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86 commits

Author SHA1 Message Date
James Turner
5a17ccf9eb Push aspect-ratio handling into CameraGroup, so renderer doesn't need to resize viewports each update. 2011-09-21 17:13:53 +01:00
Frederic Bouvier
5e30675c70 Fix issue #398: Menubar - Help > Help opens strange path when including space character 2011-08-08 23:26:58 +02:00
James Turner
6c52a5ac85 Fixes for include-file flattening - condition.hxx no longer pulls in props or props_io 2011-07-30 10:47:28 +01:00
ThorstenB
b4d90150c5 issue #127: make screen shots work with OSG multi-threading
Make sure actual snap shot is executed in graphics context.
(patch requires simgear+fgdata update!)
2011-05-28 23:27:46 +02:00
Tim Moore
38e1600bed add a command to print information about visible objects in the scene 2010-11-15 00:09:52 +01:00
James Turner
5c507beba2 Fix up Win32 GUI code after simgear/screen cleanup; deprecated dialog code going away. 2010-07-31 16:56:07 +01:00
fredb
00e9ad3055 MINGW patch from Benoît Laniel 2010-01-25 17:12:04 +01:00
jmt
23ce537168 Update for screen-dumps in PNG format instead of PPM. 2009-10-07 08:24:59 +02:00
Tim Moore
8238bcddbd fix warnings in GUI code 2009-08-24 18:00:10 +02:00
torsten
0c2db22988 Advanced input subsystem - Step1: cleanup dependencies 2009-08-08 08:37:14 +02:00
Tim Moore
b588a92b7f adapt to changes in sg_exception interface
sg_location now uses C strings. Also, change uses of sg_throwable to more
specific exceptions like sg_io_exception.
2009-06-16 11:46:47 +02:00
mfranz
744a23d0aa fix leaks; make destructors virtual 2009-05-18 12:24:16 +02:00
mfranz
995eaac10b screenshots: check for empty screenshots-dir 2008-10-19 16:25:05 +00:00
fredb
9ebb9128c8 MINGW patch by Csaba Halasz, reworked by me to avoid breaking MSVC or Cygwin build 2008-09-28 08:27:32 +00:00
fredb
3db0cf1659 Remove unneeded inclusions of windows.h, GL.h and GLU.H 2008-07-27 15:18:34 +00:00
mfranz
b68b751fd4 get rid of mouse.cxx and pu{Show|Hide}Cursor() 2008-07-27 09:39:10 +00:00
ehofman
46ae218672 remove all the FX and XMESA cruft relating to Glide support. 2008-07-27 07:54:13 +00:00
ehofman
d9bfd5a425 This should apply, and everything should build cleanly, in isolation from the
SimGear change. It changes all the SG_xxxx to be the 'real' includes, and gets
rid of many #ifdef SG_HAVE_STD_INCLUDES. As an added bonus, rather than
replacing 'SG_USING_NAMESPACE(std)' with 'using namespace std', I just fixed
the small number of places to use std:: explicitly. So we're no longer polluting
the global namespace with the entire contents of std, in many cases.

There is one more 'mechanical' change to come - getting rid of SG_USING_STD(X),
but I want to keep that separate from everything else. (There's another
mechnical change, replacing <math.h> with <cmath> and so on *everywhere*, but
one step at a time)
2008-07-25 18:38:29 +00:00
ehofman
eccddb3dfd Attached patches remove BORLANDC, and hence SG_MATH_EXCEPTION_CLASH and SG_INCOM
PLETE_FUNCTIONAL from SimGear and FlightGear.

As a result, SG_HAVE_STD_INCLUDES is now *always* set, so I will get the boring
fixes for that done, but separately. I'm still auditing the other things in comp
ilers.h - there's a lot that can die now BORLAND is gone.
2008-07-25 10:39:53 +00:00
mfranz
1ace68e836 don't run the help browser from a property that a user could have
changed to something evil, but rather make sure that the browser
string can be trusted. (TODO: change system() to vfork()/execvp() ?)
2008-07-09 19:35:53 +00:00
mfranz
9f571a0f00 remove depreciated gui_local.[ch]xx:
- drop unused parts (MouseQuat/GuiQuat)
- move "old-reinit-dialog" fgcommand to fg_command.cxx under new name
  "reset" for now. (May later get merged with fgcommand "reinit".)
- move reInit() to fg_init.cxx: This was used by Shift-Esc and
  Menu->File-Reset (via fgcommand "old-reinit-dialog"). We have already
  a similar function fgReInitSubsystems() in fg_init.cxx, so these two
  functions will probably get merged later.)
2008-07-09 12:22:33 +00:00
mfranz
ecd5521bf8 - remove unused puObject args in gui fgcommands
- remove no longer used PU macros
2008-06-23 18:28:02 +00:00
mfranz
3fa32b1fcc remove sgVec3Slider.hxx use 2008-04-27 18:07:38 +00:00
mfranz
c8f2013c77 Nicolas: make screenshot target dir configurable (idea and first draft)
--prop:sim/paths/screenshot-dir=/tmp
2008-04-26 22:34:46 +00:00
timoore
ebf2e996e9 Fixes for compiling with gcc 4.3
Include standard header files and qualify with std:: where needed.

