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remove old property dialog

This commit is contained in:
mfranz 2006-11-01 21:59:46 +00:00
parent 7e5d6d1d75
commit 91dbe0c3fe

View file

@ -1,101 +0,0 @@
#ifndef _PROP_PICKER_HXX
#define _PROP_PICKER_HXX
#include <plib/pu.h>
#include <stdio.h>
#include "gui.h"
#include "dialog.hxx"
#include <simgear/props/props.hxx>
// A local alternative name, for use when a variable called "string"
// is in scope - e.g. in classes derived from puInput.
typedef string stdString;
void prop_pickerInit();
void prop_pickerView( puObject * );
void prop_pickerRefresh();
void prop_editOpen(SGPropertyNode *);
class fgPropPicker : public fgPopup, public SGPropertyChangeListener {
public:
fgPropPicker ( int x, int y, int w, int h, int arrows,
SGPropertyNode *, const char *title = "Pick a file" );
void find_props ( bool restore_slider_pos = false );
SGPropertyNode *getCurrent () const { return curr; }
void setCurrent(SGPropertyNode *p) { curr = p; }
// over-ride the method from SGPropertyNodeListener
virtual void valueChanged (SGPropertyNode * node);
puText *proppath;
private:
static void handle_select ( puObject *b );
static void input_entered ( puObject *b );
static void fgPropPickerHandleSlider ( puObject * slider );
static void fgPropPickerHandleArrow ( puObject *arrow );
static void fgPropPickerHandleOk ( puObject* b );
void delete_arrays ();
// update the text string in the puList using the given node and
// updating the requested offset. The value of dotFiles is taken
// into account before the index is applied, i.e this should be
// an index into 'children' */
void updateTextForEntry(int index);
char** files;
int num_files;
int arrow_count;
SGPropertyNode_ptr curr;
SGPropertyNode_ptr flags;
SGPropertyNode_ptr* children;
int num_children;
// set if we're displaying the . and .. entries at the start of the
// list
bool dotFiles;
protected:
puFrame *frame;
puListBox *list_box;
puSlider *slider;
puOneShot *cancel_button;
puOneShot *ok_button;
puArrowButton *down_arrow;
puArrowButton *up_arrow;
NewGUI * _gui;
};
class fgPropEdit : public fgPopup {
public:
fgPropEdit ( SGPropertyNode *node );
SGPropertyNode *getEditNode() const { return node; }
void setEditNode(SGPropertyNode *p) { node = p; }
static void fgPropEditHandleCancel ( puObject *b );
static void fgPropEditHandleOK ( puObject* b );
protected:
puFrame *frame;
puOneShot *cancel_button;
puOneShot *ok_button;
SGPropertyNode_ptr node;
NewGUI * _gui;
public:
stdString namestring; // FIXME make setters/getters
puText *propname;
puInput *propinput;
};
#endif // _PROP_PICKER_HXX