1
0
Fork 0
Commit graph

93 commits

Author SHA1 Message Date
curt
4ab16fd58e Working on adding a global lighting params structure. 1997-12-09 04:25:25 +00:00
curt
c8d2e72433 Changes to integrate Durk's moon/sun code updates + clean up. 1997-11-25 19:25:27 +00:00
curt
b1cf1fcee0 minor tweaks. 1997-11-15 18:16:34 +00:00
curt
91aef7cb1c Reverse direction of sun vector, so object normals can be more normal. 1997-11-15 18:15:39 +00:00
curt
273bd9bc6e Transform scenery coordinates earlier in pipeline when scenery is being
created, not when it is being loaded.  Precalculate normals for each node
as average of the normals of each containing polygon so Garoude shading is
now supportable.
1997-11-14 00:26:49 +00:00
curt
b5293f1f44 Working on new scenery subsystem. 1997-10-30 12:38:35 +00:00
curt
ed2fc539b2 Changed GLUT/ -> Main/ 1997-10-28 21:07:21 +00:00
curt
d06ebf220e Misc. tweaks. 1997-10-25 03:30:02 +00:00
curt
3fe61cf7ef Tweaks to get things to compile with gcc-win32. 1997-09-23 00:29:27 +00:00
curt
31519b5cd1 Continuing to try to align stars correctly. 1997-09-22 14:44:19 +00:00
curt
14efd49c8b Still trying to get those durned stars aligned properly. 1997-09-20 03:34:25 +00:00
curt
3b5f599f73 Tweaked time of day lighting equations. Don't draw stars during the day. 1997-09-16 22:14:47 +00:00
curt
1ba17de9ba Working on star alignment and time issues. 1997-09-16 15:50:29 +00:00
curt
45d02e3e68 Mostly working on stars and generating sidereal time for accurate star
placement.
1997-09-13 01:59:45 +00:00
curt
5d76cf2eaa More tweaking with stars. 1997-09-05 14:17:26 +00:00
curt
ad22cbffca Working on getting stars right. 1997-09-05 01:35:53 +00:00
curt
b830d97782 Shufflin' stuff. 1997-09-04 02:17:18 +00:00
curt
89a9811607 Changed naming scheme of basic shared structures. 1997-08-27 03:29:38 +00:00
curt
90e39d537f Merged in initial HUD and Joystick code. 1997-08-25 20:27:21 +00:00
curt
6510c9f3b4 Doing a bit of reorganizing and house cleaning. 1997-08-22 21:34:32 +00:00
curt
cdb1417490 Worked on better simulating real lighting. 1997-08-19 23:55:03 +00:00
curt
3d5df76461 Working on improving the lighting/shading. 1997-08-16 12:22:38 +00:00
curt
6876c9b34c Initial revision. 1997-08-13 21:55:59 +00:00
curt
bcf7870083 The interface to sunpos now updates a global structure rather than returning
current sun position.
1997-08-13 20:23:49 +00:00
curt
88c803c7fc Working on correct real time sun lighting. 1997-08-06 00:24:22 +00:00
curt
c89d21196b Misc. tweaks. 1997-08-02 16:23:47 +00:00
curt
2bbf8d1770 Added sunpos.c 1997-08-01 15:28:44 +00:00
curt
39902fe0d6 Initial revision. 1997-08-01 15:27:56 +00:00
curt
36a9adcffc Working on redoing internal coordinate systems & scenery transformations. 1997-07-31 22:52:21 +00:00
curt
417048636f Put comments around the text after an #endif for increased portability. 1997-07-23 21:52:10 +00:00
curt
a136c87441 First stab at a system to generate os2 makefiles automatically. 1997-07-20 02:19:09 +00:00
curt
bf40d877a1 Testing/playing -- placed objects randomly across the entire terrain. 1997-07-14 16:26:03 +00:00
curt
6c1e197290 Added ranlib. 1997-07-12 02:24:37 +00:00
curt
42bbb9f93f Add ftime() support for those that don't have gettimeofday() 1997-07-12 02:13:04 +00:00
curt
127b957f22 Working on Makefile structure. 1997-06-27 21:37:59 +00:00
curt
134d37d449 Working on Makefile structure. 1997-06-27 20:03:31 +00:00
curt
9205d3928b Restructuring make, adding automatic "make dep" support. 1997-06-26 19:08:22 +00:00
curt
1adb6fd912 Make itimer support optional. 1997-06-25 17:46:58 +00:00
curt
80713ee205 Minor changes to compile with rsxnt/win32. 1997-06-25 15:39:44 +00:00
curt
450a307fc2 Capitalized subdirectory names. 1997-06-21 17:12:38 +00:00
curt
226ef4335a Timer interval stuff now uses gettimeofday() instead of ftime() 1997-06-17 16:51:58 +00:00
curt
c24e18e0fc Nonsignal based interval timing is now working.
This would be a good time to look at cleaning up the code structure a bit.
1997-06-17 03:41:10 +00:00
curt
90f83b6ce1 Initial revision. 1997-06-16 19:24:19 +00:00