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Fixed a couple subtle bugs that resulted from some of my c++ conversions.

One bug could cause a segfault on certain input, and the other bug could
cause the whole procedure to go balistic and generate huge files (also only
on rare input combinations.)
This commit is contained in:
curt 1998-10-22 21:59:19 +00:00
parent d4e18d0acc
commit 3468bef4bb

View file

@ -265,7 +265,7 @@ int fgDEM::read_a_record() {
// Map projection parameters (ignored)
for ( i = 0; i < 15; i++ ) {
dnum = next_double();
dnum = next_exp();
// printf("%d: %f\n",i,dnum);
}
@ -331,9 +331,9 @@ int fgDEM::read_a_record() {
cout << " length = " << i << "\n";
#if 1
inum = atoi( token.substr( 0, 1 ) );
row_step = atof( token.substr( 1, 12 ) );
col_step = atof( token.substr( 13, 12 ) );
inum = atoi( token.substr( 0, i - 36 ) );
row_step = atof( token.substr( i - 36, 12 ) );
col_step = atof( token.substr( i - 24, 12 ) );
//token.substr( 25, 12 )
#else
ptr = token.c_str() + i - 12;
@ -852,6 +852,12 @@ fgDEM::~fgDEM( void ) {
// $Log$
// Revision 1.19 1998/10/22 21:59:19 curt
// Fixed a couple subtle bugs that resulted from some of my c++ conversions.
// One bug could cause a segfault on certain input, and the other bug could
// cause the whole procedure to go balistic and generate huge files (also only
// on rare input combinations.)
//
// Revision 1.18 1998/10/18 01:17:09 curt
// Point3D tweaks.
//