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Author SHA1 Message Date
curt
2eeddb8c9f Begin work on revamping the ATC hardware interface so it is infinitely more
configurable.
2004-11-16 19:47:11 +00:00
curt
b82cc40c58 Make separate left/right flap surface positions in the net_fdm.hxx
structure for future use.  Right now they are tied together.
2004-10-29 00:13:32 +00:00
ehofman
fc2bf98122 prevent a segmentation error under certain circumstances. 2004-10-16 11:24:48 +00:00
ehofman
359fb0d3b7 Fix some bugs 2004-10-15 12:23:36 +00:00
ehofman
ca31288e64 Set the format default to float instead of int. 2004-10-15 11:29:09 +00:00
ehofman
ebae60a00b Add generic input support 2004-10-15 11:11:37 +00:00
curt
3a7cef79c8 Add support for "co-pilot" toe brakes. 2004-09-10 17:53:34 +00:00
curt
887793655a Add condition lever (for turbo props) to FGNetCtrls class. 2004-08-06 18:09:23 +00:00
ehofman
99a7850cc7 Add a few else statements to make the checking work correct. Thanks Tiago Gusmao for detecting this. 2004-07-27 16:35:34 +00:00
ehofman
3215084d13 Add the multiplay.* and jpg-httpd.* files to the EXTRA_DIST line so they get included in the official tarball. 2004-07-17 08:32:48 +00:00
curt
a01bbf5a28 iSwitch position changes. 2004-06-09 00:49:04 +00:00
curt
88f6b4e23b Add simple icing state. 2004-05-26 18:13:34 +00:00
curt
944a82b576 Clean up some sound buffer allocation/deallocation issues. 2004-05-10 21:24:30 +00:00
curt
2f1e2bc6e9 Register an atexit() function so we can delete the global constructor.
This also gives us a proper hook if we want to clean up SDL (Andy?)
2004-04-25 02:06:55 +00:00
curt
e5a57189c9 Stub in controls for second engine master bat/alt switches. 2004-04-20 22:54:20 +00:00
curt
ec036a7be8 native_ctrls:
- We need to be able to support a per engine master bat/alt switch.
- Forgot to write the gear level state into the network structure.

native_fdm:
- renamed EGT->egt for consistancy.
- added manifold pressure to the structure.
2004-04-02 16:19:59 +00:00
curt
92010f9f94 Clean up a couple bugs in the multiengine handling of the net_fdm.hxx
external interface.
2004-04-02 01:54:38 +00:00
curt
2acdd02879 Clean up various compiler warnings that have crept into the code. This
by no means get's them all, but it's a start.
2004-04-01 15:27:53 +00:00
curt
d77e8c75a1 - Filter the fuel switch position to allow it to slowly transition through
null space without killing the engine (hardware specific problem.)
- NMEA output: I'm slightly confused but it appears that a real GPS outputs
  traditional unix line endings on it's gps strings, we were outputing DOS
  CR/LF which was causing some confusion.  This changes the line ending
  convention to match that of a real gps.
- Calculate true ground track and speed for NMEA.
2004-03-14 23:04:32 +00:00
curt
7cad72a6f2 Add trim tab deflection to surface positions passed in net_fdm. 2004-02-17 22:46:28 +00:00
curt
7f6b36d0d2 Simple hack to allow selectively disabling the hardware flight controls. 2004-02-12 20:56:24 +00:00
david
633e0fde43 Be a little quieter at the default debug level. 2004-02-07 21:37:35 +00:00
curt
da5ea10d5d Curt Olson:
Autopilot overhaul.
2004-01-31 19:47:45 +00:00
ehofman
dc5a58fdcf Alexander Nedotsukov:
I just met a couple of warnings about depricated headers beeng used.
Please take a look at patch (against today cvs) attached wich
does strstream -> stringstream migration. I hope you found it usefull.
2004-01-26 20:33:30 +00:00
curt
af66e80358 John Wojnaroski:
latest version is attached to reduce need to search property
tree each frame. I don't think this will break any Fg code and
opengc has been updated a while back and have had no complaints ;-) so it
should be a no impact change, hopefully.
2004-01-23 21:02:09 +00:00
curt
9c49534907 Attempt #1 to sort out confusion between left / right / parking brake
controls in the cockpit vs. which wheels they apply to.  FlightGear now
sets /controls/gear/brake-left, /controls/gear/brake-right, and
/controls/gear/brake-parking.  It should be up to the FDM to sort out
which wheels under which circumstances are affected by these controls
and ultimately what happens to the physical motion of the aircraft.
2004-01-12 17:39:41 +00:00
curt
de7d16cd27 Modified Files:
net_ctrls.hxx net_fdm.hxx net_fdm_mini.hxx net_gui.hxx

