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Author SHA1 Message Date
ehofman
4b62426109 Move current_panel to globals 2003-03-30 12:46:08 +00:00
curt
68522eb75c There were several typos in the unbinding section of FGInterface. This meant
that after a reset or reposition, several FDM variable were not unbound
correctly and left dangling pointing to unallocated memory.  This wasn't
a crash type bug, but those properties then had bogus values.  This
specifically prevented the turn coordinator gyro modeling from working after
a reset or reposition.
2003-03-30 02:26:05 +00:00
curt
2bf14d785f Removed static inline qualifiers to the fgLoadAircraft definition. 2003-03-29 22:09:28 +00:00
ehofman
37c427558a A first stab at an aircraft selection dialog 2003-03-29 15:04:52 +00:00
david
159bcc4401 Make the turn indicator more responsive. 2003-03-29 14:19:12 +00:00
curt
a552e3bc82 If the main frame rate is less than the requested io rate, don't send multiple
copies of the same data for the sole purpose of faking it.
2003-03-29 03:43:39 +00:00
curt
652863db06 Fix a typo (specified analog in channel 39 rather than 29.
Various other tweaks.
2003-03-29 03:39:52 +00:00
curt
7f28165daf Added a property /sim/rendering/draw-otw which specifies whether or not
we want to draw the out-the-window view (defaults to true in properties.xml)
2003-03-29 03:21:48 +00:00
curt
db46791c48 Don't start paused for in air starts. 2003-03-29 03:19:35 +00:00
curt
fcf6021f76 Add a property which specifies if the current nav station has a glideslope. 2003-03-29 03:19:03 +00:00
curt
49cace7a21 Fixed intermittant marker beacon audio. 2003-03-29 03:18:17 +00:00
daveluff
657dfefec0 Calculate active runway in FGGround. It would be better to get the active runway from FGTower instead of duplicating the code to calculate it, but at the moment I can't guarantee that tower control at a given airport will be initialised before ground control, so this will have to do for now... 2003-03-28 15:25:48 +00:00
daveluff
b19e54c78a Moved the RunwayDetails struct definition out of tower.hxx to ATC.hxx 2003-03-28 15:24:02 +00:00
daveluff
d936531600 Initialise user lon, lat and elev 2003-03-27 15:46:23 +00:00
daveluff
9efdc3030e Some fixes to Alexander's pop-up dialog box 2003-03-27 15:45:48 +00:00
daveluff
e5dbeccc58 Log to SG_ATC instead of SG_GENERAL and cout 2003-03-27 15:45:20 +00:00
daveluff
55daa52f79 Pass dt to update(...) 2003-03-27 15:44:35 +00:00
daveluff
559b134878 Start interacting with ATC (still somewhat rudimentary) 2003-03-27 15:44:10 +00:00
daveluff
7fc214fab3 Progress towards interactive ATC... 2003-03-27 15:41:09 +00:00
curt
4eadfc4233 Added support for toe brakes
Added support for instrument panel pots
Just default circuit breakers to on.
2003-03-27 02:57:31 +00:00
ehofman
2b151fd7f3 Latest MultiPlayer updates 2003-03-26 14:12:17 +00:00
ehofman
9914cfa93c Latest MultiPlayer updates 2003-03-26 14:06:51 +00:00
daveluff
a4ea7c7561 Oops - let some DOS line endings creep in - quickly get rid of them before Erik notices... 2003-03-26 10:02:32 +00:00
ehofman
5355d1b048 Add a generic, configurable communiction output option 2003-03-25 18:47:30 +00:00
daveluff
81c9e14c7e MSVC fix from Frederic Bouvier 2003-03-24 11:06:00 +00:00
daveluff
3be0e17e66 Remove un-needed typedef 2003-03-24 11:05:25 +00:00
ehofman
b71e0774d6 Make spoilers and speed-brake position accessible 2003-03-24 10:44:45 +00:00
ehofman
60283d19bb Add speed-brake and spoilers controlls 2003-03-24 10:04:19 +00:00
tony
1a50c56d5e Updates from JSBSim, including new turbine engine model from David Culp 2003-03-23 15:12:35 +00:00
ehofman
0fe7c2452c MultiPlayer updates for MSVC from Frederic Bouvier 2003-03-23 10:08:47 +00:00
ehofman
ef37b45dc7 Frederic Bouvier's assorted set of MSVC fixes 2003-03-23 09:59:46 +00:00
ehofman
2d0cc7e1a8 Latest MultiPlayer updates 2003-03-23 09:51:28 +00:00
ehofman
1b450bee25 Make callsign parameter aware 2003-03-22 15:43:24 +00:00
ehofman
9ef6b16054 Remove old if..then..else kludge an favour of Frederic Bouvier's new code. This also fixes a problem with MultiPlayer options being defined in the wrong place 2003-03-22 14:52:15 +00:00
ehofman
0782e877a9 Add runtime log level support 2003-03-22 10:38:15 +00:00
ehofman
d2583bb172 Add comma to log statement 2003-03-21 22:22:33 +00:00
ehofman
46d48f7f98 Add logstream header files when using SG_LOG() 2003-03-21 21:12:12 +00:00
curt
3ade4d02e6 Removed SG_USING_STD(for_each) to make MSVC happy(er). :-) 2003-03-21 21:09:21 +00:00
curt
2e90248df8 Make error message slightly more informative. 2003-03-21 20:39:59 +00:00
curt
f4ccd7dfe2 Remove some compiler warnings. 2003-03-21 20:39:27 +00:00
ehofman
10e9877d83 Latest episode of the MultiPlayer saga 2003-03-21 20:33:41 +00:00
curt
4184882757 Add missing #include <algorithm> which provides a prototype for for_each() 2003-03-21 19:41:04 +00:00
ehofman
6e6bbc8197 Fix a small problem where multiplayer support was added to network support unconditionally 2003-03-21 18:47:24 +00:00
ehofman
4c55a5aeb4 Andy wrote:
This is just a port of an old 3D HUD patch to the new view code.
This pans the HUD with the view, by pasting it onto a quad fixed in front of the viewer.  It also fixes the awful, arbitrary scaling problems the HUD code has.  The old HUD only looks right when viewed at 1024x768 and 55 degree FOV.  This works the scale out magically so that it looks right in all views.  It also redefines the "<compression-factor>" tag in the ladder to (1) mean compression instead of expansion and (2) have non-psychopathic units (now "1" means 1 degree per degree).  Fix this in your existing HUD ladder files before reporting bugs.  It's definitely a cosmetic win -- the velocity vector points at the right thing and the horizon lines up properly.

