wlbragg
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dce488af92
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ALS lightspot second projectable spot correction.
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2016-10-05 14:47:44 -05:00 |
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Thorsten Renk
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e6646d9f8f
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ALS space shader darkmap also affects geolight
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2016-08-19 12:14:17 +03:00 |
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Thorsten Renk
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400409f10b
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Bugfixes for ALS light addition
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2016-08-18 09:25:03 +03:00 |
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Thorsten Renk
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c859fe7f89
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Switch ALS model shaders to light addition in intensity space rather than perception space
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2016-08-14 09:21:18 +03:00 |
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Thorsten Renk
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d1673bef6d
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Check surface normal when computing rain effect
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2016-08-08 09:40:21 +03:00 |
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Thorsten Renk
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e9bafac525
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ALS urban shader development, minor fixes
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2016-08-08 09:19:22 +03:00 |
|
Erik Hofman
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fc2db8871b
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Add an appropriate version number to all vertex shaders
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2016-08-05 13:16:23 +02:00 |
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Thorsten Renk
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34f9480f2c
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Merge branch 'next' of https://git.code.sf.net/p/flightgear/fgdata into next
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2016-08-05 12:57:35 +03:00 |
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Thorsten Renk
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6cdc86c9d7
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Blend option for ALS urban shader effect
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2016-08-05 12:57:21 +03:00 |
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Erik Hofman
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3fa2ade35f
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Add missing shader version tags for the other shaders too
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2016-08-03 09:59:29 +02:00 |
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Erik Hofman
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727c3feb11
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specify the shader version (default is 1.0): reported by glslangValidator
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2016-08-03 09:31:07 +02:00 |
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Thorsten Renk
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12f4129a0d
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Lightspot effect for ALS runway shader
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2016-08-01 12:32:57 +03:00 |
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Thorsten Renk
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5fc5e8263f
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Introduce detailed version of thruster flame
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2016-08-01 11:47:44 +03:00 |
|
Thorsten Renk
|
8c3a321c21
|
Small tweak to lightning illumination of clouds
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2016-07-31 15:40:03 +03:00 |
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Thorsten Renk
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1e51bf00c0
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Experimental additional lighting options for ALS model shaders
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2016-07-31 10:29:02 +03:00 |
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Erik Hofman
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f705d0f908
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Fix a few GLSL errors as reported by glslangValidator
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2016-06-29 11:53:24 +02:00 |
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Thorsten Renk
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4000ced617
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Noise overlay for Earthview night light appearance
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2016-06-14 10:15:44 +03:00 |
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Thorsten Renk
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f6a44ca869
