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Client/server relationship now seems to be working well.

This commit is contained in:
curt 1999-05-15 14:06:41 +00:00
parent 5def32901a
commit 5a7e54125b
3 changed files with 239 additions and 66 deletions

View file

@ -2,7 +2,9 @@ bin_PROGRAMS = server client
server_SOURCES = server.cxx
server_LDADD =
server_LDADD = \
$(top_builddir)/Lib/Bucket/libBucket.a \
$(top_builddir)/Lib/Misc/libMisc.a
client_SOURCES = client.cxx

View file

@ -13,9 +13,8 @@
#include <stdlib.h> // atoi()
#include <string.h> // bcopy()
#include "remote_exec.h"
char *determine_port(char *host);
#include <iostream>
#include <string>
int make_socket (char *host, unsigned short int port) {
@ -53,46 +52,71 @@ int make_socket (char *host, unsigned short int port) {
}
main(int argc, char *argv[]) {
// connect to the server and get the next task
long int get_next_task( const string& host, int port ) {
long int tile;
int sock, len;
fd_set ready;
int port;
char message[256];
/* Check usage */
sock = make_socket( host.c_str(), port );
// build a command string from the argv[]'s
strcpy(message, "hello world!\n");
// send command and arguments to remote server
// if ( write(sock, message, sizeof(message)) < 0 ) {
// perror("Cannot write to stream socket");
// }
// loop until remote program finishes
cout << "looping ..." << endl;
FD_ZERO(&ready);
FD_SET(sock, &ready);
// block until input from sock
select(32, &ready, 0, 0, NULL);
cout << "unblocking ... " << endl;
if ( FD_ISSET(sock, &ready) ) {
/* input coming from socket */
if ( (len = read(sock, message, 1024)) > 0 ) {
message[len] = '\0';
tile = atoi(message);
cout << "tile to construct = " << tile << endl;
close(sock);
return tile;
} else {
close(sock);
return -1;
}
}
close(sock);
return -1;
}
// build the specified tile
void run_task( long int tile ) {
}
main(int argc, char *argv[]) {
long int tile;
// Check usage
if ( argc < 3 ) {
printf("Usage: %s remote_machine port\n", argv[0]);
exit(1);
}
port = atoi(argv[2]);
sock = make_socket(argv[1], port);
string host = argv[1];
int port = atoi( argv[2] );
/* build a command string from the argv[]'s */
strcpy(message, "hello world!\n");
/* send command and arguments to remote server */
if ( write(sock, message, sizeof(message)) < 0 ) {
perror("Cannot write to stream socket");
while ( true ) {
tile = get_next_task( host, port );
run_task( tile );
}
for ( ;; ) {
/* loop until remote program finishes */
FD_ZERO(&ready);
FD_SET(sock, &ready);
/* block until input from sock or stdin */
select(32, &ready, 0, 0, NULL);
if ( FD_ISSET(sock, &ready) ) {
/* input coming from socket */
if ( (len = read(sock, message, 1024)) > 0 ) {
write(1, message, len);
} else {
exit(0);
}
}
}
close(sock);
}

