AIManager scenario tweaking.
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2 changed files with 17 additions and 44 deletions
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@ -69,14 +69,8 @@ FGAIManager::init() {
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wind_from_east_node = fgGetNode("/environment/wind-from-east-fps",true);
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wind_from_north_node = fgGetNode("/environment/wind-from-north-fps",true);
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user_latitude_node = fgGetNode("/position/latitude-deg", true);
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user_longitude_node = fgGetNode("/position/longitude-deg", true);
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user_altitude_node = fgGetNode("/position/altitude-ft", true);
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user_altitude_agl_node = fgGetNode("/position/altitude-agl-ft", true);
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user_heading_node = fgGetNode("/orientation/heading-deg", true);
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user_pitch_node = fgGetNode("/orientation/pitch-deg", true);
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user_yaw_node = fgGetNode("/orientation/side-slip-deg", true);
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user_roll_node = fgGetNode("/orientation/roll-deg", true);
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user_speed_node = fgGetNode("/velocities/uBody-fps", true);
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}
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@ -92,24 +86,20 @@ FGAIManager::postinit() {
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enabled->setBoolValue(true);
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// process all scenarios
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std::map<string, bool> scenarios;
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for (int i = 0 ; i < root->nChildren() ; i++) {
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SGPropertyNode *n = root->getChild(i);
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if (strcmp(n->getName(), "scenario"))
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continue;
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std::set<std::string> loadedScenarios;
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BOOST_FOREACH(SGPropertyNode* n, root->getChildren("scenario")) {
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const string& name = n->getStringValue();
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if (name.empty())
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continue;
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if (scenarios.find(name) != scenarios.end()) {
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SG_LOG(SG_AI, SG_DEBUG, "won't load scenario '" << name << "' twice");
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if (loadedScenarios.find(name) != loadedScenarios.end()) {
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SG_LOG(SG_AI, SG_WARN, "won't load scenario '" << name << "' twice");
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continue;
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}
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SG_LOG(SG_AI, SG_ALERT, "loading scenario '" << name << '\'');
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processScenario(name);
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scenarios[name] = true;
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SG_LOG(SG_AI, SG_INFO, "loading scenario '" << name << '\'');
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loadScenario(name);
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loadedScenarios.insert(name);
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}
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}
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@ -230,14 +220,10 @@ FGAIManager::getNumAiObjects(void) const
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void
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FGAIManager::fetchUserState( void ) {
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user_latitude = user_latitude_node->getDoubleValue();
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user_longitude = user_longitude_node->getDoubleValue();
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user_altitude = user_altitude_node->getDoubleValue();
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user_heading = user_heading_node->getDoubleValue();
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user_pitch = user_pitch_node->getDoubleValue();
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user_yaw = user_yaw_node->getDoubleValue();
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globals->get_aircraft_orientation(user_heading, user_pitch, user_roll);
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user_speed = user_speed_node->getDoubleValue() * 0.592484;
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user_roll = user_roll_node->getDoubleValue();
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wind_from_east = wind_from_east_node->getDoubleValue();
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wind_from_north = wind_from_north_node->getDoubleValue();
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user_altitude_agl = user_altitude_agl_node->getDoubleValue();
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@ -259,7 +245,7 @@ FGAIManager::processThermal( double dt, FGAIThermal* thermal ) {
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void
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FGAIManager::processScenario( const string &filename ) {
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FGAIManager::loadScenario( const string &filename ) {
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SGPropertyNode_ptr scenarioTop = loadScenarioFile(filename);
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@ -271,11 +257,7 @@ FGAIManager::processScenario( const string &filename ) {
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if (!scenarios)
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return;
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for (int i = 0; i < scenarios->nChildren(); i++) {
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SGPropertyNode* scEntry = scenarios->getChild(i);
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if (strcmp(scEntry->getName(), "entry"))
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continue;
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BOOST_FOREACH(SGPropertyNode* scEntry, scenarios->getChildren("entry")) {
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const std::string& type = scEntry->getStringValue("type", "aircraft");
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if (type == "tanker") { // refueling scenarios
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@ -334,8 +316,7 @@ FGAIManager::processScenario( const string &filename ) {
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attach(aistatic);
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}
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}
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} // of scenario entry iteration
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}
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SGPropertyNode_ptr
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@ -72,9 +72,9 @@ public:
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const FGAIBase *calcCollision(double alt, double lat, double lon, double fuse_range);
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inline double get_user_latitude() const { return user_latitude; }
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inline double get_user_longitude() const { return user_longitude; }
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inline double get_user_altitude() const { return user_altitude; }
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// inline double get_user_latitude() const { return user_latitude; }
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// inline double get_user_longitude() const { return user_longitude; }
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// inline double get_user_altitude() const { return user_altitude; }
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inline double get_user_heading() const { return user_heading; }
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inline double get_user_pitch() const { return user_pitch; }
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inline double get_user_yaw() const { return user_yaw; }
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@ -86,7 +86,7 @@ public:
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int getNumAiObjects(void) const;
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void processScenario( const string &filename );
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void loadScenario( const string &filename );
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static SGPropertyNode_ptr loadScenarioFile(const std::string& filename);
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@ -101,21 +101,13 @@ private:
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SGPropertyNode_ptr root;
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SGPropertyNode_ptr enabled;
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SGPropertyNode_ptr thermal_lift_node;
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SGPropertyNode_ptr user_latitude_node;
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SGPropertyNode_ptr user_longitude_node;
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SGPropertyNode_ptr user_altitude_node;
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SGPropertyNode_ptr user_altitude_agl_node;
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SGPropertyNode_ptr user_heading_node;
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SGPropertyNode_ptr user_pitch_node;
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SGPropertyNode_ptr user_yaw_node;
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SGPropertyNode_ptr user_roll_node;
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SGPropertyNode_ptr user_speed_node;
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SGPropertyNode_ptr wind_from_east_node;
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SGPropertyNode_ptr wind_from_north_node;
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double user_latitude;
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double user_longitude;
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double user_altitude;
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double user_altitude_agl;
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double user_heading;
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double user_pitch;
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