I, Curtis Olson, being the primary author of these header files, hereby
release them into the public domain to facilitate interfacing FlightGear
with other external code (which might need to remain proprietary or may
be licensed under some not quite GPL compatible terms.)
2003-12-30 20:46:50 +00:00
ehofman
4cc853e2a2 MIPSpro 7.4 fixes 2003-12-27 22:27:27 +00:00
curt
afd5a88aa2 Fix the nmea and garmin output to a) fake a GSA sentence, b) fix a y2k bug
(seriously, my bad), c) fix some issues with the RMC string, d) use proper
line terminators (\r\n), and e) a few other clean ups.
2003-12-09 21:05:26 +00:00
curt
6e635692e2 Add support for passing alpha/beta values. 2003-11-24 21:08:44 +00:00
curt
d6527c111f Add support for passing nose wheel steering angle as a separate value
(which could be different from the rudder position.)
2003-11-24 01:47:52 +00:00
ehofman
97a8fc2cc8 Updates to the jsclient remote joystick support code 2003-11-14 10:11:00 +00:00
ehofman
e6cd7a0ed7 Add Manuel Bessler and Stephen Lowry's remote joystick code and add David Magginson's 3dconvert utility 2003-11-12 10:06:18 +00:00
curt
0d233c0ac3 Add support for accessing the "set-outside-air-temp-degc" function from
the property/telnet interface.
2003-11-10 22:03:16 +00:00
curt
6e65814975 Allow the external FDM to calculate slip/skid ball deflection and override
FlightGear's internal calculation.
2003-11-10 22:02:38 +00:00
curt
4cf43a8e9f Add support for shipping out current FlightGear temperature and pressure. 2003-11-10 22:01:20 +00:00
curt
baa5b9d6ac Don't scale elevator by 0.5. 2003-11-10 22:00:43 +00:00
curt
cc7b15fa7b Various 0.9.3 updates. 2003-10-24 17:06:39 +00:00
ehofman
0e370e6e28 Fix a problem where older IRIX compilers needed a typecast for certain opperations 2003-10-16 14:14:03 +00:00
curt
c841343796 Fix a potential segfault. 2003-09-24 19:57:50 +00:00
ehofman
980012e168 Move FGEventMgr and FGSubsystemMgr over to SimGear, add SGEventMgr to FlightGear's globals structre and some small code cleanups 2003-09-24 17:20:55 +00:00
curt
7f2757a7ab Expose the time of day setting through the fg_command and property interface
so a gui interface can be built.
2003-09-16 22:35:16 +00:00
curt
c86c81dad0 Minor tweak. 2003-08-28 20:52:05 +00:00
ehofman
fb3717003e Fix some network layer issues. Some htonl() calls didn't use the return value. 2003-08-18 11:11:08 +00:00
ehofman
a3fb470f7c Fix a bug where a test was perfromed on a variable that wasn;'t even initialized (and wrong) and add support for tab and space as a seperator 2003-08-18 09:26:26 +00:00
curt
807c4047dd Add support for communicating a flap motor failure. 2003-08-01 19:37:20 +00:00
curt
6d0456df08 Add several common engine faults to the net_ctrls structure. 2003-08-01 00:22:57 +00:00
curt
29dcc1ca1e Compute teh altitude-agl if the remote end isn't sending it. 2003-07-31 01:44:40 +00:00
curt
d805b8166b Fix several mispellings of servicable->serviceable. 2003-07-30 00:43:25 +00:00
curt
ae1470d3d1 Do a santity check in case net->course_deviation_deg is bogus. 2003-07-25 20:10:09 +00:00
curt
51b0331eb9 Fix a typo ... 2003-07-23 03:19:08 +00:00
curt
c672417725 Add gear animation effects to replay. 2003-07-22 23:46:11 +00:00
curt
33afeef6f1 Handle agl data correctly (so that ultimately the replay system can place
aircraft shadows correctly.)
2003-07-22 20:05:38 +00:00
curt
419f09f804 Curt:
I have added a fledgling replay system that records flight data and control
positions during the flight.

I have added an internal command called "replay" which will trigger a replay
of the entire saved flight data set.  This could be bound to a keyboard or
menu command, in fact this entire module is screaming for someone to build
a gui to control playback speed, amount of playback, etc.

This is the initial version so there are kinks that still need to be worked
out, please be patient.
2003-07-17 18:24:17 +00:00
david
1691d3ba19 Add the ability to control turbulence rate as well as magnitude.
Square the normalized direction acceleration for the y and z axes, so
that turbulence predominantly affects pitch.

