curt
ed0acbad5b
Minor transformation adjustments to try to keep scenery tiles closer to
...
(0, 0, 0) GLfloats run out of precision at the distances we need to model
the earth, but we can do a bunch of pre-transformations using double math
and then cast to GLfloat once everything is close in where we have less
precision problems.
1998-04-27 03:30:13 +00:00
curt
aa6f7608d7
Added zlib support.
1998-04-26 05:06:29 +00:00
curt
0b782544a3
Edited cvs log messages in source files ... bad bad bad!
1998-04-25 22:06:24 +00:00
curt
a7213d8a82
Changed "r" to "rb" in gzopen() options. This fixes bad behavior in win32.
1998-04-25 15:09:57 +00:00
curt
435f374258
Added "file.obj.gz" support.
1998-04-24 14:21:08 +00:00
curt
10fb3d1a0c
Wrapped "#include <config.h>" in "#ifdef HAVE_CONFIG_H"
...
Tweaked the scenery file extentions to be "file.obj" (uncompressed)
or "file.obz" (compressed.)
1998-04-24 00:51:07 +00:00
curt
aba1974dad
C++ - ifing the code a bit.
1998-04-22 13:21:26 +00:00
curt
664b1fa4a8
Prepairing for C++ integration.
1998-04-21 17:02:27 +00:00
curt
7d39aa3777
Moved fg_debug.c to it's own library.
1998-04-18 04:13:51 +00:00
curt
580b1acec6
Added zlib on the fly decompression support for loading scenery objects.
1998-04-18 04:13:17 +00:00
curt
ab59ca78b9
Code reorganizations. Added a Lib/ directory for more general libraries.
1998-04-14 02:23:04 +00:00
curt
e84ad0511b
Adopted Gnu automake/autoconf system.
1998-04-08 23:30:04 +00:00
curt
b69c64da41
Minor cleanups and reorganizations.
1998-04-06 15:56:15 +00:00
curt
74e16d77f8
Converting to Gnu autoconf system.
1998-04-03 22:09:02 +00:00
curt
b77c2362c5
Debugging output tweaks.
1998-03-23 21:23:05 +00:00
curt
003267eed8
Beginning initial terrain texturing experiments.
1998-03-14 00:30:50 +00:00
curt
2805fb7cb2
Thursday's tweaks.
1998-02-20 00:16:14 +00:00
curt
e5a447ece9
Incorporated some HUD tweaks from Michelle America.
...
Tweaked the sky's sunset/rise colors.
Other misc. tweaks.
1998-02-19 13:05:43 +00:00
curt
c0954417a7
Tweaks to build with SGI OpenGL (and therefor hopefully other accelerated
...
drivers will work.)
1998-02-18 15:07:02 +00:00
curt
e1639ee6c1
Miscellaneous weekend tweaks. Fixed? a cache problem that caused whole
...
tiles to occasionally be missing.
1998-02-16 13:39:42 +00:00
curt
913fe75558
Incorporated code changes contributed by Charlie Hotchkiss
...
<chotchkiss@namg.us.anritsu.com>
1998-02-12 21:58:27 +00:00
curt
d0694b34cd
Minor changes.
1998-02-11 02:50:34 +00:00
curt
b570e9ce9a
Removed "depend" files from cvs control. Other minor make tweaks.
1998-02-09 22:56:28 +00:00
curt
fb9347b2e6
Fixed a nagging problem with terrain tiles not "quite" matching up perfectly.
1998-02-09 21:30:18 +00:00
curt
d126b3d8f0
Minor tweaks.
1998-02-09 15:07:47 +00:00
curt
50c0f6c9e6
Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss
...
<chotchkiss@namg.us.anritsu.com>
1998-02-07 15:29:31 +00:00
curt
0bb3c2969a
Lots of little tweaks to fix various consistency problems discovered by
...
Solaris' CC. Fixed a bug in fg_debug.c with how the fgPrintf() wrapper
passed arguments along to the real printf(). Also incorporated HUD changes
by Michele America.
1998-02-03 23:20:08 +00:00
curt
b2e8448645
Minor tweaks.
1998-02-01 03:39:53 +00:00
curt
5e44c9dd0a
Added MetroWorks patches from Carmen Volpe.
1998-01-31 00:42:57 +00:00
curt
4ec2093a99
First pass at tile cache, dynamic tile loading and tile unloading now works.
1998-01-29 00:51:38 +00:00
curt
156f35932b
Playing with new fgPrintf command.
1998-01-27 03:26:41 +00:00
curt
3680a11148
Incorporated Paul Bleisch's <bleisch@chromatic.com> new debug message
...
system and commandline/config file processing code.
1998-01-27 00:47:41 +00:00
curt
ec3fa29ae2
Progressing on building dynamic scenery system.
1998-01-26 15:55:24 +00:00
curt
db9fbe603f
Initial revision. Taken from Mark Kilgard's GLUT examples.
1998-01-24 13:03:21 +00:00
curt
9dcdb982dc
Initial revision.
1998-01-24 00:03:27 +00:00
curt
e3f22ebb2a
tileutils.* renamed to bucketutils.*
1998-01-23 20:06:50 +00:00
curt
38264efc4d
Changed #ifdef FILE_H to #ifdef _FILE_H
1998-01-22 02:59:23 +00:00
curt
ec140f2161
More misc. tweaks for rpk make merge.
1998-01-19 19:42:58 +00:00
curt
bda27365e4
Merged in make system changes from Bob Kuehne <rpk@sgi.com>
...
This should simplify things tremendously.
1998-01-19 19:26:51 +00:00
curt
f1ec224b73
Tons of little changes to clean up the code and to remove fatal errors
...
when building with the c++ compiler.
1998-01-19 18:40:15 +00:00
curt
ebc946c2df
Makde offset_bucket visible to outside.
1998-01-14 02:19:04 +00:00
curt
0f64d76c81
Initial changes to support loading and management of scenery tiles. Note,
...
there's still a fair amount of work left to be done.
1998-01-13 00:23:08 +00:00
curt
3cead5c91d
Misc api changes and tweaks.
1998-01-10 00:01:47 +00:00
curt
b671090310
Continue working on basic features.
1998-01-08 02:22:26 +00:00
curt
3a3210a2de
"area" renamed to "tile"
1998-01-07 23:50:01 +00:00
curt
fac8774c78
Initial revision.
1998-01-07 23:23:40 +00:00
curt
bebb590b9c
Miscellaneous tweaks.
1998-01-07 03:31:25 +00:00
curt
ecd729cf47
Given an arbitrary lat/lon, we can now:
...
generate a unique index for the chunk containing the lat/lon
generate a path name to the chunk file
build a list of the indexes of all the nearby areas.
1998-01-07 03:29:29 +00:00
curt
54837eb314
Moved astro stuff to .../Src/Astro/
1998-01-07 03:22:28 +00:00
curt
37c910d1de
Moved to ../Astro/
1998-01-07 03:06:12 +00:00