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922 commits

Author SHA1 Message Date
curt
ff2740f085 Remove the last traces of metakit (hopefully) :-) 2003-08-29 04:42:43 +00:00
curt
e6859e4fe0 Redo the runway database scheme to use a flat/ascii file and load the entire
database into memory at the start.  This should completely eliminate any
dependencies we have on metakit.
2003-08-29 04:11:23 +00:00
curt
f0ddd9048f Fix a small oops on my part. 2003-08-28 21:05:01 +00:00
curt
6665d7d609 Remove one dependence on MetaKit. 2003-08-28 20:53:08 +00:00
ehofman
69d0052375 Fix an undeclared function refference in one of the supported compiler environments 2003-08-25 12:41:40 +00:00
ehofman
ced6b4f520 Updates needed for z-ordewring of the cloud layers 2003-08-22 08:05:00 +00:00
ehofman
6f8aa7b331 Change GLUT_H to FG_GLUT_H to prevent a naming clash with freeglut. 2003-08-21 09:12:12 +00:00
ehofman
0caaeffbc6 Some small (linux) fixes 2003-08-17 10:03:36 +00:00
ehofman
5ae096b225 Reorganization of main.cxx 2003-08-17 09:54:41 +00:00
ehofman
be863ee240 Work around a problem in certain NVidia adapters hat don't support fgPushAttrib(FG_FOG_BIT) 2003-08-15 17:47:34 +00:00
curt
bcb10efa50 Remove several unneeded glut dependencies. Note, this doesn't signal an
immediate end to glut, only that I'm going through and cleaning up (and
taking inventory of the actual glut dependencies in case I want to investigate
SDL.)
2003-08-11 21:50:22 +00:00
ehofman
1263b55c8e Fix a problem with MSVC and fix some typos 2003-08-09 13:31:44 +00:00
ehofman
85feefa59f Add partial support for using textures as a basis for cloud field geenration 2003-08-07 12:38:17 +00:00
curt
c2684e9bc6 Norman Vine:
Add commands to increase/decrease the fog visibility.
2003-08-06 17:13:42 +00:00
ehofman
6834e86f94 Add 3d cloud support back in 2003-08-04 17:57:15 +00:00
ehofman
5898b8f828 Needed for SimGear update 2003-07-31 14:47:56 +00:00
ehofman
62ce453136 Use a pointer to a structure instead of a large number of variables when calling a function to keep the stack clean 2003-07-31 09:06:15 +00:00
ehofman
c1fa7f95bd Comment out the UIUC ground trimming code 2003-07-27 07:49:33 +00:00
ehofman
860545bfa9 This patch increases the threshold below which the uiuc models are forced above the ground. 2003-07-26 07:56:46 +00:00
curt
c5110a3650 Try to make the replay system honor /sim/speed-up, but not fully working yet. 2003-07-25 20:09:30 +00:00
ehofman
ae8199be38 Melchior FRANZ:
The jitter is most likely caused by the irregular frame rate and CPU clock dependent intervals. There's no easy way around that. I tried some fancy interpolation and all that -- to no avail.
2003-07-24 15:00:16 +00:00
ehofman
9b545fd648 Fix a bug that would occur on 5GHz computers, and disable the altitude damping feature. 2003-07-22 08:51:31 +00:00
curt
fff2989853 Modified the replay system to work without enabling the master or clock freeze. 2003-07-18 14:14:24 +00:00
curt
75861ec95d Avoid collecting garbage data before the FDM is initialized. 2003-07-18 01:51:45 +00:00
curt
419f09f804 Curt:
I have added a fledgling replay system that records flight data and control
positions during the flight.

I have added an internal command called "replay" which will trigger a replay
of the entire saved flight data set.  This could be bound to a keyboard or
menu command, in fact this entire module is screaming for someone to build
a gui to control playback speed, amount of playback, etc.