Bind to the /environment/turbulence/magnitude-norm and
/environment/turbulence/rate-hz properties in FlightGear.
2003-07-13 20:13:18 +00:00
curt
a47f8cabab Add normalized control surface positions to net_fdm.hxx structure.
Convert several double values to float since the extra precision is not
  needed and it just wastes network bandwidth.
2003-07-10 18:55:41 +00:00
david
ba8b2bfca3 Rename some existing variables/methods in the navcomm module for
clarity:

  nav_radial => nav_target_radial (same as selected, except for a LOC)
  nav_heading => nav_reciprocal_radial
  nav_magvar => nav_twist (it's not always the same as magvar)
  nav_heading_needle_deflection => nav_cdi_deflection
  nav_gs_needle_deflection => nav_gs_deflection

Added nav_radial back in, but now it shows the current radial from the
VOR, as one would expect.  This value also appears in the
/radios/nav[*]/radials/actual-deg property.
2003-07-04 19:13:03 +00:00
curt
b6f87921cd Fix a property name spelling error. 2003-06-27 20:06:11 +00:00
curt
a574116252 Add /environment/turbulence-norm to the output structure. 2003-06-27 18:21:04 +00:00
curt
3ff954c1ae Add support to the "run" command for setting up the subsystem arguments
properly for executing a "run reinit [ subsystem1 subsystem2 ... ]
2003-06-24 19:59:47 +00:00
curt
63d58174cb Add ground elevation to the net_gui.hxx structure. 2003-06-24 15:10:50 +00:00
ehofman
f1dddc9298 Chnage seperator to separator 2003-06-22 07:58:04 +00:00
curt
76fc6bc8e6 Fixed a small ommission. 2003-06-02 17:05:52 +00:00
curt
9c0c54ef6c Implimented a simple frame rate throttle.
Normally for smoothest frame rates you would configure to sync
to your monitor's vertical refresh signal.  This is card/platform
dependent ... for instance with Linux/Nvidia there is
an environment variable you can set to enable this feature.

However, if your monitor is refreshing at 60hz and you can't quite sustain
that with flightgear, you can get smoother frame rates by artificially
throttling yourself to 30hz.  Note that once you are about about 24fps, it
is *change* or inconsistancy in frame rate that leads to percieved jerkiness.

You want to do whole divisors of your monitor refresh rate, so if your
display is syncing at 75 hz, you might want to try throttling to 25 hz.
2003-06-02 16:35:36 +00:00
curt
948d2bfca6 Fix a potential timing glitch. 2003-05-30 20:19:56 +00:00
curt
dbeb3af2f6 Swap master alternator and battery switches. 2003-05-27 19:27:01 +00:00
curt
81af63cfa5 Added an #include for possible time syncing code. 2003-05-27 19:23:12 +00:00
curt
af13301cbd Added some test code (currently commented out) to limit a remote visual
slave to a specific frame rate (i.e. 30hz).  This is potentially desireable
if you are running on the ragged edge between 30/60 hz ...
It would be nice at some point to make the code a bit more flexible and
configurable so it could be activated from the command line or preferences
file.
2003-05-27 19:15:58 +00:00
ehofman
b666d71d89 Rename an error message so it won't conflict with other output (especially property names) 2003-05-18 09:06:44 +00:00
curt
3e3d79dec3 Changes to track SimGear cvs. 2003-05-15 15:12:39 +00:00
ehofman
a0e829059a Add an otherwise lost header file to the Makefile 2003-05-15 08:13:38 +00:00
curt
56db994994 Moved src/Model/loader.[ch]xx and src/Model/model.[ch]xx to
simgear/scene/model/
2003-05-09 20:40:59 +00:00
curt
51c04e9e4c - Added "SG" prefix to sound classes that recently moved to SimGear.
- Cleaned up some minor compiler warnings.
- Moved src/Model/placement.[ch]xx over into simgear/scene/model/
2003-05-09 19:39:48 +00:00
curt
575b3ac98c Working at unraveling and breaking dependencies inside of src/Model.
I split the FGModelPlacement code out into it's own set of source files.
I created two versions of the fgLoad3DModel() routine.  One that is
  unecumbered by a panelnode dependency and one that is.  acmodel.cxx is
  the only place that needs to load an aircraft with instrument panels.
model.[ch]xx are now pretty much free to move over into simgear.
loader.[ch]xx should be able to follow closely behind.
This will be a big step towards being able to move the material management
code over into simgear.
2003-05-08 20:28:46 +00:00
curt
3c6b1bf9f2 Oops backout the last changes to these files. I was diddling with some
time based extrapolation and this wasn't far enough along to be usable.
2003-05-07 17:41:37 +00:00
curt
fc5f98a3cb Missed this one since I didn't have jpg server support activated. 2003-05-07 17:37:54 +00:00
curt
198b88ca9b This is step "1" of probably "many" in the process of separating out the
scene management code and organizing it within simgear.  My strategy is
to identify the code I want to move, and break it's direct flightgear
dependencies.  Then it will be free to move over into the simgear package.

