curt
c74c2f224f
Update JSBSim files to latest JSBSim CVS.
2001-10-29 18:25:19 +00:00
curt
c3ec11ca13
Fix a screwup I introduced with radians to degree conversion in passing data
...
between JSBSim and FlightGear.
2001-10-29 17:28:00 +00:00
curt
971f2383ff
update based on property system rather than cur_fdm_state because cur_fdm_state
...
may not always hold valid information.
2001-10-29 04:41:30 +00:00
curt
15f02e9dd6
Sound manager changes from David Megginson.
2001-10-29 04:40:43 +00:00
curt
d0df197e1d
Temporarily added some debugging output.
2001-10-29 04:40:19 +00:00
curt
5cf725035f
Sound effect changes from David Megginson.
2001-10-29 04:39:54 +00:00
curt
2a00ebf9b4
Added sound effect changes from David Megginson.
2001-10-29 04:39:05 +00:00
curt
c8f21829d4
Attempting to simplify JSBSim initialization.
2001-10-29 04:38:25 +00:00
curt
4b5bcd0f0a
Cosmetic changes.
2001-10-29 04:37:24 +00:00
curt
250bab5089
Initial revision of fg_fx.[ch]xx
2001-10-28 16:27:16 +00:00
curt
d41bb00d6e
Fix return type on get_num_engines()
2001-10-28 16:19:54 +00:00
curt
2b056c8452
This set of changes touches a *lot* of files. The main goal here is to
...
fix startup sequence problems where we initialize the FDM before we know
the desired starting altitude.
These changes delay fdm initialization until the local tile has been loaded
and we can do a real intersection and find the true ground elevation.
In order to do this, I depend more on the property manager as glue, rather
than the FGInterface.
There are some glitches still when switching to a new airport or reseting
the sim. I will work on addressing these, but I need to commit the changes
so far to keep in sync with other developers.
2001-10-28 16:16:30 +00:00
curt
eacec814e1
Fixed a typo in an #if ...
2001-10-26 22:58:28 +00:00
curt
d7ec45ca3b
Various tweaks for support of external flight models running as seperate
...
processes.
2001-10-26 05:42:08 +00:00
curt
035b9dabb1
Fix to check for nonexistant nodename requests.
2001-10-26 05:41:39 +00:00
curt
111f2b7b86
Addition Irix tweaks.
2001-10-24 22:06:47 +00:00
curt
535d708ee0
Various MSVC patches.
2001-10-24 21:25:11 +00:00
curt
33854d9f6a
Fixes to remove dependencies on depricated plib code (that just happened to
...
be removed in the latest plib CVS.)
2001-10-24 21:24:53 +00:00
curt
b6a259dc90
Fixes for win_ratio/aspect_ratio confusion. It was due to confusion in the
...
meaning of "win_ratio". I've removed win_ratio and added fov_ratio and
aspect_ratio, as it seems both are needed.
n.b. The multi-line changes in fgReshape comprise:
extracting common code,
removing an apparently arbitrary "+1" on the view height,
changing "set_win_ratio" to "set_aspect_ratio".
2001-10-24 20:28:28 +00:00
curt
fe8c751f1b
Macintosh OSX changes.
2001-10-23 22:25:53 +00:00
curt
a5ee77406f
Emergency memory leak fix. ***Hopefully*** these fixes will get applied
...
to JSBSim so they can become permanent.
2001-10-14 16:13:00 +00:00
curt
2fbab0d702
Various floating point / initial value bug fixes from Christian Mayer.
2001-10-11 22:07:45 +00:00
curt
2653a8dc7e
Patch to fix wrong case crash.
2001-10-10 18:15:07 +00:00
curt
ca29586a45
Fixed a few spelling/grammer mistakes in the command line help output.
2001-10-10 17:55:29 +00:00
curt
3e968179c2
Patches from Dave Luffto pass the magneto and starter control movements
...
through the controls interface and the running and cranking flags through
the engine interface. This has no current effect on LaRCsim (other than
to make the code neater) but is necessary to add engine startup to JSBSim
which is now underway. I've also put in main.cxx which escaped getting
committed in the previous round of changes - adding this will add
the cranking sound to LaRCsim during engine startup.
2001-10-10 17:50:20 +00:00
curt
a264f99310
Updated with additional engine parameters.
2001-10-05 22:44:15 +00:00
curt
f02107a0cc
Tweaks ...
2001-10-05 20:27:43 +00:00
curt
74fc1387a9
Begin wiring Dave Luff's engine model into JSBSim.
2001-10-05 20:27:33 +00:00
curt
07f5955f8c
Many engine model tweaks, updates, and enhancements.
2001-10-05 20:27:01 +00:00
curt
cb0aa1baa1
Added panel jitter support dependent on cockpit forces (visual force feedback)
2001-10-05 20:26:21 +00:00
curt
ba10c133fc
Syncing with the very latest JSBSim development code.
