curt
|
5a7e54125b
|
Client/server relationship now seems to be working well.
|
1999-05-15 14:06:41 +00:00 |
|
curt
|
e49adc2626
|
Added subdir Parallel for tools to parallelize the scenery construction
process.
|
1999-05-15 01:09:26 +00:00 |
|
curt
|
e62c0275ff
|
Initial revision.
|
1999-05-15 01:08:00 +00:00 |
|
curt
|
9d9c1676c0
|
Working on adding true coast lines with all non-land areas now becoming
ocean.
|
1999-05-13 02:37:40 +00:00 |
|
curt
|
5e40c3dfb9
|
Working on generating standard size texture coordinates that can be scaled
at runtime per the actual texture size.
|
1999-05-13 02:37:06 +00:00 |
|
curt
|
114a8dd157
|
Ignore OceanArea from hydro data.
Left over, unclaimed area is now ocean.
|
1999-05-13 02:36:16 +00:00 |
|
curt
|
c062fe49c4
|
Start of support for precalculating texture coordinates.
Try to avoid a situation where you cycle between too many nodes and two few
nodes with just a single increment of error level.
|
1999-05-12 02:09:02 +00:00 |
|
curt
|
bc91f0ce1c
|
Borland portability fixes contributed by Charlie Hotchkiss.
|
1999-05-08 02:33:13 +00:00 |
|
curt
|
9488efde97
|
master.cxx (outer shell for doing mass scenery generation) now working.
|
1999-05-06 11:45:55 +00:00 |
|
curt
|
f5bb467c57
|
Added master.cxx, prepairing main.cxx to be called by other programs.
|
1999-05-06 02:19:39 +00:00 |
|
curt
|
c5b835c97b
|
Initial revision.
|
1999-05-06 02:19:11 +00:00 |
|
curt
|
8782eeec9f
|
Commented out several debugging output messages.
|
1999-05-04 21:01:25 +00:00 |
|
curt
|
39c2919f5a
|
Basic tile edge matching now seems to be working.
|
1999-05-04 20:53:08 +00:00 |
|
curt
|
dd516b37d9
|
More work on tile add matching. Added second triangulation. Now need to
debug to see why none of it works! :-)
|
1999-05-04 12:40:18 +00:00 |
|
curt
|
bab8b9cadf
|
More changes to split up tiles, munge in the previously existing shared
pieces, and reassemble, so we are ready to retriangulate.
|
1999-05-04 04:12:07 +00:00 |
|
curt
|
869e47fca4
|
Continued work ...
|
1999-05-03 23:12:08 +00:00 |
|
curt
|
9b5912914d
|
Starting work on section that will read in existing neighbor data.
|
1999-05-03 11:43:41 +00:00 |
|
curt
|
65a220fb25
|
Added construct.cxx
|
1999-05-03 11:29:36 +00:00 |
|
curt
|
1e6be4b238
|
More tweaks ...
|
1999-05-03 11:28:14 +00:00 |
|
curt
|
99e83c21a4
|
Further restructuring to facilitate the tile edge matching process.
|
1999-05-02 22:11:30 +00:00 |
|
curt
|
5308916996
|
Added construct.[ch]xx as a data repository class to hold all the data that
needs to be passed back and forth during the scenery assembly.
|
1999-05-02 22:10:51 +00:00 |
|
curt
|
73e1f46466
|
Initial revisions.
|
1999-05-02 22:07:55 +00:00 |
|
curt
|
f2fb1eb99a
|
Restructuring code and data to facilitate the tile edge matching process.
|
1999-05-02 18:41:24 +00:00 |
|
curt
|
134d7cf480
|
Renamed constuct.cxx to main.cxx
|
1999-05-02 15:22:21 +00:00 |
|
curt
|
7e5aa9c98c
|
Fixing slight bugs with calculating point inside multi-contoured polygons.
|
1999-04-29 21:39:27 +00:00 |
|
curt
|
026b9301c5
|
Fixed several problems with "hole" support, but it appears that things
are working much better. Crater lake now has an island which is always
a good thing. :-)
|
1999-04-29 04:30:24 +00:00 |
|
curt
|
cf3d9c5572
|
Renamed tripoly.* to polygon.*
First stab at multi-contour polygon support.
|
1999-04-28 22:18:19 +00:00 |
|
curt
|
20228603ed
|
Changes to support new gpc api with hole tracking support.
|
1999-04-16 00:00:42 +00:00 |
|
curt
|
f5067f82cb
|
Removed in-src cvs logs.
|
1999-04-06 23:37:07 +00:00 |
|
curt
|
29f6d05875
|
Initial revision
|
1999-04-05 21:32:32 +00:00 |
|
Tim Moore
|
c54ce2dd85
|
Merge FG_Tools as subdirectory
|
2009-09-14 13:43:55 +02:00 |
|