_enabled != last_enabled ) {
|
||||
if ( new_enabled ) {
|
||||
resume();
|
||||
} else {
|
||||
suspend();
|
||||
}
|
||||
last_enabled = new_enabled;
|
||||
}
|
||||
if ( _avionics_enabled->getBoolValue() )
|
||||
_avionics->resume(); // no-op if already in resumed state
|
||||
else
|
||||
_avionics->suspend();
|
||||
_avionics->set_volume( _avionics_volume->getDoubleValue() );
|
||||
|
||||
if ( new_enabled ) {
|
||||
double volume = _volume->getDoubleValue();
|
||||
if ( volume != last_volume ) {
|
||||
set_volume( volume );
|
||||
last_volume = volume;
|
||||
}
|
||||
|
||||
if ( _enabled->getBoolValue() ) {
|
||||
set_volume( _volume->getDoubleValue() );
|
||||
resume();
|
||||
|
||||
// update sound effects if not paused
|
||||
for ( unsigned int i = 0; i < _sound.size(); i++ ) {
|
||||
|
@ -142,6 +134,8 @@ FGFX::update (double dt)
|
|||
|
||||
SGSampleGroup::update(dt);
|
||||
}
|
||||
else
|
||||
suspend();
|
||||
}
|
||||
|
||||
// end of fg_fx.cxx
|
||||
|
|
|
@ -60,11 +60,10 @@ private:
|
|||
SGSharedPtr<SGSampleGroup> _avionics;
|
||||
std::vector<SGXmlSound *> _sound;
|
||||
|
||||
bool last_enabled;
|
||||
double last_volume;
|
||||
|
||||
SGPropertyNode_ptr _enabled;
|
||||
SGPropertyNode_ptr _volume;
|
||||
SGPropertyNode_ptr _avionics_enabled;
|
||||
SGPropertyNode_ptr _avionics_volume;
|
||||
};
|
||||
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue