James Turner
32f57d0dc1
Aircraft switching command and formal support.
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- /sim/aircraft can be set to package ID, including qualified
package ID. If not matching package is found, falls back to
traditional search of fg-aircraft for -set.xml files
2014-06-12 08:17:05 +01:00
James Turner
d1fd5756f6
Initial package-system integration.
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- disabled by default
- incomplete, adding so Thomas can see the API
2014-05-31 18:04:56 +01:00
James Turner
c7f2992904
Add 'set-scenery-paths' command.
2014-03-12 18:56:19 +00:00
James Turner
cc607ae7e4
Save/restore initial state removed.
2014-03-10 17:29:28 +00:00
James Turner
9489009570
Fix fg-aircraft, fg-scenery props after reset.
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- restore fg-aircraft properties, and PRESERVE fg-scenery ones,
across reset.
2014-03-10 17:24:42 +00:00
Thomas Geymayer
88b7d4f530
Update for SGPropertyNode changes.
2014-03-06 00:41:41 +01:00
Torsten Dreyer
dd6cccdda1
A new comm radio and atis implementation
2014-02-28 11:45:49 +01:00
James Turner
80cc2ff8c3
Adjust fg-aircraft handling back to original style.
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- startup code will warn and fix the alternate style
- man page now documents the option
2014-01-22 10:56:04 +00:00
James Turner
ce3a7b20fe
Crash-fix: mat-lib is now reference-counted.
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Adapt to corresponding SG change to make SGMaterialLib be ref-counted,
and have the 'reload-materials' command notify the tile-manager of this,
so it can update the options struct it passes to new tiles.
2014-01-19 16:49:44 +00:00
James Turner
2b55acd3eb
Tweaks to fg-aircraft handling.
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Warn (but do not require, since people would probably complain) when
added paths do not contain an Aircraft subdir. When people specify
a path which ends in /Aircraft, use the parent directory.
2014-01-15 17:10:12 +00:00
James Turner
061154d7a6
Reset, fix Nasal timers added on shutdown.
2014-01-13 20:13:34 +00:00
James Turner
9e773e85f8
#1291 , hang on exit with OSG threading.
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Explicitly stop threading during shutdown, before destroying various
rendering / viewer related structures.
2014-01-04 16:10:42 +00:00
James Turner
47e802e674
Fix for the fix: check for a viewer.
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- avoid a crash if we bail out before creating the viewer (missing
data or bad aircraft)
2013-12-30 17:16:53 +00:00
James Turner
b0db2a764f
Fix crash on exit (cancel the osgDB pager)
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- borrow some code from the new reset codepath to cleanly stop the
OSG pager thread during normal shutdown. Avoids a race-condition
destroying various structures the pager thread might be modifying.
2013-12-30 15:24:15 +00:00
James Turner
7ff9792b96
Reset: listener cleanup
2013-12-04 09:11:26 +00:00
James Turner
25bf3793bd
Reset: fix a static in play-audio-sample
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Had to add this to FGGlobals, since it needs to be cleaned up
alongside the sound manager (which ideally it would be owned by,
but that's a change for another day)
2013-11-25 23:53:58 +00:00
bcoconni
d3f6ab38c2
Fixed a race condition so that FG runs most of the time (instead of crashes most of the time)
2013-11-24 20:06:28 +01:00
James Turner
2015016466
Break config init / aircraft loading apart.
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Allows aircraft loading to proceed during reset without original
values over-writing the updated ones.
2013-11-24 15:10:00 +00:00
James Turner
af6095c5d1
Reset: do general init on reset path
2013-11-22 22:52:33 +00:00
James Turner
1d8b080782
Reset: delete mat-lib, re-create on reset
2013-11-22 22:52:29 +00:00
James Turner
875227057c
Structural work (init + shutdown) for new reset system.
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The new approach is still work in progress (compile time option) and
non-functional, existing reset still works.
2013-11-19 17:38:51 +00:00
James Turner
2c4ac08895
Globals: delete/shutdown tweaks.
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Avoid aircraft-model crash in accessing fx/sound
during shutdown.
2013-11-16 14:25:12 +00:00
James Turner
780393e2fe
Release property refs on shutdown.
2013-11-16 11:56:42 +00:00
James Turner
4a3b8c5765
Reset: changes for SGSubsystem ownership.
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Keep in sync with updated ownership model in subsystem groups.
2013-11-12 23:36:18 +00:00
James Turner
52e5a9abe8
Reduce amount of log output at level=debug.
2013-09-28 14:47:20 +01:00
James Turner
33425c671d
Support for multiple data dirs.
2013-09-17 07:47:58 +01:00
James Turner
b1b6d2f6e2
Namespace fixes for std::string
2013-06-27 09:53:12 +01:00
James Turner
5ef475865c
Append major/minor version to autosave file name.
