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flightgear/src/Cockpit/hud.cxx

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1998-09-29 14:56:30 +00:00
// hud.cxx -- hud defines and prototypes
//
// Written by Michele America, started September 1997.
//
// Copyright (C) 1997 Michele F. America - micheleamerica@geocities.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
#include <simgear/compiler.h>
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#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
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#ifdef __BORLANDC__
# define exception c_exception
#endif
#include <math.h>
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#include <GL/glut.h>
#include <stdlib.h>
#include STL_STRING
#include STL_FSTREAM
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#include <simgear/constants.h>
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#include <simgear/debug/logstream.hxx>
#include <simgear/misc/props.hxx>
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//#include <simgear/math/fg_random.h>
//#include <simgear/math/polar3d.hxx>
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#include <Aircraft/aircraft.hxx>
#include <Autopilot/newauto.hxx>
#include <GUI/gui.h>
#include <Main/globals.hxx>
#include <Main/fg_props.hxx>
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#ifdef FG_NETWORK_OLK
#include <NetworkOLK/network.h>
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#endif
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#include <Scenery/scenery.hxx>
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//#include <Time/fg_timer.hxx>
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#if defined ( __sun__ ) || defined ( __sgi )
extern "C" {
extern void *memmove(void *, const void *, size_t);
}
#endif
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#include "hud.hxx"
static char units[5];
// The following routines obtain information concerning the aircraft's
// current state and return it to calling instrument display routines.
// They should eventually be member functions of the aircraft.
//
deque< instr_item * > HUD_deque;
fgTextList HUD_TextList;
fgLineList HUD_LineList;
fgLineList HUD_StippleLineList;
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fntRenderer *HUDtext = 0;
float HUD_TextSize = 0;
int HUD_style = 0;
float HUD_matrix[16];
static float hud_trans_alpha = 0.67f;
//$$$ begin - added, Neetha, 28 Nov 2k
static string name;
static int x;
static int y;
static UINT width;
static UINT height;
static float factor;
static float span_units;
static float division_units;
static float minor_division = 0;
static UINT screen_hole;
static UINT lbl_pos;
static bool working;
static string loadfn;
static UINT options;
static float maxValue;
static float minValue;
static float scaling;
static UINT major_divs;
static UINT minor_divs;
static UINT modulator;
static int dp_showing = 0;
static string label_format;
static string prelabel;
static string postlabel;
static int justi;
static int blinking;
static float maxBankAngle;
static float maxSlipAngle;
static UINT gap_width;
static bool latitude;
static bool longitude;
static bool tick_bottom;
static bool tick_top;
static bool tick_right;
static bool tick_left;
static bool cap_bottom;
static bool cap_top;
static bool cap_right;
static bool cap_left;
static float marker_off;
static string type;
static bool enable_pointer;
static string type_pointer;
static bool frl_spot;
static bool target;
static bool vel_vector;
static bool drift;
static bool alpha;
static bool energy;
static bool climb_dive;
static bool glide;
static float glide_slope_val;
static bool worm_energy;
static bool waypoint;
static FLTFNPTR load_fn;
static fgLabelJust justification;
static const char *pre_label_string = 0;
static const char *post_label_string = 0;
int readHud( istream &input );
int readInstrument ( const SGPropertyNode * node);
static instr_item * readLadder ( const SGPropertyNode * node);
static instr_item * readCard ( const SGPropertyNode * node);
static instr_item * readLabel( const SGPropertyNode * node);
static instr_item * readTBI( const SGPropertyNode * node);
//$$$ end - added, Neetha, 28 Nov 2k
void fgHUDalphaInit( void );
class locRECT {
public:
RECT rect;
locRECT( UINT left, UINT top, UINT right, UINT bottom);
RECT get_rect(void) { return rect;}
};
locRECT :: locRECT( UINT left, UINT top, UINT right, UINT bottom)
{
rect.left = left;
rect.top = top;
rect.right = right;
rect.bottom = bottom;
}
// #define DEBUG
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#ifdef OLD_CODE
void drawOneLine( UINT x1, UINT y1, UINT x2, UINT y2)
{
glBegin(GL_LINES);
glVertex2f(x1, y1);
glVertex2f(x2, y2);
glEnd();
}
void drawOneLine( RECT &rect)
{
glBegin(GL_LINES);
glVertex2f(rect.left, rect.top);
glVertex2f(rect.right, rect.bottom);
glEnd();
}
//
// The following code deals with painting the "instrument" on the display
//
/* textString - Bitmap font string */
void textString( int x, int y, char *msg, void *font ){
if(*msg)
{
// puDrawString ( NULL, msg, x, y );
glRasterPos2f(x, y);
while (*msg) {
glutBitmapCharacter(font, *msg);
msg++;
}
}
}
/* strokeString - Stroke font string */
void strokeString(int x, int y, char *msg, void *font, float theta)
{
int xx;
int yy;
int c;
float sintheta,costheta;
if(*msg)
{
glPushMatrix();
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glRotatef(theta * SGD_RADIANS_TO_DEGREES, 0.0, 0.0, 1.0);
sintheta = sin(theta);
costheta = cos(theta);
xx = (int)(x * costheta + y * sintheta);
yy = (int)(y * costheta - x * sintheta);
glTranslatef( xx, yy, 0);
glScalef(.1, .1, 0.0);
while( (c=*msg++) ) {
glutStrokeCharacter(font, c);
}
glPopMatrix();
}
}
int getStringWidth ( char *str )
{
if ( HUDtext && str )
{
float r, l ;
guiFntHandle->getBBox ( str, HUD_TextSize, 0, &l, &r, NULL, NULL ) ;
return FloatToInt( r - l );
}
return 0 ;
}
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#endif // OLD_CODE
//========================= End of Class Implementations===================
// fgHUDInit
//
// Constructs a HUD object and then adds in instruments. At the present
// the instruments are hard coded into the routine. Ultimately these need
// to be defined by the aircraft's instrumentation records so that the
// display for a Piper Cub doesn't show the speed range of a North American
// mustange and the engine readouts of a B36!
//
#define INSTRDEFS 21
//$$$ begin - added, Neetha, 28 Nov 2k
static instr_item *
readLadder(const SGPropertyNode * node)
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{
instr_item *p;
name = node->getStringValue("name");
x = node->getIntValue("x");
y = node->getIntValue("y");
width = node->getIntValue("width");
height = node->getIntValue("height");
factor = node->getFloatValue("compression_factor");
span_units = node->getFloatValue("span_units");
division_units = node->getFloatValue("division_units");
screen_hole = node->getIntValue("screen_hole");
lbl_pos = node->getIntValue("lbl_pos");
frl_spot = node->getBoolValue("enable_frl",false);
target = node->getBoolValue("enable_target_spot",false);
vel_vector = node->getBoolValue("enable_velocity_vector",false);
drift = node->getBoolValue("enable_drift_marker",false);
alpha = node->getBoolValue("enable_alpha_bracket",false);
energy = node->getBoolValue("enable_energy_marker",false);
climb_dive = node->getBoolValue("enable_climb_dive_marker",false);
glide = node->getBoolValue("enable_glide_slope_marker",false);
glide_slope_val = node->getFloatValue("glide_slope",-4.0);
worm_energy = node->getBoolValue("enable_energy_marker",false);
waypoint = node->getBoolValue("enable_waypoint_marker",false);
working = node->getBoolValue("working");
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SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
p = (instr_item *) new HudLadder( name, x, y,
width, height, factor,
get_roll, get_pitch,
span_units, division_units, minor_division,
screen_hole, lbl_pos, frl_spot, target, vel_vector,
drift, alpha, energy, climb_dive,
glide, glide_slope_val, worm_energy,
waypoint, working);
return p;
} //end readLadder
static instr_item *
readCard(const SGPropertyNode * node)
{
instr_item *p;
name = node->getStringValue("name");
x = node->getIntValue("x");
y = node->getIntValue("y");
width = node->getIntValue("width");
height = node->getIntValue("height");
loadfn = node->getStringValue("loadfn");
options = node->getIntValue("options");
maxValue = node->getFloatValue("maxValue");
minValue = node->getFloatValue("minValue");
