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190 commits

Author SHA1 Message Date
James Turner
19360a8425 Fix 'using std::' abuses 2010-08-09 08:36:20 +01:00
Anders Gidenstam
756e719b20 src/Model/panelnode.cxx: Do not leave dangling pointers behind. 2010-08-03 20:58:48 +02:00
James Turner
8e5f3ac8a3 Set the key SGModelLib callback to make aircraft-dir OSG loading work. 2010-07-29 01:07:32 +01:00
James Turner
d1852430bf Make various implicit includes (via PLIB) explicit. 2010-07-28 10:25:42 +01:00
James Turner
3fbf3aa080 Make FGAircraftModel more subsystem-alike, move update to fgMainLoop. 2010-06-26 10:31:21 +01:00
Csaba Halasz
2683a9bd2d Fix NaN due to possibly uninitialized _lastViewport in FGPanelNode 2009-12-22 07:18:58 +01:00
ehofman
3d19352f13 proper listener velocity calculation, this has no effect yet but is required when other models start emitting sounds. 2009-11-24 14:22:54 +01:00
ehofman
742aec2f32 Pass the north-east-down velocty directly to the sample_group and do the calculations there. 2009-11-10 16:29:51 +01:00
ehofman
c8430ce104 I really have no idea why but the velocity should be 100 times larger than feet-per-second suggests to work properly. oh and change sign 2009-11-04 23:14:54 +01:00
ehofman
6e5673de21 Position and orientation fixes for the sound code, thanks to Tim Moore 2009-11-02 23:30:02 +01:00
ehofman
7efed53475 proper sound orientation(?) and comment out velocity since it messes with OpenAL in such a way that volume doesn't work properly anymore 2009-11-01 22:05:56 +01:00
ehofman
d2799cd832 another attempt at getting something useful without any result. 2009-10-31 22:57:27 +01:00
ehofman
9535c4e339 Commit the current state of affairs to see if it fixes the position code for others 2009-10-29 23:09:21 +01:00
ehofman
c56c520ab5 initlialize _playing for FGATC. Proper listerner orientation based on view offset. proper velocity orientation 2009-10-28 23:23:53 +01:00
ehofman
430fbe99fa Use shared pointers for any reference to SGSoundSample 2009-10-24 19:52:09 +02:00
ehofman
f9445874a0 Don't make the SoundManager a memebr of the subsystem manager; It needs to be initialized very early and destroyed as late as possible. That doesn't work as a subsystem meber onless some sort of priority scheme gets implemented. Get rid of auto_ptr which doesn work for the samples either. 2009-10-24 19:51:39 +02:00
ehofman
42b990ca1b line up aircraft orientation and velocity vector 2009-10-22 23:14:13 +02:00
ehofman
1b08051597 SoundManager fixes 2009-10-17 14:02:46 +02:00
ehofman
a9b3fc7a56 move some of the sound postion and orientation calculations over to the sample class which also makes the main code nice and clean 2009-10-16 11:24:10 +02:00
ehofman
b582c118bd Correct (and verrified) position, orientation and velocity vector. Todo: proper sound orientation (the all face forward using the airplane orientation now) and disabling doppler effect when tied to the listener 2009-10-12 07:58:11 +02:00
ehofman
5107a9d07f (try to) properly align model and viewer 2009-10-07 08:23:41 +02:00
ehofman
446b200edc Add the Sound Manager before any other subsystem that uses it. This makes sure the SoundMgr is available at construction time which makes the code much cleaner. Call the update_last() after any other class 2009-10-06 10:23:03 +02:00
ehofman
86f462933d Initial commit of the new sound system, expect more updates to follow 2009-10-06 10:22:09 +02:00
fredb
94caa0b891 Fix case typo 2009-07-27 23:52:33 +02:00
fredb
9718338560 Compile under MSVC9 2009-07-27 23:52:33 +02:00
fredb
3b024e3dab Suppress warnings 2009-06-15 10:29:44 +02:00
frohlich
173af5d55f Remove dead variables.
Modified Files:
	./src/Model/acmodel.cxx ./src/Model/acmodel.hxx
2009-06-11 16:05:21 +02:00
frohlich
5af98c0063 Remove unused switch node.
Modified Files:
	src/Model/acmodel.cxx src/Model/acmodel.hxx
2009-04-01 09:23:53 +02:00
frohlich
a99ea1c7b5 Port over remaining Point3D usage to the more type and unit safe SG* classes.
Remove leftover headers from plib/sg.