2001-10-05 20:19:59 +00:00
curt
2297c706e8
Initial revision.
2001-10-05 20:16:16 +00:00
curt
85371ee361
Extend range of ILS in reverse direction to allow back course approaches.
2001-09-24 17:43:33 +00:00
curt
f77877ffa8
White space changes.
2001-09-20 22:10:45 +00:00
curt
1dfe83dfd4
Follow up tweaks.
2001-09-20 21:03:41 +00:00
curt
646f93e618
Enclosed is the latest engine model update that supercedes the
...
one I sent yesterday. I have re-zipped all four files so you can
neglect the last lot but only io360.cxx has changed if you've
already committed. It's untested since I can't start the engine until
John has committed his update with separate properties. Should
work fine though.
2001-09-19 22:58:29 +00:00
curt
c0f70c0d54
Initial supporting code for runway lighting (not yet working)
2001-09-19 22:30:41 +00:00
curt
f2e89407d2
For ADA fdm turn on hud for center channel.
2001-09-19 22:27:08 +00:00
curt
b991f8fd96
Turn hud off by default for ADA fdm.
2001-09-19 22:26:01 +00:00
curt
bb785797b9
b) FDM - ada.cxx, ada.hxx have been updated with the faux, daux and iaux arrays that you created in flight.hxx. In Flight.hxx I use the get_V_north_rel_ground() set of functions. Please do not comment them out. If you dont comment them, you dont have to forcibly return zero vale to get_Vx(),get_Vy() & get_Vz() in cockpit.cxx.
2001-09-19 22:25:22 +00:00
curt
2154915465
a) HUD - Here is the updated hud code with moving pointers, dials, turn/slip gauge, choice of circular ticks, two sizes for fonts, box for text labels etc. based partly on MIL-STD-1787b and our pilots requirements. Our pilots are not very enthusiastic about all symbols discussed in MIL-STD-1787b (I suppose it is very subjective) and so I did not have motivation to try all of them. Even now I plan to do simple symbols as seen on Russian aircraft since our Air Force pilots are familiar with them. That should be part of my next update. I have included a html document which is basically the old text file plus some snapshots with all possible hud symbols linked to corresponding xml templates. You have to just cut & paste the template, change names and positions to create additional symbols (if you have the real estate on the hud).
2001-09-19 22:23:25 +00:00
curt
45390e0655
Renamed to hud_gaug.cxx
2001-09-19 21:41:46 +00:00
curt
d96dd611b1
Tweaks.
2001-09-14 20:54:46 +00:00
curt
bfc56f9d17
More changes in support of UIUCModel.
2001-09-14 20:47:27 +00:00
curt
19e7e93787
/FDM/UIUCModel/uiuc_aircraft.h
...
Added variables necessary for new abilities.
/FDM/UIUCModel/uiuc_coefficients.cpp
/FDM/UIUCModel/uiuc_coefficients.h
/FDM/UIUCModel/uiuc_coef_lift.cpp
Added CZfa.
/FDM/UIUCModel/uiuc_controlInput.cpp
Added aileron and rudder inputs.
/FDM/UIUCModel/uiuc_engine.cpp
Added throttle input.
/FDM/UIUCModel/uiuc_engine.h
/FDM/UIUCModel/uiuc_map_CL.cpp
/FDM/UIUCModel/uiuc_map_engine.cpp
/FDM/UIUCModel/uiuc_map_init.cpp
/FDM/UIUCModel/uiuc_menu.cpp
/FDM/UIUCModel/uiuc_wrapper.cpp
Added a few new functions.
/FDM/UIUCModel/uiuc_wrapper.h
/FDM/UIUCModel/uiuc_map_controlSurface.cpp
/FDM/UIUCModel/uiuc_initializemaps.cpp
/FDM/UIUCModel/uiuc_initializemaps.h
/FDM/UIUCModel/uiuc_map_keyword.cpp
/FDM/UIUCModel/Makefile.am
/Main/Makefile.am
added files
/FDM/UIUCModel/uiuc_map_fog.cpp
For the visibility ability.
/FDM/UIUCModel/uiuc_map_fog.h
/FDM/UIUCModel/uiuc_fog.cpp
/FDM/UIUCModel/uiuc_fog.h
2001-09-14 20:36:34 +00:00
curt
9385f607bc
Initial revision.
2001-09-04 14:39:12 +00:00
curt
a691a3a3f6
Changes to better support arbitrary external flight models.
2001-09-04 14:38:15 +00:00
curt
a6ab6f0117
Fixed option help (Tony Peden).
2001-08-31 23:55:58 +00:00
curt
019b6d29fe
Fixed [simple] terrain following altitude hold mode to work again.
2001-08-31 18:07:23 +00:00
curt
0f68fb3633
Initial revision.
2001-08-21 21:19:42 +00:00