scaling = node->getFloatValue("disp_scaling");
major_divs = node->getIntValue("major_divs");
minor_divs = node->getIntValue("minor_divs");
modulator = node->getIntValue("modulator");
span_units = node->getFloatValue("value_span");
type = node->getStringValue("type");
tick_bottom = node->getBoolValue("tick_bottom",false);
tick_top = node->getBoolValue("tick_top",false);
tick_right = node->getBoolValue("tick_right",false);
tick_left = node->getBoolValue("tick_left",false);
cap_bottom = node->getBoolValue("cap_bottom",false);
cap_top = node->getBoolValue("cap_top",false);
cap_right = node->getBoolValue("cap_right",false);
cap_left = node->getBoolValue("cap_left",false);
marker_off = node->getFloatValue("marker_offset",0.0);
enable_pointer = node->getBoolValue("enable_pointer",true);
type_pointer = node->getStringValue("pointer_type");
working = node->getBoolValue("working");
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SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
if(type=="guage")
span_units = maxValue - minValue;
if(loadfn=="anzg")
load_fn = get_anzg;
else
if(loadfn=="heading")
load_fn = get_heading;
else
if(loadfn=="aoa")
load_fn = get_aoa;
else
if(loadfn=="climb")
load_fn = get_climb_rate;
else
if(loadfn=="altitude")
load_fn = get_altitude;
else
if(loadfn=="agl")
load_fn = get_agl;
else
if(loadfn=="speed")
load_fn = get_speed;
else
if(loadfn=="view_direction")
load_fn = get_view_direction;
else
if(loadfn=="aileronval")
load_fn = get_aileronval;
else
if(loadfn=="elevatorval")
load_fn = get_elevatorval;
else
if(loadfn=="rudderval")
load_fn = get_rudderval;
else
if(loadfn=="throttleval")
load_fn = get_throttleval;
p = (instr_item *) new hud_card( x,
y,
width,
height,
load_fn,
options,
maxValue, minValue,
scaling,
major_divs, minor_divs,
modulator,
dp_showing,
span_units,
type,
tick_bottom,
tick_top,
tick_right,
tick_left,
cap_bottom,
cap_top,
cap_right,
cap_left,
marker_off,
enable_pointer,
type_pointer,
working);
return p;
}// end readCard
static instr_item *
readLabel(const SGPropertyNode * node)
{
instr_item *p;
int font_size = (fgGetInt("/sim/startup/xsize") > 1000) ? LARGE : SMALL;
name = node->getStringValue("name");
x = node->getIntValue("x");
y = node->getIntValue("y");
width = node->getIntValue("width");
height = node->getIntValue("height");
loadfn = node->getStringValue("data_source");
label_format = node->getStringValue("label_format");
prelabel = node->getStringValue("pre_label_string");
postlabel = node->getStringValue("post_label_string");
scaling = node->getFloatValue("scale_data");
options = node->getIntValue("options");
justi = node->getIntValue("justification");
blinking = node->getIntValue("blinking");
latitude = node->getBoolValue("latitude",false);
longitude = node->getBoolValue("longitude",false);
working = node->getBoolValue("working");
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SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
if(justi==0)
justification = LEFT_JUST;
else
if(justi==1)
justification = CENTER_JUST;
else
if(justi==2)
justification = RIGHT_JUST;
if(prelabel=="NULL")
pre_label_string = NULL;
else
if(prelabel=="blank")
pre_label_string = " ";
else
pre_label_string = prelabel.c_str();
if(postlabel=="blank")
post_label_string = " ";
else
if(postlabel=="NULL")
post_label_string = NULL;
else
if(postlabel=="units")
post_label_string = units;
else
post_label_string = postlabel.c_str();
if(loadfn=="aux16")
load_fn = get_aux16;
else
if(loadfn=="aux17")
load_fn = get_aux17;
else
if(loadfn=="aux9")
load_fn = get_aux9;
else
if(loadfn=="aux11")
load_fn = get_aux11;
else
if(loadfn=="aux12")
load_fn = get_aux12;
else
if(loadfn=="aux10")
load_fn = get_aux10;
else
if(loadfn=="aux13")
load_fn = get_aux13;
else
if(loadfn=="aux14")
load_fn = get_aux14;
else
if(loadfn=="aux15")
load_fn = get_aux15;
else
if(loadfn=="aux8")
load_fn = get_aux8;
else
if(loadfn=="ax")
load_fn = get_Ax;
else
if(loadfn=="speed")
load_fn = get_speed;
else
if(loadfn=="mach")
load_fn = get_mach;
else
if(loadfn=="altitude")
load_fn = get_altitude;
else
if(loadfn=="agl")
load_fn = get_agl;
else
if(loadfn=="framerate")
load_fn = get_frame_rate;
else
if(loadfn=="heading")
load_fn = get_heading;
else
if(loadfn=="fov")
load_fn = get_fov;
else
if(loadfn=="vfc_tris_culled")
