curt
c4a1cc047e
Updates from the Jon and Tony show.
...
Tony submitted:
JSBsim:
Added trimming routine, it is longitudinal & in-air only at this point
Added support for taking wind & weather data from external source
Added support for flaps.
Added independently settable pitch trim
Added alphamin and max to config file, stall modeling and warning to
follow
c172.cfg:
Flaps!
Adjusted Cmo, model should be speed stable now
FG:
Hooked up Christian's weather code, should be using it soon.
Hooked up the trimming routine. Note that the X-15 will not trim.
This is not a model or trimming routine deficiency, just the
nature of the X-15
The trimming routine sets the pitch trim and and throttle at startup.
The throttle is set using Norman's code for the autothrottle so the
autothrottle is on by default. --notrim will turn it off.
Added --vc, --mach, and --notrim switches
(vc is airspeed in knots)
uBody, vBody, and wBody are still supported, last one entered
on the command line counts, i.e. you can set vc or mach or u,v,
and w but any combination will be ignored.
2000-05-16 21:35:11 +00:00
curt
90707efd3f
Changes by David Megginson.
2000-05-16 18:21:08 +00:00
curt
ed973e8993
Updated hud controls a bit:
...
"h" toggles between day/night/off
"H" cycles through black/dark/medium/light intensities.
2000-05-15 17:47:50 +00:00
curt
9dc5c9ca22
Instrument panel updates from David Megginson.
...
- the panel uses much, much less texture memory, and draws much
faster, at least on my hardware
- there is a wet (magnetic) compass at the top of the panel
- the gyro compass shows true heading again, but don't get used to it:
we're going to set it up to drift soon
- there are TO/FROM flags on NAV1 and NAV2 (but no GS flag yet)
- the ADF looks a little more realistic (if you can forgive the ugly
needle)
- when the HUD is not open, the framerate is moved to the right side
of the screen so that it won't be obscured by the mag compass
2000-05-15 16:33:42 +00:00
curt
7863c607bf
Heading bug (and bfi) now deals with magnetic compass heading rather than
...
true heading. Internally, the sim (and the autopilot) still runs off of
true heading.
2000-05-14 04:18:12 +00:00
curt
365b26d093
HUD updates/cleanups from Norman Vine.
2000-05-13 00:02:43 +00:00
curt
db89ecfae8
Fixes to ILS approaches ... now takes into consideration actual GS and DME
...
locations.
2000-05-12 20:07:51 +00:00
curt
109088a84e
Updated save file and bfi code from David Megginson.
2000-05-06 21:47:53 +00:00
curt
2fac753991
minor tweaks.
2000-05-04 05:21:50 +00:00
curt
6bc7ed9ba2
Overhaul of the navaid system to increase efficiency, reduce redundancy, and
...
also properly model the DME.
2000-05-04 01:18:45 +00:00
curt
a975fd77c5
User-visible
...
- knobs now continue to rotate when you hold down the mouse
- the middle mouse button makes knobs rotate much faster
- there are NAV1, NAV2, and ADF radios that can be tuned using the mouse
- there are standby frequencies for NAV1 and NAV2, and buttons to swap
- there is a crude, rather silly-looking DME, hard-wired to NAV1
- there is a crude, rather silly-looking autopilot that can lock
the heading (to the bug on the gyro), can lock to NAV1, and can lock
the current altitude
- the knobs for changing the radials on NAV1 and NAV2 look much better
and are in the right place
- tuning into an ILS frequency doesn't change the displayed radial for
NAV1
Code
- I've created a new module, sp_panel.[ch]xx, that constructs the
default single-prop panel; this works entirely outside of FGPanel,
so it is possible to construct similar modules for other sorts of
panels; all code specific to the default panel has been removed from
panel.cxx
- current_panel is now a pointer
- radiostack.[ch]xx keeps track both of the actual radial and of the
selected radial (they will differ with ILS); the NAV gauges should
not spin around automatically to show the actual radial (we need to
do something similar with the autopilot)
- the panel is initialized fairly early
- make sure that standby frequencies also get initialized
- I've started combining and clipping small textures to save texture
memory; there's a lot more to do, but at least I've made a start
2000-05-02 18:26:00 +00:00
curt
921beb96d7
First stab at NAV1 and GS hold modes for the autopilot.
2000-04-30 22:21:47 +00:00
curt
b62900e44c
Minor autopilot/gui tweaks.
2000-04-30 07:33:11 +00:00
curt
3ecf1b8dce
Autopilot "class-ification".
...