Qualify various char parameters and variables with const.
2008-04-13 21:12:36 +00:00
curt
8f64d4820c Add a command to dump just the terrain portion of the scene graph to a .osg
file.  Possible uses of this functionality could include converting the
model to some other format or coordinate system for use in some other
visualization or simulation.
2007-11-21 20:51:49 +00:00
mfranz
beef8cd1ed - limit max number of messages displayed at the same time to 5 (Ideally,
it should be just one, but we don't want to block everything and
  don't want to miss messages either.)
- prevent message duplicates
2007-07-03 15:35:55 +00:00
mfranz
f40d2f3b00 - allow multiple message/error dialogs
- hand the generation of the message dialog over to
  $FG_ROOT/gui/dialogs/message.xml
2007-07-02 14:32:30 +00:00
andy
99885791e9 Remove the GUI popup from the screen capture C++ code (a request via
IRC wanted this to be scritable) and add it back (as a tip popup) via
a little nasal in the keyboard handler.  Also put the synthesis of
property nodes back into fgcommand(), because I got cold feet.
2007-06-07 16:57:59 +00:00
frohlich
0b44409fca Modified Files:
src/GUI/gui.h src/GUI/gui_funcs.cxx src/Main/fg_commands.cxx
	src/Main/renderer.cxx src/Main/renderer.hxx: Tim Moore:
	These patches implement a command to dump the entire OSG scene graph as
        a .osg text file. While large, this allows debuggers to really see
        what's happening in the scene graph.
2007-05-26 11:39:13 +00:00
frohlich
826866b327 Modified Files:
src/GUI/gui.h src/GUI/gui_funcs.cxx src/GUI/gui_local.cxx
	src/GUI/mouse.cxx src/GUI/sgVec3Slider.cxx
	src/GUI/sgVec3Slider.hxx src/Main/fg_commands.cxx:
	Remove some dead code.
2007-01-07 15:51:29 +00:00
mfranz
8d1ecbfa1b remove obsolete and non-functional menu toggle command 2006-11-01 23:23:26 +00:00
mfranz
4deaed6d99 remove obsolete preset dialogs 2006-11-01 22:48:34 +00:00
mfranz
284c73a95c remove old property dialog 2006-11-01 22:10:22 +00:00
frohlich
b0f9d24f9d Modified Files:
configure.ac src/AIModel/AIAircraft.cxx src/AIModel/AIBase.cxx
 	src/AIModel/AIBase.hxx src/AIModel/AICarrier.cxx
 	src/AIModel/AICarrier.hxx src/AIModel/AIManager.cxx
 	src/AIModel/AIManager.hxx src/ATC/AIEntity.cxx
 	src/ATC/AIEntity.hxx src/ATC/AIMgr.cxx src/ATC/AIMgr.hxx
 	src/ATC/ATCdisplay.cxx src/ATC/ATCdisplay.hxx
 	src/Cockpit/cockpit.cxx src/Cockpit/cockpit.hxx
 	src/Cockpit/hud.cxx src/Cockpit/hud.hxx
 	src/Cockpit/hud_rwy.cxx src/Cockpit/panel.cxx
 	src/Cockpit/panel.hxx src/Cockpit/built_in/FGMagRibbon.cxx
 	src/Cockpit/built_in/FGMagRibbon.hxx src/FDM/flight.cxx
 	src/FDM/groundcache.cxx src/FDM/groundcache.hxx
 	src/GUI/gui_funcs.cxx src/Input/input.cxx
 	src/Instrumentation/od_gauge.cxx
 	src/Instrumentation/od_gauge.hxx
 	src/Instrumentation/render_area_2d.cxx
 	src/Instrumentation/render_area_2d.hxx
 	src/Instrumentation/wxradar.cxx
 	src/Instrumentation/wxradar.hxx
 	src/Instrumentation/HUD/HUD.cxx
 	src/Instrumentation/HUD/HUD.hxx
 	src/Instrumentation/HUD/HUD_runway.cxx src/Main/Makefile.am
 	src/Main/main.cxx src/Main/renderer.cxx src/Main/renderer.hxx
 	src/Main/viewmgr.cxx src/Model/acmodel.cxx
 	src/Model/acmodel.hxx src/Model/model_panel.cxx
 	src/Model/model_panel.hxx src/Model/modelmgr.cxx
 	src/Model/modelmgr.hxx src/Model/panelnode.cxx
 	src/Model/panelnode.hxx src/Navaids/awynet.cxx
 	src/Scenery/Makefile.am src/Scenery/hitlist.cxx
 	src/Scenery/hitlist.hxx src/Scenery/newcache.cxx
 	src/Scenery/scenery.cxx src/Scenery/scenery.hxx
 	src/Scenery/tileentry.cxx src/Scenery/tileentry.hxx
 	src/Scenery/tilemgr.cxx src/Scripting/NasalSys.cxx
 	src/Scripting/NasalSys.hxx src/Time/light.cxx
	Big BLOB on the way to OSG.
2006-10-29 19:30:21 +00:00
mfranz
e2deb397a9 remove obsolete "lon/lat format" commands that have been labeled "deprecated"
and "will very soon be removed" since years
2006-06-17 16:37:33 +00:00
mfranz
d409d5dbbe add "signals" for start and end of screenshot capturing. Like the other
signals, this is meant for attaching listeners. The ufo will use that to
hide/reveal the status line in screenshots. The following signal properties
are now available:

