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5190 commits

Author SHA1 Message Date
andy
f04499cdc6 Disable the defaulting of gear friction so the tunables actually work 2006-12-22 18:02:17 +00:00
andy
ef7e7f90dd Patch from Maik adds user-settable scaling constants for per-axis fuselage drag and induced drag. 2006-12-18 21:22:20 +00:00
fredb
462dd6900c Remove unused variables 2006-12-17 18:40:55 +00:00
fredb
240feb6961 Use SG_LOG instead of printf 2006-12-17 18:40:17 +00:00
fredb
c9401da22d Remove two g++ warnings 2006-12-17 18:32:56 +00:00
frohlich
cb62950760 Modified Files:
utils/Modeller/Makefile.am src/FDM/YASim/Makefile.am:
	Remove -lssg from the linker lines.
	Do no longer build threedconvert. A very similar functionality
	is available with osgvconv. But leave threedconvert in place
	if somebody will need that ...
2006-12-17 10:12:38 +00:00
durk
8634b9124e Modified the model path verification to take advantage of Maik Justus's
AI search path patch.
2006-12-17 08:01:56 +00:00
durk
b34dc24bdc Maik Justus:
Here the patch that makes fg search for multiplayer aircraft in AI/Aircraft
first.
2006-12-17 08:00:14 +00:00
fredb
e48663b87d Prototype of fake functions should match the real ones 2006-12-16 21:40:38 +00:00
fredb
2422747bcc Port jpg-httpd to OSG 2006-12-16 17:44:46 +00:00
frohlich
1c76f6db74 Modified Files:
src/Cockpit/cockpit.cxx src/Cockpit/cockpit.hxx: Remove unused code
2006-12-14 05:48:33 +00:00
curt
5d18c09c08 Maik Justus:
I found a small conspicuity  in YASim. The destructor of the fdm was
never called, therefore a modification of the heli fdm (not in cvs) did
not work after reset (I tie some properties and untie them in the
destructor, but the destructor was not called and the tieing failed
after reset. I don't know if any other parts of YASim need their
destructors, at least it wastes memory.

Another small fix I have made to the turbulence.cpp. The code needed,
that (a-floor(a)) is >=0 and <1. This is analytical correct, but
numerical only for "small" values. In normal fg-operation a in this
function is always small, but with unrealistic parameters in the
aircraft config file it is not and then fg crashes (instead a crash of
the aircraft or cataputling it far away).
2006-12-09 20:37:59 +00:00
mfranz
b9e4775a7a Roy Vegard Ovesen:
- finish cleanup/optimization of instrumentation system (started by mfranz)
- improve configuration of special properties by
  addressing them directly
2006-12-06 22:11:43 +00:00
mfranz
880e4908ac don't crash when a panel (or one of its elements) can't be found (-> pc7) 2006-12-03 20:14:12 +00:00
frohlich
66b6fa0001 Modified Files:
renderer.cxx: set TexEnv for the 2d stuff.
2006-12-03 16:50:00 +00:00
frohlich
037a961280 Modified Files:
renderer.cxx: Put light information into the update visitor
2006-12-03 16:48:25 +00:00
mfranz
c0e1a380d6 make sure the node for the AI model removal report exists;
addressing a node with its path is unsafe at that time
2006-11-26 12:02:06 +00:00
mfranz
f04aca91b2 Torsten DREYER:
"bind the visibility-property of the SGSky object to a property
named /envirionment/effective-visibility-m. This property is needed to decide
if the aircraft is within clouds or not. I use this property also for the
structural icing code."
2006-11-25 12:21:36 +00:00
durk
78aea9eb80 Reorganization of the AI directory tree. Make FlightGear search for airport
related AI stuff in data/AI/Airports instead of in data/Airports/AI
2006-11-25 09:05:03 +00:00
durk
3bd32f75e4 Removed a potentially illegal cross-container iterator comparison that made
FlightGear crash on mircosoft visual c++ compilers, as reported by Maik
Justus.
2006-11-25 07:52:08 +00:00
frohlich
6ad85fbae9 Modified Files:
src/Main/renderer.cxx: Use a LightSource for the Light.
2006-11-23 17:50:49 +00:00
mfranz
baa16f4995 AJ MacLEOD: don't only turn the adf off with exactly zero voltage
as values like 1E-10 can occur due to binary representation issues;
(analog to navradio.cxx)
2006-11-22 20:08:45 +00:00
frohlich
2e32ccf393 Modified Files:
src/AIModel/AIMultiplayer.cxx: Apply longstanding patch from Maik
	Justus. Fix double aircraft.