Separated out gui parts of autopilot control from the actual autopilot code.
2000-04-30 06:51:49 +00:00
curt
2aefd15f74
Added getAGL()
2000-04-28 20:08:22 +00:00
curt
418279fdd4
Panel updates from David Megginson. Radials can now be adjusted on the fly
...
by clicking on the knob on the instrument panel.
2000-04-27 22:45:48 +00:00
curt
949fc00815
MacOS build updates.
2000-04-27 21:57:08 +00:00
curt
ff8e6b9e28
Tweaks to navaid database loading.
2000-04-25 17:33:13 +00:00
curt
b5420977d7
Updates to nav radio stack model ... starting to get to first usable pass.
2000-04-25 04:58:25 +00:00
curt
b23f930aa6
Beginning work on integrating radiostack model into fgfs.
2000-04-25 03:09:26 +00:00
curt
8f21c91edf
Moved main.o to beginning of link line.
...
Initialize navaid databases.
2000-04-24 23:51:26 +00:00
curt
96c20e6532
Added custom joystick client support so that flight gear can read values
...
being shipped over from a separate joystick server.
2000-04-19 21:22:16 +00:00
curt
d9c7848ed7
Replaced all instances sgMultMat4 with sgPre/PostMultMat4 to avoid bug and
...
fix discrepancy in plib.
2000-04-04 05:49:05 +00:00
curt
616610a962
Removed all sgMultMat4 in favor of Pre/PostMultMat4. Steve says there is
...
an error in MultMat4 that isn't found in Pre/Post. He wants to fix it which
means different versions of plib could work differently from each other.
2000-04-04 05:46:37 +00:00
curt
3b34980556
Updates to simple.[ch]xx to use gdbm to look up airport values.
2000-03-29 20:21:31 +00:00
curt
19d2b1a314
Updated for magvar calculations.
2000-03-29 00:15:58 +00:00
curt
a2f328c8a8
A couple more tweaks to get UIUC flight model stuff to work.
2000-03-23 03:28:54 +00:00
curt
bd969d8e11
tweaks.
2000-03-23 00:14:37 +00:00
curt
8f3aa1bebd
UIUC flight model contribution. This is based on LaRCsim, but can read
...
the aircraft parameters from a file. It still uses Tony's <crappy> (and I
mean that in a constructive way) gear model. :-)
2000-03-22 22:01:33 +00:00
curt
a940c7293e
Added Alex's patches for more accurate instrument modeling (compass, vsi,
...
altitute)
2000-03-21 20:51:03 +00:00
curt
a9f48c0dac
Rendering tweaks.
2000-03-17 06:16:15 +00:00
curt
314a1dd9dd
Moved src/Astro to src/Ephemeris
2000-03-16 23:19:39 +00:00
curt
84c64c8cc3
Removed dependencies on Astro/solarsystem.*
...
Pass star and planet data to Sky module.
2000-03-16 23:01:57 +00:00
curt
dc01e3f8d2
tweaks.
2000-03-16 04:23:24 +00:00
curt
7ada12ed09
Updates for ssg solarsystem/sky model. Includes changes to Time, Light, and
...
initialization sequences.
2000-03-16 04:15:22 +00:00
curt
28f17b1052
Updates for sky rendering.
2000-03-06 23:28:43 +00:00
curt
359b9507b1
Working on drawing sun and sun halo.
2000-03-03 00:07:23 +00:00
curt
02732b23f8
Sun now correctly placed in sky and correctly colored.
2000-03-02 19:20:54 +00:00
curt
f874d4a94f
Working on separating out ephemeris code from the actual rendering code
...
which I am trying to ssg-ify at the same time.
2000-03-02 13:51:31 +00:00
curt
e6d5923ad0
Separating out the Sky rendering as a separate unit and ssg-ifying it.
2000-03-02 03:03:16 +00:00
curt
138863b3e2
Working on skydome ... some actual progress has been made. :-) Still
...
something goofy with sunrise, sunset effects.
2000-03-01 00:31:35 +00:00
curt
cb071f4e56
Continuing work on ssg-ifying the sky dome.
2000-02-29 17:13:02 +00:00
curt
749462f9bb
Make NetworkOLK optional even if compiled in.
2000-02-28 04:16:12 +00:00
curt
c2226f6e34
Added bfi.[ch]xx (Big Flat Interface) to give a consistant access point
...
to shared state inside Flight Gear.
