C++-ifying a couple source files.
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4 changed files with 21 additions and 10 deletions
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@ -43,7 +43,7 @@
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#include <Math/fg_random.h>
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#include <Math/mat3.h>
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#include <Math/polar.h>
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#include <Scenery/scenery.h>
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#include <Scenery/scenery.hxx>
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#include <Time/fg_timer.hxx>
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#include <Weather/weather.h>
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@ -104,9 +104,12 @@ void fgCockpitUpdate( void )
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/* $Log$
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/* Revision 1.2 1998/04/25 22:06:26 curt
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/* Edited cvs log messages in source files ... bad bad bad!
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/* Revision 1.3 1998/04/30 12:36:02 curt
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/* C++-ifying a couple source files.
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/*
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* Revision 1.2 1998/04/25 22:06:26 curt
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* Edited cvs log messages in source files ... bad bad bad!
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*
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* Revision 1.1 1998/04/24 00:45:54 curt
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* C++-ifing the code a bit.
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*
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@ -46,7 +46,7 @@
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#include <Math/fg_random.h>
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#include <Math/mat3.h>
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#include <Math/polar.h>
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#include <Scenery/scenery.h>
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#include <Scenery/scenery.hxx>
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#include <Time/fg_timer.hxx>
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#include <Weather/weather.h>
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@ -1605,9 +1605,12 @@ void fgHUDSetBrightness( Hptr hud, int brightness )
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}
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/* $Log$
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/* Revision 1.2 1998/04/25 22:06:27 curt
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/* Edited cvs log messages in source files ... bad bad bad!
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/* Revision 1.3 1998/04/30 12:36:02 curt
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/* C++-ifying a couple source files.
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/*
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* Revision 1.2 1998/04/25 22:06:27 curt
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* Edited cvs log messages in source files ... bad bad bad!
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*
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* Revision 1.1 1998/04/24 00:45:57 curt
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* C++-ifing the code a bit.
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*
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@ -2,6 +2,8 @@
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| Todo
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--------------------------------------------------------------------------
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4/29/98 - Option to toggle between smooth / flat shading.
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4/28/98 - Write a perl script to rename -> *.[ch]xx to *.[ch]pp and update
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#include entries as well.
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@ -29,13 +31,13 @@
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version of stripe)
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12/29/97 - Add a mechanism to parse command line options
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* A simple clear-screen sky.
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* No fog.
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* (done) A simple clear-screen sky.
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* (done) No fog.
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* No astronomy.
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* Less detailed terrain.
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* Texture - but no MIP-mapping.
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* Texture - but no bilinear blending.
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* No texture.
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* (done) No texture.
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12/29/97 - sky tweaking
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Steve Baker writes:
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@ -52,7 +52,7 @@
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#include <Math/mat3.h>
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#include <Math/polar.h>
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#include <Math/vector.h>
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#include <Scenery/scenery.h>
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#include <Scenery/scenery.hxx>
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#include "fg_time.hxx"
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#include "sunpos.hxx"
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@ -346,6 +346,9 @@ void fgUpdateSunPos( void ) {
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// $Log$
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// Revision 1.7 1998/04/30 12:36:05 curt
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// C++-ifying a couple source files.
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//
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// Revision 1.6 1998/04/28 01:22:18 curt
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// Type-ified fgTIME and fgVIEW.
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//
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