Norman wrote:

I have created a modified version of Andy's patch that implements the 3D HUD as the 'normal' and the 2D HUD as the 'minimal' HUD.   < i > and < shift I > keys
2003-03-21 15:02:23 +00:00
ehofman
076e9878d1 Fix a typo 2003-03-20 22:31:25 +00:00
daveluff
254dc934d1 Add a function to allow transmission of messages to AI entities - the actual implementation is a bit of a temporary hack at the moment 2003-03-20 11:53:44 +00:00
daveluff
6fef4d457b Load ground ATC frequency data, and map all stations by bucket index 2003-03-20 11:51:44 +00:00
daveluff
ef3b5a4d61 Minor formatting changes 2003-03-20 11:50:34 +00:00
daveluff
3364b6f19d Base length of time messages are displayed for on dt rather than iterations in order to de-couple it from frame rate 2003-03-20 11:22:08 +00:00
ehofman
df2ce45ab7 Change cout and cerr in SG_LOG() where appropriate, otherwise comment it out 2003-03-20 10:43:02 +00:00
ehofman
f2e2101264 David Luff writes:
I've fixed a bug in FGRunways::search(aptid, tgt_hdg) which wasn't working properly for airports with multiple parallel runways. I've also firmed up and pulled out into it's own function the GetReverseRunwayNo code, and done some input checking.

