Fixed a units conversion bug introduced when converting to Point3D class.
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1 changed files with 6 additions and 2 deletions
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@ -32,7 +32,6 @@
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#include "tri2obj.hxx"
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#include <Include/fg_constants.h>
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#include <Include/fg_types.h>
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#include <Bucket/bucketutils.h>
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#include <Math/fg_geodesy.hxx>
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@ -442,7 +441,9 @@ void triload(char *basename, char *basepath) {
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fscanf(node, "%d %lf %lf %lf %d\n", &junk1,
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&n[0], &n[1], &n[2], &junk2);
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// printf("%d %.2f %.2f %.2f\n", junk1, n[0], n[1], n[2]);
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p = Point3D(n[0], n[1], n[2]);
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p = Point3D( n[0] * ARCSEC_TO_RAD,
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n[1] * ARCSEC_TO_RAD,
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n[2] );
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nodes[i] = fgGeodToCart(p);
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// printf("%d %.2f %.2f %.2f\n",
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// junk1, nodes[i].x, nodes[i].y, nodes[i].z);
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@ -622,6 +623,9 @@ int main(int argc, char **argv) {
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// $Log$
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// Revision 1.4 1998/10/20 15:52:46 curt
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// Fixed a units conversion bug introduced when converting to Point3D class.
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//
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// Revision 1.3 1998/10/19 19:33:31 curt
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// C++-ification.
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//
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