curt
3fe61cf7ef
Tweaks to get things to compile with gcc-win32.
1997-09-23 00:29:27 +00:00
curt
31519b5cd1
Continuing to try to align stars correctly.
1997-09-22 14:44:19 +00:00
curt
14efd49c8b
Still trying to get those durned stars aligned properly.
1997-09-20 03:34:25 +00:00
curt
e17c832c36
At dusk/dawn add/remove stars in stages.
1997-09-18 16:20:08 +00:00
curt
3b5f599f73
Tweaked time of day lighting equations. Don't draw stars during the day.
1997-09-16 22:14:47 +00:00
curt
1ba17de9ba
Working on star alignment and time issues.
1997-09-16 15:50:29 +00:00
curt
5d76cf2eaa
More tweaking with stars.
1997-09-05 14:17:26 +00:00
curt
ad22cbffca
Working on getting stars right.
1997-09-05 01:35:53 +00:00
curt
b830d97782
Shufflin' stuff.
1997-09-04 02:17:18 +00:00
curt
114d08ebd0
Worked on properly aligning the stars.
1997-08-29 17:55:27 +00:00
curt
7c5f7fdc85
Restructured view calculation code. Added stars.
1997-08-27 21:32:23 +00:00
curt
793d050695
Initial revisio.
1997-08-27 03:34:48 +00:00
curt
89a9811607
Changed naming scheme of basic shared structures.
1997-08-27 03:29:38 +00:00
curt
90e39d537f
Merged in initial HUD and Joystick code.
1997-08-25 20:27:21 +00:00
curt
6510c9f3b4
Doing a bit of reorganizing and house cleaning.
1997-08-22 21:34:32 +00:00
curt
cdb1417490
Worked on better simulating real lighting.
1997-08-19 23:55:03 +00:00
curt
0d804834b4
Changed default detail level.
1997-08-13 20:24:22 +00:00
curt
88c803c7fc
Working on correct real time sun lighting.
1997-08-06 00:24:22 +00:00
curt
53a9e29865
Testing cvs on IRIX 6.x
1997-08-04 17:08:11 +00:00
curt
54f9aac53f
Incorporated mesh2GL.c into mesh.c
1997-08-02 19:10:12 +00:00
curt
998ff3f26e
Initial revision.
1997-07-31 23:19:33 +00:00
curt
417048636f
Put comments around the text after an #endif for increased portability.
1997-07-23 21:52:10 +00:00
curt
450dd6d45a
Removed unused parser symbol.
1997-07-21 21:21:01 +00:00
curt
a136c87441
First stab at a system to generate os2 makefiles automatically.
1997-07-20 02:19:09 +00:00
curt
6ef6f4d986
Tweaks for building with Cygnus Win32 compiler.
1997-07-18 23:41:20 +00:00
curt
68681f730f
Minor tweaks to aid Win32 port.
1997-07-16 20:04:42 +00:00
curt
bf40d877a1
Testing/playing -- placed objects randomly across the entire terrain.
1997-07-14 16:26:03 +00:00
curt
f612f210fc
Added #include <Windows32/Base.h> to help Win32 compiling.
1997-07-12 04:01:14 +00:00
curt
392f23ab35
Looking at potential scenery transformation/coordinate system problems.
1997-07-12 02:27:07 +00:00
curt
6c1e197290
Added ranlib.
1997-07-12 02:24:37 +00:00
curt
f1d21eef9c
Solved some scenery display/orientation problems. Still have a positioning
...
(or transformation?) problem.
1997-07-11 03:23:18 +00:00
curt
5667631a45
More tweaking of terrian floor.
1997-07-11 01:29:58 +00:00
curt
1f718dcc8f
We now can interpolated ground elevation for any position in the grid. We
...
can use this to enforce a "hard" ground. We still need to enforce some
bounds checking so that we don't try to lookup data points outside the
grid data set.
1997-07-10 04:26:36 +00:00
curt
abf27ac881
Working on terrain elevation interpolation routine.
1997-07-10 02:22:10 +00:00
curt
be5527975f
Working on making the ground "hard."
1997-07-09 21:31:08 +00:00
curt
134081456f
Working on establishing a hard ground.
1997-07-08 18:20:11 +00:00
curt
09c494327b
Working on scenery transformations to enable us to fly fluidly over the
...
poles with no discontinuity/distortion in scenery.
1997-07-07 20:59:47 +00:00
curt
7460b99c30
More twiddling with the Scenery Management system.
1997-06-29 21:16:47 +00:00
curt
127b957f22
Working on Makefile structure.
1997-06-27 21:37:59 +00:00
curt
134d37d449
Working on Makefile structure.
1997-06-27 20:03:31 +00:00
curt
2f5bc89a7a
Initial revision.
1997-06-27 02:26:30 +00:00
curt
812700adda
Beginning work on a scenery management system.
1997-06-26 22:14:53 +00:00
curt
9205d3928b
Restructuring make, adding automatic "make dep" support.
1997-06-26 19:08:22 +00:00
curt
80713ee205
Minor changes to compile with rsxnt/win32.
1997-06-25 15:39:44 +00:00
curt
189c638b34
Working on intergrating the VRML (subset) parser.
1997-06-22 21:44:40 +00:00
curt
8f22a9681b
directory shuffling ...
1997-06-21 17:57:21 +00:00
curt
d1f3decfe9
Removed ...
1997-06-21 17:55:36 +00:00
curt
0583a1ecd4
Adjusting the directory structure.
1997-06-21 17:30:06 +00:00
curt
450a307fc2
Capitalized subdirectory names.
1997-06-21 17:12:38 +00:00
curt
3daadec894
Elevator trim added.
1997-05-31 19:16:24 +00:00