Working on new scenery subsystem.
This commit is contained in:
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1482fc2d3e
commit
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9 changed files with 84 additions and 27 deletions
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@ -18,3 +18,13 @@ hud.o: hud.c hud.h ../Aircraft/aircraft.h \
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../Scenery/scenery.h ../Scenery/../types.h ../Math/mat3.h \
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../Math/polar.h ../Math/../types.h ../Time/fg_timer.h \
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../Math/fg_random.h ../Weather/weather.h
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test.o: test.c test.h ../Aircraft/aircraft.h \
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../Aircraft/../Flight/flight.h ../Aircraft/../Flight/Slew/slew.h \
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../Aircraft/../Flight/LaRCsim/ls_interface.h \
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../Aircraft/../Flight/LaRCsim/../flight.h \
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../Aircraft/../Controls/controls.h \
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../Aircraft/../Controls/../limits.h ../Flight/flight.h \
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../Controls/controls.h ../constants.h ../Scenery/mesh.h \
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../Scenery/scenery.h ../Scenery/../types.h ../Math/mat3.h \
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../Math/polar.h ../Math/../types.h ../Time/fg_timer.h \
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../Math/fg_random.h ../Weather/weather.h
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@ -143,7 +143,8 @@ static void fgUpdateViewParams() {
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struct VIEW *v;
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double x_2, x_4, x_8, x_10;
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double ambient, diffuse, sky;
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GLfloat color[4] = { 1.0, 1.0, 0.50, 1.0 };
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/* GLfloat color[4] = { 1.0, 1.0, 0.50, 1.0 };*/
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GLfloat color[4] = { 1.0, 0.0, 0.00, 1.0 };
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GLfloat amb[3], diff[3], fog[4], clear[4];
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f = ¤t_aircraft.flight;
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@ -577,9 +578,12 @@ int main( int argc, char *argv[] ) {
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/* $Log$
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/* Revision 1.21 1997/09/23 00:29:38 curt
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/* Tweaks to get things to compile with gcc-win32.
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/* Revision 1.22 1997/10/30 12:38:41 curt
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/* Working on new scenery subsystem.
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/*
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* Revision 1.21 1997/09/23 00:29:38 curt
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* Tweaks to get things to compile with gcc-win32.
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*
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* Revision 1.20 1997/09/22 14:44:19 curt
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* Continuing to try to align stars correctly.
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*
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@ -101,7 +101,7 @@ void fgInitSubsystems( void ) {
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FG_Longitude = ( -398391.28 / 3600.0 ) * DEG_TO_RAD;
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FG_Latitude = ( 120070.41 / 3600.0 ) * DEG_TO_RAD;
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FG_Altitude = FG_Runway_altitude + 3.758099;
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/* FG_Altitude = 20000; */
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FG_Altitude = 20000;
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/* Initial Position north of the city of Globe */
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/* FG_Longitude = ( -398673.28 / 3600.0 ) * DEG_TO_RAD; */
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@ -224,9 +224,12 @@ void fgInitSubsystems( void ) {
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/* $Log$
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/* Revision 1.10 1997/10/25 03:24:23 curt
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/* Incorporated sun, moon, and star positioning code contributed by Durk Talsma.
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/* Revision 1.11 1997/10/30 12:38:42 curt
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/* Working on new scenery subsystem.
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/*
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* Revision 1.10 1997/10/25 03:24:23 curt
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* Incorporated sun, moon, and star positioning code contributed by Durk Talsma.
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*
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* Revision 1.9 1997/09/23 00:29:39 curt
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* Tweaks to get things to compile with gcc-win32.
