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8125 commits

Author SHA1 Message Date
James Turner
1a4993f08b Minor cleanup of cloud commands. 2013-03-27 22:48:47 +00:00
James Turner
67f2147f3d Improved locale detection on Mac.
Respect the user's language selection in the system settings, and try those languages in turn. If a language is explicitly specified, try that first regardless.
2013-03-27 22:48:47 +00:00
Christian Schmitt
db5a39e305 Issue 1090: Adapt the mk-viii instrument code to the new internal runway scheme.
Clean up some unneeded functions as well and make use of standard simgear functions where possible.
This whole thing could need a rewrite...
2013-03-27 22:26:46 +01:00
Thomas Geymayer
913727239d Expose pose of scenery models to Nasal load/unload scripts.
This allows Nasal code attached to scenery models access their
world position and orientation by calling _model.getPose().

Also ensure models are attached to the scenegraph before Nasal
load scripts are called. This ensures that the world position
and orientation are available upon executing the load script.
2013-03-23 12:54:45 +01:00
Thomas Geymayer
eba03b5e46 Allow placing canvas on scenery objects. 2013-03-21 01:16:47 +01:00
James Turner
6f80df0b8d NasalTimerObject tweaks. 2013-03-20 18:10:27 +00:00
Thomas Geymayer
60bec150aa Reduce severity of warning for missing gui/dialogs directory 2013-03-20 18:02:11 +01:00
James Turner
9575783491 NasalPositioned-cppbind additions.
Expose searching by name, filtering by any type, and sorting by range.
2013-03-19 18:14:56 +00:00
Thomas Geymayer
1e4ba18284 Update/simplify property interpolation to latest SimGear changes 2013-03-17 23:49:15 +01:00
James Turner
eb53f3c919 Fix missing include for Linux. 2013-03-17 14:07:07 +00:00
James Turner
015732db33 Fix un-inited vars found by valgrind.
All benign, but good to get fixed.
2013-03-17 13:22:30 +00:00
James Turner
c6221b2c84 Fix max-metar-age, bug #1076.
Will merge to 2.10 branch once verified.
2013-03-17 13:14:08 +00:00
James Turner
96a40fe70c Commands to control scenarios / AI-objects.
New commands allow runtime scenario loading and unloading, and AI object creation and removal at runtime.
2013-03-16 16:53:12 +00:00
James Turner
4a84ea0bc4 AIManager scenario tweaking. 2013-03-16 16:53:12 +00:00
James Turner
d70e26d87b Don't duplicate userpos in in AIObjects. 2013-03-16 16:53:12 +00:00
Thomas Geymayer
4b21dc51ee Replace SGInterpolator with new advanced interpolation system.
Allow for advanced animations using easing functions and adapters
for interpolating specific property types (eg. CSS colors).
Old behavior should not have changed.
2013-03-16 16:45:03 +01:00
Eric van den Berg
2a2beec658 improved mechanical VSI model, it now lags and displays wrong at
altitude
2013-03-16 13:35:34 +00:00
James Turner
c487188bfc Show a message when pausing the sim. 2013-03-16 12:44:43 +00:00
James Turner
ab939ff772 A real Timer object in Nasal.
A persistent timer object which can be stopped, started and restarted. Gosh. Has both singleShot and repeating modes.
2013-03-16 12:44:27 +00:00
James Turner
0f26267647 Reduce a message severity. 2013-03-16 12:43:25 +00:00
Christian Schmitt
f11201d3d9 MapWidget: make partially use of the new colocated DME information.
Until a better way to draw proper symbols is implemented, this has to do.
2013-03-15 14:07:32 +01:00
Christian Schmitt
08bae40991 Parse nav.dat DMEs and assign them to appropriate navaid, if applicable.
We can now detect whether a DME is colocated at a VOR/ILS/VORTAC/TACAN/NDB
2013-03-15 14:07:31 +01:00
Anders Gidenstam
46eadabf3a Added support for tracking mouse movements with shift and control+shift pressed. 2013-03-13 21:20:17 +01:00
Thomas Geymayer
0bc5a813a8 Revert "Ensure immediate canvas update inside GUI windows."
This reverts commit 07f01bd734.