As a result of fixing the above in runways.cxx, I've pulled out the
parallel implementation in the functions that set position by airport and
heading/runway number in fg_init.cxx and called the runways functions
instead.
2003-03-20 09:38:06 +00:00
ehofman
c5c3095859 Add includes for MacOS X 2003-03-20 08:51:01 +00:00
ehofman
e46c59d4d0 Add multiplayer support from Duncan McCreanor and Diarmuid Tyson 2003-03-19 20:45:09 +00:00
ehofman
01be2ed8e4 Compiler warning fixes and small updates 2003-03-19 17:46:52 +00:00
ehofman
cb8b72744c Add mach number to the property tree 2003-03-19 16:06:17 +00:00
daveluff
47f46d151d Add the ability to scroll single ATC messages - this is toggled using property /ATC/display/scroll-single-messages (off by default). Also increased the time that single messages are displayed in non-scrolling mode - this makes ATC transmissions easier to read. 2003-03-17 11:32:51 +00:00
david
b3930c9c60 Added a new turbulence type ttStandard, and made it the default.
ttStandard is copied from ttBerndt, with the following modifications:

1. All turbulence is diminished within three wingspans of the ground.

2. The horizontal forces are used to calculate the moments, but then
   zeroed out so that only the vertical force is actually applied to
   the aircraft.

3. The yaw moment is not used.

In fact, the horizontal forces and the yaw moment should be allowed,
but they are extremely rare compared to the vertical force and the
pitch/roll moments.  For now, simply zeroing them gives the most
accurate feel.
2003-03-16 21:14:45 +00:00
daveluff
b9985548d4 Fix a nasty problem in the FGAIMgr search code that could cause a stackdump with AI traffic enabled 2003-03-14 12:27:24 +00:00
curt
c32c8aca51 Wire frame mode got broke somehow. This seems to fix it. 2003-03-14 02:07:45 +00:00
daveluff
f74d6ec90e Whoops - left out ++itr in a while(1) loop 2003-03-13 11:44:40 +00:00
david
4d146352d7 Simplify the pitot system and ASI -- the indicated airspeed should be
more reasonable now.
2003-03-12 20:28:54 +00:00
daveluff
034f224de7 Need to call Init() when initialising tower, otherwise bad things happen... 2003-03-11 23:41:03 +00:00
daveluff
ac731cdd36 Emergency fix of a possible dereference dangling pointer path uncovered by Martin Spott 2003-03-11 17:15:23 +00:00
daveluff
46261bb51b Added a function to determine whether a point is on a given runway 2003-03-11 13:25:14 +00:00
daveluff
0333c21bbf Added a function to return the closest ATC station of a given type 2003-03-11 13:24:35 +00:00
david
2908bd995d Added simple GPS support (no waypoints yet). 2003-03-10 14:09:43 +00:00
david
f10f03fd43 Corrected some typos. 2003-03-10 14:09:26 +00:00
daveluff
aabe4da5ca Start roughing in interactive tower control. AI planes now get the ground control pointer through tower control, which then handles the difference between larger airports with separate ground and smaller ones where tower handles it 2003-03-10 13:41:37 +00:00
daveluff
3a2495e47a Add units to function documentation 2003-03-10 13:40:10 +00:00
daveluff
75e26663bd Fixed a compile problem that affected gcc-2.95 users on Cygwin and removed a few unused variable warnings 2003-03-09 23:04:38 +00:00
daveluff
a32c7d50bb FGAIMgr now searches for proximity to airports with logical networks defined at startup and periodically thereafter, and only starts AI traffic when a suitable airport is found in range (currently only KEMT). In theory it should now be possible for a user to drop in a *.taxi file in my undocumented-shortly-to-change format into fgfsbase/ATC and have an AI Cessna appear at that airport and fly a circuit if they start there or fly near there. In practice its probably better until we start using the output from Bernie's taxiway editor, and there's bound to be glitches once other networks are tried 2003-03-09 17:39:44 +00:00
daveluff
a9463a8399 Added a range parameter to the FindByPos search function, also fixed a bug whereby one too few buckets in the North and East direction were searched - hence when only one bucket should have been searched none were 2003-03-09 17:35:16 +00:00
curt
2c20e61b4b Removed some extraneous debugging output. 2003-03-09 12:48:29 +00:00
david
191bb21888 Major change:
The "switch" layer type now takes any number of child layers, and will
use the first child that has a condition that evaluates to 'true' (no
condition is automatically true).  Previously, it could take only two
children, controlled by a boolean property.
2003-03-09 03:34:29 +00:00
david
d94bd7526c Make sure that all elapsed time gets passed to update when a subsystem
has a minimum time slice.
2003-03-09 03:22:12 +00:00
david
4b78f5305f Ignore generated files. 2003-03-09 03:21:34 +00:00
david
1f7e33b73d New version of basic DME support. This can coexist with the old one
for a little while, since it uses different properties.  There are
some improvements, especially with searching and range.  It also has
its own serviceable and in-range properties, independent of any
coupled VOR.
2003-03-09 03:20:34 +00:00
curt
4223da1a4b Eeek! Emergency fix of a couple "case" problems for includes. 2003-03-07 14:42:14 +00:00
daveluff
c49a6be9bc Whoops - forgot SG_USING_STD(cout) 2003-03-07 14:06:52 +00:00
daveluff
96970dcbaf More stuff to make the AI/ATC system less hardwired and more generic. Most of the hardwired stuff is now gone - there's just a little bit left in FGAIMgr 2003-03-07 13:58:33 +00:00
daveluff
1154a0dae2 Added FindByCode (airport ICAO code) to commlist. This is basically a wrapper around Flightgear's airport lookup and FindByPos 2003-03-06 14:06:34 +00:00
daveluff
c70faa4c0d Added constructor to ATCData struct 2003-03-06 14:04:02 +00:00
daveluff
3f15f38d8d If no wind, active runway is now read-out as the most Westward facing one which is consistent with the rest of FlightGear 2003-03-05 21:40:24 +00:00
daveluff
42527ecf1b Removed a lot of the remaining hardwired KEMT stuff, made the initialisation more generic, added the ability to taxi from a parking spot to a runway, used real ground elevation more 2003-03-05 21:38:29 +00:00
daveluff
8bbaba3193 Added some airport search functions that are straight copies of a couple of statics in fg_init, and will probably be removed again at some point, and added a function to convert a runway designator string to a spoken style phrase 2003-03-05 21:34:58 +00:00
daveluff
f930c93ddb Added a function to get a path from a gate to a runway threshold, also removed some couts 2003-03-05 21:31:54 +00:00
curt
9b24a37180 David Luff:
// search for the specified apt id and runway no
bool FGRunways::search( const string& aptid, const string& rwyno, FGRunway*
r )

