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1574 commits

Author SHA1 Message Date
curt
2aea6362db Added point3d.hxx to the list of source files. 1998-10-22 21:59:44 +00:00
curt
3468bef4bb Fixed a couple subtle bugs that resulted from some of my c++ conversions.
One bug could cause a segfault on certain input, and the other bug could
cause the whole procedure to go balistic and generate huge files (also only
on rare input combinations.)
1998-10-22 21:59:19 +00:00
curt
cc8e4d0bde Added compiler.h to source files. 1998-10-22 21:57:57 +00:00
curt
d4e18d0acc Minor parameter passing tweak. 1998-10-21 14:56:50 +00:00
curt
e12ef6b450 Fixed a units conversion bug. 1998-10-21 14:56:20 +00:00
curt
71f2e4342c Converted to Point3D class. 1998-10-21 14:55:55 +00:00
curt
995729b5a1 Tweaked sunrise/sunset colors. 1998-10-20 18:41:53 +00:00
curt
aefbf0cc05 Tweaked texture coordinates, but we still have some problems. :-( 1998-10-20 18:33:55 +00:00
curt
1f49d95eae Tweaked sunset/sunrise colors. 1998-10-20 18:28:30 +00:00
curt
1836f7d8ff Updates to point3d.hxx 1998-10-20 18:26:06 +00:00
curt
bb70329c25 Tweaks from Bernie Bright. 1998-10-20 18:21:49 +00:00
curt
8f9a1bcb56 Fixed a units conversion bug introduced when converting to Point3D class. 1998-10-20 15:52:46 +00:00
curt
69ac8bd3a7 whitespace tweak. 1998-10-20 15:50:33 +00:00
curt
4daff42c25 comment reformat 1998-10-20 15:50:16 +00:00
curt
477753ef94 tweak ... 1998-10-20 15:49:54 +00:00
curt
048130a991 Converted to Point3D class. 1998-10-20 15:49:22 +00:00
curt
5b7e21a859 Removed an extraneous output message. 1998-10-20 15:48:44 +00:00
curt
770e656207 updates ... 1998-10-20 15:48:22 +00:00
curt
0bcaef2256 Ctrl-R now reverses default polygon winding so I can see if a hole in the
terrain is a result of improper winding, or if it is just an empty hole.
1998-10-20 14:58:57 +00:00
curt
5321d533d6 C++-ification. 1998-10-19 19:33:31 +00:00
curt
03005e608b c++-ifying ... 1998-10-18 01:51:04 +00:00
curt
7efee52485 Point3D tweaks. 1998-10-18 01:17:16 +00:00
curt
75bc07dc42 Point3D tweaks. 1998-10-18 01:17:11 +00:00
curt
b0d67bf6b9 Point3D tweaks. 1998-10-18 01:17:09 +00:00
curt
5b752bfb5f C++ ifying ... 1998-10-17 01:33:52 +00:00
curt
c37c48b6d6 C++ ifying. 1998-10-17 01:32:35 +00:00
curt
9f1658bba4 Initial revision. 1998-10-17 00:43:58 +00:00
curt
bac27f1ce3 c++-ifying. 1998-10-16 23:36:36 +00:00
curt
bf5fb5108b C++-ifying. 1998-10-16 23:26:44 +00:00
curt
cf2fa0f213 Renamed flight.[ch] to flight.[ch]xx 1998-10-16 20:16:38 +00:00
curt
787591dd79 Renamed .c -> .h so we can start adding c++ supporting routines. 1998-10-16 19:30:37 +00:00
curt
c7c353df05 C++-ified the comments. 1998-10-16 19:30:07 +00:00
curt
24c9bdb713 Portability updates from Bernie Bright. 1998-10-16 19:08:12 +00:00
curt
eed94c33cf Fixed a bug in the conversion to Point3D. 1998-10-16 18:12:28 +00:00
curt
55ede659bf Mods to display a bit more info when mini-hud is active. 1998-10-16 00:53:00 +00:00
curt
7e240adff1 Converted to Point3D class. 1998-10-16 00:51:46 +00:00
curt
8470a9eda6 Remove leading _ from a couple defines. 1998-10-16 00:50:56 +00:00
curt
c5adb85741 Added point3d.hxx to replace cheezy fgPoint3d struct. 1998-10-16 00:50:29 +00:00
curt
d63c0361a2 fg_stl_config.h -> compiler.h, fg_stl_config.h maintained for backwards
compatibility.
1998-10-16 00:49:04 +00:00
curt
2f9619f02a More portability changes to help with windoze compilation problems. 1998-10-13 00:10:06 +00:00
curt
cceda0e336 More portability changes to help with windoze compilation problems. 1998-10-13 00:09:55 +00:00
curt
18b093927f Changes from NHV to make the code more dynamic with fewer hard coded limits. 1998-10-12 23:49:17 +00:00
curt
cee2dce128 Removed Makefile.extra 1998-10-12 23:48:43 +00:00
curt
1b38ebbd7b Updates from "Bernhard H. Buckel" <buckel@wmad95.mathematik.uni-wuerzburg.de> 1998-10-08 17:11:02 +00:00
curt
621b7a117b Added Makedir + fixes for win32. 1998-10-02 21:41:55 +00:00
curt
b7da079ecc Fixes for win32. 1998-10-02 21:41:39 +00:00
curt
acf303f0fd added Tools/Makedir 1998-10-02 21:41:23 +00:00
curt
2e1f12b96e Initial revision. 1998-10-02 21:40:56 +00:00
curt
71b78dc87c Fixes to try to break through the win95/98 18.3 fps barrier. 1998-10-02 21:36:09 +00:00
curt
11cab90ce2 Udates from Steve. 1998-10-02 21:35:09 +00:00