View file

@ -4,21 +4,28 @@
#include <stdio.h>
#include <stdlib.h>
#include <sys/stat.h> // for stat()
#include <unistd.h>
#include <sys/socket.h> // bind
#include <netinet/in.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <iostream>
#include <string>
// #include <netdb.h>
// #include <fcntl.h>
// #include <stdio.h>
#include <Bucket/newbucket.hxx>
#define MAXBUF 1024
static double lat = 0.0;
static double lon = 0.0;
static double dy = 0.0;
static int pass = 0;
int make_socket (unsigned short int* port) {
int sock;
struct sockaddr_in name;
@ -52,61 +59,201 @@ int make_socket (unsigned short int* port) {
}
main() {
#if 0 // better move this to client
// return true if file exists
static bool file_exists( const string& file ) {
struct stat buf;
if ( stat( file.c_str(), &buf ) == 0 ) {
return true;
} else {
return false;
}
}
// check if the specified tile has data defined for it
static bool has_data( const string& path, const FGBucket& b ) {
string dem_file = path + ".dem" + "/Scenery/" + b.gen_base_path()
+ "/" + b.gen_index_str() + ".dem";
if ( file_exists( dem_file ) ) {
return true;
}
dem_file += ".gz";
if ( file_exists( dem_file ) ) {
return true;
}
return false;
}
#endif
// initialize the tile counting system
void init_tile_count() {
// pre-pass
pass = 0;
// initial bogus value
lat = 100;
// determine tile height
FGBucket tmp1( 0.0, 0.0 );
dy = tmp1.get_height();
}
// return the next tile
long int get_next_tile( const string& work_base, const string& output_base )
{
FGBucket b;
static double shift_over = 0.0;
static double shift_up = 0.0;
// cout << "lon = " << lon << " lat = " << lat << endl;
if ( lat > 90.0 ) {
++pass;
if ( pass == 1 ) {
shift_over = 0.0;
shift_up = 0.0;
} else if ( pass == 2 ) {
shift_over = 1.0;
shift_up = 0.0;
} else if ( pass == 3 ) {
shift_over = 0.0;
shift_up = 1.0;
} else if ( pass == 4 ) {
shift_over = 1.0;
shift_up = 1.0;
} else {
return -1;
}
// reset lat
lat = -89.0 + (shift_up*dy) - (dy*0.5);
// reset lon
FGBucket tmp( 0.0, lat );
double dx = tmp.get_width();
lon = -180 + (shift_over*dx) + (dx*0.5);
cout << "starting pass = " << pass
<< " with lat = " << lat << " lon = " << lon << endl;
}
// if ( ! start_lon ) {
// lon = -180 + dx * 0.5;
// } else {
// start_lon = false;
// }
if ( lon > 180.0 ) {
// increment to next row
// skip every other row (to avoid two clients working on
// adjacent tiles)
lat += 2.0 * dy;
FGBucket tmp( 0.0, lat );
double dx = tmp.get_width();
lon = -180 + (shift_over*dx) + (dx*0.5);
}
b = FGBucket( lon, lat );
cout << "Bucket = " << b << endl;
// increment to next tile
FGBucket tmp( 0.0, lat );
double dx = tmp.get_width();
// skip every other column (to avoid two clients working on
// adjacent tiles)
lon += 2.0 * dx;
return b.gen_index();
}
// display usage and exit
void usage( const string name ) {
cout << "Usage: " << name << " <work_base> <output_base>" << endl;
exit(-1);
}
int main( int argc, char **argv ) {
long int next_tile;
int sock, msgsock, length, pid;
fd_set ready;
short unsigned int port;
char buf[MAXBUF];
// quick argument sanity check
if ( argc < 3 ) {
usage( argv[0] );
}
string work_base = argv[1];
string output_base = argv[2];
// initialize tile counter / incrementer
init_tile_count();
// setup socket to listen on
sock = make_socket( &port );
// Save the port number
// set_port( port );
cout << "socket is connected to port = " << port << endl;
/* Specify the maximum length of the connection queue */
// Specify the maximum length of the connection queue
listen(sock, 3);
for ( ;; ) {
FD_ZERO(&ready);
FD_SET(sock, &ready);
/* block until we get some input on sock */
// block until we get some input on sock
select(32, &ready, 0, 0, NULL);
if ( FD_ISSET(sock, &ready) ) {
/* printf("%d %d Incomming message --> ", getpid(), pid); */
// printf("%d %d Incomming message --> ", getpid(), pid);
// get the next tile to work on
next_tile = get_next_tile(work_base, output_base);
cout << "next tile = " << next_tile << endl;;
msgsock = accept(sock, 0, 0);
// cout << "msgsock = " << msgsock << endl;
/* spawn a child */
// spawn a child
pid = fork();
if ( pid < 0 ) {
/* error */
// error
perror("Cannot fork child process");
exit(-1);
} else if ( pid > 0 ) {
/* This is the parent */
// This is the parent
close(msgsock);
} else {
/* This is the child */
cout << "new process started to handle new connection" << endl;
// Read client's message
while ( (length = read(msgsock, buf, MAXBUF)) > 0) {
cout << "buffer length = " << length << endl;
buf[length] = '\0';
cout << "Incoming command -> " << buf;
// reply to the client
if ( write(sock, message, sizeof(message)) < 0 ) {
perror("Cannot write to stream socket");
}
// clean up all of our zombie children
int status;
while ( (pid = waitpid( WAIT_ANY, &status, WNOHANG )) > 0 ) {
// cout << "waitpid() returned " << pid << endl;
}
cout << "process ended" << endl;
} else {
// This is the child
// cout << "new process started to handle new connection for "
// << next_tile << endl;
// reply to the client
char message[MAXBUF];
sprintf(message, "%ld", next_tile);
length = strlen(message);
if ( write(msgsock, message, length) < 0 ) {
perror("Cannot write to stream socket");
}
close(msgsock);
// cout << "process for " << next_tile << " ended" << endl;
exit(0);
}
}