there was a bug, in that each runway corresponds to *two* runway numbers
(eg 01/19, 10L/28R) but the function was only checking one.  I've modified
it to check the supplied number against both possible numbers for each
runway.


Secondly, I sent in the function:

// Return the runway closest to a given heading
bool FGRunways::search( const string& aptid, const int tgt_hdg,
                        FGRunway* runway )

a year or two ago now when I first did the ATIS.  I'm not sure what I was
doing at the time (copied most of it out of fg_init.cxx) but I don't think
it's ever worked, so here's a brutal modification that does!
2003-03-05 18:02:24 +00:00
curt
92cfd383d6 Remove std:: 2003-03-04 00:25:35 +00:00
curt
11e0a3b1f8 Don't remove the named pipe on a "Reset" or position change (i.e. when
FGExternalPipe is destructed.)  This leaves the name pipe hanging around
even after flightgear exits, but assuming we put the files in /tmp that
shouldn't be a big deal.
2003-03-03 17:48:09 +00:00
daveluff
c8b8afeb78 IRIX fixes from Erik Hofman 2003-03-03 11:43:49 +00:00
daveluff
b308e92bd6 Removed DOS line endings 2003-03-03 10:38:13 +00:00
curt
dbf7218c63 A small optimization, pass the number of iterations to the remote end and
have it do all the work, rather than calling the remote end "iteration"
number of times.
2003-03-03 04:59:41 +00:00
curt
2b534ebf6d Add a net_byte_order flag so that the calling code can specify if network
byte order conversion is desired (defaults to true.)
2003-03-03 04:35:09 +00:00
curt
000e86756c Add support for --fdm=pipe,<pipe_name> 2003-03-03 04:34:27 +00:00
curt
ec9c990ae4 Add ExternalPipe subdirectory. 2003-03-03 04:33:51 +00:00
curt
cc269730a5 First stab at a "named pipe" interface to an external FDM. Compared to the
ExternalNet interface:

- allows a much more closely coupled execution.  A remote network FDM will run
  at it's own rate, and maybe a particular data packets will come, maybe it
  won't.  This makes it very hard to control timing and keep the animation
  smooth.  There are also cpu scheduling issues with running multiple
  processes on a single machine.  The linux scheduler by default runs at
  100hz.  If an FDM process uses a sleep/alarm system to avoid wasting
  CPU, it will be forced to run at 100hz, 50hz, 25hz, 20hz, etc.  This
  makes it *impossible* to serve a display system running at 60hz without
  dropping frames.

- the downside is that the FDM process must now run on the same machine as
  the master flightgear process.
2003-03-03 04:30:16 +00:00
david
648f1208f8 Patch from Frederic Bouvier:
arrays of insufficient size are allocated in prop_picker.cxx ( size()
don't count the null char ) and strcpy is writing outside the allocated
array. A patch follow.
2003-03-02 16:37:48 +00:00
david
45f3eb7f99 Patch from Erik Hofman:
I've updated the instrument modulator code to allow tricks like the one
described by Andy. It is now possible to define <min>, <max> and
<modulator> in one layer and if <min> and/or <max> ore within the range
of the <modulator> tag, their value will be honoured.

So, if you define

  <layer>
   <min>0</min>
   <max>50</max>
   <modulator>100</modulator>
  </layer>

The value will stay at 50, until the modulator forces it back to 0.
2003-03-02 14:19:24 +00:00
david
c8b8722a14 Don't fiddle with control positions at startup -- we can do that in
the *-set.xml files if desired.
2003-03-02 02:22:18 +00:00
david
c7998b9940 Initialize speed from mach number or vcas more-or-less properly. 2003-03-02 01:44:11 +00:00
david
1e5d48d1d9 Add spdFromMach() and spdFromVCAS(). 2003-03-02 01:43:39 +00:00
david
c90d7e96c2 Make sure the atmosphere is updated before the flight model. 2003-03-02 01:43:00 +00:00
david
af38fe4803 Don't allow this subsystem to be suspended. 2003-03-01 21:29:31 +00:00
david
e1bb9b67f5 Refactor things so that individual subsystems can override suspension. 2003-03-01 21:29:16 +00:00
david
58adf467bf Add a new <power> property to allow raising an axis to a power other
than 1 or 2 (<squared/> still works as well, and is equivalent to
<power>2</power>).
2003-03-01 21:28:51 +00:00
david
d38685b92f Minor code cleanup. 2003-02-26 19:20:02 +00:00
daveluff
489b8186b0 Use actual terrain ground elevation instead of hardwired KEMT elevation field whilst taxiing. Still need to fix this for takeoff and landing roll. Also added a check that a valid gate is found whilst arriving, and simply disappear the plane if none is found (instead of stackdumping\!\! 2003-02-26 11:24:15 +00:00
david
21d3b2848a Initialize the internal pressure to ambient pressure. 2003-02-25 20:04:22 +00:00
daveluff
42868f2550 Whoops - a stray debugging cout got through 2003-02-25 09:32:49 +00:00
daveluff
54a7b5d9ad Modified slightly whilst developing the shortest-path algorithm in the ground code. Also removed some old KPAO specific initialisation. 2003-02-24 19:04:53 +00:00
daveluff
e805a4188c Added a shortest-path algorithm between two nodes and removed the hardwired KEMT-specific path. Also tidied up some bugs in the gate handling code 2003-02-24 19:03:15 +00:00
david
c07f22ea16 Begin supporting a starting speed for YASim:
- NED and UVW are working correctly
- knots is giving true airspeed instead of calibrated airspeed
- mach is not working at all