load_fn = get_vfc_tris_culled;
else
if(loadfn=="vfc_tris_drawn")
load_fn = get_vfc_tris_drawn;
else
if(loadfn=="aoa")
load_fn = get_aoa;
else
if(loadfn=="latitude")
load_fn = get_latitude;
else
if(loadfn=="longitude")
load_fn = get_longitude;
p = (instr_item *) new instr_label ( x,
y,
width,
height,
load_fn,
label_format.c_str(),
pre_label_string,
post_label_string,
scaling,
options,
justification,
font_size,
blinking,
latitude,
longitude,
working);
return p;
} // end readLabel
static instr_item *
readTBI(const SGPropertyNode * node)
{
instr_item *p;
name = node->getStringValue("name");
x = node->getIntValue("x");
y = node->getIntValue("y");
width = node->getIntValue("width");
height = node->getIntValue("height");
maxBankAngle = node->getFloatValue("maxBankAngle");
maxSlipAngle = node->getFloatValue("maxSlipAngle");
gap_width = node->getIntValue("gap_width");
working = node->getBoolValue("working");
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SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
p = (instr_item *) new fgTBI_instr( x,
y,
width,
height,
get_roll,
get_sideslip,
maxBankAngle,
maxSlipAngle,
gap_width,
working);
return p;
} //end readTBI
int readInstrument(const SGPropertyNode * node)
{
instr_item *HIptr;
if ( fgGetString("/sim/startup/units") == "feet" ) {
strcpy(units, " ft");
} else {
strcpy(units, " m");
}
const SGPropertyNode * ladder_group = node->getNode("ladders");
if (ladder_group != 0) {
int nLadders = ladder_group->nChildren();
for (int j = 0; j < nLadders; j++) {
HIptr = readLadder(ladder_group->getChild(j));
HUD_deque.insert( HUD_deque.begin(), HIptr);
}// for - ladders
}
const SGPropertyNode * card_group = node->getNode("cards");
if (card_group != 0) {
int nCards = card_group->nChildren();
for (int j = 0; j < nCards; j++) {
HIptr = readCard(card_group->getChild(j));
HUD_deque.insert( HUD_deque.begin(), HIptr);
}//for - cards
}
const SGPropertyNode * label_group = node->getNode("labels");
if (label_group != 0) {
int nLabels = label_group->nChildren();
for (int j = 0; j < nLabels; j++) {
HIptr = readLabel(label_group->getChild(j));
HUD_deque.insert( HUD_deque.begin(), HIptr);
}//for - labels
}
const SGPropertyNode * tbi_group = node->getNode("tbis");
if (tbi_group != 0) {
int nTbis = tbi_group->nChildren();
for (int j = 0; j < nTbis; j++) {
HIptr = readTBI(tbi_group->getChild(j));
HUD_deque.insert( HUD_deque.begin(), HIptr);
}//for - tbis
}
return 0;
}//end readinstrument
int readHud( istream &input )
{
SGPropertyNode root;
if (!readProperties(input, &root)) {
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SG_LOG(SG_INPUT, SG_ALERT, "Malformed property list for hud.");
return 0;
}
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SG_LOG(SG_INPUT, SG_INFO, "Read properties for " <<
root.getStringValue("name"));
HUD_deque.erase( HUD_deque.begin(), HUD_deque.end()); // empty the HUD deque
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SG_LOG(SG_INPUT, SG_INFO, "Reading Hud instruments");
const SGPropertyNode * instrument_group = root.getChild("instruments");
int nInstruments = instrument_group->nChildren();
for (int i = 0; i < nInstruments; i++) {
const SGPropertyNode * node = instrument_group->getChild(i);
SGPath path( globals->get_fg_root() );
path.append(node->getStringValue("path"));
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SG_LOG(SG_INPUT, SG_INFO, "Reading Instrument "
<< node->getName()
<< " from "
<< path.str());
SGPropertyNode root2;
if (readProperties(path.str(), &root2)) {
readInstrument(&root2);
}//if
}//for loop(i)
return 0;
}
int fgHUDInit( fgAIRCRAFT * /* current_aircraft */ )
{
HUD_style = 1;
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SG_LOG( SG_COCKPIT, SG_INFO, "Initializing current aircraft HUD" );
string hud_path =
fgGetString("/sim/hud/path", "Huds/Default/default.xml");
SGPath path(globals->get_fg_root());
path.append(hud_path);
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ifstream input(path.c_str());
if (!input.good())
{
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SG_LOG(SG_INPUT, SG_ALERT,
"Cannot read Hud configuration from " << path.str());
}
else
{
readHud(input);
input.close();
}
fgHUDalphaInit();
fgHUDReshape();
return 0; // For now. Later we may use this for an error code.