2000-02-26 18:01:13 +00:00
curt
cc26bb7fe7
Removed all dependencies on <simgear/math/mat3.h> and friends. These are
...
old routines from SRGP. Steve's plib/sg.h does a nice job of completely
replacing this (and since plib is already around) and is a nice clean design
so it just makes sense.
2000-02-19 14:29:27 +00:00
curt
1294aed465
One more pass at a reorg.
2000-02-16 23:01:03 +00:00
curt
485230b443
Code reorganization.
2000-02-15 03:30:01 +00:00
curt
7f9c6d72ab
Added a load/save state function contributed by David Megginson.
2000-02-11 22:27:23 +00:00
curt
9a207fb4e1
MacOS fixes contributed by Darrell Walisser on 1/26/2000.
2000-02-10 23:37:56 +00:00
curt
095c069b39
Updated for plib-1.1.x
2000-02-04 22:50:04 +00:00
curt
fa16790a9b
Fixed a comment typo.
2000-01-21 18:01:57 +00:00
curt
e7c6f292a5
The aircraft model used for external views was being included in the height
...
above terrain check so when the view position and the aircraft model collided
the current altitude kept getting pushed up to compensate, but of course the
aircraft model would get pushed up as well because it tracks the current
aircraft position and orientation. Thus you had a never ending cycle ...
2000-01-13 20:12:16 +00:00
curt
fd48bdb9f2
Moved Oliver's network stuff to his own subdir: NetworkOLK.
2000-01-12 18:09:35 +00:00
curt
6e14da1e16
Corrected a comment.
2000-01-10 21:07:52 +00:00
curt
871e4e8319
Updates to help work the kinks out of JSBsim.
1999-12-30 17:42:24 +00:00
curt
817279c7a8
Removed libVoronoi.a
...
Added Ctrl-U key binding to force an instant altitude gain of 1000'.
1999-12-23 19:38:40 +00:00
curt
5c487a7803
Allow JSBsim aircraft model file to be specified from the command line.
1999-12-20 20:26:18 +00:00
curt
cd5ab3222a
Added FGFS "Native" I/O protocol.
1999-11-23 05:51:14 +00:00
curt
ed98ee8a31
Tweaked a comment line.
1999-11-20 15:40:15 +00:00
curt
60ac2b36e0
Do a better job of disabling all sound related stuff if --disable-sound is
...
specified.
1999-11-20 15:39:53 +00:00
curt
65e9aba6dc
Added support for parsing socket options.
1999-11-20 15:39:20 +00:00
curt
24caa82715
Cleaning out old code ...
1999-11-19 23:19:51 +00:00
curt
1f66606440
Added two new output formats, PVE and RUL.
1999-11-19 03:03:11 +00:00
curt
1fd9270267
Revamping I/O system.
1999-11-19 02:10:24 +00:00
curt
846ac621a2
Tweaks to my ssg LOS routines and their usage.
1999-11-04 00:41:23 +00:00
curt
1d6675a895
Debug output tweaks.
1999-11-03 23:50:15 +00:00
curt
369f052c7b
Clear traversal bit on aircraft model.
1999-11-03 20:58:20 +00:00
curt
7638109583
Better no-texture support contributed by David Megginson.
1999-11-01 19:17:43 +00:00
curt
f9044bc5de
Trying to fix automake version problems.
1999-10-30 04:27:21 +00:00
curt
715062e85f
Fixed (hopefully) a build problem with newer versions of automake
...
and autoconf.
1999-10-30 02:37:56 +00:00
curt
4c92fd1418
Added keyboard support for flap control.
1999-10-29 18:09:04 +00:00
curt
a631bd2e55
Add a key mapping (F3) for taking a screen snap shot.
...
Keep track of and free index arrays that are fed to ssg.
Ssg branch deletion memory leak work around.
1999-10-26 03:45:33 +00:00
curt
29bcf26577
Added cloud puffs as we pass through the cloud layer.
1999-10-23 00:09:26 +00:00
curt
e69c859afd
Moved where glBlendFunc() is reset to main.cxx
1999-10-22 17:15:43 +00:00
curt
5c9b04f975
Just a minor tweak.
1999-10-22 01:30:39 +00:00
curt
37220833ed
Added Durk's first stab at clouds.
...
Added Simulator/Clouds/
Durk fixed a problem in gui.cxx with cursor type.
Durk updated his time zone / time-offset command line parameters
Curt added a cheezy fade in/out as we transition through the cloud layer.
We really need to fog the sky dome, sun, moon, stars as well.
Curt added --enable/disable-clouds and --clouds-asl= to control clouds.
