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317 commits

Author SHA1 Message Date
curt
4fb0ca1e2b Beginning work on generating/placing VASI lights.
Ooops, I noticed my light infrastructure is insufficient, I need to add
support for creating multiple groups of lights with different types.
2002-10-08 22:25:01 +00:00
curt
9b63deeb03 Updated dem libs to support z units == 1 (feet).
This is not tested since I do not have data in feet to work with.
2002-10-08 15:28:53 +00:00
curt
fbb232280e Frederic Bouvier:
Well, I found a bug in VpfTile that prevents the function getTileSubdir
to return the correct value.

In that case getTileSubdir was returning the content of a local
variable (subdir) that is destroyed before used outside. Usually,
it generates a segfault with MSVC but here, the returned string
was "". The patch returns the value of the string and tgpvf is
going well so far.
2002-10-07 15:36:26 +00:00
curt
43a271c396 Fixed a horrendous bug with generating runway lighting direction vectors. 2002-10-06 03:45:43 +00:00
david
374bca92c7 Replaced strtof with ANSI C strtod as suggested by Frederic Bouvier. 2002-08-31 17:40:00 +00:00
david
ee66876d21 Patch from Julian Foad to reduce debugging output. 2002-08-31 17:31:16 +00:00
curt
8c35817530 Clean up some old remnants of HAVE_ZLIB_H 2002-08-30 03:00:21 +00:00
curt
65d6f9c623 Tweaks to bring the automake/conf scripts into compliance. 2002-08-29 22:12:43 +00:00
curt
13895ab1dd More fixes to the automake/conf scripts. 2002-08-28 14:13:51 +00:00
curt
6b024d7e33 Modernize the automake/autoconf scripts. 2002-08-27 21:52:50 +00:00
david
fe95a6aab4 Moved the Rectangle and Line classes and the geometry utility
functions into the "tg" namespace to avoid conflicts with Windows
headers.
2002-08-14 15:41:54 +00:00
david
232d51333c Make min/max area work more reliably. 2002-08-03 14:10:35 +00:00
david
8ab0a45ad7 Renamed the --area option to --material.
Added --min-area and --max-area options to specify the minimum and
maximum area of a polygon's bounding rectangle in meters square.  This
option will make it possible to use different textures for big lakes
and small ponds, or for large cities and smaller towns.
2002-08-03 14:01:48 +00:00
david
79d653b597 Added a makeBounds function to get a bounding rectangle for a polygon. 2002-08-03 14:00:26 +00:00
david
8b990aa02a Changed exception to a warning when building skirt. 2002-08-03 12:45:23 +00:00
david
9d7b4e94b8 Modified to add the new cleared area around airports. 2002-08-02 20:52:21 +00:00
david
7e959be9e8 Modified to clip a runway clearing against water, so that extra land
isn't created.
2002-08-02 20:52:04 +00:00
david
3357337946 Modified to add a cleared area around every runway, 200ft to each side
and 500ft off each end.
2002-08-02 20:51:40 +00:00
david
3dff29e8cf Added missing copy constructor that prevented tgvpf from working properly. 2002-07-31 20:36:22 +00:00
curt
73c71d24ce Removed efence support. Valgrind is a much better memory checker. 2002-07-30 14:09:07 +00:00
david
f37bdfd43d Corrected error in the sample. 2002-07-23 14:38:49 +00:00
david
7f957c2269 Added tguserdef, a utility for adding user-defined points, lines, and
polygons to scenery.  It uses the regular XML property format, which
users can create easily in a text editor.  See
src/Prep/UserDef/sample.xml for examples.
2002-07-23 14:33:53 +00:00
david
0349ab6241 Removed more duplicate code. 2002-07-23 14:32:52 +00:00
david
598500edb0 Added a parseChunk function for parsing chunk strings like w080n40. 2002-07-23 14:32:34 +00:00
david
14488cda6a Added toPoly method (this should probably be a makePolygon in utils). 2002-07-23 14:32:01 +00:00
david
881fc4ad73 Removed duplicate code and use the new classes and functions in
Lib/Geometry instead.
2002-07-23 01:33:10 +00:00
david
4d37243a5b Added a convenience constructor, non-const accessors, and an
isOverlapping method to test for overlap with another rectangle.
2002-07-23 01:32:40 +00:00
david
1f2d16fe6c Added a getBounds() method to get the bounding rectangle for the line. 2002-07-23 01:31:58 +00:00
david
f30ffc0d1f Added new independent classes for a bounding rectangle and a
multi-segment line, then pulled some local code out of tgvpf into
util.[ch]xx so that it can be used by other modules.
2002-07-22 22:01:39 +00:00
curt
6bd8a08f8b Additional tweaks to runway lighting (these have been sitting around
for a couple weeks ... I must have forgotten to commit.)
2002-06-15 13:39:45 +00:00
curt
3ace596df0 Cameron Moore:
polygon.cxx.diff
- Fixed an incorrect delete[] call that could fail on a non-Linux
  platform during genapts