Modified Files:
 	src/AIModel/AIBase.cxx
 	src/AIModel/AIFlightPlanCreateCruise.cxx
 	src/ATCDCL/AIEntity.cxx src/ATCDCL/AIEntity.hxx
 	src/ATCDCL/AIGAVFRTraffic.cxx src/ATCDCL/AIGAVFRTraffic.hxx
 	src/ATCDCL/AILocalTraffic.cxx src/ATCDCL/AILocalTraffic.hxx
 	src/ATCDCL/AIMgr.cxx src/ATCDCL/ATC.hxx
 	src/ATCDCL/ATCDialog.cxx src/ATCDCL/ATCProjection.cxx
 	src/ATCDCL/ATCProjection.hxx src/ATCDCL/ATCutils.cxx
 	src/ATCDCL/ATCutils.hxx src/ATCDCL/approach.cxx
 	src/ATCDCL/commlist.cxx src/ATCDCL/ground.cxx
	src/ATCDCL/ground.hxx src/ATCDCL/tower.cxx
 	src/ATCDCL/tower.hxx src/Airports/calc_loc.cxx
 	src/Airports/dynamics.cxx src/Airports/groundnetwork.cxx
 	src/Airports/parking.cxx src/Airports/runwayprefs.cxx
 	src/Airports/simple.cxx src/Cockpit/cockpit.cxx
 	src/Cockpit/hud.hxx src/Cockpit/hud_card.cxx
 	src/Cockpit/hud_rwy.cxx src/Environment/environment.cxx
 	src/FDM/UFO.cxx src/FDM/SP/MagicCarpet.cxx src/GUI/dialog.hxx
 	src/Instrumentation/HUD/HUD.hxx
 	src/Instrumentation/HUD/HUD_runway.cxx
 	src/Instrumentation/KLN89/kln89.cxx src/Main/fg_init.cxx
 	src/Main/viewer.cxx src/Main/viewmgr.cxx
 	src/Model/panelnode.cxx src/MultiPlayer/mpmessages.hxx
 	src/Scenery/tilemgr.cxx src/Traffic/SchedFlight.cxx
 	src/Traffic/TrafficMgr.cxx
2009-03-18 08:00:08 +01:00
jmt
0f4f044a94 Kill off many Point3D includes, and a couple of uses in the HUD code.
Requires a SimGear update to get some new SGGeodesy helpers.
2008-12-26 12:28:05 +00:00
mfranz
fd83c9fa22 Csaba "Jester" HALASZ: segfault-- 2008-12-05 16:47:11 +00:00
fredb
dc2341b643 Revert to previous revision after an error during last commit 2008-10-19 16:22:17 +00:00
fredb
2710564c7d Alex Perry :
This patch changes terrasync so it links against the subversion
library if you have it installed.  It supports people who build binary
releases for use by non-developers by removing the runtime external
dependency on having command line svn or rsync available.  Since the
patch changes autoconf to detect libsvn,  I'd appreciate it if people
who release binaries could verify that the detection scripting works
for their platform.

Developer warning:  If you do have libsvn developer libraries
installed, terrasync changes its default option from "-R" to "-S" to
remove the command line dependency.  However, Martin has not yet
uploaded world scenery into the subversion repository so it won't be
useful to fly against and you may want to specify "-R" on the command
line in the short term.  Or run both.