1999-10-22 00:27:49 +00:00
curt
adf5011f80
Fixes to Christian's latest weather submission.
1999-10-21 22:53:12 +00:00
curt
aacffa37d6
Updates to BalloonSim init by Christian Mayer.
...
Removed old plib include line from the days when plib was rolled in with
flight gear.
Texture handling tweaks contributed by David Megginson.
1999-10-20 22:18:54 +00:00
curt
0b55a915b4
Wire in the balloon sim.
1999-10-15 22:21:09 +00:00
curt
c0b59ca4b2
Pan view with mouse both side-to-side and up/down from Norman Vine.
1999-10-15 20:43:02 +00:00
curt
c9b58a1e44
Rename screen dump to snap shot.
...
Updated view enums.
1999-10-15 13:55:44 +00:00
curt
6d733533ba
Script was looking for wrong executable name.
1999-10-15 00:11:52 +00:00
curt
c866ba581d
Added screen dumping and screen printing (win32) functionality.
1999-10-14 23:46:28 +00:00
curt
eddea671a2
Upgraded to latest weather data base code from Christian Mayer's and make
...
it the default.
1999-10-14 20:30:54 +00:00
curt
7a5fbf1ba3
Fixed up external view mode so it works once again.
1999-10-14 17:32:34 +00:00
curt
884dae9c57
Removing all the old vestiges of the original attempt at a slew FDM. Now
...
this functionality is implimented as a magic carpet mode.
1999-10-14 02:01:27 +00:00
curt
cecd5685ca
Adding magic carpet FDM mode.
1999-10-14 01:53:43 +00:00
curt
c4963be66c
First pass at incorporating Christian's BalloonSim.
1999-10-12 03:30:00 +00:00
curt
b86e6ddc11
Updating FGFS <=> FDM interface.
1999-10-11 23:09:07 +00:00
curt
5f5905f6e8
Updates by norman vine to controls.hxx.
...
Joystick auto-coordination tweaks.
Additional debuging output when pausing and resuming the sim.
Window resizing tweaks by David Megginson (and Norman Vine).
1999-10-09 13:09:16 +00:00
curt
f00b1f8b83
Various SGI portability tweaks.
1999-10-07 23:08:48 +00:00
curt
f8df262633
Added a simple auto-coordination capability.
...
Can be enabled/disabled from the command line.
1999-10-06 20:58:57 +00:00
curt
038b68153e
Added support for a pilot view offset vector from the center of gravity.
1999-10-04 04:43:09 +00:00
curt
38999ec3e0
"sg-izing" the matrix/vector code so that I can hopefully eventually remove
...
the older "MAT3" code.
1999-10-04 04:02:10 +00:00
curt
ad7718ff02
Rewriting old mat3 stuff with plib's sg library.
1999-10-03 18:49:39 +00:00
curt
7d08a3c508
Tweaks for greater precision output in PVE format.
1999-10-02 16:39:54 +00:00
curt
780a3c6831
More heave tweaks.
1999-10-01 20:33:06 +00:00
curt
26193c5b19
PVE serial output tweaks.
...
Other minor tweaks.
1999-10-01 20:07:44 +00:00
curt
cea7b4b335
Try to generate serial output for a motion platform company in California.
1999-09-30 02:59:44 +00:00
curt
b274e7ce4a
Some view tweaks.
1999-09-28 22:43:52 +00:00
curt
057fa8d37e
Norman's autopilot updates, now serving great circle routes direct to
...
the center of airports.
1999-09-11 02:07:48 +00:00
curt
1b45c9ee54
Fiddling around with views, fdm data passing and management to try to be
...
more sensible so we can do a more reasonable external view.
1999-09-09 00:16:28 +00:00
curt
92f7e1123c
Added Durks timezone handling changes.
1999-09-07 23:09:43 +00:00
curt
8d903eac1c
Patches to allow panel to display.
...
Allow model_hz to be defined from the command line.
1999-09-03 00:27:48 +00:00
curt
32bab8aa10
Setup a user definable model hertz.
1999-09-01 20:24:54 +00:00
curt
0f6565f764
Patch to allow window resizes.
1999-08-31 23:22:05 +00:00
curt
bbced46d9f
Tweaks to fix problems with moon rendering introduced with ssg.
1999-08-15 15:35:07 +00:00
curt
82da518255
minor tweaks
1999-08-14 22:07:15 +00:00
curt
e945d2b761
Christian's new weather subsystem is causing problems with some compilers
...
so I am allowing it to be #ifdef'd out until the compile problems can be
resolved.
