1
0
Fork 0

Calculate active runway in FGGround. It would be better to get the active runway from FGTower instead of duplicating the code to calculate it, but at the moment I can't guarantee that tower control at a given airport will be initialised before ground control, so this will have to do for now...

This commit is contained in:
daveluff 2003-03-28 15:25:48 +00:00
parent b19e54c78a
commit 657dfefec0
2 changed files with 105 additions and 20 deletions

View file

@ -52,18 +52,28 @@ a_path::a_path() {
}
FGGround::FGGround() {
ATCmgr = globals->get_ATC_mgr();
display = false;
networkLoadOK = false;
ground_traffic.erase(ground_traffic.begin(), ground_traffic.end());
ground_traffic_itr = ground_traffic.begin();
// Init the property nodes - TODO - need to make sure we're getting surface winds.
wind_from_hdg = fgGetNode("/environment/wind-from-heading-deg", true);
wind_speed_knots = fgGetNode("/environment/wind-speed-kts", true);
}
FGGround::FGGround(string id) {
ATCmgr = globals->get_ATC_mgr();
display = false;
networkLoadOK = false;
ground_traffic.erase(ground_traffic.begin(), ground_traffic.end());
ground_traffic_itr = ground_traffic.begin();
ident = id;
// Init the property nodes - TODO - need to make sure we're getting surface winds.
wind_from_hdg = fgGetNode("/environment/wind-from-heading-deg", true);
wind_speed_knots = fgGetNode("/environment/wind-speed-kts", true);
}
FGGround::~FGGround() {
@ -258,16 +268,15 @@ bool FGGround::LoadNetwork() {
void FGGround::Init() {
display = false;
untowered = false;
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
// For now we'll hardwire the threshold end FIXME FIXME FIXME - use actual active rwy
Point3D P010(-118.037483, 34.081358, 296 * SG_FEET_TO_METER);
double hdg = 25.32;
ortho.Init(P010, hdg);
// FIXME TODO FIXME TODO
// TODO FIXME TODO FIXME
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
// Figure out which is the active runway - TODO - it would be better to have ground call tower
// for runway operation details, but at the moment we can't guarantee that tower control at a given airport
// will be initialised before ground so we can't do that.
DoRwyDetails();
//cout << "In FGGround::Init, active rwy is " << activeRwy << '\n';
ortho.Init(rwy.threshold_pos, rwy.hdg);
networkLoadOK = LoadNetwork();
}
@ -301,7 +310,7 @@ void FGGround::Update(double dt) {
trns += g->plane.callsign;
trns += " taxi holding point runway "; // TODO - add the holding point name
// eg " taxi holding point G2 runway "
//trns += "
trns += ConvertRwyNumToSpokenString(activeRwy);
if(display) {
globals->get_ATC_display()->RegisterSingleMessage(trns, 0);
}
@ -332,6 +341,66 @@ void FGGround::Update(double dt) {
}
}
// Figure out which runways are active.
// For now we'll just be simple and do one active runway - eventually this will get much more complex
// Copied from FGTower - TODO - it would be better to implement this just once, and have ground call tower
// for runway operation details, but at the moment we can't guarantee that tower control at a given airport
// will be initialised before ground so we can't do that.
void FGGround::DoRwyDetails() {
//cout << "GetRwyDetails called" << endl;
// Based on the airport-id and wind get the active runway
SGPath path( globals->get_fg_root() );
path.append( "Airports" );
path.append( "runways.mk4" );
FGRunways r_ways( path.c_str() );
//wind
double hdg = wind_from_hdg->getDoubleValue();
double speed = wind_speed_knots->getDoubleValue();
hdg = (speed == 0.0 ? 270.0 : hdg);
//cout << "Heading = " << hdg << '\n';
FGRunway runway;
bool rwyGood = r_ways.search(ident, int(hdg), &runway);
if(rwyGood) {
activeRwy = runway.rwy_no;
rwy.rwyID = runway.rwy_no;
SG_LOG(SG_ATC, SG_INFO, "In FGGround, active runway for airport " << ident << " is " << activeRwy);
// Get the threshold position
double other_way = runway.heading - 180.0;
while(other_way <= 0.0) {
other_way += 360.0;
}
// move to the +l end/center of the runway
//cout << "Runway center is at " << runway.lon << ", " << runway.lat << '\n';
Point3D origin = Point3D(runway.lon, runway.lat, aptElev);
Point3D ref = origin;
double tshlon, tshlat, tshr;
double tolon, tolat, tor;
rwy.length = runway.length * SG_FEET_TO_METER;
geo_direct_wgs_84 ( aptElev, ref.lat(), ref.lon(), other_way,
rwy.length / 2.0 - 25.0, &tshlat, &tshlon, &tshr );
geo_direct_wgs_84 ( aptElev, ref.lat(), ref.lon(), runway.heading,
rwy.length / 2.0 - 25.0, &tolat, &tolon, &tor );
// Note - 25 meters in from the runway end is a bit of a hack to put the plane ahead of the user.
// now copy what we need out of runway into rwy
rwy.threshold_pos = Point3D(tshlon, tshlat, aptElev);
Point3D takeoff_end = Point3D(tolon, tolat, aptElev);
//cout << "Threshold position = " << tshlon << ", " << tshlat << ", " << aptElev << '\n';
//cout << "Takeoff position = " << tolon << ", " << tolat << ", " << aptElev << '\n';
rwy.hdg = runway.heading;
// Set the projection for the local area based on this active runway
ortho.Init(rwy.threshold_pos, rwy.hdg);
rwy.end1ortho = ortho.ConvertToLocal(rwy.threshold_pos); // should come out as zero
rwy.end2ortho = ortho.ConvertToLocal(takeoff_end);
} else {
SG_LOG(SG_ATC, SG_ALERT, "Help - can't get good runway in FGTower!!");
activeRwy = "NN";
}
}
// Return a random gate ID of an unused gate.
// Two error values may be returned and must be checked for by the calling function:
// -2 signifies that no gates exist at this airport.