This desperately needs a trimming routine.
2003-02-22 20:29:43 +00:00
david
afb2e68f89 Add new options:
--vor=ID
  --ndb=ID
  --fix=ID
  --turbulence=NORM
2003-02-21 02:46:44 +00:00
david
4b9060b064 Invoke fgInitNav() before fgInitPos(). 2003-02-21 02:46:07 +00:00
david
22097a5272 Add fgInitNav() function so that navaids and fixes can be loaded
earlier, before fgInitSubsystems().

Modify fgInitPos() so that the plane is not automatically aligned with
a runway when an airport is the reference point unless (a) a runway
was explicitly requested, or (b) the plane is on the ground with no
offset distance specified.  To set up the plane lined up on an
approach to a runway, use something like

  fgfs --airport=CYOW --runway=32 --altitude=300 --offset-distance=0.5

This way, it's possible to specify a starting position relative to an
airport without getting snapped onto a runway approach (unless you
want to be).
2003-02-21 02:45:47 +00:00
david
7d7a137d86 Declare fgInitNav(). 2003-02-21 02:42:45 +00:00
david
8eac88efe9 Fixed calibrated airspeed output so that it accounts for wind. 2003-02-19 17:41:53 +00:00
david
b78d5a0b93 Interpolate the twist linearly over the wing.
Reduce the minimum number of twist segments from 16 to 8.
2003-02-18 17:37:28 +00:00
david
7228024ed5 Added a "twist" attribute for wings to allow for washout (or washin,
if desired) in the stall.  This allows for fairly docile stalls when
desired, as on trainers (you also need to limit the elevator lift).
2003-02-18 16:50:07 +00:00
daveluff
0ecc199b09 Added basic support for using more than one voice. The render function is moved out of ATCmgr and into the ATC base class. 2003-02-18 10:44:01 +00:00
curt
317e48ba4f Jim Wilson:
Here's a patch to fix the asi problem (it affects most aircraft panels).
[ Avoids a sqrt( x < 0 ) ]
2003-02-16 20:47:40 +00:00
curt
d4d53763d9 Commented out a stray cout. 2003-02-13 21:31:44 +00:00
daveluff
ecad8a206e Alexander's new files added to Makefile.am 2003-02-13 12:21:01 +00:00
daveluff
85a79b4886 Changes in support of Alexander's ATC menu/transmission work. In particular all the pop-up dialog stuff has been ripped out of ATCmgr.[ch]xx and moved to ATCDialog.[ch]xx 2003-02-13 12:20:25 +00:00
daveluff
b271bc5da2 Better robustness for the ATCData structure istream operator. Adding fin.close() seems to have cured an intermittent stackdump when reading in the voice files which are the next istream operation to occur. Unknown types no longer cause the rest of the file not to be read - only the specific unknown entry 2003-02-13 12:17:37 +00:00
daveluff
f57e495893 Alexander's Approach ATC class modified to support his new menu/transmission code 2003-02-13 12:09:28 +00:00
daveluff
5dbf38c273 First draft of work by Alexander Kappes to add dynamically driven menu entries to the pop-up ATC dialog, parsing of text input to the ATC system and parameterised transmissions where the speech of a transmission is derived from the intent based on data files potentially allowing users to specify different phrases for each voice instead of being hard-coded. This is a work in progress. 2003-02-13 12:05:19 +00:00
david
2412c3a334 Integrate code posted by Jon Berndt, so that only the z-direction
turbulence is diminished near the ground.
2003-02-12 23:00:49 +00:00
david
0a6d2b7559 Minor code cleanups. 2003-02-12 18:35:04 +00:00
david
1693a364e4 Square the /environment/turbulence-norm property before scaling it for
FGAtmosphere -- that way, there are finer distinctions in the lower
end, where most people will fly.
2003-02-12 18:34:51 +00:00
david
9f5498acf4 Fade out the turbulence within two wingspans of the ground. 2003-02-12 18:34:39 +00:00
david
4ecd146258 Connect the FlightGear /environment/turbulence-norm property to the
turbulence gain in JSBSim's FGAtmosphere class.

