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Mods to display a bit more info when mini-hud is active.

This commit is contained in:
curt 1998-10-16 00:53:00 +00:00
parent 7e240adff1
commit 55ede659bf

View file

@ -529,385 +529,121 @@ int fgHUDInit( fgAIRCRAFT * /* current_aircraft */ )
int fgHUDInit2( fgAIRCRAFT * /* current_aircraft */ )
{
instr_item *HIptr;
int index;
instr_item *HIptr;
int index;
fgPrintf( FG_COCKPIT, FG_INFO, "Initializing current aircraft HUD\n" );
fgPrintf( FG_COCKPIT, FG_INFO, "Initializing current aircraft HUD\n" );
HUD_deque.erase( HUD_deque.begin(), HUD_deque.end()); // empty the HUD deque
HUD_deque.erase( HUD_deque.begin(), HUD_deque.end());
// hud->code = 1;
// hud->status = 0;
// hud->code = 1;
// hud->status = 0;
// For now lets just hardcode the hud here.
// In the future, hud information has to come from the same place
// aircraft information came from.
// For now lets just hardcode the hud here.
// In the future, hud information has to come from the same place
// aircraft information came from.
// fgHUDSetTimeMode( hud, NIGHT );
// fgHUDSetBrightness( hud, BRT_LIGHT );
// fgHUDSetTimeMode( hud, NIGHT );
// fgHUDSetBrightness( hud, BRT_LIGHT );
// index = 0;
index = 19;
// index = 0;
index = 19;
do {
switch ( index ) {
case 0: // TBI
HIptr = (instr_item *) new fgTBI_instr( 270, 100, 60, 10 );
break;
instr_item* p;
case 1: // Artificial Horizon
HIptr = (instr_item *) new HudLadder( 240, 195, 120, 180 );
break;
p = new instr_label( 10, 10, 60, 10,
get_frame_rate,
"%.1f",
"Frame rate = ",
NULL,
1.0,
HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
TRUE );
HUD_deque.push_front( p );
case 2: // KIAS
HIptr = (instr_item *) new hud_card( 130,
170,
28,
200,
get_speed,
HUDS_LEFT | HUDS_VERT,
200.0, 0.0,
1.0,
10, 5,
0,
0,
50.0,
true);
if ( current_options.get_tris_or_culled() == 0 )
p = new instr_label( 10, 25, 90, 10,
get_vfc_tris_drawn,
"%.0f",
"Tris Rendered = ",
NULL,
1.0,
HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
TRUE );
else
p = new instr_label( 10, 25, 90, 10,
get_vfc_ratio,
"%.2f",
"VFC Ratio = ",
NULL,
1.0,
HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
TRUE );
HUD_deque.push_front( p );
break;
p = new instr_label( 10, 40, 90, 10,
get_fov,
"%.1f",
"FOV = ",
NULL,
1.0,
HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
TRUE );
HUD_deque.push_front( p );
case 3: // Radio Altimeter
HIptr = (instr_item *) new hud_card( 420,
195,
25,
150,
get_agl,
HUDS_LEFT | HUDS_VERT,
1000, 0,
1.0,
25, 5,
0,
0,
200.0,
true);
break;
const int x_pos = 480;
p = new instr_label( x_pos, 40, 40, 30,
get_speed,
"%5.0f",
"Airspeed ",
" Kts",
1.0,
HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
TRUE );
HUD_deque.push_front( p );
case 4: // GYRO COMPASS
HIptr = (instr_item *) new hud_card( 200,
375,
200,
28,
get_heading,
HUDS_TOP,
360, 0,
1.0,
5, 1,
360,
0,
25,
true);
break;
p = new instr_label( x_pos, 25, 40, 10,
get_altitude,
"%5.0f",
"Altitude ",
" m",
1.0,
HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
TRUE );
HUD_deque.push_front( p );
case 5: // AMSL
HIptr = (instr_item *) new hud_card( 460,
170,
35,
200,
get_altitude,
HUDS_RIGHT | HUDS_VERT,
15000, 0,
1.0,
100, 25,
0,
0,
250,
true);
break;
p = new instr_label( x_pos, 10, 60, 10,
get_heading,
"%5.1f",
"Heading ",
" Deg",
1.0,
HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
TRUE );
HUD_deque.push_front( p );
case 6:
HIptr = (instr_item *) new guage_instr( 250, // x
350, // y
100, // width
20, // height
get_aileronval, // data source
HUDS_BOTTOM | HUDS_NOTEXT,
100.0,
+1.0,
-1.0);
break;
case 7:
HIptr = (instr_item *) new guage_instr( 170, // x
225, // y
20, // width
100, // height
get_elevatorval, // data source
HUDS_RIGHT | HUDS_VERT | HUDS_NOTEXT,
-100.0, // Scale data
+1.0, // Data Range
-1.0);
break;
case 8:
HIptr = (instr_item *) new guage_instr( 250, // x
200, // y