}
int fgHUDInit2( fgAIRCRAFT * /* current_aircraft */ )
{
HUD_style = 2;
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SG_LOG( SG_COCKPIT, SG_INFO, "Initializing current aircraft HUD" );
SGPath path(globals->get_fg_root());
path.append("Huds/Minimal/default.xml");
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ifstream input(path.c_str());
if (!input.good()) {
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SG_LOG(SG_INPUT, SG_ALERT,
"Cannot read Hud configuration from " << path.str());
}
else {
readHud(input);
input.close();
}
return 0; // For now. Later we may use this for an error code.
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}
//$$$ End - added, Neetha, 28 Nov 2k
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static int global_day_night_switch = DAY;
void HUD_masterswitch( bool incr )
{
if ( fgGetBool("/sim/hud/visibility") ) {
if ( global_day_night_switch == DAY ) {
global_day_night_switch = NIGHT;
} else {
fgSetBool("/sim/hud/visibility", false);
}
} else {
fgSetBool("/sim/hud/visibility", true);
global_day_night_switch = DAY;
}
}
void HUD_brightkey( bool incr_bright )
{
instr_item *pHUDInstr = HUD_deque[0];
int brightness = pHUDInstr->get_brightness();
if( fgGetBool("/sim/hud/visibility") ) {
if( incr_bright ) {
switch (brightness)
{
case BRT_LIGHT:
brightness = BRT_BLACK;
break;
case BRT_MEDIUM:
brightness = BRT_LIGHT;
break;
case BRT_DARK:
brightness = BRT_MEDIUM;
break;
case BRT_BLACK:
brightness = BRT_DARK;
break;
default:
brightness = BRT_BLACK;
}
} else {
switch (brightness)
{
case BRT_LIGHT:
brightness = BRT_MEDIUM;
break;
case BRT_MEDIUM:
brightness = BRT_DARK;
break;
case BRT_DARK:
brightness = BRT_BLACK;
break;
case BRT_BLACK:
brightness = BRT_LIGHT;
break;
default:
fgSetBool("/sim/hud/visibility", false);
}
}
} else {
fgSetBool("/sim/hud/visibility", true);
}
pHUDInstr->SetBrightness( brightness );
}
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#define fgAP_CLAMP(val,min,max) ( (val) = (val) > (max) ? (max) : (val) < (min) ? (min) : (val) )
static puDialogBox *HUDalphaDialog;
static puText *HUDalphaText;
static puSlider *HUDalphaHS0;
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//static puText *HUDtextText;
//static puSlider *HUDalphaHS1;
static char SliderText[2][ 8 ];
static void alpha_adj( puObject *hs ) {
float val ;
hs-> getValue ( &val ) ;
fgAP_CLAMP ( val, 0.1, 1.0 ) ;
// printf ( "maxroll_adj( %p ) %f %f\n", hs, val, MaxRollAdjust * val ) ;
hud_trans_alpha = val;
sprintf( SliderText[ 0 ], "%05.2f", hud_trans_alpha );
HUDalphaText -> setLabel ( SliderText[ 0 ] ) ;
}
void fgHUDalphaAdjust( puObject * ) {
fgSetBool("/sim/hud/antialiased", true);
FG_PUSH_PUI_DIALOG( HUDalphaDialog );
}
static void goAwayHUDalphaAdjust (puObject *)
{
FG_POP_PUI_DIALOG( HUDalphaDialog );
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}
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static void cancelHUDalphaAdjust (puObject *)
{
fgSetBool("/sim/hud/antialiased", false);
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FG_POP_PUI_DIALOG( HUDalphaDialog );
}
// Done once at system initialization
void fgHUDalphaInit( void ) {
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// printf("fgHUDalphaInit\n");
#define HORIZONTAL FALSE
int DialogX = 40;
int DialogY = 100;
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int DialogWidth = 240;
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char Label[] = "HUD Adjuster";
char *s;
int labelX = (DialogWidth / 2) -
(puGetStringWidth( puGetDefaultLabelFont(), Label ) / 2);
