Norman Vine:
Add commands to increase/decrease the fog visibility.
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1 changed files with 22 additions and 1 deletions
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@ -29,6 +29,7 @@
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#include "fg_init.hxx"
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#include "fg_commands.hxx"
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#include "fg_props.hxx"
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SG_USING_STD(string);
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SG_USING_STD(ifstream);
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@ -845,7 +846,25 @@ do_replay (const SGPropertyNode * arg)
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static bool
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do_decrease_visability (const SGPropertyNode * arg)
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{
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double new_value = fgGetDouble("/environment/visibility-m") * 0.9;
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fgSetDouble("/environment/visibility-m", new_value);
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fgDefaultWeatherValue("visibility-m", new_value);
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globals->get_subsystem("environment")->reinit();
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}
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static bool
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do_increase_visability (const SGPropertyNode * arg)
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{
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double new_value = fgGetDouble("/environment/visibility-m") * 1.1;
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fgSetDouble("/environment/visibility-m", new_value);
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fgDefaultWeatherValue("visibility-m", new_value);
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globals->get_subsystem("environment")->reinit();
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}
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////////////////////////////////////////////////////////////////////////
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// Command setup.
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////////////////////////////////////////////////////////////////////////
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@ -894,6 +913,8 @@ static struct {
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{ "presets-commit", do_presets_commit },
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{ "log-level", do_log_level },
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{ "replay", do_replay },
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{ "decrease-visibility", do_decrease_visability },
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{ "increase-visibility", do_increase_visability },
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{ 0, 0 } // zero-terminated
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};
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