curt
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bda27365e4
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Merged in make system changes from Bob Kuehne <rpk@sgi.com>
This should simplify things tremendously.
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1998-01-19 19:26:51 +00:00 |
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curt
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f1ec224b73
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Tons of little changes to clean up the code and to remove fatal errors
when building with the c++ compiler.
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1998-01-19 18:40:15 +00:00 |
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curt
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0f64d76c81
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Initial changes to support loading and management of scenery tiles. Note,
there's still a fair amount of work left to be done.
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1998-01-13 00:23:08 +00:00 |
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curt
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54837eb314
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Moved astro stuff to .../Src/Astro/
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1998-01-07 03:22:28 +00:00 |
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curt
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2ebbbe0053
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Integrated new event manager with subsystem initializations.
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1997-12-30 20:47:34 +00:00 |
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curt
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d19c5f0b6f
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Add xgl wrappers for debugging.
Generate terrain normals on the fly.
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1997-12-15 23:54:25 +00:00 |
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curt
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f92f2a5c29
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More light/material property tweaking ... still a ways off.
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1997-12-12 21:41:24 +00:00 |
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curt
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40f0747fac
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Working on lightling and material properties.
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1997-12-12 19:52:47 +00:00 |
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curt
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28fad1d296
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Prepended "fg" on the name of all global structures that didn't have it yet.
i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
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1997-12-10 22:37:34 +00:00 |
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curt
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2425bbe6bd
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Enhanced to handle ccw and cw tri-stripe winding. This is a temporary
admission of defeat. I will eventually go back and get all the stripes
wound the same way (ccw).
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1997-12-08 22:51:17 +00:00 |
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curt
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c8d2e72433
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Changes to integrate Durk's moon/sun code updates + clean up.
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1997-11-25 19:25:27 +00:00 |
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curt
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acfd549ea7
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Changing to new terrain format.
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1997-10-28 21:00:20 +00:00 |
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curt
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c158d4bfd2
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Incorporated sun, moon, and star positioning code contributed by Durk Talsma.
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1997-10-25 03:24:21 +00:00 |
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curt
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4c1650dd62
|
Incorporated sun, moon, and planet position and rendering code contributed
by Durk Talsma.
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1997-10-25 03:18:26 +00:00 |
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curt
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5d76cf2eaa
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More tweaking with stars.
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1997-09-05 14:17:26 +00:00 |
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curt
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ad22cbffca
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Working on getting stars right.
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1997-09-05 01:35:53 +00:00 |
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curt
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114d08ebd0
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Worked on properly aligning the stars.
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1997-08-29 17:55:27 +00:00 |
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curt
|
7c5f7fdc85
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Restructured view calculation code. Added stars.
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1997-08-27 21:32:23 +00:00 |
|
curt
|
89a9811607
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Changed naming scheme of basic shared structures.
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1997-08-27 03:29:38 +00:00 |
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curt
|
90e39d537f
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Merged in initial HUD and Joystick code.
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1997-08-25 20:27:21 +00:00 |
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curt
|
6510c9f3b4
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Doing a bit of reorganizing and house cleaning.
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1997-08-22 21:34:32 +00:00 |
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curt
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cdb1417490
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Worked on better simulating real lighting.
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1997-08-19 23:55:03 +00:00 |
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curt
|
0d804834b4
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Changed default detail level.
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1997-08-13 20:24:22 +00:00 |
|
curt
|
88c803c7fc
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Working on correct real time sun lighting.
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1997-08-06 00:24:22 +00:00 |
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curt
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53a9e29865
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Testing cvs on IRIX 6.x
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1997-08-04 17:08:11 +00:00 |
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curt
|
6ef6f4d986
|
Tweaks for building with Cygnus Win32 compiler.
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1997-07-18 23:41:20 +00:00 |
|
curt
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68681f730f
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Minor tweaks to aid Win32 port.
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1997-07-16 20:04:42 +00:00 |
|
curt
|
bf40d877a1
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Testing/playing -- placed objects randomly across the entire terrain.
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1997-07-14 16:26:03 +00:00 |
|
curt
|
f1d21eef9c
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Solved some scenery display/orientation problems. Still have a positioning
(or transformation?) problem.
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1997-07-11 03:23:18 +00:00 |
|
curt
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5667631a45
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More tweaking of terrian floor.
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1997-07-11 01:29:58 +00:00 |
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curt
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7460b99c30
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More twiddling with the Scenery Management system.
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1997-06-29 21:16:47 +00:00 |
|
curt
|
134d37d449
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Working on Makefile structure.
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1997-06-27 20:03:31 +00:00 |
|
curt
|
2f5bc89a7a
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Initial revision.
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1997-06-27 02:26:30 +00:00 |
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