Me: Update MSVC 7.1 project file. Need svn-win32-1.x.y_dev.zip and svn-win32-1.x.y.zip
located at http://subversion.tigris.org/servlets/ProjectDocumentList?folderID=8100
2008-10-19 16:08:29 +00:00
ehofman
667e64e1eb - remove the SG_GLxxxx_H #defines, since OSG provides its own versions
- this exposed a bizarre issue on Mac where dragging in <AGL/agl.h> in
   extensions.hxx was pulling in all of Carbon to the global namespace
   - very scary. As a result, I now need to explicitly include CoreFoundation
   in fg_init.cxx.
 - change SG_USING_STD(x) to using std::x
2008-07-27 16:25:13 +00:00
timoore
fd492a297a model paging patch from Till Busch
From Till:
i started the project at the end of february with a simple idea: move all
3d-model loading to the DatabasePager-thread. my first attempts looked
promising, though they were a little too optimistic (or naive?). the patch
has evolved a lot since.

currently it does the following things:
1. revive SGModelLib, move functions for xml-model-loading there

2. replace all calls to sgLoad3dModel with calls to either
SGModelLib::loadModel() or SGModelLib::loadPagedModel()
almost all models will be loaded by the DatabasePager. the few exceptions are:
your own plane, shared models in scenery, random objects, AIBallistic models.

3. simplify mode-loading functions (avoid passing around fg_root)

