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121 commits

Author SHA1 Message Date
curt
9a207fb4e1 MacOS fixes contributed by Darrell Walisser on 1/26/2000. 2000-02-10 23:37:56 +00:00
curt
095c069b39 Updated for plib-1.1.x 2000-02-04 22:50:04 +00:00
curt
0b181d91c8 Tweaks to ssg LOS routines and the use of it for height above ground
calculations.
1999-11-04 22:55:00 +00:00
curt
846ac621a2 Tweaks to my ssg LOS routines and their usage. 1999-11-04 00:41:23 +00:00
curt
1d6675a895 Debug output tweaks. 1999-11-03 23:50:15 +00:00
curt
bd198f503b Began work on adding support for loading additional 3d models per tile.
Began work on my own ssgLOS() (line of sight) routine.
1999-11-03 21:01:59 +00:00
curt
eddea671a2 Upgraded to latest weather data base code from Christian Mayer's and make
it the default.
1999-10-14 20:30:54 +00:00
curt
04619e469f Debugging output tweaks. 1999-09-28 22:44:23 +00:00
curt
bbced46d9f Tweaks to fix problems with moon rendering introduced with ssg. 1999-08-15 15:35:07 +00:00
curt
58a8b0d103 Minor tweaks. 1999-08-14 22:07:35 +00:00
curt
e945d2b761 Christian's new weather subsystem is causing problems with some compilers
so I am allowing it to be #ifdef'd out until the compile problems can be
resolved.
1999-08-12 17:13:44 +00:00
curt
8b2e57a93d Updated to support new weather subsystem (visibility variable determins
how far out the scenery should be drawn.)
1999-08-10 03:45:47 +00:00
curt
a5f19c7a7c Removed extra square array of indirection indices between what's visible
and where these things are in the cache.  We just let ssg sort out what needs
to be drawn based on visual range.
1999-08-08 15:23:39 +00:00
curt
b512e40e79 Cleaning cruft that can be removed now that ssg is taking over. 1999-08-07 23:07:59 +00:00
curt
243b73c10b Moving towards increased dependence on ssg. 1999-08-07 18:27:29 +00:00
curt
8d58f64257 Fixed a tile caching bug. When I was freeing tiles to make room in the
cache, I was only checking currently visible tiles, rather than checking
all the cache entries.
1999-07-25 01:52:36 +00:00
curt
e5a87cf9fa (Hopefully) fixed bug which caused corrupt entries to be loaded into the
scene graph when a tile shift occured while the tile load queue was not
  empty.
1999-07-04 07:37:30 +00:00
curt
9f9f487e2a Added some early support for a cheezy external view of TuX.
'v' toggles internal vs. external view modes.
Add the distance of the bouding radius into the tile's range selector.
1999-06-30 14:35:01 +00:00
curt
39b3602dce Ssg tweaks.
Better handling of missing tiles.
Added a range selector so we can completely ignore tiles that are beyond
  our visibility range.
Added a routine to prep the ssg nodes before rendering by updating the
  transform and range selector values.
1999-06-30 00:28:20 +00:00
curt
858f17b323 Changes to begin incorporating plib support for managing and rendering the
terrain.
1999-06-28 00:02:52 +00:00
Tim Moore
c90db01dc8 source tree reorganization prior to flightgear 0.7
SimGear and TerraGear appear to have been split off at this time.
2009-09-14 14:26:20 +02:00
Renamed from Simulator/Scenery/tilemgr.cxx (Browse further)