1999-08-12 17:13:44 +00:00
curt
9e3edfb47b
Added support for Christian Mayers new weather subsystem.
...
Added support for david@megginson.com's mouse yoke patch.
Added a flight model acceleration options (controlled by a/A keys.)
1999-08-10 03:44:47 +00:00
curt
1e8b5c8956
Makefile.am: Got rid of -DUSE_SSG
...
options.cxx: reorder option initializations to match declaration order.
views.cxx: much cleanup of stuff that was depricated by the move to ssg.
I now use ssg to do all the projection/modelview matrix calculation
and setup. (mostly)
vies.hxx: also added the view pan offset to the view matrix calcs.
1999-08-08 15:21:54 +00:00
curt
82b41d7db6
Set up the model view matrix exactly as ssg does it before drawing sky, stars
...
sun, and moon. I really should do a derived sgLeaf class so that these things
can be drawn within ssgCullandDraw() but this is quicker for now ...
1999-08-08 01:31:30 +00:00
curt
b512e40e79
Cleaning cruft that can be removed now that ssg is taking over.
1999-08-07 23:07:59 +00:00
curt
6b2f7f4e3d
Mac portability changes.
1999-08-07 18:24:23 +00:00
curt
def090d631
Return to glider model ...
1999-07-31 05:01:04 +00:00
curt
439779ee36
Tweaks so that Jon's FDM stuff get's initialized better.
1999-07-31 04:58:26 +00:00
curt
8d58f64257
Fixed a tile caching bug. When I was freeing tiles to make room in the
...
cache, I was only checking currently visible tiles, rather than checking
all the cache entries.
1999-07-25 01:52:36 +00:00
curt
d3b9b645ad
ssg and external view tweaks.
1999-07-01 01:17:43 +00:00
curt
0660ea821a
Network updates contributed by Oliver Delise.
1999-06-30 20:21:04 +00:00
curt
7a56d332ad
Force initial ssgState before doing ssg cull and render pass so that the
...
lazy state loader get's primed.
1999-06-30 19:16:53 +00:00
curt
9f9f487e2a
Added some early support for a cheezy external view of TuX.
...
'v' toggles internal vs. external view modes.
Add the distance of the bouding radius into the tile's range selector.
1999-06-30 14:35:01 +00:00
curt
35dc68a0d0
Ssg tweaks.
1999-06-30 00:25:13 +00:00
curt
b333a30678
Misc. tweaks.
1999-06-29 17:26:46 +00:00
curt
0ae48876a7
More ssg tweaks.
1999-06-29 14:57:00 +00:00
curt
b67e68b684
FreeBSD tweaks.
1999-06-28 18:19:26 +00:00
curt
aa27214f65
Additional tweaks to fix the ssg texture (state) problems. Tweaked near
...
and far clip planes. Adjusted rendering order so menus and hud get drawn
last.
1999-06-28 05:47:02 +00:00
curt
858f17b323
Changes to begin incorporating plib support for managing and rendering the
...
terrain.
1999-06-28 00:02:52 +00:00
curt
aea253a85c
Updated build system to remove DEFS += -DFOO type lines. This doesn't seem
...
to be supported in recent versions of autoconf.
1999-06-24 20:38:31 +00:00
curt
540849b9c3
Incorporated Oliver's initial networking code.
1999-06-22 21:24:31 +00:00
curt
3895c604ce
Borland C++ tweaks.
...
MacOS/Metrowerks tweaks.
Fix for fgText default constructor.
More ssg fiddling.
Fixed an include problem with client/server tile build tools.
1999-06-20 03:54:57 +00:00
curt
bfe5df5f24
Working on getting ssg integrated.
1999-06-19 04:48:07 +00:00
curt
6e10fd9a05
Fiddling with ssg.
1999-06-18 16:12:17 +00:00
curt
c8501f9b29
Now use plib in native install mode.
...
Preparations for unstable development version 0.7.0
Some reorganizational changes.
Beginning to test the use of ssg (part of plib)
1999-06-18 03:42:54 +00:00
curt
90655cf54b
renamed GLUTkey.* -> keyboard.*
...
renamed GLUTmain.cxx -> main.cxx
1999-06-17 21:33:39 +00:00
curt
14a8533f63
Initial revision
1999-06-17 20:07:19 +00:00
Tim Moore
c90db01dc8
source tree reorganization prior to flightgear 0.7
...
SimGear and TerraGear appear to have been split off at this time.
2009-09-14 14:26:20 +02:00