  /sim/signals/exit       ... set to 1 right before quitting
  /sim/signals/reinit     ... set to 1 on re-init  (Shift-Esc)
  /sim/signals/screenshot ... set to 1 before and to 0 after screenshot
  /sim/signals/click      ... set to 1 after mouse clicks at terrain, signalling
                              that the geo coords in /sim/input/click/ were updated
2006-05-09 09:39:28 +00:00
mfranz
30a38b2c3a remove obsolete fgcommands 2006-05-08 14:56:46 +00:00
mfranz
f9959b7f2c - move auto_gui's addWaypoint to routemgr.cxx
- add command interface property (monitored by listener)
- remove all traces of auto_gui.[ch]xx
- remove some trailing spaces, fix indentation
2006-05-08 14:35:29 +00:00
mfranz
ca46e8d5d5 rename NewGUI::getDialog() to NewGUI::getDialogProperties()
getDialog wrongly implies that it returns an FGDialog, and we might later
need a real getDialog.
2006-04-28 09:59:31 +00:00
mfranz
c9813d1b5d new FSF address 2006-02-21 01:16:04 +00:00
ehofman
619226e9d0 Integrate a large part of John Wojnaroski's 747 cockpit project.
Erik Hofman:
This patch contains an update to net_ctrls.hxx that adds an extra 100 bytes
(or an equivalent of 25 (u)int32_t types) of reserved space. This could be
used to make the protocol forward and backward compatibel within a certain
scope. Be sure to read the instructions at the begining of the header file
when addinf new variables.
2006-01-20 17:19:01 +00:00
ehofman
fcfe5d2010 Don't display the menubar in e highres screenshot. 2006-01-11 10:53:04 +00:00
ehofman
0b3164c312 Try to prevent a potential buffer overflow for WIN33. 2006-01-04 13:25:56 +00:00
mfranz
8d681fd6de "nine" (via IRC):
don't crash if gui subsystem isn't available yet
2005-11-12 11:40:57 +00:00
mfranz
571939e58d replace hard-coded HUD config dialog with NewGUI dialog 2005-11-09 10:47:40 +00:00
ehofman
029dda3297 In the process of changing, adding and removing files the last few years
there was the situation where four directories contained jst two files,
of which three directories were aircraft related, and one directory contained
test code from Curt that might be better of in SimGear anyhow.

This is just a patch to move a bunch of files to new locations. In case of
local changes to any of them you can do the following:

move replay.[ch]xx from src/Replay to src/Aircraft
move control.[ch]xx from src/Control to src/Aircraft
move ssgEntityArray.[ch]xx from src/Objects to simgear/screen

In addition it has been decided only to use .[ch]xx files in all directories
unless it's contained within an FDM specific directory, in which case the
author is free to do whatever (s)he wants.

In this repspect the following files have been renamed in src/Multiplayer:

tiny_xdr.[ch]pp has become tiny_xdr.[ch]xx
multiplaymgr.[ch]pp has become multiplaymgr.[ch]xx
2005-11-01 13:41:49 +00:00
mfranz
ec2ff6ae50 We never want to know if a dialog is there or not. If we ask for one and
it isn't there, this is a bug. Thus centralize the error message so that it
doesn't have to be repeated everywhere. Of course, the calling code should
still consider that a returned property node may be 0.
2005-10-22 16:51:27 +00:00
mfranz
08744c015f - spelling
- write file name in quotes
2005-10-21 19:34:51 +00:00
mfranz
8e1ae97d3d Replace hard-coded message boxes by ones managed by the gui subsystem.
Remove obsolete functions.
2005-10-20 13:05:02 +00:00