View file

@ -211,13 +211,9 @@ struct GRunwayDetails {
Point3D threshold_pos;
Point3D end1ortho; // ortho projection end1 (the threshold ATM)
Point3D end2ortho; // ortho projection end2 (the take off end in the current hardwired scheme)
double mag_hdg;
double mag_var;
double hdg; // true runway heading
double length; // In *METERS*
int ID; // 1 -> 36
string rwyID;
// Do we really need *both* the last two??
};
///////////////////////////////////////////////////////////////////////////////
@ -278,8 +274,9 @@ public:
ground_network_path_type GetPathToHoldShort(node* A, string rwyID);
private:
// Tower stuff
FGATCMgr* ATCmgr;
// This is purely for synactic convienience to avoid writing globals->get_ATC_mgr()-> all through the code!
// Need a data structure to hold details of the various active planes
// Need a data structure to hold details of the logical network
// including which gates are filled - or possibly another data structure
@ -295,10 +292,6 @@ private:
// A map of all the gates indexed against internal (FGFS) ID
gate_map_type gates;
gate_map_iterator gatesItr;
// Runway stuff - this might change in the future.
//runway_array_type runways; // STL way
Rwy runways[36]; // quick hack!
FGATCAlignedProjection ortho;
@ -314,6 +307,10 @@ private:
// Generate the next clearance for an airplane
//NextClearance(ground_rec &g);
// environment - need to make sure we're getting the surface winds and not winds aloft.
SGPropertyNode* wind_from_hdg; //degrees
SGPropertyNode* wind_speed_knots; //knots
bool display; // Flag to indicate whether we should be outputting to the ATC display.
bool displaying; // Flag to indicate whether we are outputting to the ATC display.
// for failure modeling
@ -321,6 +318,25 @@ private:
bool ground_failed; // ground failed?
bool networkLoadOK; // Indicates whether LoadNetwork returned true or false at last attempt
// Tower control
bool untowered; // True if this is an untowered airport (we still need the ground class for shortest path implementation etc
//FGATC* tower; // Pointer to the tower control
// Logical runway details - this might change in the future.
//runway_array_type runways; // STL way
Rwy runways[36]; // quick hack!
// Physical runway details
double aptElev; // Airport elevation
string activeRwy; // Active runway number - For now we'll disregard multiple / alternate runway operation.
RunwayDetails rwy; // Assumed to be the active one for now.// Figure out which runways are active.
// For now we'll just be simple and do one active runway - eventually this will get much more complex
// Copied from FGTower - TODO - it would be better to implement this just once, and have ground call tower
// for runway operation details, but at the moment we can't guarantee that tower control at a given airport
// will be initialised before ground so we can't do that.
void DoRwyDetails();
// Load the logical ground network for this airport from file.
// Return true if successfull.
bool LoadNetwork();