split-bin.cxx.diff
- Fixed uninitialized z() values that were being printed during tgvpf
2002-06-15 13:31:51 +00:00
david
6e5f833cc3 ANSI C++ fixes; use SimGear logging instead of iostream. 2002-05-21 17:05:10 +00:00
curt
14a58f9bdf Changes to track updates in simgear. 2002-05-13 15:12:51 +00:00
david
58634b2dfc - use SG_LOG throughout instead of cout/cerr
- in main.cxx, make the default log level SG_INFO rather than SG_DEBUG
  (developers can easily change it back during testing)

- replace all instances of exit() with an exception throw, caught in
  main.cxx, so that the program can go on processing the rest of the
  airports; to restore the old behaviour, just add an exit() to the
  catch clause

(Unfortunately, this still does not guarantee a full processing run,
because triangle.c in the library can invoke exit() when it gets
hopelessly confused.)
2002-03-22 15:05:54 +00:00
david
f42cdc4578 Added --min-lat, --max-lat, --min-lon, and --max-lon arguments to
build airports for a limited area.
2002-03-20 22:52:26 +00:00
curt
82f409ba67 Oops, fixed some 'typo' type bugs I missed in the first go around. 2002-03-13 05:08:21 +00:00
curt
a22b83516b More incremental work towards automatically generating runway lights. 2002-03-13 03:51:39 +00:00
david
5c19f61da1 Fixed namespace bugs that kept G++ 3.0 from compiling (mostly improper
use of namespaces with cout/cerr/endl).
2002-02-28 15:34:12 +00:00
curt
750437b242 Extremely *alpha* start at generating sample runway lights. 2002-02-27 23:08:15 +00:00
curt
8f07f918ae Roughing in some initial structure to facilitate runway lighting. 2002-02-27 18:58:06 +00:00
curt
5cbacb4a7a Misc tweaks. 2002-02-27 18:53:10 +00:00
curt
645abd08c1 Minor tweaks from last round of photo inserting. 2002-02-27 18:52:40 +00:00
curt
c5f9e48267 Add a skirt around airport as a first line defense against pixel
wide border gaps.
2002-02-25 15:22:32 +00:00
curt
2a068e31e8 Removed auto generated file. 2002-02-25 15:19:47 +00:00
curt
0c7c478ce2 Split 'close_enough() function into 2d and 3d versions. 2002-02-25 15:18:57 +00:00
curt
4346b42897 Add hole flag to output 2002-02-25 15:18:06 +00:00
curt
af24dc6d24 Did a bit of code restructuring. Hopefully to open things up to add
runway lighting.
2002-02-25 05:11:55 +00:00
david
90fe08a7c0 Cygwin patches from Dave Luff. 2002-01-30 14:10:00 +00:00
david
fb472072cd Cygwin patches from Dave Luff. Reformatted (line wrap). 2002-01-30 14:09:44 +00:00
david
d2b2afc33d Cleaned up errors and warnings, mostly namespace problems with cout
and cerr, but also some SimGear linking problems.
2002-01-30 13:52:37 +00:00