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int nSliders = 1;
int slider_x = 10;
int slider_y = 55;
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int slider_width = 220;
int slider_title_x = 15;
int slider_value_x = 160;
float slider_delta = 0.05f;
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puFont HUDalphaLegendFont;
puFont HUDalphaLabelFont;
puGetDefaultFonts ( &HUDalphaLegendFont, &HUDalphaLabelFont );
HUDalphaDialog = new puDialogBox ( DialogX, DialogY ); {
int horiz_slider_height = puGetStringHeight (HUDalphaLabelFont) +
puGetStringDescender (HUDalphaLabelFont) +
PUSTR_TGAP + PUSTR_BGAP + 5;
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puFrame *
HUDalphaFrame = new puFrame ( 0, 0,
DialogWidth,
85 + nSliders * horiz_slider_height );
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puText *
HUDalphaDialogMessage = new puText ( labelX,
52 + nSliders
* horiz_slider_height );
HUDalphaDialogMessage -> setDefaultValue ( Label );
HUDalphaDialogMessage -> getDefaultValue ( &s );
HUDalphaDialogMessage -> setLabel ( s );
HUDalphaHS0 = new puSlider ( slider_x, slider_y,
slider_width, HORIZONTAL ) ;
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HUDalphaHS0-> setDelta ( slider_delta ) ;
HUDalphaHS0-> setValue ( hud_trans_alpha ) ;
HUDalphaHS0-> setCBMode ( PUSLIDER_DELTA ) ;
HUDalphaHS0-> setCallback ( alpha_adj ) ;
puText *
HUDalphaTitle = new puText ( slider_title_x, slider_y ) ;
HUDalphaTitle-> setDefaultValue ( "Alpha" ) ;
HUDalphaTitle-> getDefaultValue ( &s ) ;
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HUDalphaTitle-> setLabel ( s ) ;
HUDalphaText = new puText ( slider_value_x, slider_y ) ;
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sprintf( SliderText[ 0 ], "%05.2f", hud_trans_alpha );
HUDalphaText-> setLabel ( SliderText[ 0 ] ) ;
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puOneShot *
HUDalphaOkButton = new puOneShot ( 10, 10, 60, 45 );
HUDalphaOkButton-> setLegend ( gui_msg_OK );
HUDalphaOkButton-> makeReturnDefault ( TRUE );
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HUDalphaOkButton-> setCallback ( goAwayHUDalphaAdjust );
puOneShot *
HUDalphaNoButton = new puOneShot ( 160, 10, 230, 45 );
HUDalphaNoButton-> setLegend ( gui_msg_CANCEL );
HUDalphaNoButton-> setCallback ( cancelHUDalphaAdjust );
}
FG_FINALIZE_PUI_DIALOG( HUDalphaDialog );
#undef HORIZONTAL
}
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void fgHUDReshape(void) {
if ( HUDtext )
delete HUDtext;
HUD_TextSize = fgGetInt("/sim/startup/xsize") / 60;
HUD_TextSize = 10;
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HUDtext = new fntRenderer();
HUDtext -> setFont ( guiFntHandle ) ;
HUDtext -> setPointSize ( HUD_TextSize ) ;
HUD_TextList.setFont( HUDtext );
}
static void set_hud_color(float r, float g, float b) {
fgGetBool("/sim/hud/antialiased") ?
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glColor4f(r,g,b,hud_trans_alpha) :
glColor3f(r,g,b);
}
// fgUpdateHUD
//
// Performs a once around the list of calls to instruments installed in
// the HUD object with requests for redraw. Kinda. It will when this is
// all C++.
//
void fgUpdateHUD( void ) {
int brightness;
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// int day_night_sw = current_aircraft.controls->day_night_switch;
int day_night_sw = global_day_night_switch;
int hud_displays = HUD_deque.size();
instr_item *pHUDInstr;
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// float line_width;
if( !hud_displays ) { // Trust everyone, but ALWAYS cut the cards!