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*
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@ -9,7 +9,8 @@ moon.o: moon.c orbits.h ../Time/fg_time.h ../Time/../types.h \
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../Time/../Flight/LaRCsim/../flight.h moon.h ../Main/views.h \
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../Main/../types.h ../Main/../Flight/flight.h ../Main/../Math/mat3.h \
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../general.h
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obj.o: obj.c obj.h
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obj.o: obj.c obj.h scenery.h ../types.h ../constants.h \
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../Math/fg_geodesy.h ../Math/polar.h ../Math/../types.h
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orbits.o: orbits.c orbits.h ../Time/fg_time.h ../Time/../types.h \
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../Time/../Flight/flight.h ../Time/../Flight/Slew/slew.h \
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../Time/../Flight/LaRCsim/ls_interface.h \
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@ -274,7 +274,8 @@ double mesh_altitude(double lon, double lat) {
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GLint mesh_to_OpenGL(struct MESH *m) {
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GLint mesh;
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/* static GLfloat color[4] = { 0.5, 0.4, 0.25, 1.0 }; */ /* dark desert */
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static GLfloat color[4] = { 0.5, 0.5, 0.25, 1.0 };
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/* static GLfloat color[4] = { 0.5, 0.5, 0.25, 1.0 }; */
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static GLfloat color[4] = { 1.0, 0.0, 0.0, 1.0 };
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double centerx, centery;
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double randx, randy;
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@ -395,9 +396,12 @@ GLint mesh_to_OpenGL(struct MESH *m) {
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/* $Log$
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/* Revision 1.22 1997/10/28 21:00:21 curt
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/* Changing to new terrain format.
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/* Revision 1.23 1997/10/30 12:38:44 curt
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/* Working on new scenery subsystem.
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/*
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* Revision 1.22 1997/10/28 21:00:21 curt
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* Changing to new terrain format.
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*
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* Revision 1.21 1997/08/27 03:30:27 curt
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* Changed naming scheme of basic shared structures.
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*
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@ -32,6 +32,7 @@
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#include <GL/glut.h>
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#include "obj.h"
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#include "scenery.h"
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#include "../constants.h"
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#include "../types.h"
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@ -50,18 +51,18 @@ struct fgCartesianPoint geod_to_cart(float geod[3]) {
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struct fgCartesianPoint p;
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double gc_lon, gc_lat, sl_radius;
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printf("A geodetic point is (%.2f, %.2f, %.2f)\n",
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geod[0], geod[1], geod[2]);
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/* printf("A geodetic point is (%.2f, %.2f, %.2f)\n",
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geod[0], geod[1], geod[2]); */
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gc_lon = geod[0]*ARCSEC_TO_RAD;
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fgGeodToGeoc(geod[1]*ARCSEC_TO_RAD, geod[2], &sl_radius, &gc_lat);
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printf("A geocentric point is (%.2f, %.2f, %.2f)\n", gc_lon,
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gc_lat, sl_radius+geod[2]);
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/* printf("A geocentric point is (%.2f, %.2f, %.2f)\n", gc_lon,
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gc_lat, sl_radius+geod[2]); */
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p = fgPolarToCart(gc_lon, gc_lat, sl_radius+geod[2]);
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printf("A cart point is (%.8f, %.8f, %.8f)\n", p.x, p.y, p.z);
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/* printf("A cart point is (%.8f, %.8f, %.8f)\n", p.x, p.y, p.z); */
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return(p);
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}
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@ -71,10 +72,10 @@ struct fgCartesianPoint geod_to_cart(float geod[3]) {
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GLint fgObjLoad(char *path) {
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char line[256];
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static GLfloat color[4] = { 0.5, 0.5, 0.25, 1.0 };
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struct fgCartesianPoint p1, p2, p3;
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struct fgCartesianPoint p1, p2, p3, p4, ref;
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GLint area;
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FILE *f;
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int first, ncount, n1, n2, n3;
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int first, ncount, n1, n2, n3, n4;
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if ( (f = fopen(path, "r")) == NULL ) {
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printf("Cannot open file: %s\n", path);
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@ -98,9 +99,14 @@ GLint fgObjLoad(char *path) {
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} else if ( line[0] == 'v' ) {
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/* node (vertex) */
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if ( ncount < MAXNODES ) {
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printf("vertex = %s", line);
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/* printf("vertex = %s", line); */
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sscanf(line, "v %f %f %f\n",
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&nodes[ncount][0], &nodes[ncount][1], &nodes[ncount][2]);
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if ( ncount == 1 ) {
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/* first node becomes the reference point */
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ref = geod_to_cart(nodes[ncount]);
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scenery.center = ref;
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}
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ncount++;
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} else {
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printf("Read too many nodes ... dying :-(\n");
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@ -109,11 +115,14 @@ GLint fgObjLoad(char *path) {
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} else if ( line[0] == 't' ) {
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/* start a new triangle strip */