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Support for city night lights in Earthview
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2016-06-13 13:00:27 +03:00 |
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Thorsten Renk
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379dd17b3d
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ALS maintenance: bugfix for cloud impostors, 'inverse' Mie for cloud shader, glare for translucent objects proportional to 1-alpha rather than on-off
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2016-06-12 15:22:11 +03:00 |
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Thorsten Renk
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94c96a29c7
|
ALS bird shader
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2016-04-30 21:27:28 +03:00 |
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Thorsten Renk
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f3d79f18e3
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Rain layer effect to ALS filtering
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2016-04-08 15:57:59 +03:00 |
|
Thorsten Renk
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3146d6e4fe
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Filtering for most remaining ALS shaders
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2016-04-06 09:26:49 +03:00 |
|
Thorsten Renk
|
e9bac7dac4
|
Fix tiling issues in Tropical South America airport keep definitions
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2016-03-28 18:19:05 +03:00 |
|
Thorsten Renk
|
31c2312732
|
Prepare rock and base terrain effect for ALS filtering
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2016-03-28 13:25:47 +03:00 |
|
Thorsten Renk
|
bb8e93da97
|
Enable filtering for ALS lower quality terrain, water and model shaders
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2016-03-27 20:27:32 +03:00 |
|
Thorsten Renk
|
9afc904482
|
Prepare ALS tree shader for filtering, add functionality for (optional) agressive optimization
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2016-03-26 09:02:51 +02:00 |
|
Thorsten Renk
|
fbc81836c0
|
Add urban and agriculture effects to ALS filtering scheme
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2016-03-25 10:49:07 +02:00 |
|
Thorsten Renk
|
cbc851d415
|
Extend ALS flitering to more effects
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2016-03-18 09:32:34 +02:00 |
|
Thorsten Renk
|
8bf55eec3c
|
More work on ALS filter code - noise and vignette for night vision, IR vision work
|
2016-03-17 14:40:37 +02:00 |
|
Thorsten Renk
|
5bd2faab04
|
Preparation for filtering (gamma, brightness, night vision) for ALS
|
2016-03-14 11:43:55 +02:00 |
|
Thorsten Renk
|
9de1d6751a
|
Bugfix for ALS airfield shader
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2016-02-17 10:30:32 +02:00 |
|
Thorsten Renk
|
2366eaec94
|
More customizable ALS airport keep effect
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2016-02-03 10:01:59 +02:00 |
|
Thorsten Renk
|
f08f21902c
|
More structure for Aurora Borealis rendering in ALS
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2016-02-03 09:14:42 +02:00 |
|
Thorsten Renk
|
97cc53d7b3
|
Procedural aircraft lights for ALS - WIP
|
2016-02-03 09:13:30 +02:00 |
|
Thorsten Renk
|
459d8a02e0
|
Simple Aurora Borealis strength manager dependent on viewer latitude
|
2016-01-10 13:00:15 +02:00 |
|
Thorsten Renk
|
3ab3ba72e6
|
Support for Aurora Boeralis for ALS skydome and Earthview
|
2016-01-10 10:07:21 +02:00 |
|
Thorsten Renk
|
7ab9b4be4f
|
Reduce ALS surface light core desaturation for better color recognition (suggested by HHS)
|
2016-01-10 09:42:04 +02:00 |
|
Thorsten Renk
|
d6659667aa
|
Bugfix - NVIDIA drivers are waaay too tolerant...
|
2015-12-30 13:14:00 +02:00 |
|
Thorsten Renk
|
3dc8b32f67
|
De-saturating the core of ALS surface and runway lights as suggested by Gilberto Agostinho
|
2015-12-29 11:53:46 +02:00 |
|
Thorsten Renk
|
88bc96d346
|
Aurora Borealis shader effects for Earthview - not yet used
|
2015-12-23 13:39:45 +02:00 |
|
Thorsten Renk
|
a6110f9b48
|
Light scattering phenomena for ALS: rainbow, halo, sundogs and light pillar
|
2015-12-21 13:07:32 +02:00 |
|
Thorsten Renk
|
c275d3a8ad
|
Improved light curves for Earthview in low light
|
2015-12-07 08:43:58 +02:00 |
|
Thorsten Renk
|
fd0b47865f
|
Tentative change to linear-parabolic wingbeat animation for ALS wingflex shader
|
2015-11-14 13:27:38 +02:00 |
|
Thorsten Renk
|
9937c758c9
|
Change convention of wingsweep in ALS wingflex shader
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2015-11-13 09:54:56 +02:00 |
|
Thorsten Renk
|
4f51ab3bec
|
Wing sweep animation for ALS wingflex shader
|
2015-11-11 11:34:41 +02:00 |
|
Thorsten Renk
|
88bd9e97a4
|
Wing motion shader, currently adapted for Pterosaur Dragon model
|
2015-11-08 22:34:12 +02:00 |
|
Thorsten Renk
|
8e03960e3b
|
Tentative procedural skid marks for paved runways, work in progress
|
2015-10-27 15:18:45 +02:00 |
|
Thorsten Renk
|
def0ee20d4
|
Vertical offset for ALS landing lights by Wayne Bragg
|
2015-10-22 12:06:12 +03:00 |
|
Thorsten Renk
|
9a53f8e331
|
Improvements to ALS dirt runway shader effect
|
2015-10-19 12:25:07 +03:00 |
|
Thorsten Renk
|
403e18728a
|
Change to light balance in ALS space shader
|
2015-10-09 19:48:37 +03:00 |
|