return;
}
HUD_TextList.erase();
HUD_LineList.erase();
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// HUD_StippleLineList.erase();
pHUDInstr = HUD_deque[0];
brightness = pHUDInstr->get_brightness();
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// brightness = HUD_deque.at(0)->get_brightness();
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glLoadIdentity();
gluOrtho2D(0, 640, 0, 480);
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
glLoadIdentity();
glDisable(GL_DEPTH_TEST);
glDisable(GL_LIGHTING);
if( fgGetBool("/sim/hud/antialiased") ) {
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glEnable(GL_LINE_SMOOTH);
// glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
glHint(GL_LINE_SMOOTH_HINT,GL_DONT_CARE);
glLineWidth(1.5);
} else {
glLineWidth(1.0);
}
if( day_night_sw == DAY) {
switch (brightness)
{
case BRT_LIGHT:
set_hud_color (0.1f, 0.9f, 0.1f);
break;
case BRT_MEDIUM:
set_hud_color (0.1f, 0.7f, 0.0f);
break;
case BRT_DARK:
set_hud_color (0.0f, 0.6f, 0.0f);
break;
case BRT_BLACK:
set_hud_color( 0.0f, 0.0f, 0.0f);
break;
default:
set_hud_color (0.1f, 0.9f, 0.1f);
}
} else {
if( day_night_sw == NIGHT) {
switch (brightness)
{
case BRT_LIGHT:
set_hud_color (0.9f, 0.1f, 0.1f);
break;
case BRT_MEDIUM:
set_hud_color (0.7f, 0.0f, 0.1f);
break;
case BRT_DARK:
set_hud_color (0.6f, 0.0f, 0.0f);
break;
case BRT_BLACK:
set_hud_color( 0.0f, 0.0f, 0.0f);
break;
default:
set_hud_color (0.6f, 0.0f, 0.0f);
}
} else { // Just in case default
set_hud_color (0.1f, 0.9f, 0.1f);
}
}
deque < instr_item * > :: iterator current = HUD_deque.begin();
deque < instr_item * > :: iterator last = HUD_deque.end();
for ( ; current != last; ++current ) {
pHUDInstr = *current;
if( pHUDInstr->enabled()) {
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// fgPrintf( SG_COCKPIT, SG_DEBUG, "HUD Code %d Status %d\n",
// hud->code, hud->status );
pHUDInstr->draw();
}
}
char *gmt_str = get_formated_gmt_time();
HUD_TextList.add( fgText(40, 10, gmt_str) );
#ifdef FG_NETWORK_OLK
if ( net_hud_display ) {
net_hud_update();
}
#endif
// temporary
// extern bool fgAPAltitudeEnabled( void );
// extern bool fgAPHeadingEnabled( void );
// extern bool fgAPWayPointEnabled( void );
// extern char *fgAPget_TargetDistanceStr( void );
// extern char *fgAPget_TargetHeadingStr( void );
// extern char *fgAPget_TargetAltitudeStr( void );
// extern char *fgAPget_TargetLatLonStr( void );
int apY = 480 - 80;
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// char scratch[128];
// HUD_TextList.add( fgText( "AUTOPILOT", 20, apY) );
// apY -= 15;
if( current_autopilot->get_HeadingEnabled() ) {
HUD_TextList.add( fgText( 40, apY,
current_autopilot->get_TargetHeadingStr()) );
apY -= 15;
}
if( current_autopilot->get_AltitudeEnabled() ) {
HUD_TextList.add( fgText( 40, apY,
current_autopilot->get_TargetAltitudeStr()) );
apY -= 15;
}
if( current_autopilot->get_HeadingMode() ==
FGAutopilot::FG_HEADING_WAYPOINT )
{
char *wpstr;
wpstr = current_autopilot->get_TargetWP1Str();
if ( strlen( wpstr ) ) {
HUD_TextList.add( fgText( 40, apY, wpstr ) );
apY -= 15;
}
wpstr = current_autopilot->get_TargetWP2Str();
if ( strlen( wpstr ) ) {
HUD_TextList.add( fgText( 40, apY, wpstr ) );
apY -= 15;
}
wpstr = current_autopilot->get_TargetWP3Str();
if ( strlen( wpstr ) ) {
HUD_TextList.add( fgText( 40, apY, wpstr ) );
apY -= 15;
}
}
HUD_TextList.draw();
HUD_LineList.draw();
// glEnable(GL_LINE_STIPPLE);
// glLineStipple( 1, 0x00FF );
// HUD_StippleLineList.draw();
// glDisable(GL_LINE_STIPPLE);
if( fgGetBool("/sim/hud/antialiased") ) {
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// glDisable(GL_BLEND);
glDisable(GL_LINE_SMOOTH);
glLineWidth(1.0);
}
glEnable(GL_DEPTH_TEST);
glEnable(GL_LIGHTING);
glMatrixMode(GL_PROJECTION);
glPopMatrix();
glMatrixMode(GL_MODELVIEW);
glPopMatrix();
}