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n1 = n2 = n3 = n4 = 0;
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if ( !first ) {
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/* close out the previous structure and start the next */
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first = 0;
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glEnd();
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glBegin(GL_TRIANGLE_STRIP);
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} else {
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first = 0;
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}
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printf("new tri strip = %s", line);
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@ -122,6 +131,17 @@ GLint fgObjLoad(char *path) {
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p1 = geod_to_cart(nodes[n1]);
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p2 = geod_to_cart(nodes[n2]);
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p3 = geod_to_cart(nodes[n3]);
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glNormal3d(0.0, 0.0, -1.0);
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glVertex3d(p1.x - ref.x, p1.y - ref.y, p1.z - ref.z);
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glVertex3d(p2.x - ref.x, p2.y - ref.y, p2.z - ref.z);
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glVertex3d(p3.x - ref.x, p3.y - ref.y, p3.z - ref.z);
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if ( n4 > 0 ) {
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p4 = geod_to_cart(nodes[n4]);
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glVertex3d(p4.x - ref.x, p4.y - ref.y, p4.z - ref.z);
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}
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} else if ( line[0] == 'q' ) {
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/* continue a triangle strip */
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n1 = n2 = 0;
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@ -129,6 +149,14 @@ GLint fgObjLoad(char *path) {
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printf("continued tri strip = %s", line);
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sscanf(line, "q %d %d\n", &n1, &n2);
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printf("read %d %d\n", n1, n2);
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p1 = geod_to_cart(nodes[n1]);
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glVertex3d(p1.x - ref.x, p1.y - ref.y, p1.z - ref.z);
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if ( n2 > 0 ) {
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p2 = geod_to_cart(nodes[n2]);
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glVertex3d(p2.x - ref.x, p2.y - ref.y, p2.z - ref.z);
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}
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} else {
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printf("Unknown line in %s = %s\n", path, line);
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}
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@ -144,7 +172,10 @@ GLint fgObjLoad(char *path) {
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/* $Log$
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/* Revision 1.1 1997/10/28 21:14:54 curt
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/* Initial revision.
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/* Revision 1.2 1997/10/30 12:38:45 curt
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/* Working on new scenery subsystem.
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/*
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* Revision 1.1 1997/10/28 21:14:54 curt
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* Initial revision.
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*
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*/
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@ -41,7 +41,6 @@
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#include "../constants.h"
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#include "../general.h"
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#include "../Aircraft/aircraft.h"
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#include "../Main/views.h"
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#include "../Time/fg_time.h"
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@ -271,9 +270,12 @@ void fgStarsRender() {
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/* $Log$
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/* Revision 1.14 1997/10/28 21:00:22 curt
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/* Changing to new terrain format.
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/* Revision 1.15 1997/10/30 12:38:45 curt
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/* Working on new scenery subsystem.
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/*
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* Revision 1.14 1997/10/28 21:00:22 curt
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* Changing to new terrain format.
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*
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* Revision 1.13 1997/10/25 03:18:28 curt
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* Incorporated sun, moon, and planet position and rendering code contributed
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* by Durk Talsma.
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@ -28,8 +28,7 @@ include make.inc
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SUBSUBDIRS = Flight/LaRCsim Flight/Slew
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SUBDIRS = Aircraft Cockpit Controls Flight Joystick Math Scenery \
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Time Weather
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SUBDIRS = Aircraft Cockpit Controls Flight Joystick Math Scenery Time Weather
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MAIN = Main
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@ -93,6 +92,9 @@ bin-zip:
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#---------------------------------------------------------------------------
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# $Log$
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# Revision 1.29 1997/10/30 12:38:35 curt
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# Working on new scenery subsystem.
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#
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# Revision 1.28 1997/10/28 19:35:40 curt
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# Organizational changes.
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#
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@ -2,7 +2,7 @@ fg_time.o: fg_time.c fg_time.h ../types.h ../Flight/flight.h \
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../Flight/Slew/slew.h ../Flight/LaRCsim/ls_interface.h \
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../Flight/LaRCsim/../flight.h ../constants.h ../Time/fg_time.h
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fg_timer.o: fg_timer.c fg_timer.h
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sptest.o: sptest.c sunpos.h ../types.h ../constants.h
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sidereal.o: sidereal.c ../constants.h
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sunpos.o: sunpos.c sunpos.h ../types.h fg_time.h ../Flight/flight.h \
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../Flight/Slew/slew.h ../Flight/LaRCsim/ls_interface.h \
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../Flight/LaRCsim/../flight.h ../constants.h ../Main/views.h \
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