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Maik Justus:

Here the patch that makes fg search for multiplayer aircraft in AI/Aircraft
first.
This commit is contained in:
durk 2006-12-17 08:00:14 +00:00
parent 0ebe4798a9
commit b34dc24bdc

View file

@ -128,12 +128,22 @@ void FGAIBase::Transform() {
bool FGAIBase::init() {
if (!model_path.empty()) {
SGPath ai_path("AI");
ai_path.append(model_path);
try {
model = load3DModel( globals->get_fg_root(), model_path, props,
globals->get_sim_time_sec() );
model = load3DModel( globals->get_fg_root(), ai_path.str(), props,
globals->get_sim_time_sec() );
} catch (const sg_exception &e) {
model = NULL;
}
if (!model) {
try {
model = load3DModel( globals->get_fg_root(), model_path, props,
globals->get_sim_time_sec() );
} catch (const sg_exception &e) {
model = NULL;
}
}
}
if (model.get()) {
aip.init( model.get() );