- Moved some property specific code into simgear/props/
- Split out the condition code from fgfs/src/Main/fg_props and put it
  in it's own source file in simgear/props/
- Created a scene subdirectory for scenery, model, and material property
  related code.
- Moved location.[ch]xx into simgear/scene/model/
- The location and condition code had dependencies on flightgear's global
  state (all the globals-> stuff, the flightgear property tree, etc.)  SimGear
  code can't depend on it so that data has to be passed as parameters to the
  functions/methods/constructors.
- This need to pass data as function parameters had a dramatic cascading
  effect throughout the FlightGear code.
2003-05-06 23:54:17 +00:00
ehofman
ae011965e1 Updates to the generic communication protocol. This adds variable seperators as well as sequence seperators. 2003-05-03 09:24:46 +00:00
curt
485f799322 Fixed a property name typo which caused the right tank to never supply fuel. 2003-04-24 00:55:36 +00:00
curt
e99f0eb58a Reduce elevator effectiveness by a factor of 2. 2003-04-23 18:33:17 +00:00
curt
ae39199811 Tweaks ... 2003-04-23 18:31:22 +00:00
curt
b5f7761861 Fixed a remaining typo from the death and destruction earlier today.
Added an option to avoid using non-existant rudder pedals if they truely
non-exist.
2003-04-02 03:45:08 +00:00
ehofman
acf65e6ff4 Fix another controls overhaul problem 2003-04-01 16:56:13 +00:00
david
7ba6807736 Fix to use renamed /controls properties. 2003-04-01 15:51:15 +00:00
ehofman
c3cefaf883 Updates to the controls properties tree. This is a major update so there may be one or two 'old' refferences left. To simplify the transisition there is a file called README.properties in the docs-mini directory of FlightGear that explains the new controls layout. 2003-04-01 12:43:18 +00:00
curt
fe3283eb12 Updated to work with new instrumentation version of dme. 2003-04-01 03:42:51 +00:00
curt
652863db06 Fix a typo (specified analog in channel 39 rather than 29.
Various other tweaks.
2003-03-29 03:39:52 +00:00
curt
4eadfc4233 Added support for toe brakes
Added support for instrument panel pots
Just default circuit breakers to on.
2003-03-27 02:57:31 +00:00
ehofman
5355d1b048 Add a generic, configurable communiction output option 2003-03-25 18:47:30 +00:00
ehofman
0fe7c2452c MultiPlayer updates for MSVC from Frederic Bouvier 2003-03-23 10:08:47 +00:00
ehofman
6e6bbc8197 Fix a small problem where multiplayer support was added to network support unconditionally 2003-03-21 18:47:24 +00:00
ehofman
e46c59d4d0 Add multiplayer support from Duncan McCreanor and Diarmuid Tyson 2003-03-19 20:45:09 +00:00
curt
2b534ebf6d Add a net_byte_order flag so that the calling code can specify if network
byte order conversion is desired (defaults to true.)
2003-03-03 04:35:09 +00:00
david
57da4bf02d Removed the old FGSteam module from FlightGear. 2003-01-29 15:30:29 +00:00
curt
fe45f5b7a8 Output target navaid radial to external gui so it can resolve potential
ambiguity in selected ILS approach.
2003-01-26 03:39:09 +00:00
curt
29a3525869 Add a "signed" distance to the GS transmitter. When you are in the approach
hemisphere the distance is positive, if you are in the departure hemisphere
the distance is negature.  (Possible use for graphing approach distance
vs. glide slope or cdi.)
2003-01-22 01:24:32 +00:00
curt
4226eab6bd More updates to refine the output data to make it more useful for an
external GUI and approach path plotter.
2003-01-18 19:36:50 +00:00
curt
7c3df373af Convert distance to touch down point to nm. 2003-01-17 13:49:48 +00:00
curt
537cb97f56 Allow network byte order conversion to be conditionally compiled off. 2003-01-17 00:11:49 +00:00
curt
9f6cd30b34 Updates to the net_gui code that can spit out updated flight information
to the network which a gui might be interested in.
2003-01-16 20:57:28 +00:00