We don't need this anymore as there is now a proper fix
in SimGear.
2013-03-11 21:24:40 +01:00
James Turner
4786923838 Tweak hover logic.
Fixes tooltips vanishing on mouse-move.
2013-03-11 17:13:03 +00:00
Thomas Geymayer
07f01bd734 Ensure immediate canvas update inside GUI windows.
Ensure canvas displayed inside GUI windows are updated in the same
frame as the according window is made visible. This prevents
showing previous contents for the first frame.
2013-03-10 20:43:14 +01:00
James Turner
0718e2b0f7 Candidate fix for bug 1055. Needs validation however! 2013-03-10 15:14:13 +00:00
James Turner
67a0acb64a Live cursor updating during pick-drags.
This gives nice cursors when hovering and dragging slider and knob-animations, and the cursor is set correctly on mouse-up after the drag too. Makes directional knobs/sliders much easier to understand.
2013-03-10 12:06:20 +00:00
James Turner
ead479532b New cursor shapes.
Unfortunately OSG lacks the 'closed hand' (aka 'grab') cursor, really time to get platform cursor working reliably.
2013-03-10 12:05:14 +00:00
James Turner
0971ed1f2c Make tooltips independent of cursor auto-hide. 2013-03-10 10:17:27 +00:00
Christian Schmitt
461d89cb22 Fix some uninitialized variables (found by valgrind) 2013-03-10 01:24:57 +01:00
James Turner
b5a6812c95 Clean up mouse-input property handling.
Use a listener to avoid reading state each event/update. Support setting some values on the SGKnobAnimation configure global behaviour.
2013-03-08 16:34:21 +00:00
James Turner
b29470c129 Disable native cursor on Windows for now.
There's an unfortunate interaction with osgViewer on Windows that needs to be resolved, before the can switched on.
2013-03-07 19:33:46 +00:00
James Turner
30fcfd219e Pass key-mod state into pick-callbacks.
Allow pick-callbacks to get the current mod-state at all times. (Required for matching SG change)
2013-03-07 18:41:38 +00:00
Thomas Geymayer
3047c316dc Clean up/simplify NasalPositioned_cppbind
Ensure all FGPositioned related functions return SGSharedPtr
instead of raw pointers to allow automatic conversion to
nasal ghosts without custom helper functions.
2013-03-06 23:21:49 +01:00
James Turner
23a1d4338d Windows cursor implementation.
This does not (yet) support custom cursor images, but can be easily
extended to do so.
2013-03-06 18:22:37 +00:00
James Turner
7cad407843 Core data class for PolyLine handling.
This is all unused yet, but defines the simple model for polyLines.
2013-03-06 17:22:34 +00:00
James Turner
12bcea2861 Make Ctrl+axis bindings explicit (and work).
Thanks to Clement/F-JJTH for the fix.
2013-03-06 14:24:29 +00:00
Thomas Geymayer
8d56b4664a Port more airport/navaid methods to cppbind 2013-03-06 01:04:52 +01:00
Thomas Geymayer
1c905e5881 Typos, license headers... 2013-03-06 01:04:52 +01:00
James Turner
034140914c Windows cursor handling stubs. 2013-03-05 20:59:05 +00:00
James Turner
8dc936b44b Forgot GPL license on new files. 2013-03-05 20:53:43 +00:00
Christian Schmitt
658bda6e40 MapWidget: Show counties and towns as well, depending on the zoom.
Some colors added.
2013-03-05 18:26:01 +01:00
Thomas Geymayer
c7e846bd2a Parse geod/position and use it with new airportinfo. 2013-03-05 17:31:26 +01:00
James Turner
d5c382a780 Fix updating of mouse position props.
Some cockpits rely on mouse position props being updated even when using a dragged pick-callback. Thanks to Clement for noticing. Re-structured so however we process the mouse (PUI, pick-callback, normal motion), we always update the props.
2013-03-05 14:31:58 +00:00
James Turner
4c32b832ec Stray debug message, remove. 2013-03-05 14:29:14 +00:00
James Turner
fce2a53fc7 Fix crash starting at heliport.
Don't assume FGAirports have runways, they might only have helipads.
2013-03-05 13:19:10 +00:00
James Turner
50c70035b3 More explicit check for cursor feedback. 2013-03-05 08:40:17 +00:00
James Turner
f2c267f5d7 MouseInput changes to support hover.
This adds the framework for platform cursor implementations; Windows and X11 to be done.
It also extend the mouse-input code to generate hover events suitable for driving tooltips.

Note there should be no visible functionality change from this commit, since everything
is inactive until fgdata changes are made.
2013-03-04 23:35:30 +00:00
Thomas Geymayer
22a1c9b2af Finish porting airportinfo to cppbind 2013-03-04 23:14:26 +01:00