2006-11-22 17:16:19 +00:00
frohlich
5d1c390194 Modified Files:
groundcache.cxx: Cheaper ray triangle intersection
2006-11-21 18:25:36 +00:00
frohlich
0adac854dc Modified Files:
renderer.cxx: Fill in that information into the update visitor
2006-11-20 18:16:31 +00:00
frohlich
42528de4ab Modified Files:
src/Main/renderer.cxx src/Cockpit/panel.cxx: Move some more into
	simple scenegraph wrappers. That fixes current problems with
	invisible panels.
2006-11-15 06:07:42 +00:00
durk
e389bed31f Fix for a crash reported by Maik Justus. 2006-11-14 20:08:50 +00:00
frohlich
16aee6ac41 Modified Files:
src/Main/renderer.cxx: Fix some ugly triangle artefacts on the
	bo105's Instrument panel.
2006-11-12 17:22:02 +00:00
fredb
3394d3c840 Don't segfault when sound is not available 2006-11-12 13:54:50 +00:00
frohlich
29778f1496 Modified Files:
src/Main/main.cxx src/Main/renderer.cxx: Avoid an extra clear of
	of the color buffer.
2006-11-12 12:38:57 +00:00
durk
33037b2139 AI Update:
- Ground network slow-down finally works as expected
   (although occasionally causing a traffic jam)
 - Hold position instruction now really sets speed to zero, in addition
   it actually works now for crossing and two-way traffic
 - Attempt to limit execution time of ground network trace algorithm
   to make performance acceptable at high-density networks
 - Removed remaining terminal messages
 - Various minor tweaks and clean-ups
2006-11-11 10:52:05 +00:00
frohlich
bb7c889bbb Modified Files:
src/Time/tmp.cxx src/Time/light.hxx src/Time/light.cxx
	src/Main/renderer.cxx src/Cockpit/panel.cxx: Initialize sky colors
2006-11-10 05:37:50 +00:00
frohlich
9148f9065a Modified Files:
groundcache.cxx: Reorder intersection tests a bit
2006-11-08 20:46:07 +00:00
frohlich
bd97270782 Modified Files:
src/Main/renderer.cxx: Make sure the normalize mode is not set
2006-11-08 20:45:21 +00:00
frohlich
8627dd1669 Modified Files:
src/FDM/groundcache.cxx: Tim Moore: fix for groundcache problems.
2006-11-07 06:09:36 +00:00
frohlich
a8523d94ed Olaf Flebbe: remove unused variable. 2006-11-07 05:39:33 +00:00
fredb
f65abb8a61 Win32 compilation fix 2006-11-02 17:41:53 +00:00
mfranz
a1e62b9c62 remove function declarations for long removed functions 2006-11-01 23:36:46 +00:00
mfranz
8d1ecbfa1b remove obsolete and non-functional menu toggle command 2006-11-01 23:23:26 +00:00
mfranz
65e2ce16d6 remove obsolete preset dialogs 2006-11-01 22:55:15 +00:00
mfranz
4deaed6d99 remove obsolete preset dialogs 2006-11-01 22:48:34 +00:00
frohlich
6e370ce895 Modified Files:
fg_init.cxx: Oops, forgot to commit that chunk
2006-11-01 22:26:57 +00:00
mfranz
284c73a95c remove old property dialog 2006-11-01 22:10:22 +00:00
mfranz
91dbe0c3fe remove old property dialog 2006-11-01 21:59:46 +00:00
frohlich
7e5d6d1d75 Modified Files:
Time/tmp.cxx Main/viewer.hxx Main/viewer.cxx Main/renderer.cxx
	Get rid of an other OSGFIXME. The view matrix had some plib specials
	included. The viewer is now updated for that.
2006-11-01 21:22:25 +00:00
frohlich
b8f9a40fc6 Removed Files:
hitlist.cxx hitlist.hxx: Is obsolete.
2006-11-01 21:14:28 +00:00
mfranz
ef10fcb676 insert punctuation for better festival speech 2006-10-31 11:57:16 +00:00
frohlich
6b9d29194b Modified Files:
src/AIModel/AIBase.cxx src/Main/main.cxx src/Main/renderer.cxx
	Reflect last change in SimGear
2006-10-31 06:27:34 +00:00
frohlich
f62fe07a48 Modified Files:
src/MultiPlayer/multiplaymgr.cxx: Check in long standing broadcast
	multiplayer fix
2006-10-31 06:20:27 +00:00
frohlich
c53eef58e4 Modified Files:
src/Main/Makefile.am: now we need libsgutil ...
2006-10-31 06:19:53 +00:00