Bugfix for ALS airfield shader
This commit is contained in:
parent
be1b5ea8b0
commit
9de1d6751a
1 changed files with 1 additions and 1 deletions
|
@ -207,7 +207,7 @@ if ((dist < 3000.0)&& (quality_level > 3) && (wetness>0.0))
|
|||
|
||||
// color and shade variation of the grass
|
||||
|
||||
if (use_color_overlay)
|
||||
if (use_color_overlay == 1)
|
||||
{
|
||||
float nfact_1m = 3.0 * (noise_1m - 0.5) * detail_fade(1.0, abs(ct),dist);//* (1.0 - smoothstep(3000.0, 6000.0, dist/ abs(ct)));
|
||||
float nfact_5m = 2.0 * (noise_5m - 0.5) * detail_fade(2.0, abs(ct),dist);;
|
||||
|
|
Loading…
Reference in a new issue