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Ensure that new minor versions get a clean autosave file. In practice
this means settings from 2.10 and 2.11 would co-exist, for example.
2013-02-03 16:57:31 +00:00
James Turner
1c8d9ef132
Search the current aircraft-dir implicitly.
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If a file is specified without an 'Aircraft/subdir' prefix, check for it relative to the the current aircraft dir.
2012-12-13 09:10:39 +00:00
James Turner
9426928cdf
Fix a typo.
2012-09-25 10:07:11 +01:00
James Turner
649d579124
Helpers to access view position.
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Avoid direct use of FGViewer in various places, by providing property-based accessors to the current view position.
2012-09-25 10:06:56 +01:00
James Turner
2f6172687e
Make FGControls behave like a standard subsystem.
2012-09-25 00:48:48 +01:00
James Turner
029012b8b9
Kill off some globals.
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Break some subsystem dependencies, by explicitly using properties to read the primary position, orientation and velocities. (Instead of directly accessing the primary model placement). This means a couple more globals can die.
2012-09-19 18:17:44 +01:00
James Turner
505796e349
Make magavr a regular subsystem.
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Remove various hacks and make magvar work like a normal subsystem, as part of the environment manager. Fix the remaining users of the globals->get_mag accessor, and hence kill off the global pointer.
2012-09-18 00:58:27 +01:00
Stuart Buchanan
cce186a57c
Add properties for raw axis and button values, for use
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in joystick configuration function. Also rationalize references to
/sim/fg-home into a global property.
2012-08-23 21:52:30 +01:00
Thomas Geymayer
d82fd7cc5f
Basic 2D canvas implementation.
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Support text and transformations for the moment, more
features to follow in due course.
2012-05-18 07:05:37 +01:00
James Turner
8f10fff8dc
Lazy-loading of the 2D panel node.
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Sink the 2D panel logic into FGPanelNode, simplifying
renderer.cxx and a few other places. Also allows potential
for unloading / paging of 2.5D panels in the future.
2012-05-16 11:43:09 +01:00
ThorstenB
a2922e2e23
ATCDCL cleanup, part II.
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Remove/comment out obsolete code.
Refactor ATCmgr(-old) into ATISmgr(-new), only keeping the COM radio / ATIS
support.
2012-05-12 23:53:30 +02:00
ThorstenB
89b41395d8
Move viewer-related sources to separate folder.
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Simple source directory clean-up, so "Main" folder contains fewer stuff
and the list of files in the editors a lot shorter.
2012-04-25 23:28:00 +02:00
ThorstenB
470552fab1
Move locale code to separate module.
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Introduce convenience methods to handle localized string resources
and obtain strings.
2012-04-21 20:17:42 +02:00
ThorstenB
4348f17b8c
#738 : crash when switching 2D panels
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FGPanelNode doesn't always own its "_panel" object - so it's not ok to
always delete it. Use ref-counting/smart-pointers instead.
2012-04-12 00:03:16 +02:00
James Turner
8c187164fe
Work on making 2D panels act like standard scene-graph elements for picking and drawing.
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(This includes 2.5D panels in the 3D scene)
2012-03-16 17:22:18 +00:00
ThorstenB
90ce4ec93d
Clean-up: move autosave.xml loading code to proper method
2012-01-17 23:49:25 +01:00
ThorstenB
6f4a090770
#199 : fix issue with relative paths
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Relative paths don't work with FG. Since we Linux users just love
command-lines and often do use relative paths, make sure to convert them
before use.
2012-01-12 22:14:17 +01:00
ThorstenB
229d9273d7
#545 related: User settings not saved when window was closed
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via the window buttons instead of pressing ESC or using menu exit.
(More code should be moved after the 2.6 release)
2011-12-30 00:39:31 +01:00
ThorstenB
07aa70dce9
sound: fix sound-buffer-in-use issue
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FGFX objects must be dereferenced early enough, and sound manager must be
removed late enough - otherwise openal complains about resources being
still in use when tryin to remove buffers.
Also: do not create FGFX objects for AI/MP aircraft, when AI sound is
disabled.
2011-12-04 17:18:02 +01:00
ThorstenB
e1c1a28288
Introduce some structure in fgMainLoop.
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- Move some code to sub functions.
- Make sound manager a subsystem-manager member (and make sure it's
still processed last).
2011-11-20 16:21:15 +01:00
James Turner
a05ea36acb
Restructure GUI code, isolate PLIB in source files, to ease future refactoring and alternative GUI layers.
2011-11-19 20:25:51 +00:00
ThorstenB
4b2506d709
Add new performance monitoring subsystem.
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Rename some subsystems for naming consistency.
2011-11-19 15:37:49 +01:00
James Turner
c1eca1ff6b
Refactor SGSky handling and ownership - sink into Renderer, remove global variable 'the sky', and hence clean up main loop and subsystem creation a little more.
2011-11-05 17:11:52 +00:00