100, // width
20, // height
get_rudderval, // data source
HUDS_TOP | HUDS_NOTEXT,
100.0,
+1.0,
-1.0);
break;
case 9:
HIptr = (instr_item *) new guage_instr( 100, // x
190,
20,
160, // height
get_throttleval, // data source
HUDS_VERT | HUDS_RIGHT | HUDS_NOTEXT,
100.0,
1.0,
0.0);
break;
case 10: // Digital KIAS
HIptr = (instr_item *) new instr_label ( 110,
150,
40,
30,
get_speed,
"%5.0f",
NULL,
" Kts",
1.0,
HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
TRUE );
break;
case 11: // Digital Rate of Climb
HIptr = (instr_item *) new instr_label ( 110,
135,
40,
10,
get_altitude,
"Climb %5.0f",
NULL,
" m",
1.0,
HUDS_TOP,
LEFT_JUST,
SMALL,
0,
TRUE );
break;
case 12: // Roll indication diagnostic
HIptr = (instr_item *) new instr_label ( 110,
120,
40,
10,
get_roll,
"%5.2f",
" Roll",
" Deg",
1.0,
HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
TRUE );
break;
case 13: // Angle of attack diagnostic
HIptr = (instr_item *) new instr_label ( 440,
150,
60,
10,
get_aoa,
" %5.2f",
"AOA",
" Deg",
1.0,
HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
TRUE );
break;
case 14:
HIptr = (instr_item *) new instr_label ( 440,
135,
60,
10,
get_heading,
" %5.1f",
"Heading ",
" Deg",
1.0,
HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
TRUE );
break;
case 15:
HIptr = (instr_item *) new instr_label ( 440,
120,
60,
10,
get_sideslip,
"%5.2f",
"Sideslip ",
NULL,
1.0,
HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
TRUE );
break;
case 16:
HIptr = (instr_item *) new instr_label( 440,
100,
60,
10,
get_throttleval,
"%5.2f",
"Throttle ",
NULL,
1.0,
HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
TRUE );
break;
case 17:
HIptr = (instr_item *) new instr_label( 440,
85,
60,
10,
get_elevatorval,
"%5.2f",
"Elevator ",
NULL,
1.0,
HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
TRUE );
break;
case 18:
HIptr = (instr_item *) new instr_label( 440,
60,
60,
10,
get_aileronval,
"%5.2f",
"Aileron ",
NULL,
1.0,
HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
TRUE );
break;
case 19:
HIptr = (instr_item *) new instr_label( 10,
10,
60,
10,
get_frame_rate,
"%.1f",
"Frame rate = ",
NULL,
1.0,
HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
TRUE );
break;
case 20:
switch( current_options.get_tris_or_culled() ) {
case 0:
HIptr = (instr_item *) new instr_label( 10,
25,
90,
10,
get_vfc_tris_drawn,
"%.0f",
"Tris Rendered = ",
NULL,
1.0,
HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
TRUE );
break;
case 1:
HIptr = (instr_item *) new instr_label( 10,
25,
90,
10,
get_vfc_ratio,
"%.2f",
"VFC Ratio = ",
NULL,
1.0,
HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
TRUE );
break;
}
break;
case 21:
HIptr = (instr_item *) new instr_label( 10,
40,
90,
10,
get_fov,
"%.1f",
"FOV = ",
NULL,
1.0,
HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
TRUE );
break;
default:
HIptr = 0;;
}
if( HIptr ) { // Anything to install?
HUD_deque.insert( HUD_deque.begin(), HIptr);
}
index++;
}
while( HIptr );
return 0; // For now. Later we may use this for an error code.
return 0; // For now. Later we may use this for an error code.
}
int global_day_night_switch = DAY;
@ -1023,14 +759,11 @@ void fgUpdateHUD( void ) {
glLineWidth(1);
deque < instr_item * > :: iterator current;
deque < instr_item * > :: iterator last;
deque < instr_item * > :: iterator current = HUD_deque.begin();
deque < instr_item * > :: iterator last = HUD_deque.end();
current = HUD_deque.begin();
last = HUD_deque.end();
while ( current != last ) {
for ( ; current != last; ++current ) {
pHUDInstr = *current;
current++;
// for( i = hud_displays; i; --i) { // Draw everything
// if( HUD_deque.at(i)->enabled()) {
@ -1097,6 +830,9 @@ void fgUpdateHUD( void ) {
}
// $Log$
// Revision 1.23 1998/10/16 00:53:00 curt
// Mods to display a bit more info when mini-hud is active.
//
// Revision 1.22 1998/09/29 14:56:31 curt
// c++-ified comments.
//