This is the initial version so there are kinks that still need to be worked
out, please be patient.
2003-07-17 18:24:17 +00:00
david
2da219ef5e Update magvar model before using it to initialize compass error. 2003-07-17 00:26:38 +00:00
david
34e4ff4922 Kludge the HI error so that it initially matches the magnetic variation. 2003-07-17 00:06:03 +00:00
david
6077e8a824 Added options to set up avionics from the command line:
--nav1=[radial:]frequency
  --nav2=[radial:]frequency
  --adf=[rotation:]frequency
  --dme="nav1"|"nav2"|frequency
2003-07-16 23:34:07 +00:00
david
16e9d1940b Don't snap to runway heading if an offset azimuth is supplied. 2003-07-16 19:12:02 +00:00
ehofman
a0d90b9746 Framerate independent viewer fixes from Melchior FRANZ 2003-07-14 14:20:45 +00:00
ehofman
3179cb441a Make it possible to either select the 2d or the 3d HUD 2003-07-14 13:57:11 +00:00
david
1691d3ba19 Add the ability to control turbulence rate as well as magnitude.
Square the normalized direction acceleration for the y and z axes, so
that turbulence predominantly affects pitch.

Bind to the /environment/turbulence/magnitude-norm and
/environment/turbulence/rate-hz properties in FlightGear.
2003-07-13 20:13:18 +00:00
ehofman
7e15ed39a1 Latest changes to the viewer code from Melchior FRANZ 2003-07-12 09:52:26 +00:00
ehofman
6e174947df Melchior FRANZ:
The current chase view respects heading but ignores roll & pitch. And it follows heading without delay, which makes the viewer behave quite strange. This change makes the chase view feel more natural. You aren't fixed behind the plane, but follow all its movements with a delay.

Erik Hofman:
I've decided not to add the patch to preferences.xml in the base package because something feels funny with that. I think there needs to be some more discussion about it.
2003-07-11 08:58:26 +00:00
ehofman
ab15297e67 FlightGear can handle network connections even without multiplayer support 2003-07-09 19:55:08 +00:00
ehofman
0700498e6f Changes to reflect the code reorganization from CUrtis 2003-07-09 14:45:02 +00:00
david
17b49a9021 Use the new splash screens. 2003-07-08 02:29:14 +00:00
ehofman
19d08953e3 Split up into and . Fix a typo for FreeBSD. And do some Makefile cleanups 2003-07-07 13:57:43 +00:00
ehofman
7b778e859c Replace some of the most used fgGetXXXX() calls with a local variable. The next best thing would be replacing the fgGetXXXX()functions with cached pointers 2003-07-05 09:59:03 +00:00
curt
b1bfd1aa27 Tweaks to presets logic. 2003-07-02 16:24:50 +00:00
ehofman
9d10d88f8f Fix a problem where the compass goes negative by the variation when close to 360 degrees 2003-07-01 08:19:41 +00:00
ehofman
484bab7bc8 Make sure the functions won't be called if the extension is not supported. This also clears the main loop a bitsrc/Main/main.cxx. 2003-06-29 17:14:13 +00:00
ehofman
5e2dacbee5 Update required for the fastmath module 2003-06-28 12:19:58 +00:00
curt
1a8fe25cf4 Previously the weather dialog box and environment system had some confusion
between temperature at altitude vs. temperature at sea level.  The dialog
box asked for temperature at altitude which makes sense, but all the
internal crunching expected temperature at sea level.  However, it makes no
logical sense to specify the sea level temperature for different layers so
I changed the internal processing to work with temperature at altitude and
then derive an approximate sea level temperature at the end.

If you know the ground temperature, you can just enter this temperature
for the first boundary layer and the system should do the right thing.
2003-06-24 20:04:29 +00:00
ehofman
e43034b067 Add some commandline options 2003-06-22 09:45:43 +00:00
ehofman
9e07e0ac36 Mac OS X fixes 2003-06-20 20:18:40 +00:00
ehofman
ef96cce83f (temporary) Apple OS X fix 2003-06-19 07:54:29 +00:00
ehofman
6b2b6edb2d Use a different way to call OpenGL extensions and move over to our own extension checking function instead of the one provided by glut 2003-06-18 09:19:41 +00:00
ehofman
654037b83b gcc 3.2 fixes 2003-06-17 17:51:55 +00:00
ehofman
0eda5f3872 Add:
/sim/rendering/horizon-effect
   toggle sun and moon resizing effect near the horizon

/sim/rendering/enhanced-lighting
   toggle enhanced runway lighting on or off

/sim/rendering/distance-attenuation
   add distance attenuation to the enhanced runway lighting
2003-06-17 16:59:26 +00:00