Save/restore initial state removed.
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9489009570
commit
cc607ae7e4
4 changed files with 1 additions and 67 deletions
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@ -857,10 +857,6 @@ void fgPostInitSubsystems()
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fgSetBool("/sim/initialized", true);
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SG_LOG( SG_GENERAL, SG_INFO, endl);
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// Save the initial state for future
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// reference.
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globals->saveInitialState();
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}
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// re-position is a simplified version of the traditional (legacy)
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@ -602,9 +602,7 @@ fgLoadFlight (std::istream &input)
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fgSetString("/sim/presets/speed-set", "UVW");
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copyProperties(&props, globals->get_props());
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// When loading a flight, make it the
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// new initial state.
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globals->saveInitialState();
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return true;
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}
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@ -135,7 +135,6 @@ FGGlobals *globals = NULL;
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// Constructor
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FGGlobals::FGGlobals() :
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initial_state( NULL ),
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renderer( new FGRenderer ),
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subsystem_mgr( new SGSubsystemMgr ),
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event_mgr( new SGEventMgr ),
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@ -603,31 +602,6 @@ FGGlobals::resetPropertyRoot()
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n->setAttribute(SGPropertyNode::WRITE, false);
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}
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// Save the current state as the initial state.
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void
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FGGlobals::saveInitialState ()
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{
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initial_state = new SGPropertyNode();
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// copy properties which are READ/WRITEable - but not USERARCHIVEd or PRESERVEd
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int checked = SGPropertyNode::READ+SGPropertyNode::WRITE+
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SGPropertyNode::USERARCHIVE+SGPropertyNode::PRESERVE;
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int expected = SGPropertyNode::READ+SGPropertyNode::WRITE;
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if (!copyProperties(props, initial_state, expected, checked))
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SG_LOG(SG_GENERAL, SG_ALERT, "Error saving initial state");
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// delete various properties from the initial state, since we want to
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// preserve their values even if doing a restore
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// => Properties should now use the PRESERVE flag to protect their values
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// on sim-reset. Remove some specific properties for backward compatibility.
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SGPropertyNode* sim = initial_state->getChild("sim");
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SGPropertyNode* cameraGroupNode = sim->getNode("rendering/camera-group");
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if (cameraGroupNode) {
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cameraGroupNode->removeChild("camera");
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cameraGroupNode->removeChild("gui");
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}
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}
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static std::string autosaveName()
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{
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std::ostringstream os;
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@ -640,28 +614,6 @@ static std::string autosaveName()
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return os.str();
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}
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// Restore the saved initial state, if any
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void
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FGGlobals::restoreInitialState ()
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{
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if ( initial_state == 0 ) {
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SG_LOG(SG_GENERAL, SG_ALERT,
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"No initial state available to restore!!!");
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return;
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}
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// copy properties which are READ/WRITEable - but not USERARCHIVEd or PRESERVEd
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int checked = SGPropertyNode::READ+SGPropertyNode::WRITE+
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SGPropertyNode::USERARCHIVE+SGPropertyNode::PRESERVE;
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int expected = SGPropertyNode::READ+SGPropertyNode::WRITE;
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if ( copyProperties(initial_state, props, expected, checked)) {
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SG_LOG( SG_GENERAL, SG_INFO, "Initial state restored successfully" );
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} else {
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SG_LOG( SG_GENERAL, SG_INFO,
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"Some errors restoring initial state (read-only props?)" );
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}
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}
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// Load user settings from autosave.xml
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void
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FGGlobals::loadUserSettings(const SGPath& dataPath)
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@ -78,7 +78,6 @@ private:
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// properties, destroy last
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SGPropertyNode_ptr props;
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SGPropertyNode_ptr initial_state;
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// localization
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FGLocale* locale;
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@ -321,17 +320,6 @@ public:
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inline FGTACANList *get_channellist() const { return channellist; }
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inline void set_channellist( FGTACANList *c ) { channellist = c; }
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/**
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* Save the current state as the initial state.
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*/
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void saveInitialState ();
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/**
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* Restore the saved initial state, if any.
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*/
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void restoreInitialState ();
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/**
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* Load user settings from autosave.xml
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