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423 commits

Author SHA1 Message Date
curt
49ba2555d9 The center line lights are packed closer together so they look brighter.
I'm going to make them less intense than the edge lighting.
2002-10-16 22:38:47 +00:00
curt
5e9e89596a Update edge lighting so last 2000' are yellow.
Impliment center line lighting.
2002-10-16 22:23:34 +00:00
curt
c9584384d3 Better fix reciprical runway heading for vasi too. 2002-10-09 16:46:16 +00:00
curt
66bacda3ba Added support for PAPI, and oh yeah, definitely smoking crack on the
reciprical runway heading calculation.
2002-10-09 16:40:12 +00:00
curt
21153db715 Various tweaks. 2002-10-09 03:39:20 +00:00
curt
69c741fd64 Added necessary infrastructure to manage runway light generation. 2002-10-09 03:37:35 +00:00
curt
4fb0ca1e2b Beginning work on generating/placing VASI lights.
Ooops, I noticed my light infrastructure is insufficient, I need to add
support for creating multiple groups of lights with different types.
2002-10-08 22:25:01 +00:00
curt
9b63deeb03 Updated dem libs to support z units == 1 (feet).
This is not tested since I do not have data in feet to work with.
2002-10-08 15:28:53 +00:00
curt
fbb232280e Frederic Bouvier:
Well, I found a bug in VpfTile that prevents the function getTileSubdir
to return the correct value.

In that case getTileSubdir was returning the content of a local
variable (subdir) that is destroyed before used outside. Usually,
it generates a segfault with MSVC but here, the returned string
was "". The patch returns the value of the string and tgpvf is
going well so far.
2002-10-07 15:36:26 +00:00
curt
43a271c396 Fixed a horrendous bug with generating runway lighting direction vectors. 2002-10-06 03:45:43 +00:00
david
374bca92c7 Replaced strtof with ANSI C strtod as suggested by Frederic Bouvier. 2002-08-31 17:40:00 +00:00
david
ee66876d21 Patch from Julian Foad to reduce debugging output. 2002-08-31 17:31:16 +00:00
curt
8c35817530 Clean up some old remnants of HAVE_ZLIB_H 2002-08-30 03:00:21 +00:00
curt
65d6f9c623 Tweaks to bring the automake/conf scripts into compliance. 2002-08-29 22:12:43 +00:00
curt
13895ab1dd More fixes to the automake/conf scripts. 2002-08-28 14:13:51 +00:00
curt
6b024d7e33 Modernize the automake/autoconf scripts. 2002-08-27 21:52:50 +00:00
david
fe95a6aab4 Moved the Rectangle and Line classes and the geometry utility
functions into the "tg" namespace to avoid conflicts with Windows
headers.
2002-08-14 15:41:54 +00:00
david
232d51333c Make min/max area work more reliably. 2002-08-03 14:10:35 +00:00
david
8ab0a45ad7 Renamed the --area option to --material.
Added --min-area and --max-area options to specify the minimum and
maximum area of a polygon's bounding rectangle in meters square.  This
option will make it possible to use different textures for big lakes
and small ponds, or for large cities and smaller towns.
2002-08-03 14:01:48 +00:00
david
79d653b597 Added a makeBounds function to get a bounding rectangle for a polygon. 2002-08-03 14:00:26 +00:00
david
8b990aa02a Changed exception to a warning when building skirt. 2002-08-03 12:45:23 +00:00
david
9d7b4e94b8 Modified to add the new cleared area around airports. 2002-08-02 20:52:21 +00:00
david
7e959be9e8 Modified to clip a runway clearing against water, so that extra land
isn't created.
2002-08-02 20:52:04 +00:00
david
3357337946 Modified to add a cleared area around every runway, 200ft to each side
and 500ft off each end.
2002-08-02 20:51:40 +00:00
david
3dff29e8cf Added missing copy constructor that prevented tgvpf from working properly. 2002-07-31 20:36:22 +00:00
curt
73c71d24ce Removed efence support. Valgrind is a much better memory checker. 2002-07-30 14:09:07 +00:00
david
f37bdfd43d Corrected error in the sample. 2002-07-23 14:38:49 +00:00
david
7f957c2269 Added tguserdef, a utility for adding user-defined points, lines, and
polygons to scenery.  It uses the regular XML property format, which
users can create easily in a text editor.  See
src/Prep/UserDef/sample.xml for examples.
2002-07-23 14:33:53 +00:00
david
0349ab6241 Removed more duplicate code. 2002-07-23 14:32:52 +00:00
david
598500edb0 Added a parseChunk function for parsing chunk strings like w080n40. 2002-07-23 14:32:34 +00:00
david
14488cda6a Added toPoly method (this should probably be a makePolygon in utils). 2002-07-23 14:32:01 +00:00
david
881fc4ad73 Removed duplicate code and use the new classes and functions in
Lib/Geometry instead.
2002-07-23 01:33:10 +00:00
david
4d37243a5b Added a convenience constructor, non-const accessors, and an
isOverlapping method to test for overlap with another rectangle.
2002-07-23 01:32:40 +00:00
david
1f2d16fe6c Added a getBounds() method to get the bounding rectangle for the line. 2002-07-23 01:31:58 +00:00
david
f30ffc0d1f Added new independent classes for a bounding rectangle and a
multi-segment line, then pulled some local code out of tgvpf into
util.[ch]xx so that it can be used by other modules.
2002-07-22 22:01:39 +00:00
curt
6bd8a08f8b Additional tweaks to runway lighting (these have been sitting around
for a couple weeks ... I must have forgotten to commit.)
2002-06-15 13:39:45 +00:00
curt
3ace596df0 Cameron Moore:
polygon.cxx.diff
- Fixed an incorrect delete[] call that could fail on a non-Linux
  platform during genapts