4. avoid supurious MatrixTransform nodes in loaded models

5. fix some memory leaks
2008-03-22 09:31:06 +00:00
timoore
50461db267 Add checks to avoid writing NaNs into the scene graph transforms 2008-01-10 08:22:48 +00:00
mfranz
8380fb4463 - move exception handling from init() and childAdded() to add_model()
- tell why loading a model failed
2007-12-06 18:32:43 +00:00
mfranz
50dabcaf66 tell *why* loading a model failed 2007-12-06 18:04:19 +00:00
frohlich
16a2bb0118 Modified Files:
src/ATC/AIPlane.cxx src/ATC/ATC.cxx src/ATC/ATCDialog.cxx
	src/ATC/ATCmgr.cxx src/ATC/Makefile.am src/ATC/approach.cxx
	src/ATC/atis.cxx src/ATC/ground.cxx src/ATC/tower.cxx
	src/GUI/mouse.cxx src/Main/Makefile.am src/Main/fg_init.cxx
	src/Main/fg_props.cxx src/Main/globals.cxx
	src/Main/globals.hxx src/Main/main.cxx src/Main/renderer.cxx
	src/Model/acmodel.cxx src/Scenery/scenery.cxx
	src/Scenery/scenery.hxx src/Scenery/tilemgr.cxx
	src/Scenery/tilemgr.hxx
Removed Files:
	src/ATC/ATCdisplay.cxx src/ATC/ATCdisplay.hxx:
	Remove unused functions and the disabled ATC display.
2007-05-09 20:41:08 +00:00
frohlich
4fe615fff5 Modified Files:
src/AIModel/AIBase.cxx src/AIModel/AICarrier.cxx
	src/ATC/AIEntity.cxx src/Cockpit/hud_rwy.cxx
 	src/FDM/Makefile.am src/FDM/flight.hxx src/FDM/groundcache.cxx
	src/Instrumentation/HUD/HUD_runway.cxx src/Main/Makefile.am
	src/Main/fg_init.cxx src/Main/main.cxx src/Main/renderer.cxx
	src/Main/viewer.cxx src/Main/viewer.hxx src/Model/acmodel.cxx
	src/Model/modelmgr.cxx src/Scenery/scenery.cxx
	src/Scenery/scenery.hxx src/Scenery/tileentry.cxx
	src/Time/tmp.cxx: Remove the scenery center handling.
	Osg has double valued transforms at any relevant place.
2007-05-05 08:08:24 +00:00
frohlich
f690bfd113 Modified Files:
src/Main/renderer.cxx src/Model/panelnode.hxx: Make it compile with
	current osg svn.
2007-04-07 09:54:18 +00:00
frohlich
99cb08ef87 Modified Files:
src/Model/panelnode.cxx src/Model/panelnode.hxx: Make it compile
	also with osg HEAD.
2007-01-07 19:00:25 +00:00
mfranz
880e4908ac don't crash when a panel (or one of its elements) can't be found (-> pc7) 2006-12-03 20:14:12 +00:00
frohlich
a8523d94ed Olaf Flebbe: remove unused variable. 2006-11-07 05:39:33 +00:00
frohlich
b0f9d24f9d Modified Files:
configure.ac src/AIModel/AIAircraft.cxx src/AIModel/AIBase.cxx
 	src/AIModel/AIBase.hxx src/AIModel/AICarrier.cxx
 	src/AIModel/AICarrier.hxx src/AIModel/AIManager.cxx
 	src/AIModel/AIManager.hxx src/ATC/AIEntity.cxx
 	src/ATC/AIEntity.hxx src/ATC/AIMgr.cxx src/ATC/AIMgr.hxx
 	src/ATC/ATCdisplay.cxx src/ATC/ATCdisplay.hxx
 	src/Cockpit/cockpit.cxx src/Cockpit/cockpit.hxx
 	src/Cockpit/hud.cxx src/Cockpit/hud.hxx
 	src/Cockpit/hud_rwy.cxx src/Cockpit/panel.cxx
 	src/Cockpit/panel.hxx src/Cockpit/built_in/FGMagRibbon.cxx
 	src/Cockpit/built_in/FGMagRibbon.hxx src/FDM/flight.cxx
 	src/FDM/groundcache.cxx src/FDM/groundcache.hxx
 	src/GUI/gui_funcs.cxx src/Input/input.cxx
 	src/Instrumentation/od_gauge.cxx
 	src/Instrumentation/od_gauge.hxx
 	src/Instrumentation/render_area_2d.cxx
 	src/Instrumentation/render_area_2d.hxx
 	src/Instrumentation/wxradar.cxx
 	src/Instrumentation/wxradar.hxx
 	src/Instrumentation/HUD/HUD.cxx
 	src/Instrumentation/HUD/HUD.hxx
 	src/Instrumentation/HUD/HUD_runway.cxx src/Main/Makefile.am
 	src/Main/main.cxx src/Main/renderer.cxx src/Main/renderer.hxx
 	src/Main/viewmgr.cxx src/Model/acmodel.cxx
 	src/Model/acmodel.hxx src/Model/model_panel.cxx
 	src/Model/model_panel.hxx src/Model/modelmgr.cxx
 	src/Model/modelmgr.hxx src/Model/panelnode.cxx
 	src/Model/panelnode.hxx src/Navaids/awynet.cxx
 	src/Scenery/Makefile.am src/Scenery/hitlist.cxx
 	src/Scenery/hitlist.hxx src/Scenery/newcache.cxx
 	src/Scenery/scenery.cxx src/Scenery/scenery.hxx
 	src/Scenery/tileentry.cxx src/Scenery/tileentry.hxx
 	src/Scenery/tilemgr.cxx src/Scripting/NasalSys.cxx
 	src/Scripting/NasalSys.hxx src/Time/light.cxx
	Big BLOB on the way to OSG.
2006-10-29 19:30:21 +00:00
mfranz
9512ba5ff7 defer occluder registration until the shadows subsytem is initialized.
That way models that are loaded early during startup get their shadows, too.
2006-04-12 22:21:02 +00:00
mfranz
189896a7ab only call occluder if the shadows were already initialized. This lead to
a crash when using the model manager from XML files (which apparently
nobody does, anyway ;-)  Now those models work (again), but have no
shadows. Those placed at runtime (e.g. via ufo) still have a shadow.
2006-04-12 11:12:36 +00:00
mfranz
a5b42c7201 add shadows to FGModelMgr managed models 2006-03-30 14:34:16 +00:00
mfranz
ff32e30390 don't crash if model contains personality branch (sgLoad3DModel doesn't
care for that -- SGModelLib::load_model does)
2006-03-22 13:46:10 +00:00
mfranz
0f68e8dc1f better name for listener property 2006-03-21 17:35:30 +00:00