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506 commits

Author SHA1 Message Date
Erik Hofman
fc2db8871b Add an appropriate version number to all vertex shaders 2016-08-05 13:16:23 +02:00
Thorsten Renk
34f9480f2c Merge branch 'next' of https://git.code.sf.net/p/flightgear/fgdata into next 2016-08-05 12:57:35 +03:00
Thorsten Renk
6cdc86c9d7 Blend option for ALS urban shader effect 2016-08-05 12:57:21 +03:00
Erik Hofman
3fa2ade35f Add missing shader version tags for the other shaders too 2016-08-03 09:59:29 +02:00
Erik Hofman
727c3feb11 specify the shader version (default is 1.0): reported by glslangValidator 2016-08-03 09:31:07 +02:00
Thorsten Renk
12f4129a0d Lightspot effect for ALS runway shader 2016-08-01 12:32:57 +03:00
Thorsten Renk
5fc5e8263f Introduce detailed version of thruster flame 2016-08-01 11:47:44 +03:00
Thorsten Renk
8c3a321c21 Small tweak to lightning illumination of clouds 2016-07-31 15:40:03 +03:00
Thorsten Renk
1e51bf00c0 Experimental additional lighting options for ALS model shaders 2016-07-31 10:29:02 +03:00
Erik Hofman
f705d0f908 Fix a few GLSL errors as reported by glslangValidator 2016-06-29 11:53:24 +02:00
Thorsten Renk
4000ced617 Noise overlay for Earthview night light appearance 2016-06-14 10:15:44 +03:00
Thorsten Renk
f6a44ca869 Support for city night lights in Earthview 2016-06-13 13:00:27 +03:00
Thorsten Renk
379dd17b3d ALS maintenance: bugfix for cloud impostors, 'inverse' Mie for cloud shader, glare for translucent objects proportional to 1-alpha rather than on-off 2016-06-12 15:22:11 +03:00
Thorsten Renk
94c96a29c7 ALS bird shader 2016-04-30 21:27:28 +03:00
Thorsten Renk
f3d79f18e3 Rain layer effect to ALS filtering 2016-04-08 15:57:59 +03:00
Thorsten Renk
3146d6e4fe Filtering for most remaining ALS shaders 2016-04-06 09:26:49 +03:00
Thorsten Renk
e9bac7dac4 Fix tiling issues in Tropical South America airport keep definitions 2016-03-28 18:19:05 +03:00
Thorsten Renk
31c2312732 Prepare rock and base terrain effect for ALS filtering 2016-03-28 13:25:47 +03:00
Thorsten Renk
bb8e93da97 Enable filtering for ALS lower quality terrain, water and model shaders 2016-03-27 20:27:32 +03:00
Thorsten Renk
9afc904482 Prepare ALS tree shader for filtering, add functionality for (optional) agressive optimization 2016-03-26 09:02:51 +02:00
Thorsten Renk
fbc81836c0 Add urban and agriculture effects to ALS filtering scheme 2016-03-25 10:49:07 +02:00
Thorsten Renk
cbc851d415 Extend ALS flitering to more effects 2016-03-18 09:32:34 +02:00
Thorsten Renk
8bf55eec3c More work on ALS filter code - noise and vignette for night vision, IR vision work 2016-03-17 14:40:37 +02:00
Thorsten Renk
5bd2faab04 Preparation for filtering (gamma, brightness, night vision) for ALS 2016-03-14 11:43:55 +02:00
Thorsten Renk
9de1d6751a Bugfix for ALS airfield shader 2016-02-17 10:30:32 +02:00
Thorsten Renk
2366eaec94 More customizable ALS airport keep effect 2016-02-03 10:01:59 +02:00
Thorsten Renk
f08f21902c More structure for Aurora Borealis rendering in ALS 2016-02-03 09:14:42 +02:00
Thorsten Renk
97cc53d7b3 Procedural aircraft lights for ALS - WIP 2016-02-03 09:13:30 +02:00
Thorsten Renk
459d8a02e0 Simple Aurora Borealis strength manager dependent on viewer latitude 2016-01-10 13:00:15 +02:00
Thorsten Renk
3ab3ba72e6 Support for Aurora Boeralis for ALS skydome and Earthview 2016-01-10 10:07:21 +02:00
Thorsten Renk
7ab9b4be4f Reduce ALS surface light core desaturation for better color recognition (suggested by HHS) 2016-01-10 09:42:04 +02:00
Thorsten Renk
d6659667aa Bugfix - NVIDIA drivers are waaay too tolerant... 2015-12-30 13:14:00 +02:00
Thorsten Renk
3dc8b32f67 De-saturating the core of ALS surface and runway lights as suggested by Gilberto Agostinho 2015-12-29 11:53:46 +02:00
Thorsten Renk
88bc96d346 Aurora Borealis shader effects for Earthview - not yet used 2015-12-23 13:39:45 +02:00
Thorsten Renk
a6110f9b48 Light scattering phenomena for ALS: rainbow, halo, sundogs and light pillar 2015-12-21 13:07:32 +02:00
Thorsten Renk
c275d3a8ad Improved light curves for Earthview in low light 2015-12-07 08:43:58 +02:00
Thorsten Renk
fd0b47865f Tentative change to linear-parabolic wingbeat animation for ALS wingflex shader 2015-11-14 13:27:38 +02:00
Thorsten Renk
9937c758c9 Change convention of wingsweep in ALS wingflex shader 2015-11-13 09:54:56 +02:00
Thorsten Renk
4f51ab3bec Wing sweep animation for ALS wingflex shader 2015-11-11 11:34:41 +02:00
Thorsten Renk
88bd9e97a4 Wing motion shader, currently adapted for Pterosaur Dragon model 2015-11-08 22:34:12 +02:00
Thorsten Renk
8e03960e3b Tentative procedural skid marks for paved runways, work in progress 2015-10-27 15:18:45 +02:00
Thorsten Renk
def0ee20d4 Vertical offset for ALS landing lights by Wayne Bragg 2015-10-22 12:06:12 +03:00
Thorsten Renk
9a53f8e331 Improvements to ALS dirt runway shader effect 2015-10-19 12:25:07 +03:00
Thorsten Renk
403e18728a Change to light balance in ALS space shader 2015-10-09 19:48:37 +03:00
Thorsten Renk
b45611c4f1 Tweaks to high quality space shader 2015-08-28 10:13:29 +03:00
Thorsten Renk
87a2f55562 Higher quality space shaders 2015-08-27 14:46:05 +03:00
Thorsten Renk
454fa8df8f More work on rendering lighting in ALS, public domain NOAA image resources are gratefully acknowledged 2015-08-12 11:31:05 +03:00
Thorsten Renk
a48dea9e48 Lightning for AW with ALS support - work in progress 2015-08-11 16:28:32 +03:00
Thorsten Renk
93e314a02a Irradiance map and residual ambience support for ALS model interior effect 2015-08-08 13:37:15 +03:00
Thorsten Renk
c548463f5d Grain overlay support for ALS model interior effect 2015-08-07 10:23:39 +03:00