split-bin.cxx.diff
- Fixed uninitialized z() values that were being printed during tgvpf
2002-06-15 13:31:51 +00:00
david
6e5f833cc3 ANSI C++ fixes; use SimGear logging instead of iostream. 2002-05-21 17:05:10 +00:00
curt
14a58f9bdf Changes to track updates in simgear. 2002-05-13 15:12:51 +00:00
david
58634b2dfc - use SG_LOG throughout instead of cout/cerr
- in main.cxx, make the default log level SG_INFO rather than SG_DEBUG
  (developers can easily change it back during testing)

- replace all instances of exit() with an exception throw, caught in
  main.cxx, so that the program can go on processing the rest of the
  airports; to restore the old behaviour, just add an exit() to the
  catch clause

(Unfortunately, this still does not guarantee a full processing run,
because triangle.c in the library can invoke exit() when it gets
hopelessly confused.)
2002-03-22 15:05:54 +00:00
david
f42cdc4578 Added --min-lat, --max-lat, --min-lon, and --max-lon arguments to
build airports for a limited area.
2002-03-20 22:52:26 +00:00
curt
82f409ba67 Oops, fixed some 'typo' type bugs I missed in the first go around. 2002-03-13 05:08:21 +00:00
curt
a22b83516b More incremental work towards automatically generating runway lights. 2002-03-13 03:51:39 +00:00
david
5c19f61da1 Fixed namespace bugs that kept G++ 3.0 from compiling (mostly improper
use of namespaces with cout/cerr/endl).
2002-02-28 15:34:12 +00:00
curt
750437b242 Extremely *alpha* start at generating sample runway lights. 2002-02-27 23:08:15 +00:00
curt
8f07f918ae Roughing in some initial structure to facilitate runway lighting. 2002-02-27 18:58:06 +00:00
curt
5cbacb4a7a Misc tweaks. 2002-02-27 18:53:10 +00:00
curt
645abd08c1 Minor tweaks from last round of photo inserting. 2002-02-27 18:52:40 +00:00
curt
c5f9e48267 Add a skirt around airport as a first line defense against pixel
wide border gaps.
2002-02-25 15:22:32 +00:00
curt
2a068e31e8 Removed auto generated file. 2002-02-25 15:19:47 +00:00