Latest FGAtmosphere from JSBSim with working turbulence support.
2003-02-12 00:30:24 +00:00
curt
86bf012f50 Erik Hofman:
Sort aircraft when using --show-aircraft option.
2003-02-11 21:17:36 +00:00
curt
0ab97746c8 Erik Hofman:
Adds some small updates to the sound code (add vector clearing in destructors).
2003-02-11 20:26:42 +00:00
david
4c93c8a070 Temporarily disabled ILS range tweaking, until we come up with a
better scheme.

While it's true that the actual ILS indications are unreliable when
far off the approach path, the ILS is not out of range -- you can
still ident it (an essential part of any approach procedure), and the
indicator will usually be doing something, however bizarre.  The
current scheme did not allow the user to ident the ILS until
practically on the approach path.
2003-02-11 20:05:18 +00:00
curt
53083bf9fb Another tilemgr fix from Jim W. 2003-02-11 15:50:53 +00:00
daveluff
4231262d61 Several *list.[ch]xx files removed 2003-02-10 22:30:13 +00:00
daveluff
5e40c46afc approachlist.[ch]xx superceeded by commlist.[ch]xx 2003-02-10 22:29:15 +00:00
daveluff
f3cc3cc658 towerlist.[ch]xx superceeded by commlist.[ch]xx 2003-02-10 22:28:31 +00:00
daveluff
20455b1f61 atislist.hxx superceeded by commlist.hxx 2003-02-10 22:27:43 +00:00
daveluff
4df26cb392 atislist.cxx superceeded by commlist.cxx 2003-02-10 22:27:12 +00:00
curt
5efcc9c1d9 Dave Luff:
Patch to remove initialisation of atislist,towerlist and
approachlist which have been superceeded by commlist.
2003-02-10 20:42:18 +00:00
curt
0fe90a83dd Fix a bug in tile manager updating when switching from one view to the next. 2003-02-10 15:34:18 +00:00
daveluff
1915423544 groundlist now replaced by commlist 2003-02-07 13:38:57 +00:00
daveluff
df3e54cc47 Whoops - missed a file from the commlist changes yesterday 2003-02-07 13:34:56 +00:00
curt
79b3e39251 There are a number of little changes. Tested with current cvs as of 20:30EST
04Feb.  Actually been running since the beginning of January with these
patches.  All changes work without crashing with the current base package cvs,
but there are some visual problems with the views (other than pilot view)
without changes to the base package.

As soon as you can build test and commit I can add in those base package
updates that will make it all work nicely.  I will also go through all the 3D
Aircraft configs to make sure the change in the "pitch-offset" for cockpit
views (see below) are made to maintain current behavior.

Here are the files (changes listed below):
http://www.spiderbark.com/fgfs/viewerupdate.diffs.gz
http://www.spiderbark.com/fgfs/viewerupdate.tar.gz
2003-02-06 19:44:32 +00:00
david
41b04ba02b Make sure that we have a VOR or VORTAC, and not just a DME or TACAN. 2003-02-06 16:18:17 +00:00
david
fbfb499d49 The switch position was screwed up -- 2 means "hold last frequency",
not "off".
2003-02-06 16:17:47 +00:00
david
2a388d796e Use the property /sim/sound/voice to disable voice support even if
/sim/sound/audible is true.
2003-02-06 16:17:03 +00:00
daveluff
9b7405304d Major re-work of the comm frequency storage and lookup. Only a small core amount of data is now stored instead of the whole ATC classes. All the comm frequency types are now stored in one map instead of a map each. query(...) and query_bck(...) have been renamed to FindByFreq(...) and FindByPos(...) for clarity and consistency with NavList 2003-02-06 10:42:43 +00:00